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Captain

140 bytes added, 09:38, 8 November 2020
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The judiciary system in the middle age is mix of local spoken and unspoken laws, were nobles or their envoys judge most crimes and have the right of life and death over their subjects.
Depending on his usual methods, he gains the [[Combat| Combat (duel, skirmish or battle) ]] or [[Detect Lies]] Feats.
If his background justifies it, he also gains the [[⭐ Faith]] Feat.
Additionally, he gains one Feat of his choice in this list :
*[[Combat| Combat (duel, skirmish or battle) ]]
*[[Detect Lies]]
*[[Interrogate]]
*[[Charismatic]]
*[[Courage]]
*[[FighterStrong]]
*[[Instinct]]
*[[Marksmanship]]
*[[Arbalest]] (even if the character doesn't meet the prerequisites)
*[[Surprise Attack !]] (even if the character doesn't meet the prerequisites)
*[[Guards !]] (even if the character doesn't meet the prerequisites)
Unless his background justifies it, the character cannot take any [[Knowledge]] Feats.

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