Difference between revisions of "Template:Feats/Preload"
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A typical archetype is either : | A typical archetype is either : | ||
| + | One Feat imposed and two to be chosen in a list | ||
| + | or | ||
A disadvantage that grants two feats freely chosen. | A disadvantage that grants two feats freely chosen. | ||
| − | + | ||
| − | + | The goal of an Archetype is to guide a new player on how to create a very cool and coherent character. | |
| − | |||
| − | |||
Revision as of 10:45, 6 April 2019
Synonyms: SynonymA, SynonymB, SynonymC
Description
Description of the Feat goes here. One sentence de explain detailed effect in game.
Ideally followed by some historical notes and roleplaying elements.
If a long description of effects is required, best keep it for the end of the article.