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Danse Macabre Part 2

1,821 bytes removed, 11:20, 24 October 2020
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{{Ambiance Track
| 5min = In the street they pass by the Ceasar tower and notice its might.
| 15min = A young canon is caught by the local guard. He has a provins coin as a necklace (just a coincidence). In fact his family was banned from the fair three year ago and cannot stay in Provins during the fair. He have also been banned from his home city. (the local tribunals could put very strong economical sentences like this)| 30min = Some canons pass in all the rooms to spread smoke. It's called fulmigation. The point is to try to disinfect. The players notice a dragon carved in the wall of the church. | 30min = A person wakes up during his necropsy and dies right after. Explain that, in the middle age, it was very hard to know if someone was dead or not.| 45min = In the church there’s a statue of a skeleton. They notice a coin put as an offering. It is a coin of provins| 60min = Monks are found studying an open corpse. This is illegal and considered heresy. Players can choose to prosecute them or not.| 45min = They notice two merchants having a fight. One of them tried to pay with "Golden Leopards" minted by Edward III, while the other argues that he only want to be paid in Saint-Louis écu. Then he tries to pay in "Livre Parisi" Paris Pound and the other explains him that his prices are in "Livre Tournois" which are slightly less expensive.
At this point, their contact informs them that Eugène Clavicule has reserved a booth for the fair.
| 60min = A person wakes up during his necropsy and dies right after. Explain that, in the middle age, it was very hard to know if someone was dead or not.
| 75min = A medical monster moves on the streets. He is heavily deformed. He was invited by the Canons to be examined.
| 90min = At the end of the atmosphere track, if the players still haven't found the cave. Their contact understands that the doctor Shuplice gave counterfeit coins each time he paid for funerals. They have to start investigate that immediately.
Reward for completing the scenario track : Lots of people are witness to Jean dying. So the players are not accused of his murder.
=Part 3 The Provins trade fair XXXX=
'''Normal: Gwent Full Mix Witcher 3 then Normal Commanderie Templière'''
'''Creepy 1 (meeting with the fortune teller): Normal Horreurr Cérulée'''
{{Ambiance Track
| 5min = '''Music : Gwent theme 1 Drink Up, There_s More! Witcher 3'3’''Fight of the dragon and the lizard. Every years, two team fights :
One has a lizard toy made of wood on the top of a pole. The others have a dragon.
They try to steal each other's flowers attached to their neck.
Their jaws can be mechanically animatesanimated.
The dragon team made their dragon breathe fire. (by pressing on a pulveriser throwing alcohol, then igniting it)
Some people catch fire and jump in a fontain.
| 15min = They notice two merchants having a fight. One of them tried to pay with "Golden Leopards" minted by Edward III, while the other argues that he only want to be paid in Saint-Louis écu. Then he tries to pay in "Livre Parisi" Paris Pound and the other explains him that his prices are in "Livre Tournois" which are slightly less expensive.A merchant sleeping on his stall nearby. He is found dead in the fountain after the mess. Poisoned‘’’Music : Hail This Nightmare - BloodBorne’’'When they touch him, his mouth opens and they notice a coin falling from his mouth. A Provins coin.| 15min 30min = '''Music : Gwent Drink Up, There_s More! Witcher 3'''There's an iron cross where prices are being hung.
The fair decides the prices of different commodities.
The Clothes Merchants Guild decided a very high price for sheets.
Everyone is angry about it, it creates a scandal.
The crowd hoes them.
The soldiers arrive to evacuate them. A In the mess, there’s a dead merchant sleeping on his stall nearbyin the crowd, poisoned. He is deadhas a provins coin in his purse. Poisoned| 30min = A tavern is evacuated because a merchant is found dead poisoned in ‘’’Music : Access the tavernAnimus (debut rapide)’’'| 45min = XXXX A merchant sleeps on Two merchants emerge from the tribunal, there’s an official speech that because he didn’t pay his stalldebts, he is deadnow exiled from provins and from his home city. (Explain that the courts of Provins had this power)As he speaks, the judge is being startled, someone threw a coin into his mouth. PoisonedHe dies just after.‘’’Music : Hail This Nightmare - BloodBorne’’'| 60min = XXXX'''Music : Access the Animus (debut rapide)'''A knife thrower throws knives and kills his accomplice. He continues to launch knifes aggressively on him until the guard stops him. He seems possessed.
The crowd is shocked. Then his accomplice wakes up and laughs.It was a joke. '''Music : Gwent Drink Up, There_s More! Witcher 3'''
 Everyone laughs harder and drinks even more.| 75min = A merchant runs towards the players and dies in their arms. Poisoned. '''Music ‘’’Music : Gwent theme 1 Witcher 3'''There is Chant_Entrapment-8’’’ They see a procession of people man in the distance on the city walls with pork masksa skull mask. Drunken people fill the streetsHe look at them, it becomes the feast of foolssalute then jumps backwards and disappear.They carry a guy on are not sure if it was a tank he is huge, drinking alcohol constantly. He's barely movingdream or not.During the processionDown he city wall, they find a dead merchant is attacked by an assassin with a death mask.The assassin then turns against the players if they try to intervenePoisoned.
| 90min = A person with a death mask comes to see them and offers them a drink.
He insists.
During the fight, they all receive poisoned daggers.
They are all poisoned. They'll feel unweel until the rest of the scenario, they can't use any mind based talents.are all « Insane »
They see of their assaliants run away and reach the entrance of their hideout.
Penalty if they reach the end of the ambiance track : They are poisoned. They can't use any mind based talents.« Insane »
}}
They have a choice between all those items, show the players the picture associated with it.
And have them write on their character sheet which item they are associated to :
 XXXXList all the danse macabre items.*'''Mask''' "Actor" http://www.lamortdanslart.com/danse/France/Paris/dm_paris00.htm*'''Flute''' "Musicians" http://www.lamortdanslart.com/danse/France/Paris/dm_paris01.htm*'''Key''' "The Pope" or '''Scepter''' "The Emperor" http://www.lamortdanslart.com/danse/France/Paris/dm_paris02.htm*'''Crown''' The King - "http://www.lamortdanslart.com/danse/France/Paris/dm_paris03.htm*'''Crucifix'''- "The Patriarch" "http://www.lamortdanslart.com/danse/France/Paris/dm_paris04.htm*'''Sword''' - The Knight "http://www.lamortdanslart.com/danse/France/Paris/dm_paris05.htm*'''Book'''- "The scholar http://www.lamortdanslart.com/danse/France/Paris/dm_paris08.htm*'''Coin''' The merchant http://www.lamortdanslart.com/danse/France/Paris/dm_paris09.htm*'''Mace''' The sergeant " http://www.lamortdanslart.com/danse/France/Paris/dm_paris10.htm*'''Vial''' The doctor http://www.lamortdanslart.com/danse/France/Paris/dm_paris12.htm*'''Violin''' The Ministrel http://www.lamortdanslart.com/danse/France/Paris/dm_paris14.htm*'''Toy''' The Child http://www.lamortdanslart.com/danse/France/Paris/dm_paris15.htm*'''Walking Stick''' The hermit http://www.lamortdanslart.com/danse/France/Paris/dm_paris16.htm*'''Necklace''' The lover http://www.lamortdanslart.com/danse/France/Paris/dm_paris12.htm*'''Cilice''' The chartreux http://www.lamortdanslart.com/danse/France/Paris/dm_paris10.htm*'''Rosary''' The priest http://www.lamortdanslart.com/danse/France/Paris/dm_paris13.htm Others : http://www.lamortdanslart.com/danse/France/Paris/dm_paris06.htm http://www.lamortdanslart.com/danse/France/Paris/dm_paris07.htm http://www.lamortdanslart.com/danse/France/Paris/dm_paris11.htm http://www.lamortdanslart.com/danse/France/Paris/dm_paris13.htm http://www.lamortdanslart.com/danse/France/Paris/dm_paris17.htm[[Danse Macabre Metaplot]]