Difference between revisions of "Scoundrel"

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(Created page with "{{Feats | Synonyms = Rogue, Thief, Ninja | Prowess? = No | Official? = Yes | Special = Leave blank if none. | Description = The character is both Agile, Stealthy and knows ho...")
 
 
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{{Feats
 
{{Feats
| Synonyms = Rogue, Thief, Ninja
+
| Synonyms = Assassin, Rogue, Thief, Bandit, Cut-throat
 
| Prowess? = No
 
| Prowess? = No
 +
| Archetype? = Yes
 
| Official? = Yes
 
| Official? = Yes
| Special = Leave blank if none.
 
 
| Description =  
 
| Description =  
The character is both Agile, Stealthy and knows how to fight.
+
The character was recruited by the Inquisition as a way to avoid a stronger sentence.
  
In most situations, this Feat brings no advantages, but if the character is attempting an action in relation with those qualities, he must roll a die six. With no possibility to roll again for this whole situation.
+
He lived his life as a Thief, a Bandit or any other kind of illegal activities.
  
On a 1,2,3,4 this Feat has no effect.
+
He gains the Feat [[Stealth]].
On a 5 or 6 the character is considered to have one of the following feats of his choice : [[Agile]], [[Stealthy]] or [[Combat (duel)]]
 
  
This Feat is not a drawback, it does not imply that the character is cruel and cold blooded.
+
If his background justifies it, he also gains the [[⭐ Faith]] Feat.
  
While choosing this Feat and with game master's approval, a character may chose to swap one of the aforementioned qualities with the following ones : [[Liar]], [[Tracker]], [[Lock Picking]] or [[Reflexes]]
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Additionally, he gains one Feat of his choice in this list :
 +
*[[Survival]]
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*[[Manipulative]]
 +
*[[Agile]]
 +
*[[Combat| Combat (duel or skirmish) ]]
 +
*[[Trickster]]
 +
*[[Lock Picking]]
 +
*[[Instinct]]
 +
*[[Reflexes]]
 +
*[[Outlaw Wisdom]]
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*[[Tracker]] (even if the character doesn't meet the prerequisites)
 +
*[[Guards !]] (thugs from your gang) (even if the character doesn't meet the prerequisites)
 +
*[[Handicap (lost faith)]]
  
 +
Unless his background justifies it, the character cannot take any [[Knowledge]] Feats.
  
 
}}
 
}}

Latest revision as of 18:35, 26 February 2022

Synonyms: Assassin, Rogue, Thief, Bandit, Cut-throat


Special: Archetype

Scoundrel is an Archetype, it is a special kind of Feat. A character can only have one Archetype in total. Apart from that, Archetypes are like normal Feats and may be taken at character creation or on any level up. On your sheet, mark Scoundrel as one of your Feats and add all Feats gained separately.


Description

The character was recruited by the Inquisition as a way to avoid a stronger sentence.

He lived his life as a Thief, a Bandit or any other kind of illegal activities.

He gains the Feat Stealth.

If his background justifies it, he also gains the ⭐ Faith Feat.

Additionally, he gains one Feat of his choice in this list :

Unless his background justifies it, the character cannot take any Knowledge Feats.