Difference between revisions of "Witchcraft"
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*[[Possession]] | *[[Possession]] | ||
*[[Rage]] | *[[Rage]] | ||
+ | *[[Magic Tricks]] | ||
Alternatively, the ritual could have any of those effects : | Alternatively, the ritual could have any of those effects : |
Latest revision as of 13:24, 3 November 2024
Synonyms: Sorcery, Cunning Folk, Druidism
Special: Prowess
Witchcraft is a Prowess, this special kind of Feat is an action that can only be done once per scenario.
To acquire it, you need to already have another Feat related to it, for example : Knowledge (apothecary) or Knowledge (heresy)
Your Game Master may accept to waive such prerequisites if your background or in game actions justify it.
Special: Hidden
Witchcraft is a Hidden Feat. It can only be given to you by the Game Master and you cannot talk about this Feat with other Players.
Description
After a long and complex Pagan ritual that requires at least four hours of preparations to gather ingredients and lasts for an hour, you brew a potion (or powder or oil) that has one of the following effects when ingested or in contact with the skin :
- Curse
- Charm
- Heal (except wounds, but can heal diseases or poison)
- Possession
- Rage
- Magic Tricks
Alternatively, the ritual could have any of those effects :
- Grants you a Familiar for a night
- Grants you a Revelation
- Greatly increases the yield of a crop or a herd at the expense of another (you have to pour a poison in one and a fertilizer or a stimulant in another)
- Makes you appear younger by ten years for a month.
If you are part of a coven, all durations are shortened depending on the number of participants.