Difference between revisions of "Lay Traps"

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(Created page with "{{Feats | Synonyms = Hunter, Ensnare | Prowess? = Yes | Prowess Prerequisites = Stealtg, Survival, Trickster | Official? = Yes | Special = Leave blank if none. | D...")
 
 
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| Synonyms = Hunter, Ensnare
 
| Synonyms = Hunter, Ensnare
 
| Prowess? = Yes
 
| Prowess? = Yes
| Prowess Prerequisites = [[Stealtg]], [[Survival]], [[Trickster]]
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| Prowess Prerequisites = [[Stealth]], [[Survival]] or [[Trickster]]
 
| Official? = Yes
 
| Official? = Yes
 
| Special = Leave blank if none.
 
| Special = Leave blank if none.
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The trap can make noise and/or traget whomever is caugh with [[Truestrike (melee)]].
 
The trap can make noise and/or traget whomever is caugh with [[Truestrike (melee)]].
  
The character need 15 minutes to set the trap and it cannot be detected without [[Eye for Details]].
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The character need 15 minutes to set the trap and it cannot be detected without [[Eye for Detail]].
  
 
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Latest revision as of 19:26, 1 September 2024

Synonyms: Hunter, Ensnare


Special: Prowess

Lay Traps is a Prowess, this special kind of Feat is an action that can only be done once per scenario.

To acquire it, you need to already have another Feat related to it, for example : Stealth, Survival or Trickster

Your Game Master may accept to waive such prerequisites if your background or in game actions justify it.


Description

The character is particularly good at making simple traps.

The trap can make noise and/or traget whomever is caugh with Truestrike (melee).

The character need 15 minutes to set the trap and it cannot be detected without Eye for Detail.