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==Teaser==
 
Send to the players before the game :
 
 
  11th of December 1344, Abbey of Neuberg  (Austrian Alps, Holy Roman Empire)
 
  The Duke Friedrich II von Habsburg just died at the age of 17.
 
  It is the third Duke of Austria who died within the walls of our Abbey!
 
  The families are denouncing a plot by Rudolf IV, their rival, but we both know better.
 
  They tried to lock away their curse but how long can you run from the Devil?
 
  ⚜️⚜️⚜️💀💀💀
 
 
  11 Décembre 1344, Abbaye de Neuberg (Alpes Autrichiennes, Saint Empire Romain Germanique)
 
  Le Duc Friedrich II von Habsburg vient de mourir à l'âge de 17 ans.
 
  C'est le troisième Duc d'Autriche qui meurt dans les murs de notre Abbaye !
 
  Les grandes familles dénoncent un complot de Rodolphe IV, son rival, mais nous savons tous deux qu'il en est autrement.
 
  Ils ont tenté d'enterrer leur malédiction, mais combien de temps peut-on espérer fuir le Diable ?
 
  ⚜️⚜️⚜️💀💀💀
 
 
 
=Intro=
 
=Intro=
 
*Link to the musics : All Playlists https://app.box.com/s/slbcnytj3qhkv6pjy5docwmiazgefehs
 
*Link to the musics : All Playlists https://app.box.com/s/slbcnytj3qhkv6pjy5docwmiazgefehs
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*Before the game starts, while making characters and stuff, loop this playlist '''Normal-Prima'''
 
*Before the game starts, while making characters and stuff, loop this playlist '''Normal-Prima'''
 
*Qualities :
 
*Qualities :
Each player chooses a quality in the list. He will succeed all his attempts in relation to his quality.
+
Each player chooses a quality in the list. He will succeed all his attempts in relation to his quality or using his artifact.
 
For all other rolls, it's a die.
 
For all other rolls, it's a die.
  
==>[[:Category:Feats]] and [[+1 Feat]] explains the mechanics.
+
==>[[:Category:Feats]]
  
*Initial Situation
+
*Explanations
**Date : 16 December 1344
+
Players are mandated to investigate a monastery where there has been a suspicious murder. All candles from the library come from the seller Eugene Clavicle the skeleton merchant. As a result, they release a poison that drives you crazy.
**Location : Neuberg Abbey (Austria)
 
  
Friedrich II von Habsburg died in the Neuberg Abbey the 11 December 1344 at the age of 17.
+
Why ?
His death is very suspicious because he was the last member of this branch of the House of Habsburg.
 
The Pope wants the inquisition to investigate, because it is the third member of this family to die within few years in this abbey.
 
Otto der Fröhliche in 1339 then Leopold II von Habsburg in August 1344 and now Friedrich II in December.
 
Their rival Rudolf IV made it very clear to the pope, that he doesn't want any noise. The pope can investigate, but no conclusions can be made public. Officially, they died of illness and that's it.
 
In particular, he disarmed the city, made sure all the soldier of this branch of the habsburg were transferred back to Vienna.
 
  
This abbey is also the place where the archives of the Societas Templois are kept.
+
Father Arnaud is the head of bookbinding. He has to right to fix any books. Including the books at level 4. But he does not have the right to read them. he in fact read one and that drove him mad.
 +
He then was contacted by Eugene, who sold him poisonous candles. Father Arnaud was glad and willing to poison the whole monastery.
  
Characters :
+
Father Arnaud, read the story of Saint Thibaud de Vélène, a saint, that turned mad and killed everyone and turned their bones into a monument. Arnaud started to admire him a lot.
*Abbot Albrecht, a writer
 
*Father Superior Oldaric, the book binder (the evil one)
 
*Father Superior Arnaud (French), the illuminator he is on a trip to Avignon
 
*Brother Galeazzo (Lombard), the doctor
 
*Brother Conrad, the friend and confessor of Friedrich II (crazy)
 
*Brother Eudes, the cook
 
  
 +
Father Etienne started to do some very bad work because of the poison. In particular he drew a very bad image of the Saint Thibaud de Vélène monument. That made Arnaud very angry and he decided to kill him, shame him (that's why he's naked) and put the paper in his mouth.
  
 
Presentation of the library: '''Music Edward Cisorhand'''
 
Presentation of the library: '''Music Edward Cisorhand'''
It is a large Benedictine (Cistercians) monastery dedicated to theology. The greatest of sciences.
+
It is a large monastery dedicated to theology. The greatest of sciences.
3 levels of library plus the archives of the Societas Templois.
+
4 levels of library.
The archives are locked in the basement and not accessible to them, if they insist someone will come with them to visit.
 
  
Description of the monsatery: Great towers, yellow stone. Path difficult to access need to go through a rope. 2500m of altitude. Very small city of Neuberg and the big Abbey.
+
Description of the monsatery: Great towers, yellow stone. Path difficult to access need to go through a rope.
 
Beautiful view in the mountains.
 
Beautiful view in the mountains.
  
Line 62: Line 34:
 
The actual time on the atmosphere track is flexible. No problem to delay a bit or go a bit faster on the indicative times.
 
The actual time on the atmosphere track is flexible. No problem to delay a bit or go a bit faster on the indicative times.
  
*Explanations
+
=Day 1=
  
Father Oldaric with a bone triptych. His contract is to kill three Dukes and ship their hearts plus take 100 monks hearts. He poisons the Dukes then remove their hearts after their death. For the monks he uses poisoned candles to make them crazy so it’s easier to kill them.
+
*'''Normal music (when nothing is happening) :''' Playlist Normal Latharne la silencieuse
 +
*'''When seeing the dead:''' Edward Cisorhand
  
=Day 1=
+
First week, there is a suicide that looks like a murder. Father Etienne (illuminator ) is found dead, fallen from a tower naked. Players find an unreadable letter in the mouth of the dead.
 +
Finding the letter in the dead man's mouth: '''Music Danse Macabre'''
  
*'''Normal music (when nothing is happening) : Z_Normal-Commanderie Templière '''
 
  
{{Ambiance Track
+
==Atmosphere track (advances with the time)==
| 5min = They pass by a corridor and they notice a statue of Otto der Fröhliche in armor, and it’s written below : Otto slaying the heretics. Lots of candles and gifts in front of him. One Monk is crying, this family was the abbey’s only protectors, what will happen now ?
+
*10min Everyone stops to go to pray
| 15min = Everyone stops to go to pray. If they go : they notice lots of people missing at mass. A company of pilgrims arrive at the abbey, to pay homage to Friedrich II
+
*25 min All Axes are gone.
| 30min = One of the pilgrims is missing. He took all his belongings and left. The only thing behind : a broken Rosary.
+
*40min Dead animal before their door
| 45min = Dead animal before their door
+
*55min Sinister sound, like a sinister laugh, actually it's a squeaky door
| 60min = Sinister sound, like a sinister laugh, actually it's a squeaky door. In the courtyard there a hooded monk looking at them for a long long time,then he leaves.
+
*70min Someone locks players in a room by knocking down a piece of furniture, broken piece of furniture. When they go out, the bridges are sabotaged
| 75min = There is one book on the floor, it is completely unintelligible. Pages and pages of gibberish.
 
| 90min = Someone locks players in a room by knocking down a piece of furniture, broken piece of furniture. When they go out, the bridges are sabotaged
 
}}
 
  
 +
==Scenario track (advances only with the player's actions)==
  
 
Purpose: To determine if it is suicide, murder or heresy. In order to call reinforcements. Soldiers came with them and for lack of evidence will return.
 
Purpose: To determine if it is suicide, murder or heresy. In order to call reinforcements. Soldiers came with them and for lack of evidence will return.
  
'''Action : Ask to see the body of Friedrich II von Habsburg : '''
 
  
*Brother Galeazzo (Lombard), the doctor
+
They can see father Etienne's body. There's a weird letter in his mouth. '''Music Danse Macabre'''
  
'''Music When they analyse the body : Z_Normal-Palais des Papes''' Small body in a red white red flag. ‘''His hands are joined’'' and his eyes are closed. Lots of incense burning around him.
+
The letter looks like a part of Father Etienne's illumination, but no book has any missing illumination (because it comes from a book that Father Arnaud was restoring, but there are other copies of this book.)
  
'''Action : Check eyes and mouth ''' His eyes are completely red and his tongue is swollen. He was clearly poisoned but could be suicide.
+
At the moment when they say that to the senior father, someone was listening to the door. They hear someone running away
 +
A little later, a book is found burned in the library (it was the book from which came the illumination)
  
'''Action : Analyse poison or medicine : '''
+
The remains of the book are illegible. The title, everything burned. On the other hand, the book has an extremely particular format. Finding another copy, they can find the illumination.
The Composition of Death, red copper, nitric acid, verdigris, arsenic, oak bark, rose water and black soot
+
=> So it's a murder! A soldier will remain in reinforcement.
  
'''Action : Open his hands '''
+
Study and topologies of known heresies (title of the book)
'''Music Danse Macabre''' A scar on his chest, his heart is missing ! The doctor didn't notice this when he got the corpse. It was removed after his death. Clearly a '''murder''' ! A soldier per player will remain in reinforcement.
+
The book lists various known heresies.
 +
Ex: The church that burned 25 times
  
'''Action : Ask to see the body of Otto der Fröhliche or Leopold II von Habsburg : ''' They both have the same scar, all hearts are missing. It looks like a heresy but it's not a good enough proof.
+
Ex: The chewing vampire
They notice a signet ring at Otto der Fröhliche’s hand.
 
  
'''Action : Inspect the ring ''' There's a coat of arm with what appears to be a tree with two trunks and black wings. (if knowledge or knowledge heresy) That's the coat of arm of a Pagean ! Definitely a heresy ! A soldier will remain in reinforcement. If not, then they need next step :
+
The page in question speaks of a person, initially considered a saint, who heard the voice of God. Saint Thibaut of Velène
 +
He had a cohort of followers.
  
[[File:Coat.jpg]]
+
He was finally tried as a heretic, the day the voice of gods gave him the order to have his whole village executed and he began to erect a monument with the bones.
  
'''Action : Ask around in the monasteries if anyone know those coats of arms, search the library : '''
+
Illumination is supposed to represent the monument being erected.
  
Study and topologies of known heresies (title of the book)
+
In the monastery, there are candles to an old statue of Saint Thibault de Velene. Even if his face was destroyed. => So it's a heresy. Two more guards remain.
The book lists various known heresies.
 
Ex: The church that burned 25 times
 
  
Ex: The chewing vampire
 
  
And they finally find the coat of arms, it’s a heresy !
 
  
  
Line 122: Line 90:
 
Other books are a little illegible too
 
Other books are a little illegible too
  
- Abbot Albrecht the superior father who worked the garden is the one who found the body.
+
father alberic was upset at Father Etienne's wuality of work.
 +
 
 +
- Father Alberic (superior father) the superior father who worked the garden and found the body.
 +
 
 +
He heard a single howl, then heard him land.
 +
 
 +
-Father Roland (scribe mad) the scribe who copied books on the floor below (crazy)
 +
 
 +
He heard insults profusely, then punched "nooo" and jumped. (no marks of fists on the wall or on the body)
  
-Brother Conrad (scribe mad) Friedrich II repeatedly wanted to confess something important but didn't have time. Friedrich II had a book under his arm all the time. It's the books !
+
-Father Eudes (cook), the cook who met him last at meal (but silent)
  
-Brother Eudes (cook), the cook who met him last at meal (but silent)
+
During his last meal he was very agitated, he spoke to himself.
  
Rooms are messy for many people.
+
Rooms are brothel for many people.
  
 +
Father Etienne's work deteriorated to the point of becoming abstract.
  
-For sure they will ask to visit the archives of the Societas Templois. They don’t see anything useful. But they see books chained, with horrible shapes and covers, if they start to read them, their faith is challenged.  '''Music Z_Flippant - Dark World'''
 
  
 +
Choice: players must entrust the note to one of his people or to anyone.
  
Either way, when they discover that it’s a heresy : '''Someone locks players in a room by knocking down a piece of furniture, broken piece of furniture. When they go out, the bridges are sabotaged'''
+
If they leave it to a sane person or a specialist, he will tell them that it is gibberish.
 +
 
 +
If they entrust her to the madman. He will tell them it's a code. It means traitor. He will remain friends with them and tell them not to show this to anyone.
  
 
=Day 2=
 
=Day 2=
  
{{Ambiance Track
+
*'''Normal : Normal Horreur Cérulée'''
| 5min = They see the statue Otto der Fröhliche have been defiled, his face is broken. The candles have been all broken.
+
*'''Creepy Music (when something creepy happens) : Flippant le diable est dans la boite''' (when a player is poisoned)
| 15min = Laud bell. The pigeon loft is emptied. Weak signal (something they can discover): Toxic mushrooms are gone
 
| 30min = Tierce bell. The box that contained their sceals has disappeared.
 
| 45min = Sext bell. '''Music : Flippant le diable est dans la boite’'’ : A player receives poison in one glass. He has one action. He need to decide to vomit. Otherwise use Faith or die (if possible do it to a player that has Faith)
 
| 60min = Tons books on the floor. All of them are pure gibberish completely unreadable.
 
| 75min = Vespers bell. There’s a huge fire at the food, clothing and old candle storage building. The whole town burns except the Abbey. All the food storage in the city is destroyed all the city has to be in the abbey !
 
| 90min = Compline bell. Players' door is nailed and the room is smoked '''Music : Z_Flippant-Le diable est dans la boite'''
 
}}
 
  
*'''Normal : Z_Normal-Département Nécrologique'''
+
The library is accessible only by a mountain path with a passage through a rope. Especially with the perpetual torrential rain falling. It has been cut. The players are stuck here.
  
The small town is accessible only by a mountain path with a passage through a rope because the main road is blocked. Especially with the perpetual torrential rain falling. It has been cut. The players are stuck here.
+
==Ambience track==
 +
*10 min Laud bell. The pigeon loft is emptied. Weak signal (something they can discover): Toxic mushrooms are gone
 +
*20 min Tierce bell. The box that contained their sceals has disappeared.
 +
*30 min Sext bell. A player receives poison in one glass. He has one action. He need to decide to vomit. Otherwise stay feverish in bed.
 +
*40 min. Vespers bell. The food, clothing and old candle storage building burned. In the rubble there is a burnt monk with a metal torch.
 +
*50 min Compline bell. Players' door is nailed and the room is smoked
  
 +
==Scenario track==
  
 
Aim: To determine the level of danger. (from 0 to 5)
 
Aim: To determine the level of danger. (from 0 to 5)
Line 160: Line 138:
 
There is a high rate of abstention from prayers. 5% +1 index
 
There is a high rate of abstention from prayers. 5% +1 index
  
Many people no longer tidy their room 10-20%. +1 index
+
Many people no longer put their room 10-20%. +1 index
  
 
Some scribes write completely unintelligible. 5%. +1 index
 
Some scribes write completely unintelligible. 5%. +1 index
Line 169: Line 147:
  
 
From 5 clues, they can call the cavalry. Who in any case will come after the facts.
 
From 5 clues, they can call the cavalry. Who in any case will come after the facts.
 
'''Either way, at the end : Players' door is nailed and the room is smoked’''
 
'''Music : Z_Flippant-Le diable est dans la boite '''
 
  
 
=Day 3=
 
=Day 3=
 
{{Ambiance Track
 
| 5min = Tons of books on the floors everywhere. In every floor every corridors. Most most of them ineligible.
 
| 15min = Bell of 5:00 Lauds bell: A person found dead, knife to the heart. No clues. Ambience: Brother Galeazzo is in the middle of a corridor looking intensely at a book. When they interrupt him he is in complete shock and cries, he says the devil was speaking to him. The book in complete gibberish but the page he was looking at is clearly written in another unknown language. Knowledge (heresy) : It’s pagan language.
 
| 30min = '''Music : Z_Batson-Brigands !''' Attack: As players take a flight of stairs, someone pushes a cabinet up the stairs. The cabinet will soon fall and they have little time to react. It's up to them to find a way to block it. For example, plant something on the stairs.
 
Very difficult to go down the stairs quickly enough, the nearest door is closed. But possibility of stalling something in the corner to block.
 
Great chance that a player will be seriously injured and stay to bed.
 
If they can catch the guy who did that, he takes them for demons and is insane.
 
| 45min = 7h00 Prime bell: Death. They see a wagon full of books, clearly someone have been distributing them. There’s a dead goat on it.
 
| 60min = 9h00 Terce bell: Death. Brother Conrad says "It's the Books" and wants to burn all the books. The players have the choice to let him burn the books or not. They see Goat footsteps in the corridor, it leads nowhere.
 
| 75min = 12h00 Sext Bell: '''Music : Z_Flippant-Le diable est dans la boite''' Death. One of the players, randomly chosen (if possible who has faith) just realised he has a book in his hands. He hears a voice asking him to open it.
 
| 90min = 15h00 None bell: Death. Death of Brother Galeazzo tabbed. From this point on, everyone is insane, nobody responds or help them
 
}}
 
  
 
*'''Normal : Kin Amar'''
 
*'''Normal : Kin Amar'''
 +
*'''Creepy : Ligeti'''
  
 
For each bell, there will be a kill. The players have to find a way to stop this.
 
For each bell, there will be a kill. The players have to find a way to stop this.
  
Morning Bell 4:00 AM Matins bell: A person found dead, a knife to his heart.
+
Morning Bell 4:00 AM Matins bell: A person found with an ax in the skull. No clues.
  
Main actions:
+
==Ambience track==
 +
*10min-Ambience: They see a guy go down the halls with a wagon and say he's going to plant cereals and fruits. He distribute books on the floor
 +
*20min-Bell of 5:00 Lauds bell: A person found with an ax in the skull. No clues.
 +
*30min-Attack: As players take a flight of stairs, someone pushes a cabinet up the stairs. The cabinet will soon fall and they have little time to react. It's up to them to find a way to block it. For example, plant something on the stairs.
 +
Very difficult to go down the stairs quickly enough, the nearest door is closed. But possibility of stalling something in the corner to block.
 +
Great chance that a player will be seriously injured and stay to bed.
 +
They can catch the guy who did that, he takes them for demons and is insane.
 +
*40min-7h00 Prime bell: Father Roland says "It's the Books" and wants to burn all the books. The players have the choice to let him burn the books or not.
 +
*50min-Ambience: Father Bernard has visions and starts to be insane
 +
*60min - 9h00 Terce bell: Death
 +
*80min - Players hear voices calling them. They start to go insane themselves
 +
12h00 Sext Bell: Death
 +
*90min -The players hear voices calling them
 +
*100min-15h00 None bell: Death
 +
*110min 17h00 Vesper bell: Death
 +
*120min-7 pm Compline bell: Death
 +
*2h10-2h00 Vigils / Vigils: Death of Father Bernard. From this point on, everyone is insane, nobody responds or help them
  
The players have to propose plans.
+
==Scenario track==
  
Those do not work :
+
Main actions:
  
 +
Father Superior offers several plans to catch the culprit. He proposes the first two plans, then the two second ones if that fails:
 
-Close the work rooms
 
-Close the work rooms
  
-Close everyone in their rooms and do some rounds, or put people in different peasant rooms (all of them are burned already)
+
-Close everyone in their rooms and do some rounds
  
 
It does not stop the dead
 
It does not stop the dead
  
-Put everyone in the yard or in the mountains and watch each other
+
-Put everyone in the yard and watch each other
  
 
After an hour the rain turns into snowy fog. The clouds are coming down. There is a dead person and this creates panic. There remain the other options.
 
After an hour the rain turns into snowy fog. The clouds are coming down. There is a dead person and this creates panic. There remain the other options.
Line 214: Line 194:
 
Jumps to the intro of the next sessions
 
Jumps to the intro of the next sessions
  
=Day 4 - Societas Templois=
+
Other actions:
 +
 
 +
-If players do research, it takes at least 4 hours. They find several hidden axes at different places, but there are probably others left.
 +
 
 +
=Day 4=
 +
 
 +
*'''Normal and Creepy : Quake'''
  
*'''Normal : Quake'''
 
  
 
The players spend the night in the library with all the other monks, all candles are light in the room.
 
The players spend the night in the library with all the other monks, all candles are light in the room.
Line 222: Line 207:
  
 
For this scene '''Music: Behelith'''  
 
For this scene '''Music: Behelith'''  
Father Oldaric tries to assassinate a player in the night. Dense smoke in his room. Father Oldaric walks between them slowly asking an insistent question, but impossible to answer: I never wanted to kill you. My lord didn’t order me to. Instead I will offer you a secret. I will offer you. Knowledge.
+
Father Arnaud tries to assassinate a player in the night. Dense smoke in his room. Father Arnaud walks between them slowly asking an insistent question, but impossible to answer: You eat our food. You kill our brothers. You steal our books. You cut our bridges. Do you have any politeness? What do you have to say for your defense? I'm listening to you. Answer. Then stab him.
Do you want that ? (The player cannot answer)
 
Do you want that ? (The player cannot answer)
 
Ok. You deserve to know !
 
He bring the bone triptych and opens it in front of the player. (Hopefully a player with courage or Faith)
 
If no Courage of Faith, the player gets « Insane (temporary) »
 
 
   
 
   
Players know it's Father superior Oldaric (mad book binder).
+
Players know it's Father Arnaud (mad book binder).
  
Players must stop Father Oldaric and have him executed.
+
Players must stop Father Arnaud and have him executed.
 
And discover what happened in the monastery.
 
And discover what happened in the monastery.
  
 
When they wake up, most of the monks are gone. The rest are either dead or asleep deeply. All the books have disappeared from the libraries.
 
When they wake up, most of the monks are gone. The rest are either dead or asleep deeply. All the books have disappeared from the libraries.
  
{{Ambiance Track
+
==Ambience track==
| 5min = They find bloody books all over the hallways. A drop of blood below each books, they stick to the floor.
+
*10min-They find bloody books all over the hallways. With a piece of flesh in it. Then they find the same guy that was planting books. But now he's "feeding" them.
| 15min = Father Eudes is in the corridor exploded under a piece of furniture that fell. He was running away from something. Another player realises that he has a bloody book in his hand. But no voices and he can throw it away.
+
*20min-Father Roland (mad scribe) (crazy) wants to burn the monastery.
| 30min = There are monks crying in a corner. He discovers his face, he has no lips, no cheeks and no tongue and bleeds abundantly. When asked who did this he wrote: "Oldaric devil »
+
 
| 45min = Father Conrad (mad scribe) (crazy) wants to burn the monastery.
+
He tries to convince the players to help him. Madness 1 players start to Hear voices.
He tries to convince the players to help him. One of the players hear Father Oldaric’s voice « Talk to me. I have a secret for you.» he looks behind : Nobody.
+
*30min-Father Raymond (crazy gardener) (crazy) is in the corridor exploded under a piece of furniture that fell. He was running away from something. Madness 2: Hear voices, tremble.
| 60min = Some bloody goat footsteps on the floor. If they follow them, it leads to the dining room full of monks who hanged themselves. In the room, one of the players see a man with the head of a goat. He invites him to enter, he has a secret for him. Other players have to stop him or he loses faith.
+
*40min - Fruits! A bunch of monks took all the food, all the spices, all the salt, all the chemicals of the pharamceuticals and piled them in a big basin of water and it is put to the food to die of it. Two of them are dead. The food is inedible. More food than for 48h by rationing , the monks continue to eat.
| 75min = All the monks start to walk towards the dining room. In the middle, here is a huge circle of booksa living goat is attached in the middle. All the alive monks are shouting at each other in an unknown language. The players have the impression that the hanged people are chanting too. They feel something terrible is going to happen.
+
*50min-There are monks crying in a corner. He discovers his face, he has no lips, no cheeks and no tongue and bleeds abundantly. When asked who did this he wrote: "Arnaud devil"
| 90min = A man covered with blood with a goat mask on his head come to them, he emerges from the dining hall with the [[Bone Triptych]], it is Father Albrecht who completely lost his mind, he shows it to all of them and they all lose faith. Once they kill him, they get the key and can loot the Triptych off him.
+
*60min-Players discover that they all have blood on their hands. They do not know where. Madness 3: Hear voices. Tremble. People talk to them in permissance. -1 has all your rolls.
}}
+
 
 +
==Scenario track==
  
 
Other actions:
 
Other actions:
Action, Go see Brother Galeazzo: (If Father Galeazzo (doctor) alive and if not burned the books) Father Galeazzo (doctor) is found hanged at home. On his table he has an open book on the page of an inhaling poison that drives people crazy. He has a broken candle he was analysing. It's a way to tell the players where the problem come from.
+
Action, Go see Father Bernard: (If Father Bernard (doctor) alive and if not burned the books) Father Bernard (doctor) is found hanged at home. On his table he has an open book on the page of an inhaling poison that drives people crazy. He has a broken candle he was analysing. It's a way to tell the players where the problem come from.
  
Action visit Father Oldaric's cell: Father Oldaric (mad binder) (crazy) covered his cell with candles. He is afraid of the dark. But of course he's not there.
+
Action visit Father Arnaud's cell: Father Arnaud (mad binder) (crazy) covered his cell with candles. He is afraid of the dark. But of course he's not there.
  
  
 
Main actions:
 
Main actions:
  
If they try to go to the archives of Societas Templois, there's a grid preventing them from going down. It's closed. They need to find Father Albrecht’s key to open it.
+
If they try to go to the level 4 of the library, there's a grid preventing them from going up. It's closed. They need to find Father Alberic to open it.
  
 
Behind the gate they can hear a voice chanting.
 
Behind the gate they can hear a voice chanting.
  
Father Albrecht has disappeared. How to find Father Albrecht?
+
Father Alberic has disappeared. How to find the father albéric?
  
  
 
It's his garden time. Players must find his usual schedule. And they will find it in the garden. He may also see that he is missing his gardener outfit in his room.
 
It's his garden time. Players must find his usual schedule. And they will find it in the garden. He may also see that he is missing his gardener outfit in his room.
  
==Secret Archives==
+
When they arrive at the top of the tower '''Music Gaunter o Dim'''
When they arrive at the bottom of the archives '''Music Gaunter o Dim'''
 
  
Go to the top of the library in his workstation behind the grid of the most secret books. There is a huge volume with jaws, Father Oldaric (mad binder) worked there for a long time and attached knives and bones to this big book.
+
Go to the top of the library in his workstation behind the grid of the most secret books. There is a huge volume with jaws, Father Arnaud (mad binder) worked there for a long time and attached knives and bones to this big book.
  
 
The big book is readable, but it drives crazy if a player reads it.
 
The big book is readable, but it drives crazy if a player reads it.
Line 273: Line 253:
 
The tower is covered with candles. Players do not feel well.
 
The tower is covered with candles. Players do not feel well.
  
Father Oldaric reads the book aloud. It disturbs the players even more.
+
Father Arnaud reads the book aloud. It disturbs the players even more.
 
At every step, they have to roll high or go crazy.
 
At every step, they have to roll high or go crazy.
 
*He explains to the players that the god of the old and the new testament are not the same and give a clear proof.
 
*Which means that the god of the old testament is actually Satan
 
*Which means that Satan created the world.
 
 
Example of inconsistencies :
 
===Example 1===
 
In the new testament, saint Timothy cannot be more clear :
 
 
1 Ti.6:16
 
 
"who alone is immortal and who lives in unapproachable light, whom no one has seen or can see. To him be honor and might forever. Amen."
 
 
And yet, in the old testament, it is the exact contrary :
 
 
1 Ki.8:12; 2 Chr.6:1; Ps.18:11
 
 
In the book of Kings, the book of Psalms and the book of Chronicles,
 
it is repeatedly said "The Lord has said that he would dwell in thick darkness. He made darkness his covering, his canopy around him, thick clouds dark with water."
 
 
God cannot be both surrounded by Light and darkness ! Only Satan is surrounded by darness.
 
 
All the players who don't have courage have a roll, anything less than 4 and they go insane.
 
 
===Example 2===
 
In the new testament, Saint Luke and Saint Matthiew clearly says that you should forgive your enemies :
 
 
Mt.5:38-40; Lk.6:27-29
 
 
"But to you who are listening I say: Love your enemies, do good to those who hate you, bless those who curse you, pray for those who mistreat you. If someone slaps you on one cheek, turn to them the other also. If someone takes your coat, do not withhold your shirt from them."
 
 
 
And yet, in the old testament, god is vengeful, it is said three times in both Exodus, Leviticus and Deuteronomy
 
 
"But if there is harm,[a] then you shall pay life for life, 24 eye for eye, tooth for tooth, hand for hand, foot for foot, 25 burn for burn, wound for wound, stripe for stripe."
 
 
God cannot both condone revenge and forgiveness ! Only Satan condones vengeance !
 
 
All the players who don't have courage have a roll, anything less than 5 and they go insane.
 
 
===Example 3===
 
 
In the old testament, Isaiah says that God and God alone create heaven and earth
 
 
Is.44:24
 
 
"I am the Lord, the Maker of all things, who stretches out the heavens, who spreads out the earth by myself,"
 
 
And yet, in the new testament John says
 
 
Jn.1:1-4
 
 
"In the beginning was the Word, and the Word was with God, and the Word was God. He was in the beginning with God. All things were made through him, and without him was not any thing made that was made. In him was life, and the life was the light of men."
 
 
Let me ask you a question. Who is the Word ? Who created all things ? Who hide in darkness ? Who condone revenge ?
 
Who ? But SATAN ! SATAN himself created heaven and earth ! And the proof is in the bible ! Your whole life, when you called for God the creator, you have been worshipping SATAN !
 
 
All the players who don't have courage have a roll, anything less than 6 and they go insane.
 
 
===Example 4===
 
 
And let me read you the greatest secret of all.
 
 
He gives a final quote from the bible, but all the players lose their faith and faint.
 
 
(More inconsistencies : http://www.skeptically.org/bible/id7.html )
 
 
  
 
He is in a reading cage in the middle of the room with the book.
 
He is in a reading cage in the middle of the room with the book.
Up to them to find a way to kill father Oldaric.
+
To them to find a way to kill the arnaud father.
*Bashing the grid does not work.
+
-Drawing the grid does not work.
*Pick through the grid is too difficult.
+
-Pick through the grid is too difficult.
*To turn off all lights is the right solution.
+
-To turn off all lights is the right solution.
*Possible to simply flee.
+
-Possible to simply flee.
  
Once they turn off all the lights, it scares father Oldaric and he fall on his own book.
+
Once they turn off all the lights, it scares father arnaud and he fall on his own book.
 
Turn off the light in real life when this happens.
 
Turn off the light in real life when this happens.
Then play the music '''Music:Behelit'''
+
Then play the music "Behelit"
  
 
He is dead.
 
He is dead.
Line 362: Line 275:
  
  
In the cage, Father Oldaric had kept some letters he received.
+
In the cage, Father Arnaud had kept some letters he received.
 
Nothing unusual in his letters, except that the writing becomes more and more confused.  
 
Nothing unusual in his letters, except that the writing becomes more and more confused.  
  
 
They find one letter though that is very unsual
 
They find one letter though that is very unsual
He triptych is never found even searching thoroughly the monastery.
 
  
 
When reading the letter '''Music Danse Macabre'''
 
When reading the letter '''Music Danse Macabre'''
Line 375: Line 287:
 
  Sir,
 
  Sir,
 
   
 
   
  It is with great satisfaction that I learn your taste for our candles.
+
  It is with satisfaction that I learn your taste for our candles.
 
  I am delighted with your new order.
 
  I am delighted with your new order.
 
   
 
   
  Know that my institution can treat its good customers generously, you will no doubt appreciate my new merchandise.
+
  Know that my institution knows how to treat its good customers generously, you will no doubt appreciate my new merchandise.
 
   
 
   
 
  Your devoted
 
  Your devoted
Line 384: Line 296:
 
  Eugène Clavicle, the skeleton merchant
 
  Eugène Clavicle, the skeleton merchant
 
   
 
   
  PS: You will be pleased to learn that I will hold a booth at the Provins fair in May. Feel free to visit me on that occasion.
+
  PS: You will be pleased to learn that I will hold a booth at the Valfranc fair this year. Feel free to visit me on that occasion.
  
  
Line 394: Line 306:
  
 
They have Three main choices :
 
They have Three main choices :
*Keep Albrecht as the head of university yes or no
+
*Keep Alberic as the head of university yes or no
 
*Keep the Library open, yes or no
 
*Keep the Library open, yes or no
 
*Burn the forbidden book, yes or no
 
*Burn the forbidden book, yes or no
 
==Post Game Bonus==
 
 
Send those to the players as a post game bonus :
 
 
As a bonus, here are some actual pictures of the Neuberg Abbey : [http://prima.wiki/images/1/18/Neuberg1.jpg] [http://prima.wiki/images/4/40/Neuberg2.jpg] [http://prima.wiki/images/c/c7/Neuberg3.jpg]
 
 
Fun fact : Indeed, three dukes died in the abbey of Neuberg : https://en.wikipedia.org/wiki/Otto,_Duke_of_Austria Frederick II and https://en.wikipedia.org/wiki/Leopold_II,_Duke_of_Austria
 
 
The Societa Templois was indeed founded by Otto and he also built the Abbey, so it's quite possible that it was the seat of the order at some point.
 
 
As crazy as it seems, this coat of arms was the real coat of a peagan family [http://prima.wiki/images/0/01/Coat.jpg] (the VON PFEILSDORF / PILEWSKI ) who where defeated by German knights, possibly the Societa Templois.
 
  
 
[[Category:Scenario]]
 
[[Category:Scenario]]

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