Difference between revisions of "Spy Network"
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| Synonyms = King of Beggars, Cabinet noir, Intelligencers | | Synonyms = King of Beggars, Cabinet noir, Intelligencers | ||
| Prowess? = Yes | | Prowess? = Yes | ||
+ | | Prowess Prerequisites = [[Trickster]], [[Well Connected]], [[Manipulative]] or [[Outlaw Wisdom]] | ||
| Official? = Yes | | Official? = Yes | ||
| Archetype? = No | | Archetype? = No |
Latest revision as of 06:27, 20 September 2020
Synonyms: King of Beggars, Cabinet noir, Intelligencers
Special: Prowess
Spy Network is a Prowess, this special kind of Feat is an action that can only be done once per scenario.
To acquire it, you need to already have another Feat related to it, for example : Trickster, Well Connected, Manipulative or Outlaw Wisdom
Your Game Master may accept to waive such prerequisites if your background or in game actions justify it.
Description
After years of preparations, the character have built a vast network of spies.
From corrupt valets to beggars and prostitutes, using gold, blackmail and murder he have infiltrated most layers of society.
Using this Prowess, the player receives a detailed report from his spy networks on a particular topic.
The report always contain valuable and accurate informations, even though the report could be limited in his findings depending on the secrecy of the matter.
The spy network isn't composed of particularly knowledgeable scholars, so it can emulate the Knowledge Feat without problem. But a 5 or a 6 on a die 6 roll is needed to emulate any detailed knowledge feat like Knowledge (heresy) or Outlaw Wisdom.