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Captain
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{{Feats
| Synonyms = Milician, Guard, Investigator, PrevotProvost, Bailiff, Sergeant
| Prowess? = No
| Archetype? = Yes
| Official? = Yes
| Description =
The character is a the captain in the of an urban garrison, a milician hired to enforce the lawor a local representative authorities.He may also be a Sergeant who led some soldiers during the war.
Additionally, he gains one Feat of his choice in this list :
*[[Combat|Combat (duel, skirmish or battle)]]*[[Courage]]
*[[Detect Lies]]
*[[Interrogate]]
*[[Eye for Detail]]
*[[Fighter]]*[[Interrogate]]*[[Instinct]]*[[MarksmanshipTracker]]
*[[Outlaw Wisdom]]
*[[Photographic Memory]]
*[[Physiognomist]]
*[[Combat (duel)]]
*[[Combat (battle)]]
*[[Charismatic]]
*[[Courage]]
*[[Strong]]
*[[Instinct]]
*[[Marksmanship]]
*[[Sleepless]]
*[[Tough]]
*[[TrackerAbuse of Power]](even if the character doesn't meet the prerequisites)*[[Arbalest]] (even if the character doesn't meet the prerequisites)*[[Surprise Attack !]] (even if the character doesn't meet the prerequisites)*[[Guards !]] (even if the character doesn't meet the prerequisites) Unless his background justifies it, the character cannot take any [[Knowledge]] Feats. Note that not all captains have this feat and the character may de facto be of this profession without having it.
}}