Difference between revisions of "Luck"
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− | Your character | + | Your character possesses extraordinary luck, often escaping situations unscathed where survival seemed impossible. |
You may use this Prowess to reroll any dice. | You may use this Prowess to reroll any dice. | ||
− | Alternatively you can use this Prowess to roll a | + | Alternatively, you can use this Prowess to roll a D6: |
− | *On a roll of 1, 2, 3, or 4, this Prowess has no effect but it counts as being used. | + | *On a roll of 1, 2, 3, or 4, this Prowess has no effect, but it still counts as being used. |
− | *On a roll of 5 or 6, the character | + | *On a roll of 5 or 6, the character temporarily gains one of the following Feats: [[Faith]], [[Daring Escape]], [[Reflexes]], [[Marksmanship]] or [[Well Prepared]]. |
Latest revision as of 20:12, 1 September 2024
Synonyms: Lucky
Special: Prowess
Luck is a Prowess, this special kind of Feat is an action that can only be done once per scenario.
To acquire it, you need to already have another Feat related to it, for example : No prerequisites, anyone can take this Prowess.
Your Game Master may accept to waive such prerequisites if your background or in game actions justify it.
Description
Your character possesses extraordinary luck, often escaping situations unscathed where survival seemed impossible.
You may use this Prowess to reroll any dice.
Alternatively, you can use this Prowess to roll a D6:
- On a roll of 1, 2, 3, or 4, this Prowess has no effect, but it still counts as being used.
- On a roll of 5 or 6, the character temporarily gains one of the following Feats: Faith, Daring Escape, Reflexes, Marksmanship or Well Prepared.