Editing Instill Madness
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{{Feats | {{Feats | ||
− | | Synonyms = Drive Insane, Words of Madness, Heretic Speech, Devil's Tongue | + | | Synonyms = Drive Insane, Words of Madness, Heretic Speech, Devil's Tongue |
| Prowess? = Yes | | Prowess? = Yes | ||
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| Official? = Yes | | Official? = Yes | ||
| Archetype? = No | | Archetype? = No | ||
| Description = | | Description = | ||
− | + | Using exactly the right words and the right tone, you instil doubt and uncertainty in your target. Slowly shattering the core of their soul. | |
− | Depending on how familiar you are with | + | Depending on how familiar you are with target and depending on the strength of his beliefs, it may take few sentences or few hours or not be possible at all. |
− | If the maddening attempt is successful, the target will either cow and sob | + | If the maddening attempt is successful, the target will either cow and sob or try to attack you violently, then it will permanently suffer for the effects of [[Insane]] or [[Lost Faith]] depending on its personality. |
− | If | + | If the target's will is too strong to, break, the game master has to warn you before using the Feat. In particular, this Feat can't break an opponent that has the [[Courage]] Feat. |
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}} | }} |