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Scoundrel

527 bytes removed, 11:47, 18 August 2018
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| Synonyms = Rogue, Thief, Ninja
| Prowess? = No
| Archetype? = Yes
| Official? = Yes
| Special = Leave blank if none.
| Description =
The character is both Agile, Stealthy have been trained to infiltrate and knows how to fightkill.
In most situations, this Feat brings no advantages, but if He gains the character is attempting an action in relation with those qualities, he must roll a die six. With no possibility to roll again for this whole situation. On a 1,2,3,4 this Feat has no effect.On a 5 or 6 the character is considered to have one of the following feats of his choice : Feats [[Agile]], and [[Stealth]] or [[Combat (duel)]] This Feat is not a drawback, it does not imply that the character is cruel and cold blooded. While choosing this Feat and with game master's approval, a character may chose to swap one of the aforementioned qualities with the following ones : [[Trickster]], [[Tracker]], [[Lock Picking]] or [[Reflexes]]
He also gains one Feat of his choice in this list :
*[[Combat (duel or skirmish)]]
*[[Trickster]]
*[[Tracker]]
*[[Lock Picking]]
*[[Reflexes]]
}}

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