Difference between revisions of "Tracker"

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{{Feats
 
{{Feats
 
| Synonyms = Follow a trail
 
| Synonyms = Follow a trail
| Prowess? = No
+
| Prowess? = Yes
 +
| Prowess Prerequisites = [[Eye for Detail]], [[Photographic Memory]], [[Stealth]], [[Falconry]] or [[Survival]]
 
| Official? = Yes
 
| Official? = Yes
 
| Special = Leave blank if none.
 
| Special = Leave blank if none.
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He will automatically notice all hints that would help him find a criminal or prey that he is following.
 
He will automatically notice all hints that would help him find a criminal or prey that he is following.
 +
If it is humanely possible to follow the trail, he will succeed.
  
He will also know if he is being followed.
+
For example it is not humanely possible to follow the trail of a person in a crowded building, unless the building is very dusty or if the person had mud on his shoes.
  
If the character is in a situation where [[Eye for Detail]] is required. He may roll a die 6.
+
The game master have to tell you if it is possible or not before using the feat.
  
On a 1,2,3,4 this Feat has no effect.
+
He will also know if he is being followed.
  
On a 5 or 6 the character is considered to have the [[Eye for Detail]] Feat momentarily.
 
 
}}
 
}}

Latest revision as of 13:01, 11 September 2022

Synonyms: Follow a trail


Special: Prowess

Tracker is a Prowess, this special kind of Feat is an action that can only be done once per scenario.

To acquire it, you need to already have another Feat related to it, for example : Eye for Detail, Photographic Memory, Stealth, Falconry or Survival

Your Game Master may accept to waive such prerequisites if your background or in game actions justify it. Unlike normal Feats, a Prowess can be acquired several times.


Description

The character is particularly good at following trails or tracking someone.

He will automatically notice all hints that would help him find a criminal or prey that he is following. If it is humanely possible to follow the trail, he will succeed.

For example it is not humanely possible to follow the trail of a person in a crowded building, unless the building is very dusty or if the person had mud on his shoes.

The game master have to tell you if it is possible or not before using the feat.

He will also know if he is being followed.