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Relic

1,012 bytes removed, 16:18, 20 September 2020
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{{Feats
| Synonyms = RelicArtefact, Heirloom, Curio
| Prowess? = No
| Archetype? = YesNo
| Official? = Yes
| Special =
If you find an artifact during a scenario and if the game master agrees : on your next level up, you can gain this Feat instead of another. In this case, this Feat does not count as an [[:Category:Archetypes|Archetype]], mark it as [[Artifact (found)]] on your character, it does not count against the limit of one Archetype per character.
You may still have this Feat only once in total and therefore can only have or be attuned to one artifact per character, found in game or not.
 
| Description =
You own a potent artifact and are attuned to it. It may be a heirloom, a relic of a saint, a satanic device The church entrusted you (or an object of unknown origin. This object is only attuned to you and have no particular power in your ancestors) with the hands protection of anyone elsea sacred relic.
You It may chose two extra Featsbe some bones, including [[:Category:Prowesses|Prowesses]] even if you character doesn't have blood or a lock of hair from a saint.It may also be some splinters of a famous artefact, like the holy cross or the Feat [[Divine Touch]]coat of saint Bernard. (But not Archetypes)
As long as Your relic is encased in some way and you own this object, carry it with you can enjoy at all times. For example in the benefits tilt of those two Feats under certain conditionsyour sword, around your neck or inside a book.
If As long as you are in the possession of it, you gain one of the Feats is a normal free General Feat and not a or Prowessof your choice, even if you may enjoy itdon's benefits only once per scenariot meet the prerequisites or if this Feat is forbidden by your Archetype.
If one of The Feat chosen must have a relation with the Feats is a Prowess, you may enjoy it's benefits only once per two scenarios, which means that if you use relic and the player has to justify it once, it will stay exhausted on the next scenario after this one.
This artifact is not obviously magical and it's effects can't be graphical. For example , a relic of Saint Antony the Great could give you can't have a purse that create gold coins and emulates the [[RichHeal]] Feat because it's not humanely possible to create gold out of nowhere. But you could have a chest full of gold with a damned rusted lock that just refuses to open more than once per scenario.
Ideas A relic of Artifacts :*Armor with [[Courage]] and [[Tough]]*Spear with Saint George encased in a spear could give you the [[Combat (battle)]] and [[Warcry]]*Book with [[Knowledge (medicineduel)]] and [[Heal]](feel free to add new ideas by editing this article)Feat etc...
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