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What is Prima RPG ?
Prima RPG is a story focused tabletop roleplaying game. Story focused means there's a emphasis on player's decisions and ambiance instead of rules and combats.
Prima is medieval realistic borderline historically accurate but with a taint of fantastic.
Start here
5 minutes tutorial video
For players
Create your Character here :
On Character creation your character has one Feat of your choice. Archetypes are a subtype of Feats and can be taken on first level. At the end of each scenario, your game master can award you with a level up : you then gain one more Feat of your choice.
Feats - General
- Agile
- Background
- Template:Bone Artifacts
- Bone Chesspiece
- Bone Chesspiece (used once)
- Bone Chesspiece (used three times)
- Bone Chesspiece (used twice)
- Bone Chest
- Bone Chest (used once)
- Bone Chest (used three times)
- Bone Chest (used twice)
- Bone Coin
- Bone Coin (used once)
- Bone Coin (used three times)
- Bone Coin (used twice)
- Bone Dice
- Bone Dice (used once)
- Bone Harp
- Bone Harp (used once)
- Bone Harp (used three times)
- Bone Harp (used twice)
- Bone Ring
- Bone Ring (used once)
- Bone Ring (used three times)
- Bone Ring (used twice)
- Bone Rondel
- Bone Rondel (used once)
- Bone Rondel (used three times)
- Bone Rondel (used twice)
- Bone Sickle
- Bone Sickle (used once)
- Bone Sickle (used three times)
- Bone Sickle (used twice)
- Bone Sword
- Bone Sword (used once)
- Bone Sword (used three times)
- Bone Sword (used twice)
- Bone Triptych
- Bone Triptych (used once)
- Bone Triptych (used three times)
- Bone Triptych (used twice)
- Charismatic
- Combat
- Courage
- Detect Lies
- Eye for Detail
- Falconry
- Foreigner
- Handicap
- Hearing Acuity
- Immune (diseases)
- Immune (poisons)
- Insane
- Instinct
- Interrogate
- Knowledge
- Knowledge (apothecary)
- Knowledge (cryptography)
- Knowledge (heresy)
- Knowledge (medicine)
- Lineage
- Lock Picking
- Lost Faith
- Magic Tricks
- Manipulative
- Marksmanship
- Noble
- Outlaw Wisdom
- Photographic Memory
- Physiognomist
- Polyglot
- Reflexes
- Relic
- Reputation
- Rich
- Sleepless
- Stealth
- Strong
- Survival
- Talented
- Tough
- Trickster
- Weak
- Well Connected
- ⛧ Dark Faith
- ⭐ Faith
Feats - Archetypes
An Archetype is a special kind of Feat. A character can only have one Archetype. Apart from that, Archetypes are like normal Feats and may be taken at character creation or on any level up.
- Alchemist
- Aristocrat
- Bourgeois
- Captain
- Commoner
- Ecclesiastic
- Former Templar
- Hunter
- Inquisitor
- Knight
- Knight Hospitaller
- Monk
- Repented Heretic
- Scoundrel
- ⭐ Prima Contributor
Feats - Prowesses
Prowesses are a special kind of Feat. Not accessible to newly created characters.
- Abuse of Power
- Acquaintance
- Arbalest
- Clairvoyance
- Confession
- Daring Escape
- Detect Poison
- Deus Vult !
- Disguise
- Enrage
- Exorcism
- Faint
- Favour
- Grand Scheme
- Guards !
- Heal
- Instill Madness
- Knowledge (pyrotechnics)
- Lay Traps
- Luck
- Necromancy
- Pickpocket
- Poison
- Puppet Master
- Read Thoughts
- Revelation
- Riot
- Sleeper Agent
- Spy Network
- Surprise Attack !
- Tracker
- True Strike
- Vanish
- Voice of the Abyss
- Well Prepared
- Whispers of Madness
- Witchcraft
- ⭐ Miracle
Create new Feat, Archetype or Prowess
Didn't find the perfect Feat, Archetype or Prowess for you ? You can always become a ⭐ Prima Contributor and create a new one here :
For game masters : Official Scenarios
Spoiler alert ! Those scenarios are for game masters only.