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Danse Macabre Part 2

236 bytes removed, 11:55, 27 March 2021
Part 2 Black Silver
Send to the players before the game :
3rd of May 1345, Provins (Kingdom of France) The Saint-Quiriace trade fair used to be the wealthiest gathering of all Christendom. Bankers from Florence would meet merchants from Byzantium and Troy. But with the fair declining, debts started accumulating. Ruined silk traders had to explore more dangerous ventures. And for a pious soul, the road to decadence has only one dead end. ⚜️⚜️⚜️💀💀💀
The 3 Mai 1345, Provins (Royaume de France) La foire de Saint-Quiriace trade fair used to be the wealthiest gathering of all Christendométait autrefois le plus riche rassemblement de toute la chrétientéBankers from Les banquiers de Florence would meet merchants from Byzantium and Troyrencontraient les marchands de Byzance et de TroieBut with the fair declining Mais avec le déclin de la foire, debts started accumulatingles dettes ont commencé à s'accumulerRuined silk traders had to explore more dangerous ventures Les marchands de soie ruinés ont dû se lancer dans des commerces de plus en plus dangereuxAnd for a pious soul Et pour une âme pieuse, the road to decadence has only one dead endla spirale de la décadence ne peut mener qu'à une seule fin. ⚜️⚜️⚜️💀💀💀
=Intro - The Skeleton Merchant=
{{Ambiance Track
| 5min = In the street they pass by the Ceasar tower and notice its might.
| 15min = A young canon is caught by the local guard. He has a provins coin as a necklace (just a coincidence). In fact his family was banned from the fair three year ago and cannot stay in Provins during the fair. He have also been banned from his home city. (the local tribunals could put very strong economical sentences like this)| 30min = Some canons pass in all the rooms to spread smoke. It's called fulmigation. The point is to try to disinfect. The players notice lots of dark blue cloth drying. Explain that the « provins blue » was a color of cloth only possible here because the river of provins has special properties.| 30min = A person wakes up during his necropsy and dies right after. Explain that, in the middle age, it was very hard to know if someone was dead or not.| 45min = In the church there’s a statue of a skeleton. They notice a coin put as an offering. It is a coin of provins| 60min = Monks are found studying an open corpse. This is illegal and considered heresy. Players can choose to prosecute them or not.| 45min = They notice two merchants having a fight. One of them tried to pay with "Golden Leopards" minted by Edward III, while the other argues that he only want to be paid in Saint-Louis écu. Then he tries to pay in "Livre Parisi" Paris Pound and the other explains him that his prices are in "Livre Tournois" which are slightly less expensive.
At this point, their contact informs them that Eugène Clavicule has reserved a booth for the fair.
| 60min = A person wakes up during his necropsy and dies right after. Explain that, in the middle age, it was very hard to know if someone was dead or not.
| 75min = A medical monster moves on the streets. He is heavily deformed. He was invited by the Canons to be examined.
| 90min = At the end of the atmosphere track, if the players still haven't found the cave. Their contact understands that the doctor Shuplice gave counterfeit coins each time he paid for funerals. They have to start investigate that immediately.
If they discover the origin, they have reinforcements.
Their contact, Canon Pierre Therici have found Eugène Clavicule's grave, he got his coffing removed and they are in the obituary department ready to open it. It's full of earth with just one silver coin. It's a "dennier provinois" a currency that is a hundred years old. No corpse inside. That's very suspicious. When they open the coffin '''Music : Alone in the Dark Mysteries'''
He was found dead on public roads and nothing could identify him. Very likely just vagabond.
'''Normal (before arriving at the Hospitaller): Normal Departement Nécrologique'''
 
'''Normal (once arrived at the Knights Hospitaller): Normal Commanderie Templière'''
After leaving the scene, they realise that those silver pennies have a strange black hue. They suspect it's a counterfeit and will have to try and understand who is responsible for their creation.
Players are locked in a room. Behind there is a man with a mask. It's the Jean de la Maison de Dieu, but they can't recognise him.
He tells them to leave him alone. He tries to convince them to stop the prosecution. He begs them even. If they try to bash the doors, he leaves. They can't get him.
| 75min = '''Music : The Song of the Sword-Dancer Witcher 3’'' Players are shot at by a crossbow. Explain that in the middle age, crossbows are prohibited weapons against other Christians.
Bolts should feel very impressive and powerful, destroying furnitures and all.
Either the players find a good way out or one of them is injured.
Action: Players can get to visit the local hospitaller commandery
 
'''Normal (once arrived at the Knights Hospitaller): Normal Commanderie Templière'''
Change music once they are in the hospitaller buildings : '''Normal Commanderie Templière'''
The players try to search for the catacombs, but it's a complete labyrinth, no chance.
They find punching equipments inside the tunnel as well as lots of ingots of silver, copper, lead and iron, and other metals. Too many of them. Those metals cannot be bought by just anyone. Action : On the metals ingots there is the stamp of a metal merchant, he know who bought them.
Action: check the books, indeed the hospitallers buy all those metals. Supposedly to make a stronger alloy to circle their cart's wheels.
Someone then shoots a crossbow bolt at him and he dies.
The guy who shot then smile at them, salute, then jumps ouside of the city walls (which are near the Hospitaller building)
'''Music Gaunter O Dim Witcher 3''‘’’Music : Behelit - Berserk’’'
Reward for completing the scenario track : Lots of people are witness to Jean dying. So the players are not accused of his murder.
=Part 3 The Provins trade fair XXXX'''Normal: Gwent Full Mix Witcher 3 then Normal Commanderie Templière''' '''Creepy 1 (meeting with the fortune teller): Normal Horreurr Cérulée'''
'''Creepy 2 (alternative)Normal: Flippant, le diable est dans la boiteNormal Commanderie Templière'''
{{Ambiance Track
| 5min = '''Music : Gwent theme 1 Drink Up, There_s More! Witcher 3'3’''Fight of the dragon and the lizard. Every years, two team fights :
One has a lizard toy made of wood on the top of a pole. The others have a dragon.
They try to steal each other's flowers attached to their neck.
Their jaws can be mechanically animatesanimated.
The dragon team made their dragon breathe fire. (by pressing on a pulveriser throwing alcohol, then igniting it)
Some people catch fire and jump in a fontain.
| 15min = They notice two merchants having a fight. One of them tried to pay with "Golden Leopards" minted by Edward III, while the other argues that he only want to be paid in Saint-Louis écu. Then he tries to pay in "Livre Parisi" Paris Pound and the other explains him that his prices are in "Livre Tournois" which are slightly less expensive.A merchant sleeping on his stall nearby. He is found dead in the fountain after the mess. Poisoned‘’’Music : Hail This Nightmare - BloodBorne’’'| 15min = '''Music : Gwent Drink UpWhen they touch him, There_s More! Witcher 3''his mouth opens and they notice a coin falling from his mouth. A Provins coin. (it's normal for merchants to bite a coint to test it)| 30min = There's an iron cross where prices are being hung.
The fair decides the prices of different commodities.
The Clothes Merchants Guild decided a very high price for sheets.
Everyone is angry about it, it creates a scandal.
The crowd hoes them.
The soldiers arrive to evacuate them. A In the mess, there’s a dead merchant sleeping on his stall nearbyin the crowd, poisoned. He is deadhas a provins coin in his purse. Poisoned‘’’Music : Chant_Entrapment-8’’'| 30min 45min = A tavern is evacuated Two merchants emerge from the tribunal, there’s an official speech that because a merchant he didn’t pay his debts, he is found dead poisoned in now exiled from provins and from his home city. (Explain that the taverncourts of Provins had this power)| 45min = XXXX A merchant sleeps on his stallAs he speaks, he the judge is deadbeing startled, someone threw a coin into his mouth. PoisonedHe dies just after.‘’’Music : Hail This Nightmare - BloodBorne’’'| 60min = '''Music : Access ‘’’Access the Animus (debut rapide)’’'''A knife thrower throws knives and kills his accomplice. He continues to launch knifes aggressively on him until the guard stops him. He seems possessed.The They are in a crowd is shocked. Then his accomplice wakes up and laughsAll players roll.It was Anyone who got a 1 get stabbed with a jokepoisonous dagger. '''Music : Gwent Drink Up, There_s More! Witcher 3''' Everyone laughs harder and drinks even moreThey go Insane. Impossible to see where the blow came from.| 75min = A merchant runs towards the players and dies in their arms. Poisoned. '''Music ‘’’Music : Gwent theme 1 Witcher 3Behelit - Berserk’’'''There is They see a procession of people man in the distance on the city walls with pork masksa skull mask. Drunken people fill the streetsHe look at them, it becomes the feast of foolssalute then jumps backwards and disappear.They carry a guy on are not sure if it was a tank he is huge, drinking alcohol constantly. He's barely movingdream or not.During the processionDown he city wall, they find a dead merchant is attacked by an assassin with a death mask.The assassin then turns against the players if they try to intervenePoisoned.
| 90min = A person with a death mask comes to see them and offers them a drink.
He insists.
During the fight, they all receive poisoned daggers.
They are all poisoned. They'll feel unweel until the rest of the scenario, they can't use any mind based talents.are all « Insane »
They see of their assaliants run away and reach the entrance of their hideout.
Penalty if they reach the end of the ambiance track : They are poisoned. They can't use any mind based talents.« Insane »
}}
The vigil will then lead them to the fortune teller.
'''Music at the fortuneteller's hideout : Flippant, le diable est dans la boite'boite’''
He knocks at the door and say
They have a choice between all those items, show the players the picture associated with it.
And have them write on their character sheet which item they are associated to XXXXList all the danse macabre items.*'''Mask''' "Actor" http://www.lamortdanslart.com/danse/France/Paris/dm_paris00.htm*'''Flute''' "Musicians" http://www.lamortdanslart.com/danse/France/Paris/dm_paris01.htm*'''Key''' "The Pope" or '''Scepter''' "The Emperor" http://www.lamortdanslart.com/danse/France/Paris/dm_paris02.htm*'''Crown''' The King - "http://www.lamortdanslart.com/danse/France/Paris/dm_paris03.htm*'''Crucifix'''- "The Patriarch" "http://www.lamortdanslart.com/danse/France/Paris/dm_paris04.htm*'''Sword''' - The Knight "http://www.lamortdanslart.com/danse/France/Paris/dm_paris05.htm*'''Book'''- "The scholar http://www.lamortdanslart.com/danse/France/Paris/dm_paris08.htm*'''Coin''' The merchant http://www.lamortdanslart.com/danse/France/Paris/dm_paris09.htm*'''Mace''' The sergeant " http://www.lamortdanslart.com/danse/France/Paris/dm_paris10.htm*'''Vial''' The doctor http://www.lamortdanslart.com/danse/France/Paris/dm_paris12.htm*'''Violin''' The Ministrel http://www.lamortdanslart.com/danse/France/Paris/dm_paris14.htm*'''Toy''' The Child http://www.lamortdanslart.com/danse/France/Paris/dm_paris15.htm*'''Walking Stick''' The hermit http://www.lamortdanslart.com/danse/France/Paris/dm_paris16.htm*'''Necklace''' The lover http://www.lamortdanslart.com/danse/France/Paris/dm_paris12.htm*'''Cilice''' The chartreux http://www.lamortdanslart.com/danse/France/Paris/dm_paris10.htm*'''Rosary''' The priest http://www.lamortdanslart.com/danse/France/Paris/dm_paris13.htm Others : http://www.lamortdanslart.com/danse/France/Paris/dm_paris06.htm http://www.lamortdanslart.com/danse/France/Paris/dm_paris07.htm
http://www.lamortdanslart.com/danse/France/Paris/dm_paris11.htmSword, Coin, Rosary, Violin, Book
http://www.lamortdanslart.com/danse/France/Paris/dm_paris13.htmMace, Chest, Triptych, Ring, Crosier
http://www.lamortdanslart.com/danse/France/Paris/dm_paris17.htm[[Danse Macabre Metaplot]]
She pours on black and red liquid on it and read the pattern.
XXXXShe She reads and see her own future (she has the Prowess Revelation ) : she understand what the players are.
She takes a step back and drinks a poison and dies.
‘’’Music : Behelit - Berserk‘''
If they refuse that she reads their future of if they manage to stop her of cure her, she does not die.
'''Normal: Normal Bruit Noirs'''
 
'''Creepy: Quake'''
They have found the entrance of Eugène's hideout. But how to find his actual location ?
===Room 6 : Eugène===
'''Music Haunter Gaunter O Dim'''
They then arrive on the treasure of Eugene Clavicle.
Searching through the eugene documents, they find one letter asking Eugene to ship the corpses to the "usual city ». And another that asked Eugene to send a vast sum shipment of money poison to a very small village. For next scenario.
All players gain one Feat and the player who holds the coin gains the [[Bone Coin]] Feat.
 
==Post Game Bonus==
 
Send those to the players as a post game bonus :
 
Fun fact, the medieval monetary system of 1 Pound = 20 Shillings = 240 Pennies have survived until 1971 in the UK. Initally, 1 Pound meant 1 Pound of Silver. So 1 Penny was 1 pound / 240 = 3g of silver.
 
The Provins trade faire was twice a year, the Saint-Quiriace Fair was in May and Saint-Ayoul was in Sept/Oct named after the two churches in the high and low part of the city.
 
Here is a picture of Saint-Quiriace church : [https://upload.wikimedia.org/wikipedia/commons/0/08/Collegiale_Saint-Quiriace_Provins_sud.jpg]
 
The Cesar tower : [http://prima.wiki/images/8/8a/C%C3%A9sar_Tower.jpg]
 
The City walls : [http://prima.wiki/images/7/7e/Provins_city_walls.jpg]
 
Provins Pennies : [http://prima.wiki/images/d/d9/Provins_Pennies.jpg]
 
Provins Catacombs : [http://prima.wiki/images/a/a0/Provins_Catacombs.jpg]
 
[[Category:Scenario]]