Difference between revisions of "Read Thoughts"
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| Synonyms = Hear Thoughts, Mental Scrying | | Synonyms = Hear Thoughts, Mental Scrying | ||
| Prowess? = Yes | | Prowess? = Yes | ||
+ | | Prowess Prerequisites = [[Detect Lies]], [[Instinct]], [[Interrogate]], [[Manipulative]] or [[Physiognomist]] | ||
| Archetype? = No | | Archetype? = No | ||
+ | | Official? = Yes | ||
| Description = | | Description = | ||
Latest revision as of 06:17, 20 September 2020
Synonyms: Hear Thoughts, Mental Scrying
Special: Prowess
Read Thoughts is a Prowess, this special kind of Feat is an action that can only be done once per scenario.
To acquire it, you need to already have another Feat related to it, for example : Detect Lies, Instinct, Interrogate, Manipulative or Physiognomist
Your Game Master may accept to waive such prerequisites if your background or in game actions justify it.
Description
While speaking with a character, you momentarily gain insights into his thoughts.
Your character isn't hearing his thoughts per say, but using his deep psychological understanding, he manages to grasp everything his interlocutor is thinking.
A Trickster will know he is being scrutinised and will chose carefully his thoughts.