Difference between revisions of "Scoundrel"

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(Created page with "{{Feats | Synonyms = Rogue, Thief, Ninja | Prowess? = No | Official? = Yes | Special = Leave blank if none. | Description = The character is both Agile, Stealthy and knows ho...")
 
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On a 1,2,3,4 this Feat has no effect.
 
On a 1,2,3,4 this Feat has no effect.
On a 5 or 6 the character is considered to have one of the following feats of his choice : [[Agile]], [[Stealthy]] or [[Combat (duel)]]
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On a 5 or 6 the character is considered to have one of the following feats of his choice : [[Agile]], [[Stealth]] or [[Combat (duel)]]
  
 
This Feat is not a drawback, it does not imply that the character is cruel and cold blooded.
 
This Feat is not a drawback, it does not imply that the character is cruel and cold blooded.
  
While choosing this Feat and with game master's approval, a character may chose to swap one of the aforementioned qualities with the following ones : [[Liar]], [[Tracker]], [[Lock Picking]] or [[Reflexes]]
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While choosing this Feat and with game master's approval, a character may chose to swap one of the aforementioned qualities with the following ones : [[Trickster]], [[Tracker]], [[Lock Picking]] or [[Reflexes]]
  
  
 
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Revision as of 06:57, 17 August 2018

Synonyms: Rogue, Thief, Ninja


Description

The character is both Agile, Stealthy and knows how to fight.

In most situations, this Feat brings no advantages, but if the character is attempting an action in relation with those qualities, he must roll a die six. With no possibility to roll again for this whole situation.

On a 1,2,3,4 this Feat has no effect. On a 5 or 6 the character is considered to have one of the following feats of his choice : Agile, Stealth or Combat (duel)

This Feat is not a drawback, it does not imply that the character is cruel and cold blooded.

While choosing this Feat and with game master's approval, a character may chose to swap one of the aforementioned qualities with the following ones : Trickster, Tracker, Lock Picking or Reflexes