Difference between revisions of "Ecclesiastic"

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{{Feats
 
{{Feats
| Synonyms = SynonymA, SynonymB, SynonymC
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| Synonyms = Bishop, Deacon, Priest, Cleric, Abbot, Canon
 
| Prowess? = No
 
| Prowess? = No
| Archetype? = No
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| Archetype? = Yes
 
| Description =  
 
| Description =  
 +
High ranking church officials are powerful political figures in the middle age.
 +
XXXMonasteries in the middle age, are a very rare opportunity for those seeking to change their social status.
  
Description of the Feat goes here. One sentence de explain detailed effect in game.
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XXXTo some minor exceptions, people live and die in the same craft as their parents. Monasteries where a rare occasion for people to chose their destiny.
  
Ideally followed by some historical notes and roleplaying elements.
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XXXMost monastic orders are derived from the Order of Saint Benedict and follow a core set of rules.
  
If a long description of effects is required, best keep it for the end of the article.
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XXXAll monks have to make the vows of obedience, poverty and chastity, pray at regular intervals within the day and spend most of their life in dedication to god and their order.
  
}}
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XXXEach orders are known for different reasons.
 +
 
 +
Bishops are famous and respected public figures in the middle age, with a reputation and power equalling that of noble houses.
 +
They will influence local politics and will manoeuvre to ascend the upper spheres of the church.
 +
 
 +
In the eye of commoners, Priests are the voice of god. Every week they cheer or frighten their flock during mass, and attendance is mandatory.
  
<!-- Fill the fields above to create your Feat, Archetype or Prowess. Once created, it will be Unofficial at first.
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Canons are wealthy officials of the church, sometimes they are unordained civilians hired by the church.
But don't worry :-)
 
After a quick review by the Prima Team and few modifications, it can be made Official.
 
Make sure to monitor the "Discussion" part of this Article to see eventual comments made by the review team.
 
To do that, please create an account and select "Watch this page" while editing this Feat.  
 
  
Advices on creating Feats :
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Abbots are leaders of a monastery.
  
A Feat is a massive advantage granted to the finest of the finest after a life of training. Most normal people don't have Feats at all.
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A [[Ecclesiastic (bishop)]] gains both the Feat [[Reputation]] and [[Rich]].
A person with the Agile Feat, is qualified to be in the Olympics (not win, but at least participate)
 
A person with the Rich Feat is the richest man in his city.
 
Etc..
 
  
While creating a Feat, make sure with your Game Master that there is no other Feat that would be Synonym (e.g. would have the same final game effect). If yes, add it as a Synonym rather than create a new Feat.
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A [[Ecclesiastic (priest)]] gains the Feat [[Charismatic]].
  
For example, Courage is a synonym of Fanatism, not because they are the same concept, but because they have a similar in game effect.
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A [[Ecclesiastic (canon)]] gains the Feat [[Rich]].
  
And finally, make sure that the Feat is useful but not too useful, this depends on the scenarios and campaign you're playing.
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A [[Ecclesiastic (abbot)]] gains [[Rich]] or a Feat of his choice in the list of Feats granted by the [[Monk]] archetype.
  
Advices on creating Archetypes :
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A [[Ecclesiastic (other)]] gains the Feat [[Rich]].
  
A typical archetype is either :
 
One Feat imposed and two to be chosen in a list
 
or
 
A disadvantage that grants two feats freely chosen.
 
  
The goal of an Archetype is to guide a new player on how to create a very cool and coherent character.
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If his background justifies it, he also gains the [[⭐ Faith]] Feat (regardless of his rank).
  
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Additionally (except if he is an [[Ecclesiastic (bishop)]]) he gains one Feat of his choice in this list :
 +
*[[Knowledge]]
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*[[Fanatic]]
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*[[Sleepless]]
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*[[Knowledge (apothecary)]]
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*[[Knowledge (medicine)]]
 +
*[[Knowledge (cryptography)]]
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*[[Noble]]
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*[[Photographic Memory]]
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*[[Reputation]]
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*[[Well Connected]]
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*[[Miracle]] (even if the character isn't third level)
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*[[Revelation]] (even if the character isn't third level)
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*[[Talented]]
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*[[Foreigner]]
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*[[Venerable Age]]
  
Advices on creating Prowesses :
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If the character chooses the Feat [[Venerable Age]], he only gains one additional Feat of his choice outside this list or two Feats of his choice inside this list.
 +
This is an exception to the rule, normally a character is not able to have two archetypes.
  
A Prowess can only be used once per scenario and allows the character to do a special action.
 
  
A Prowess is a type of non-visual spell. It is possible only if there is an explanation to the limit of the scientifically plausible and it is up to the player to justify it with the game master before using his prowess.
 
  
For example, it is humanly impossible to heal someone who has been decapitated, but it is not impossible to treat someone who's throat have been slit. It is very difficult, very rare, but scientifically plausible.
+
Note that not all monks have this feat and the character may de facto be a monk from any of those orders without having it.
  
Unlike normal Feats, a character can acquire the same Prowess several times.
 
  
-->
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}}

Revision as of 17:36, 26 May 2020

Synonyms: Bishop, Deacon, Priest, Cleric, Abbot, Canon


Special: Archetype

Ecclesiastic is an Archetype, it is a special kind of Feat. A character can only have one Archetype in total. Apart from that, Archetypes are like normal Feats and may be taken at character creation or on any level up. On your sheet, mark Ecclesiastic as one of your Feats and add all Feats gained separately.


Description

High ranking church officials are powerful political figures in the middle age. XXXMonasteries in the middle age, are a very rare opportunity for those seeking to change their social status.

XXXTo some minor exceptions, people live and die in the same craft as their parents. Monasteries where a rare occasion for people to chose their destiny.

XXXMost monastic orders are derived from the Order of Saint Benedict and follow a core set of rules.

XXXAll monks have to make the vows of obedience, poverty and chastity, pray at regular intervals within the day and spend most of their life in dedication to god and their order.

XXXEach orders are known for different reasons.

Bishops are famous and respected public figures in the middle age, with a reputation and power equalling that of noble houses. They will influence local politics and will manoeuvre to ascend the upper spheres of the church.

In the eye of commoners, Priests are the voice of god. Every week they cheer or frighten their flock during mass, and attendance is mandatory.

Canons are wealthy officials of the church, sometimes they are unordained civilians hired by the church.

Abbots are leaders of a monastery.

A Ecclesiastic (bishop) gains both the Feat Reputation and Rich.

A Ecclesiastic (priest) gains the Feat Charismatic.

A Ecclesiastic (canon) gains the Feat Rich.

A Ecclesiastic (abbot) gains Rich or a Feat of his choice in the list of Feats granted by the Monk archetype.

A Ecclesiastic (other) gains the Feat Rich.


If his background justifies it, he also gains the ⭐ Faith Feat (regardless of his rank).

Additionally (except if he is an Ecclesiastic (bishop)) he gains one Feat of his choice in this list :

If the character chooses the Feat Venerable Age, he only gains one additional Feat of his choice outside this list or two Feats of his choice inside this list. This is an exception to the rule, normally a character is not able to have two archetypes.


Note that not all monks have this feat and the character may de facto be a monk from any of those orders without having it.