Editing Danse Macabre Part 1
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Send to the players before the game : | Send to the players before the game : | ||
− | + | 11 December 1344, | |
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− | + | Abbey of Neuberg (Austrian Alps) | |
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− | + | The Duke Friedrich II von Habsburg just died at the age of 17. | |
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− | + | It is the third Duke of Austria to die mysteriously in our Abbey! | |
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+ | The families are denouncing a plot by Rudolf IV, their rival, but we both now better. | ||
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+ | They tried to lock away their curse but how long can you run from the Devil? | ||
=Intro= | =Intro= | ||
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Characters : | Characters : | ||
*Abbot Albrecht, a writer | *Abbot Albrecht, a writer | ||
− | *Father Superior | + | *Father Superior Aldred, the book binder (the evil one) |
*Father Superior Arnaud (French), the illuminator he is on a trip to Avignon | *Father Superior Arnaud (French), the illuminator he is on a trip to Avignon | ||
*Brother Galeazzo (Lombard), the doctor | *Brother Galeazzo (Lombard), the doctor | ||
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Presentation of the library: '''Music Edward Cisorhand''' | Presentation of the library: '''Music Edward Cisorhand''' | ||
− | It is a large Benedictine | + | It is a large Benedictine monastery dedicated to theology. The greatest of sciences. |
3 levels of library plus the archives of the Societas Templois. | 3 levels of library plus the archives of the Societas Templois. | ||
The archives are locked in the basement and not accessible to them, if they insist someone will come with them to visit. | The archives are locked in the basement and not accessible to them, if they insist someone will come with them to visit. | ||
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*Explanations | *Explanations | ||
− | Father | + | Father Aldred "The Abbot" with a bone diptych. His contract is to kill three Dukes and ship two fingers of their left hand plus kill 100 monks. He poisons the Dukes then replace their fingers after their death. For the monks he uses poisoned candles. |
=Day 1= | =Day 1= | ||
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{{Ambiance Track | {{Ambiance Track | ||
− | | 5min = They pass by a corridor and they notice a statue of Otto der Fröhliche in armor, and it’s written below : Otto slaying the heretics. | + | | 5min = They pass by a corridor and they notice a statue of Otto der Fröhliche in armor, and it’s written below : Otto slaying the heretics. |
− | | 15min = Everyone stops to go to pray. If they go : they notice lots of people missing at mass. | + | | 15min = Everyone stops to go to pray. If they go : they notice lots of people missing at mass. |
− | | 30min = | + | | 30min = All Axes of the monastery are gone. |
| 45min = Dead animal before their door | | 45min = Dead animal before their door | ||
− | | 60min = Sinister sound, like a sinister laugh, actually it's a squeaky door | + | | 60min = Sinister sound, like a sinister laugh, actually it's a squeaky door |
− | | 75min = | + | | 75min = Some books on the floor. The writings are completely unreadable. |
| 90min = Someone locks players in a room by knocking down a piece of furniture, broken piece of furniture. When they go out, the bridges are sabotaged | | 90min = Someone locks players in a room by knocking down a piece of furniture, broken piece of furniture. When they go out, the bridges are sabotaged | ||
}} | }} | ||
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*Brother Galeazzo (Lombard), the doctor | *Brother Galeazzo (Lombard), the doctor | ||
− | '''Music When they analyse the body : Z_Normal- | + | '''Music When they analyse the body : Z_Normal-Cathédrale Silencieuse''' Small body in a red white red flag. ‘''His hands are joined’'' and his eyes are closed. Lots of incense burning around him. |
'''Action : Check eyes and mouth ''' His eyes are completely red and his tongue is swollen. He was clearly poisoned but could be suicide. | '''Action : Check eyes and mouth ''' His eyes are completely red and his tongue is swollen. He was clearly poisoned but could be suicide. | ||
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'''Action : Open his hands ''' | '''Action : Open his hands ''' | ||
− | '''Music Danse Macabre''' | + | '''Music Danse Macabre''' Two of his fingers are missing, the middle finger and ring finger are missing. The doctor didn't notice this when he got the corpse. They were removed after his death. Clearly a '''murder''' ! A soldier will remain in reinforcement. |
− | '''Action : Ask to see the body of Otto der Fröhliche or Leopold II von Habsburg : ''' They both | + | '''Action : Ask to see the body of Otto der Fröhliche or Leopold II von Habsburg : ''' They both wear leather gloves the same gloves. Below their glvoes you can see that their two fingers have been replaced. It looks like a heresy but it's not a good enough proof. |
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− | '''Action : Inspect the | + | '''Action : Inspect the gloves ''' There's a coat of arm with what appears to be a tree with two trunks and black wings. (if knowledge or knowledge heresy) That's the coat of arm of a Pagean ! Definitely a heresy ! A soldier will remain in reinforcement. If not, then they need next step : |
− | [ | + | [http://prima.wiki/index.php?title=File:Coat.jpg] |
− | '''Action : Ask around in the monasteries if anyone know those coats of arms | + | '''Action : Ask around in the monasteries if anyone know those coats of arms : ''' |
Study and topologies of known heresies (title of the book) | Study and topologies of known heresies (title of the book) | ||
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Ex: The chewing vampire | Ex: The chewing vampire | ||
− | And they | + | And they see the coat of arms, it’s a heresy ! |
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Other books are a little illegible too | Other books are a little illegible too | ||
− | - Abbot Albrecht the superior father who worked the garden | + | - Abbot Albrecht the superior father who worked the garden and found the body. |
− | -Brother Conrad (scribe mad) | + | -Brother Conrad (scribe mad) he repeatedly wanted to confess something important but didn't have time. Friedrich II had a book under his arm all the time. It's the books ! |
-Brother Eudes (cook), the cook who met him last at meal (but silent) | -Brother Eudes (cook), the cook who met him last at meal (but silent) | ||
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− | + | Either way, when they discover that it’s a heresy : '''Someone locks players in a room by knocking down a piece of furniture, broken piece of furniture. When they go out, the bridges are sabotaged''' | |
− | + | =Day 2= | |
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+ | *'''Normal : Z_Normal-Département Nécrologique''' | ||
+ | *'''Creepy Music (when something creepy happens) : Flippant le diable est dans la boite''' (when a player is poisoned) | ||
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+ | The small town is accessible only by a mountain path with a passage through a rope because the main road is blocked. Especially with the perpetual torrential rain falling. It has been cut. The players are stuck here. | ||
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{{Ambiance Track | {{Ambiance Track | ||
− | | 5min = They see the statue Otto der Fröhliche have been defiled, his face is | + | | 5min = They see the statue Otto der Fröhliche have been defiled, his face is broken. |
| 15min = Laud bell. The pigeon loft is emptied. Weak signal (something they can discover): Toxic mushrooms are gone | | 15min = Laud bell. The pigeon loft is emptied. Weak signal (something they can discover): Toxic mushrooms are gone | ||
| 30min = Tierce bell. The box that contained their sceals has disappeared. | | 30min = Tierce bell. The box that contained their sceals has disappeared. | ||
− | | 45min = Sext bell. | + | | 45min = Sext bell. A player receives poison in one glass. He has one action. He need to decide to vomit. Otherwise stay feverish in bed. |
− | | 60min = | + | | 60min = Some books on the floor. The writings are completely unreadable. |
− | | 75min = Vespers bell. | + | | 75min = Vespers bell. The food, clothing and old candle storage building burned. In the rubble there is a burnt monk with a metal torch. It was the main food storage for the city ! |
− | | 90min = Compline bell. Players' door is nailed and the room is smoked | + | | 90min = Compline bell. Players' door is nailed and the room is smoked |
}} | }} | ||
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From 5 clues, they can call the cavalry. Who in any case will come after the facts. | From 5 clues, they can call the cavalry. Who in any case will come after the facts. | ||
− | '''Either way, at the end : Players' door is nailed and the room is | + | '''Either way, at the end : Players' door is nailed and the room is smoked''' |
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=Day 3= | =Day 3= | ||
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+ | *'''Normal : Kin Amar''' | ||
+ | *'''Creepy : Ligeti''' | ||
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+ | For each bell, there will be a kill. The players have to find a way to stop this. | ||
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+ | Morning Bell 4:00 AM Matins bell: A person found with an ax in the skull. No clues. | ||
{{Ambiance Track | {{Ambiance Track | ||
− | | 5min = Tons of books on the floors everywhere | + | | 5min = Tons of books on the floors everywhere. |
− | | 15min = Bell of 5:00 Lauds bell: A person found | + | | 15min = Bell of 5:00 Lauds bell: A person found with an ax in the skull. No clues. Ambience: Brother Galeazzo has visions and starts to be insane |
− | | 30min = | + | | 30min = Attack: As players take a flight of stairs, someone pushes a cabinet up the stairs. The cabinet will soon fall and they have little time to react. It's up to them to find a way to block it. For example, plant something on the stairs. |
Very difficult to go down the stairs quickly enough, the nearest door is closed. But possibility of stalling something in the corner to block. | Very difficult to go down the stairs quickly enough, the nearest door is closed. But possibility of stalling something in the corner to block. | ||
Great chance that a player will be seriously injured and stay to bed. | Great chance that a player will be seriously injured and stay to bed. | ||
If they can catch the guy who did that, he takes them for demons and is insane. | If they can catch the guy who did that, he takes them for demons and is insane. | ||
− | | 45min = 7h00 Prime bell: Death. They see a wagon | + | | 45min = 7h00 Prime bell: Death. They see a guy go down the halls with a wagon and say he's going to plant cereals and fruits. He distribute books on the floor |
− | | 60min = 9h00 Terce bell: Death. Brother Conrad says "It's the Books" and wants to burn all the books. The players have the choice to let him burn the books or not | + | | 60min = 9h00 Terce bell: Death. Brother Conrad says "It's the Books" and wants to burn all the books. The players have the choice to let him burn the books or not. |
− | | 75min = 12h00 Sext Bell: | + | | 75min = 12h00 Sext Bell: Death. Players hear voices calling them. They start to go insane themselves |
− | | 90min = 15h00 None bell: Death. Death of Brother Galeazzo | + | | 90min = 15h00 None bell: Death. Death of Brother Galeazzo. From this point on, everyone is insane, nobody responds or help them |
}} | }} | ||
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Main actions: | Main actions: | ||
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-Close the work rooms | -Close the work rooms | ||
− | -Close everyone in their rooms and do some rounds, or put people in different peasant rooms | + | -Close everyone in their rooms and do some rounds, or put people in different peasant rooms. |
It does not stop the dead | It does not stop the dead | ||
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Jumps to the intro of the next sessions | Jumps to the intro of the next sessions | ||
− | =Day 4 | + | Other actions: |
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+ | -If players do research, it takes at least 4 hours. They find several hidden axes at different places, but there are probably others left. | ||
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+ | =Day 4= | ||
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+ | *'''Normal and Creepy : Quake''' | ||
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The players spend the night in the library with all the other monks, all candles are light in the room. | The players spend the night in the library with all the other monks, all candles are light in the room. | ||
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For this scene '''Music: Behelith''' | For this scene '''Music: Behelith''' | ||
− | Father | + | Father Aldred tries to assassinate a player in the night. Dense smoke in his room. Father Aldred walks between them slowly asking an insistent question, but impossible to answer: You eat our food. You kill our brothers. You steal our books. You cut our bridges. Do you have any politeness? What do you have to say for your defense? I'm listening to you. Answer. Then stab him. |
− | Do you | ||
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− | Players know it's Father superior | + | Players know it's Father superior Aldred (mad book binder). |
− | Players must stop Father | + | Players must stop Father Aldred and have him executed. |
And discover what happened in the monastery. | And discover what happened in the monastery. | ||
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{{Ambiance Track | {{Ambiance Track | ||
− | | 5min = They find bloody books all over the hallways. | + | | 5min = They find bloody books all over the hallways. With a piece of flesh in it. Then they find the same guy that was planting books. But now he's "feeding" them. |
− | | | + | | 15min = Father Conrad (mad scribe) (crazy) wants to burn the monastery. |
− | | | + | He tries to convince the players to help him. Madness 1 players start to Hear voices. |
− | | | + | | 30min = Father Raymond (crazy gardener) (crazy) is in the corridor exploded under a piece of furniture that fell. He was running away from something. Madness 2: Hear voices, tremble. |
− | + | | 45min = Fruits! A bunch of monks took all the food, all the spices, all the salt, all the chemicals of the pharamceuticals and piled them in a big basin of water and it is put to the food to die of it. Two of them are dead. The food is inedible. More food than for 48h by rationing , the monks continue to eat. | |
− | + | | 60min = There are monks crying in a corner. He discovers his face, he has no lips, no cheeks and no tongue and bleeds abundantly. When asked who did this he wrote: "Aldred devil" | |
− | + | | 75min = Players discover that they all have blood on their hands. They do not know where. Madness 3: Hear voices. Tremble. People talk to them in permissance. -1 has all your rolls. | |
− | | 90min = | + | | 90min = ??? |
}} | }} | ||
Other actions: | Other actions: | ||
− | Action, Go see | + | Action, Go see Father Galeazzo: (If Father Galeazzo (doctor) alive and if not burned the books) Father Galeazzo (doctor) is found hanged at home. On his table he has an open book on the page of an inhaling poison that drives people crazy. He has a broken candle he was analysing. It's a way to tell the players where the problem come from. |
− | Action visit Father | + | Action visit Father Aldred's cell: Father Aldred (mad binder) (crazy) covered his cell with candles. He is afraid of the dark. But of course he's not there. |
Main actions: | Main actions: | ||
− | If they try to go to the | + | If they try to go to the level 4 of the library, there's a grid preventing them from going up. It's closed. They need to find Father Albrecht to open it. |
Behind the gate they can hear a voice chanting. | Behind the gate they can hear a voice chanting. | ||
− | Father Albrecht has disappeared. How to find | + | Father Albrecht has disappeared. How to find the father Albrecht? |
It's his garden time. Players must find his usual schedule. And they will find it in the garden. He may also see that he is missing his gardener outfit in his room. | It's his garden time. Players must find his usual schedule. And they will find it in the garden. He may also see that he is missing his gardener outfit in his room. | ||
− | + | When they arrive at the top of the tower '''Music Gaunter o Dim''' | |
− | When they arrive at the | ||
− | Go to the top of the library in his workstation behind the grid of the most secret books. There is a huge volume with jaws, Father | + | Go to the top of the library in his workstation behind the grid of the most secret books. There is a huge volume with jaws, Father Aldred (mad binder) worked there for a long time and attached knives and bones to this big book. |
The big book is readable, but it drives crazy if a player reads it. | The big book is readable, but it drives crazy if a player reads it. | ||
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The tower is covered with candles. Players do not feel well. | The tower is covered with candles. Players do not feel well. | ||
− | Father | + | Father Aldred reads the book aloud. It disturbs the players even more. |
At every step, they have to roll high or go crazy. | At every step, they have to roll high or go crazy. | ||
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He is in a reading cage in the middle of the room with the book. | He is in a reading cage in the middle of the room with the book. | ||
− | + | To them to find a way to kill the Aldred father. | |
− | + | -Drawing the grid does not work. | |
− | + | -Pick through the grid is too difficult. | |
− | + | -To turn off all lights is the right solution. | |
− | + | -Possible to simply flee. | |
− | Once they turn off all the lights, it scares father | + | Once they turn off all the lights, it scares father Aldred and he fall on his own book. |
Turn off the light in real life when this happens. | Turn off the light in real life when this happens. | ||
− | Then play the music | + | Then play the music "Behelit" |
He is dead. | He is dead. | ||
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− | In the cage, Father | + | In the cage, Father Aldred had kept some letters he received. |
Nothing unusual in his letters, except that the writing becomes more and more confused. | Nothing unusual in his letters, except that the writing becomes more and more confused. | ||
They find one letter though that is very unsual | They find one letter though that is very unsual | ||
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When reading the letter '''Music Danse Macabre''' | When reading the letter '''Music Danse Macabre''' | ||
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Sir, | Sir, | ||
− | It is with | + | It is with satisfaction that I learn your taste for our candles. |
I am delighted with your new order. | I am delighted with your new order. | ||
− | Know that my institution | + | Know that my institution knows how to treat its good customers generously, you will no doubt appreciate my new merchandise. |
Your devoted | Your devoted | ||
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Eugène Clavicle, the skeleton merchant | Eugène Clavicle, the skeleton merchant | ||
− | PS: You will be pleased to learn that I will hold a booth at the | + | PS: You will be pleased to learn that I will hold a booth at the Valfranc fair this year. Feel free to visit me on that occasion. |
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*Keep the Library open, yes or no | *Keep the Library open, yes or no | ||
*Burn the forbidden book, yes or no | *Burn the forbidden book, yes or no | ||
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[[Category:Scenario]] | [[Category:Scenario]] |