Difference between revisions of "Lay Traps"
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| Synonyms = Hunter, Ensnare | | Synonyms = Hunter, Ensnare | ||
| Prowess? = Yes | | Prowess? = Yes | ||
− | | Prowess Prerequisites = [[Stealth]], [[Survival]] | + | | Prowess Prerequisites = [[Stealth]], [[Survival]] or [[Trickster]] |
| Official? = Yes | | Official? = Yes | ||
| Special = Leave blank if none. | | Special = Leave blank if none. |
Latest revision as of 18:26, 1 September 2024
Synonyms: Hunter, Ensnare
Special: Prowess
Lay Traps is a Prowess, this special kind of Feat is an action that can only be done once per scenario.
To acquire it, you need to already have another Feat related to it, for example : Stealth, Survival or Trickster
Your Game Master may accept to waive such prerequisites if your background or in game actions justify it.
Description
The character is particularly good at making simple traps.
The trap can make noise and/or traget whomever is caugh with Truestrike (melee).
The character need 15 minutes to set the trap and it cannot be detected without Eye for Detail.