Difference between revisions of "Necromancy"

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He can have a conversation with him and live episodes of his past life.
 
He can have a conversation with him and live episodes of his past life.
  
The corpse have to be mostly intact but there is no limit as to how far in time the person died.
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The corpse should have no missing limbs but there is no limit as to how far in time the person died.
  
 
Note that the character may or may not recall all details accurately when he wakes up.
 
Note that the character may or may not recall all details accurately when he wakes up.

Revision as of 17:36, 16 August 2020

Synonyms: Incubation, Dream Incubation


Special: Prowess

Necromancy is a Prowess, this special kind of Feat is an action that can only be done once per scenario.

To acquire it, you need to already have another Feat related to it, for example : No prerequisites, anyone can take this Prowess.

Your Game Master may accept to waive such prerequisites if your background or in game actions justify it.


Special: Hidden

Necromancy is a Hidden Feat. It can only be given to you by the Game Master and you cannot talk about this Feat with other Players.


Description

After a long ritual consisting of breathing powerful incenses, the character will fall asleep on the grave or next to the corpse of a decreased person.

Dream Incubation is the earliest form of Necromancy, it allows the character to enter in contact with a deceased person in his dreams.

He can have a conversation with him and live episodes of his past life.

The corpse should have no missing limbs but there is no limit as to how far in time the person died.

Note that the character may or may not recall all details accurately when he wakes up.