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Finding the letter in the dead man's mouth: '''Music Danse Macabre'''
{{Ambiance Track
| 5min = ???
| 15min = Everyone stops to go to pray
| 30min = All Axes are gone.
| 45min = Dead animal before their door
| 60min = Sinister sound, like a sinister laugh, actually it's a squeaky door
| 75min = Someone locks players in a room by knocking down a piece of furniture, broken piece of furniture. When they go out, the bridges are sabotaged
| 90min = ???
}}
Purpose: To determine if it is suicide, murder or heresy. In order to call reinforcements. Soldiers came with them and for lack of evidence will return.
The library is accessible only by a mountain path with a passage through a rope. Especially with the perpetual torrential rain falling. It has been cut. The players are stuck here.
{{Ambiance Track| 5min =???| 15min =Scenario trackLaud bell. The pigeon loft is emptied. Weak signal (something they can discover): Toxic mushrooms are gone| 30min =Tierce bell. The box that contained their sceals has disappeared.| 45min =Sext bell. A player receives poison in one glass. He has one action. He need to decide to vomit. Otherwise stay feverish in bed.| 60min = Vespers bell. The food, clothing and old candle storage building burned. In the rubble there is a burnt monk with a metal torch.| 75min = Compline bell. Players' door is nailed and the room is smoked| 90min = ???}}
Aim: To determine the level of danger. (from 0 to 5)
Morning Bell 4:00 AM Matins bell: A person found with an ax in the skull. No clues.
{{Ambiance Track| 5min ==Ambience track==*10min-Ambience: They see a guy go down the halls with a wagon and say he's going to plant cereals and fruits. He distribute books on the floor*20min-| 15min = Bell of 5:00 Lauds bell: A person found with an ax in the skull. No clues.*| 30min-= Attack: As players take a flight of stairs, someone pushes a cabinet up the stairs. The cabinet will soon fall and they have little time to react. It's up to them to find a way to block it. For example, plant something on the stairs.
Very difficult to go down the stairs quickly enough, the nearest door is closed. But possibility of stalling something in the corner to block.
Great chance that a player will be seriously injured and stay to bed.
They can catch the guy who did that, he takes them for demons and is insane.
Main actions:
When they wake up, most of the monks are gone. The rest are either dead or asleep deeply. All the books have disappeared from the libraries.
{{Ambiance Track| 5min ==Ambience track==*10min-They find bloody books all over the hallways. With a piece of flesh in it. Then they find the same guy that was planting books. But now he's "feeding" them.*20min-| 15min = Father Roland (mad scribe) (crazy) wants to burn the monastery.
He tries to convince the players to help him. Madness 1 players start to Hear voices.
Other actions: