Difference between revisions of "Malzacius"
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{{Feat| Monk (benedictine) }} | {{Feat| Monk (benedictine) }} | ||
− | {{Free Feat| ⭐ Faith (exhausted) }} (used at scenario | + | {{Free Feat| ⭐ Faith (exhausted) }} (used at scenario 7) |
{{Free Feat| Knowledge }} | {{Free Feat| Knowledge }} | ||
{{Free Feat| Knowledge (medicine) }} | {{Free Feat| Knowledge (medicine) }} | ||
{{Feat| Photographic Memory }} | {{Feat| Photographic Memory }} | ||
{{Feat| Eye for Detail }} | {{Feat| Eye for Detail }} | ||
− | {{Artifact| Bone Coin (used | + | {{Artifact| Bone Coin (used twice) }} |
{{Free Feat| Survival }} | {{Free Feat| Survival }} | ||
{{Feat| Knowledge (heresy) }} | {{Feat| Knowledge (heresy) }} | ||
{{Feat| Clairvoyance }} | {{Feat| Clairvoyance }} | ||
{{Feat| Immune (diseases) }} | {{Feat| Immune (diseases) }} | ||
− | {{Feat| Knowledge (apothecary) }} | + | {{Feat| Knowledge (apothecary) }} |
+ | {{Feat| Tough}} | ||
+ | {{Feat| ⭐ Miracle (used) }} | ||
| Inventory = | | Inventory = | ||
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*Some books from Valfran university | *Some books from Valfran university | ||
*Special coin from Eugene Clavicule | *Special coin from Eugene Clavicule | ||
− | *Mercenary : Combat (skirmish), Marksmanship (throwing), Reflexes, Eyes for Detail, Knowledge, Photographic Memory, Survival | + | *Mercenary : Marcus : Combat (skirmish), Marksmanship (throwing), Reflexes, Eyes for Detail, Knowledge, Photographic Memory, Survival |
Latest revision as of 18:15, 18 September 2022
Player : Malzacius
Description :
Malzacius was an orphan before he joined the Order. He followed the steps of his master : the knowledge's keeper.
Feats :
(See +1 Feat for the level up rules)
- Monk (benedictine)
- ⭐ Faith (exhausted) (used at scenario 7)
- Knowledge
- Knowledge (medicine)
- Photographic Memory
- Eye for Detail
- 💀 Bone Coin (used twice)
- Knowledge (heresy)
- Clairvoyance
- Immune (diseases)
- Knowledge (apothecary)
- Tough
- ⭐ Miracle (used)
Inventory :
- Some books from Valfran university
- Special coin from Eugene Clavicule
- Mercenary : Marcus : Combat (skirmish), Marksmanship (throwing), Reflexes, Eyes for Detail, Knowledge, Photographic Memory, Survival