Player : Shan
Description :
short, agile knight who cures the wounds instead of fencing to make some.
Feats :
(See +1 Feat for the level up rules)
- Knight Hospitaller
- ⭐ Faith
- Knowledge (medicine) In these remote times, medicine is a very rare art, it is too often assimilated to black magic or necromancy.The few masters or universities that agreed to teach him have a sulphurous reputation.The character has managed to obtain knowledge in the medical field. He is able to treat injuries, detect and treat diseases. He can amputate a limb in a very short time.Medicine in the Middle Ages is based on the theory of the Four Temperaments, the character knows very badly the human body and is able to treat much less diseases than nowadays. But he may prevent up to ten persons from being infected from any particularly chosen disease.In particular, there is absolutely no anaesthesia and so surgery is non-existent, opening bodies during autopsies is strictly forbidden.
If the character is attempting an action related to the general Knowledge Feat, he must roll a die six. With no possibility to roll again for this whole situation.On a 1,2,3,4 this Feat has no effect.On a 5 or 6 the character is considered to have the Knowledge Feat momentarily.
Inventory :
Pills, herbs