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Instill Madness

183 bytes added, 12:57, 19 September 2020
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If the maddening attempt is successful, the target will either cow and sob or try to attack you violently, then it will permanently suffer for the effects of [[Insane]] or [[Lost Faith]] depending on its personality.
 
If the target's will is too strong to, break, the game master has to warn you before using the Feat. In particular, this Feat can't break an opponent that has the [[Courage]] Feat.
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