Editing Relic
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{{Feats | {{Feats | ||
− | | Synonyms = Artefact, Heirloom | + | | Synonyms = Artefact Owner, Heirloom |
| Prowess? = No | | Prowess? = No | ||
− | | Archetype? = | + | | Archetype? = Yes |
| Official? = Yes | | Official? = Yes | ||
| Description = | | Description = | ||
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Your relic is encased in some way and you carry it with you at all times. For example in the tilt of your sword, around your neck or inside a book. | Your relic is encased in some way and you carry it with you at all times. For example in the tilt of your sword, around your neck or inside a book. | ||
− | As long as you are in the possession of it, | + | As long as you are in the possession of it, your character have the following benefits. |
− | + | He gains the [[Immune]] Feat. | |
− | + | He also gains two Feats of his choice in this list : | |
+ | *[[Charismatic]] | ||
+ | *[[Combat]] | ||
+ | *[[Courage]] | ||
+ | *[[Detect Lies]] | ||
+ | *[[Instinct]] | ||
+ | *[[Knowledge]] | ||
+ | *[[Knowledge (apothecary)]] | ||
+ | *[[Knowledge (heresy)]] | ||
+ | *[[Knowledge (medicine)]] | ||
+ | *[[Reflexes]] | ||
+ | *[[Reputation]] | ||
+ | *[[Sleepless]] | ||
+ | *[[Survival]] | ||
+ | *[[Tough]] | ||
+ | *[[Heal]] (even if the character isn't third level) | ||
+ | *[[Revelation]] (even if the character isn't third level) | ||
+ | *[[True Strike]] (even if the character isn't third level) | ||
+ | *[[Warcry]] (even if the character isn't third level) | ||
− | + | Unlike other Archetypes, the Feats chosen must have a relation with the relic and the player has to justify it. | |
If accepted by the Game Master, you may even have access to a [[:Category:Dark Feats|Dark Feat]]. | If accepted by the Game Master, you may even have access to a [[:Category:Dark Feats|Dark Feat]]. | ||
}} | }} |