Difference between revisions of "Danse Macabre Part 1"

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Qualities :
+
==Teaser==
Agile
+
Send to the players before the game :
Assassin (Agile, Discreet, Combat)
 
Handyman
 
Brute (Strength, Can't die, Combat)
 
Charisma
 
Hunter
 
Fight
 
Combat with bare hands
 
Bravery
 
Lockpicking
 
Discretion
 
Detection of Lies
 
Erudition
 
Erudition Medicine
 
Climbing
 
Good Detective (Detect Lie, Eye for Detail, Physionomist)
 
Force
 
Large Network
 
Immunity to disease
 
Immunity to poison
 
Can't die
 
Instinct of Danger
 
Interrogation
 
Manipulation
 
Good Liar
 
Total Memory
 
Noble (Rich, Network, Reputation)
 
Eye of detail
 
Paladin (Combat, Noble, Bravery)
 
Panglossy
 
Physiognomist
 
Rich
 
Reflexes
 
Reputation
 
Survival
 
Tactician
 
  
 +
  11th of December 1344, Abbey of Neuberg  (Austrian Alps, Holy Roman Empire)
 +
  The Duke Friedrich II von Habsburg just died at the age of 17.
 +
  It is the third Duke of Austria who died within the walls of our Abbey!
 +
  The families are denouncing a plot by Rudolf IV, their rival, but we both know better.
 +
  They tried to lock away their curse but how long can you run from the Devil?
 +
  ⚜️⚜️⚜️💀💀💀
  
Link to the musics : All Playlists https://app.box.com/s/slbcnytj3qhkv6pjy5docwmiazgefehs
+
  11 Décembre 1344, Abbaye de Neuberg (Alpes Autrichiennes, Saint Empire Romain Germanique)
Unique musics : https://app.box.com/s/ds6u7r0wvdpido89mh8az7anogbvdtut
+
  Le Duc Friedrich II von Habsburg vient de mourir à l'âge de 17 ans.
 +
  C'est le troisième Duc d'Autriche qui meurt dans les murs de notre Abbaye !
 +
  Les grandes familles dénoncent un complot de Rodolphe IV, son rival, mais nous savons tous deux qu'il en est autrement.
 +
  Ils ont tenté d'enterrer leur malédiction, mais combien de temps peut-on espérer fuir le Diable ?
 +
  ⚜️⚜️⚜️💀💀💀
  
Players are mandated to investigate a monastery where there has been a suspicious murder. All candles from the library come from the seller Eugene Clavicle the skeleton merchant. As a result, they release a poison that drives you crazy.
+
=Intro=
 
+
*Link to the musics : All Playlists https://app.box.com/s/slbcnytj3qhkv6pjy5docwmiazgefehs
Presentation of the library: Music Edward Cisorhand
+
*Unique musics : https://app.box.com/s/rjmns82tw4994hyx7t5ob507775ii9pe
It is a large monastery dedicated to theology. The greatest of sciences.
+
*Before the game starts, while making characters and stuff, loop this playlist '''Normal-Prima'''
 
+
*Qualities :
Each player chooses a quality in the list. He will succeed all his attempts in relation to his quality or using his artifact.
+
Each player chooses a quality in the list. He will succeed all his attempts in relation to his quality.
 
For all other rolls, it's a die.
 
For all other rolls, it's a die.
  
 +
==>[[:Category:Feats]] and [[+1 Feat]] explains the mechanics.
  
Description: Great towers, yellow stone. Path difficult to access need to go through a rope.
+
*Initial Situation
Beautiful view in the mountains.
+
**Date : 16 December 1344
 +
**Location : Neuberg Abbey (Austria)
  
=Week 1 Danse macabre=
+
Friedrich II von Habsburg died in the Neuberg Abbey the 11 December 1344 at the age of 17.
 +
His death is very suspicious because he was the last member of this branch of the House of Habsburg.
 +
The Pope wants the inquisition to investigate, because it is the third member of this family to die within few years in this abbey.
 +
Otto der Fröhliche in 1339 then Leopold II von Habsburg in August 1344 and now Friedrich II in December.
 +
Their rival Rudolf IV made it very clear to the pope, that he doesn't want any noise. The pope can investigate, but no conclusions can be made public. Officially, they died of illness and that's it.
 +
In particular, he disarmed the city, made sure all the soldier of this branch of the habsburg were transferred back to Vienna.
  
Normal music (when nothing is happening) : Playlist Normal Latharne la silencieuse
+
This abbey is also the place where the archives of the Societas Templois are kept.
Seeing the dead: Edward Cisorhand
 
  
First week, there is a suicide that looks like a murder. Father Etienne (illuminator ) is found dead, fallen from a tower naked. Players find an unreadable letter in the mouth of the dead.
+
Characters :
Finding the letter in the dead man's mouth: Danse Macabre
+
*Abbot Albrecht, a writer (who loves gardening)
 +
*Father Superior Oldaric, the book binder (the evil one)
 +
*Father Superior Arnaud (French), the illuminator he is on a trip to Avignon
 +
*Brother Galeazzo (Lombard), the doctor
 +
*Brother Conrad, the friend and confessor of Friedrich II (crazy)
 +
*Brother Eudes, the cook
  
 +
Historical characters (in case they ask questions about them) :
 +
Friedrich II https://de-m-wikipedia-org.translate.goog/wiki/Friedrich_II._von_Habsburg?_x_tr_sl=auto&_x_tr_tl=en&_x_tr_hl=fr&_x_tr_pto=wapp
 +
Otto der Frohlische https://en.wikipedia.org/wiki/Otto,_Duke_of_Austria
 +
Leopold II https://en.wikipedia.org/wiki/Leopold_II,_Duke_of_Austria
  
'''Atmosphere track (advances with the time)'''
 
10min Everyone stops to go to pray
 
25 min All Axes are gone.
 
40min Dead animal before their door
 
55min Sinister sound, like a sinister laugh, actually it's a squeaky door
 
70min Someone locks players in a room by knocking down a piece of furniture, broken piece of furniture. When they go out, the bridges are sabotaged
 
  
 +
Presentation of the library: '''Music Edward Cisorhand'''
 +
It is a large Benedictine (Cistercians) monastery dedicated to theology. The greatest of sciences.
 +
3 levels of library plus the archives of the Societas Templois.
 +
The archives are locked in the basement and not accessible to them, if they insist someone will come with them to visit.
  
'''Scenario track (advances only with the player's actions)'''
+
Description of the monsatery: Great towers, yellow stone. Path difficult to access need to go through a rope. 2500m of altitude. Very small city of Neuberg and the big Abbey.
 +
Beautiful view in the mountains.
  
Purpose: To determine if it is suicide, murder or heresy. In order to call reinforcements. Soldiers came with them and for lack of evidence will return.
+
There's two "tracks" one advances with the time, no matter what the players do. It's the "atmosphere track"
 +
One advances only with the player's actions. It's the "scenario track"
 +
If the "Atmosphere tracks" ends before the players finish the scenario track, there's a consequence.
  
The letter looks like a part of Father Etienne's illumination, but no book has any missing illumination (because it comes from a book that Father Arnaud was restoring, but there are other copies of this book.)
+
The actual time on the atmosphere track is flexible. No problem to delay a bit or go a bit faster on the indicative times.
  
At the moment when they say that to the senior father, they hear someone running away
+
*Explanations
A little later, a book is found burned in the library (it was the book from which came the illumination)
 
  
The remains of the book are illegible. The title, everything burned. On the other hand, the book has an extremely particular format. Finding another copy, they can find the emluminure.
+
Father Oldaric with a bone triptych. His contract is to kill three Dukes and ship their hearts plus take 100 monks hearts. He poisons the Dukes then remove their hearts after their death. For the monks he uses poisoned candles to make them crazy so it’s easier to kill them.
=> So it's a murder! A soldier will remain in reinforcement.
+
Also his ancestors are actually pagans from Poland, which is why he wants this revenge against this family.
  
Study and topologies of known heresies
+
=Day 1=
The book lists various known heresies.
 
Ex: The church that burned 25 times
 
  
Ex: The chewing vampire
+
*'''Normal music (when nothing is happening) : Z_Normal-Commanderie Templière '''
  
The page in question speaks of a person, initially considered a saint, who heard the voice of God. Saint Thibaut of Velène
+
{{Ambiance Track
He had a cohort of followers.
+
| 5min = They pass by a corridor and they notice a statue of Otto der Fröhliche in armor, and it’s written below : Otto slaying the heretics. Lots of candles and gifts in front of him. One Monk is crying, this family was the abbey’s only protectors, what will happen now ?
 +
| 15min = Everyone stops to go to pray. If they go : they notice lots of people missing at mass. A company of pilgrims arrive at the abbey, to pay homage to Friedrich II. Some of them are former memebrs fo the Societa Templois
 +
| 30min = One of the pilgrims is missing. He took all his belongings and left. The only thing behind : a broken Rosary.
 +
| 45min = Dead animal before their door
 +
| 60min = Sinister sound, like a sinister laugh, actually it's a squeaky door. In the courtyard there a hooded monk looking at them for a long long time,then he leaves.
 +
| 75min = There is one book on the floor, it is completely unintelligible. Pages and pages of gibberish.
 +
| 90min = Someone locks players in a room by knocking down a piece of furniture, broken piece of furniture. When they go out, the bridges are sabotaged (from the inside, so someone still here sabotaged it ! Unfortunaltey their guards were out of town at that time, so they are all gone.
 +
}}
  
He was finally tried as a heretic, the day the voice of gods gave him the order to have his whole village executed and he began to erect a monument with the bones.
 
  
Illumination is supposed to represent the monument being erected.
+
Purpose: To determine if it is suicide, murder or heresy. In order to call reinforcements. Soldiers came with them and for lack of evidence will return.
  
In the monastery, there are candles to an old statue of Saint Thibault de Velene. Even if his face was destroyed. => So it's a heresy. Two more guards remain.
+
'''Action : Ask to see the body of Friedrich II von Habsburg : '''
  
 +
*Brother Galeazzo (Lombard), the doctor
  
 +
'''Music When they analyse the body : Z_Normal-Palais des Papes''' Small body in a red white red flag. ‘''His hands are joined’'' and his eyes are closed. Lots of incense burning around him.
  
 +
'''Action : Check eyes and mouth ''' His eyes are completely red and his tongue is swollen. He was clearly poisoned but could be suicide.
  
Other actions:
+
'''Action : Analyse poison or medicine : '''
 +
The Composition of Death, red copper, nitric acid, verdigris, arsenic, oak bark, rose water and black soot
  
-Low signal:
+
'''Action : Open his hands '''
 +
'''Music Danse Macabre''' A scar on his chest, his heart is missing ! The doctor didn't notice this when he got the corpse. It was removed after his death. Clearly a '''murder''' ! A soldier per player will remain in reinforcement.
  
Many people put their room badly
+
'''Action : Ask to see the body of Otto der Fröhliche or Leopold II von Habsburg : ''' They both have the same scar, all hearts are missing. It looks like a heresy but it's not a good enough proof.
Other books are a little illegible too
+
They notice a signet ring at Otto der Fröhliche’s hand.
  
Pierre Etienne remonstrance of father alberic
+
'''Action : Inspect the ring ''' There's a coat of arm with what appears to be a tree with two trunks and black wings. (if knowledge or knowledge heresy) That's the coat of arm of a Pagean ! Definitely a heresy ! A soldier will remain in reinforcement. If not, then they need next step :
  
- Father Alberic (superior father) the superior father who worked the garden and found the body.
+
[[File:Coat.jpg]]
  
He heard a single howl, then heard him land.
+
'''Action : Ask around in the monasteries if anyone know those coats of arms, search the library : '''
  
-Father Roland (scribe mad) the scribe who copied books on the floor below (crazy)
+
Study and topologies of known heresies (title of the book)
 +
The book lists various known heresies.
 +
Ex: The church that burned 25 times
  
He heard insults profusely, then punched "nooo" and jumped. (no marks of fists on the wall or on the body)
+
Ex: The chewing vampire
  
-Father Eudes (cook), the cook who met him last at meal (but silent)
+
And they finally find the coat of arms, it’s a heresy !
  
During his last meal he was very agitated, he spoke to himself.
 
  
Rooms are brothel for many people.
+
Other actions:
  
Father Etienne's work deteriorated to the point of becoming abstract.
+
-Low signal (something they can discover, but not realted to the the scenarion track:
  
Choice, players must entrust the note to one of his people or to anyone.
+
Many people put their room badly
 +
Other books are a little illegible too
  
If they leave it to a sane person or a specialist, he will tell them that it is gibberish.
+
- Abbot Albrecht the superior father who worked the garden is the one who found the body. (yes even in winter there are things to do in a garden) He loves gardening (insist on that a bit)
  
If they entrust her to the madman. He will tell them it's a code. It means traitor. He will remain friends with them and tell them not to show this to anyone.
+
-Brother Conrad (scribe mad) Friedrich II repeatedly wanted to confess something important but didn't have time. Friedrich II had a book under his arm all the time. It's the books !
  
Week 2 Flipper the devil is in the box.
+
-Brother Eudes (cook), the cook who met him last at meal (but silent)
  
Normal: Normal Cultured Horror
+
Rooms are messy for many people.
Creepy: Creepy the devil is in the box (when he learns and when a player is poisoned)
 
  
The library is accessible only by a mountain path with a passage through a rope. Especially with the perpetual torrential rain falling. It has been decided. The players are stuck here.
 
  
Ambience frame
+
-For sure they will ask to visit the archives of the Societas Templois.  
10 min Laude / Laud The dovecote / pigeon loft is emptied. Weak signal: Toxic mushrooms are gone
 
20 min Tierce / Terce The box that contained the sled of a game has disappeared.
 
30 min Sext / Sext A player receives poison in one glass. Vomit to escape. Otherwise stay feverish in bed.
 
  
40 min. Vepres / Vespers The food, clothing and old candle store burned. In the rubble there is a burnt monk with a metal torch.
+
To describe the archives :
 +
'''Music Z_Flippant - Dark World'''
  
50 min Complies / Compline Players are nailed to a room and smoked
+
The entrance is a heavy iron gate with a heavy iron lock. Only the father superiors have the key (Lockpicking works as well) but if the players insist the Abbot will agree to let them visit.
 +
On the stairs down, they see lots of very weird flags '''Knowledge (heresy)''' those are the flags of some pagan families that were defeated by the Societa Templois.
 +
At the bottom they reach the Archives of the societa Templois.
 +
On the left are some book shelfves, the books have very weird covers, either really too small or really too big, one of them is pitch black, one of them made of weird raw leather.
 +
All those books are chained to the shelves, as if to prevent them from escaping.
 +
Any player who reads a book from down there has to roll a 5 or a 6 otherwise he cannot drop the book and has to keep it in his hands during the whole scenario.
 +
Propose him secretly to change his Faith to [[⛧ Dark Faith]] if he wants.
 +
Those books are Heretical texts seized during the conquest of the Societa Templois.
  
Screenwriting frame
+
On the right are some treasures seized during the crusades, weird armors, weird weapons, and the actual archives of the Societa Templois.
  
Aim: To determine the level of danger.
+
In the middle of the archive is a huge cage with a massive book inside. This book as metal teeth on its edges.
 +
The cage is locked with many many locks.
  
For the moment there is only one murder, so not what to call the cavalry.
+
The floor is very dusty, but there are some traces of recent passage.
  
There is a high rate of abstention from masses. 5% +1 index
+
After a few minutes down there, the Abbot who followed them grows uneasy and ask that they all leave.
  
Many people no longer put their room 10-20%. +1 index
 
  
Some scribes write completely unintelligible. 5%. +1 index
 
  
+2 other stuff, theirs to find
 
  
From 5 clues, they can call the cavalry. Who in any case will come after the facts.
 
  
Other actions:
+
Either way, when they discover that it’s a heresy : '''Someone locks players in a room by knocking down a piece of furniture, broken piece of furniture. When they go out, the bridges are sabotaged'''
 +
If they act fast enough and don't reach the end of the timer, they have some guards with them. Otherwise they were all outside when this happened.
  
Three witnesses:
+
=Day 2=
  
Father Arnaud (mad binder) (crazy) said he saw Father Eudes (cook) leave with a chopper and bloodshot eyes. with blood in your mouth too.
+
{{Ambiance Track
 +
| 5min = They see the statue Otto der Fröhliche have been defiled, his face is broken. The candles have been all broken.
 +
| 15min = Laud bell. The pigeon loft is emptied. Weak signal (something they can discover): Toxic mushrooms are gone
 +
| 30min = Tierce bell. The box that contained their sceals has disappeared.
 +
| 45min = Sext bell. '''Music : Flippant le diable est dans la boite’'’ : A player receives poison in one glass. He has one action. He need to decide to vomit. Otherwise use Faith or die (if possible do it to a player that has Faith)
 +
| 60min = Tons books on the floor. All of them are pure gibberish completely unreadable.
 +
| 75min = Vespers bell. There’s a huge fire at the food, clothing and old candle storage building. The whole town burns except the Abbey. All the food storage in the city is destroyed all the city has to be in the abbey !
 +
| 90min = Compline bell. Players' door is nailed and the room is smoked '''Music : Z_Flippant-Le diable est dans la boite''' All the players roll one die, on a 1 they get [[Wounded]] by the smoke.
 +
}}
  
Father Eudes (cook) actually has bloodshot eyes, he says he got sick. He says he worked in the kitchen all day. (the blows are ax blows, not chopper)
+
*'''Normal : Z_Normal-Département Nécrologique'''
  
Father Bernard (doctor) said he had been talking with Father Eudes (cook) for a long time about cooking recipes.
+
The small town is accessible only by a mountain path with a passage through a rope because the main road is blocked. Especially with the perpetual torrential rain falling. It has been cut. The players are stuck here.
  
( if given the letter in the beginning ) Father Roland (mad scribe) (fool) saw Father Eudes (cook) quarrel with Father Arnaud (mad binder) then threaten him and leave with the chopper.
 
  
Choice:
+
Aim: To determine the level of danger. (from 0 to 5)
  
Condemn Eudes (cook) to repair the rope.
+
For the moment there is only one murder, so not what to call the cavalry.
 +
The level of danger is 1 if they proved the murder, 2 if they proved the heresy.
  
In which case Father Bernard (doctor) will be, knocked down big bump. And Father Eudes (cook) will fall.
+
There is a high rate of abstention from prayers. 5% +1 index
  
If they want to prevent it from happening, they do not have the authority.
+
Many people no longer tidy their room 10-20%. +1 index
  
Do not condemn him. In which case he locks himself in his room.
+
Some scribes write completely unintelligible. 5%. +1 index
  
Week 3 Ligeti Father Eudes (cook) or Bernard (doctor) (according to week 2) is found cut in the soup.
+
When one of them gets poisoned : +1
  
Normal: Normal Kin Amar
+
+2 other stuff, theirs to find
Flipper: Ligeti
 
  
Each monk remains cloistered in his room and does not open to anyone except the players. They begin to pray. But the doors do not have a glass. So they put furniture.
+
From 5 clues, they can call the cavalry. Who in any case will come after the facts.
  
There are many books in the hallways.
+
'''Either way, at the end : Players' door is nailed and the room is smoked’''
 +
'''Music : Z_Flippant-Le diable est dans la boite '''
  
(If Father Bernard (doctor) is still alive) He tells them that he is starting to have visions more and more. May the demons seize his spirit. He recluses himself in prayer and rest. He says he hears voices and sees people who are not there.
+
=Day 3=
  
(If given the letter at the beginning to Father Roland (mad scribe)) (fool) He tells them to have seen a large assembly of priests make the night fears in front of a big fire in the yard. (no traces of inferno) Screaming in an unknown language. From that moment on, he is armed and barrels his room.
+
{{Ambiance Track
 +
| 5min = Tons of books on the floors everywhere. In every floor every corridors. Most most of them ineligible.
 +
| 15min = Bell of 5:00 Lauds bell: A person found dead, knife to the heart. No clues. Ambience: Brother Galeazzo is in the middle of a corridor looking intensely at a book. When they interrupt him he is in complete shock and cries, he says the devil was speaking to him. The book in complete gibberish but the page he was looking at is clearly written in another unknown language. Knowledge (heresy) : It’s pagan language.
 +
| 30min = '''Music : Z_Batson-Brigands !''' Attack: As players take a flight of stairs, someone pushes a bookshelf up the stairs. The bookshelf will soon fall and they have little time to react. It's up to them to find a way to block it. For example, plant something on the stairs.
 +
Very difficult to go down the stairs quickly enough, the nearest door is closed. But possibility of stalling something in the corner to block.
 +
Great chance that a player will be seriously injured and stay to bed.
 +
If they can catch the guy who did that, he takes them for demons and is insane.
 +
| 45min = 7h00 Prime bell: Death. They see a wagon full of books, clearly someone have been distributing them. There’s a dead goat on it.
 +
| 60min = 9h00 Terce bell: Death. Brother Conrad says "It's the Books" and wants to burn all the books. The players have the choice to let him burn the books or not. They see Goat footsteps in the corridor, it leads nowhere.
 +
| 75min = 12h00 Sext Bell: '''Music : Z_Flippant-Le diable est dans la boite''' Death. One of the players, randomly chosen (if possible who has faith) just realised he has a book in his hands. He hears a voice asking him to open it.
 +
| 90min = 15h00 None bell: Death. Death of Brother Galeazzo tabbed. From this point on, everyone is insane, nobody responds or help them. All the players roll a die, on a 1 or 2 they are [[Insane]]
 +
}}
  
Father Alberic (father superior) says he goes from room to room to bring food and he hear more and more monks talk to themselves, even scream for nothing.
+
*'''Normal : Kin Amar'''
  
Father Arnaud (mad binder) (mad) has lost all contact with reality. He says, "It's the books." Continuously.
+
For each bell, there will be a kill. The players have to find a way to stop this.
  
c (crazy) says that someone tried to smash his door in the night. But he put all his furniture to keep it. No traces of attack from the door.
+
Morning Bell 4:00 AM Matins bell: A person found dead, a knife to his heart.
  
He wants to burn all the books.
+
Main actions:
  
 +
The players have to propose plans.
  
Attack: As players take a flight of stairs, someone pushes a cabinet up the stairs. The cabinet is soon to fall and they have little time to react. It's up to them to find a way to tank. For example, plant something on the stairs.
+
Those do not work :
Very difficult to decide the escalliers quickly enough, the nearest door is closed. But possibility of stalling something in the corner to block.
 
Great chance that a player is seriously injured and sentenced to bed.
 
They can catch the guy who did that, he takes them for demons and is insane.
 
  
Investigation: The Accounting Book is gone.
+
-Close the work rooms
  
Choice: Players can let Father Raymond (crazy gardener) burn all the books or not. In any case, books from the heart of the library will not be burned.
+
-Close everyone in their rooms and do some rounds, or put people in different peasant rooms (all of them are burned already)
  
YOUR ACTION TAKES INTENSE INFLUENCE THE SCENARIO
+
It does not stop the dead
LOIC NOT DEATH
 
FATHER NOT DEATH
 
PLAYER NOT DEATH SAFETY MEASURE
 
NO POISON AS SAFETY MEASURE
 
  
Roman: Fanatic
+
-Put everyone in the yard or in the mountains and watch each other
  
Explaining the rules: Ambience trance advances alone always ends badly. Scenario frame. Player actions. List in Whatsapp important characters and important places. If a character or place is not in the list after being visited or met, it is not important. The opposite is not true. Flexibility of the GM.
+
After an hour the rain turns into snowy fog. The clouds are coming down. There is a dead person and this creates panic. There remain the other options.
If false track for more than 10min, I would make them understand by saying: "you think it's a false track"
 
  
Current list of characters and important places:
+
- Put everyone in the 4 reading rooms and monitor each other.
  
- Father Alberic (father superior)
+
Jumps to the intro of the next sessions
Father Roland (scribe)
 
  
-Father Etienne (scribe found dead)
+
=Day 4 - Societas Templois=
  
-Father Eudes (cook)
+
*'''Normal : Quake'''
  
-Father Bernard (doctor)
+
The players spend the night in the library with all the other monks, all candles are light in the room.
 +
In the morning they are all intoxicated and paralysed, there is smoke on the ground.
  
-Father Arnaud (master bookbinder)
+
For this scene '''Music: Behelith'''
 +
Father Oldaric tries to assassinate a player in the night. Dense smoke in his room. Father Oldaric walks between them slowly asking an insistent question, but impossible to answer: I never wanted to kill you. My lord didn’t order me to. Instead I will offer you a secret. I will offer you. Knowledge.
 +
Do you want that ? (The player cannot answer)
 +
Do you want that ? (The player cannot answer)
 +
Ok. You deserve to know !
 +
He bring the bone triptych and opens it in front of the player. (Hopefully a player with courage or Faith)
 +
If no Courage of Faith, the player gets « Insane (temporary) »
 +
 +
Players know it's Father superior Oldaric (mad book binder).
  
-Father Raymond (gardener)
+
Players must stop Father Oldaric and have him executed.
 +
And discover what happened in the monastery.
  
-Entrepot of living (burned)
+
When they wake up, most of the monks are gone. The rest are either dead or asleep deeply. All the books have disappeared from the libraries.
-Cooked
 
-The rooms
 
  
-The courtyard
+
They see bloody footsteps leading ot the Archives, but unfortunately the gate is locked, they need ot find the key ! (or use Lockpicking)
-The library 1 to 3
 
-The library 4
 
  
 +
{{Ambiance Track
 +
| 5min = They find bloody books all over the hallways. A drop of blood below each books, they stick to the floor.
 +
| 15min = Father Eudes is in the corridor exploded under a bookshelf that fell. He was running away from something. Another player realises that he has a bloody book in his hand. But no voices and he can throw it away.
 +
| 30min = There are monks crying in a corner. He discovers his face, he has no lips, no cheeks and no tongue and bleeds abundantly. When asked who did this he wrote: "Oldaric devil »
 +
| 45min = Father Conrad (mad scribe) (crazy) wants to burn the monastery.
 +
He tries to convince the players to help him. One of the players hear Father Oldaric’s voice « Talk to me. I have a secret for you.» he looks behind : Nobody.
 +
| 60min = Some bloody goat footsteps on the floor. If they follow them, it leads to the dining room full of monks who hanged themselves. In the room, one of the players see a man with the head of a goat. He invites him to enter, he has a secret for him. Other players have to stop him or he loses faith.
 +
| 75min = All the monks start to walk towards the dining room. In the middle, here is a huge circle of booksa living goat is attached in the middle. All the alive monks are shouting at each other in an unknown language. The players have the impression that the hanged people are chanting too. They feel something terrible is going to happen.
 +
| 90min = A man covered with blood with a goat mask on his head come to them, he emerges from the dining hall with the [[Bone Triptych]], it is Father Albrecht who completely lost his mind, he shows it to all of them and they all lose faith or become [[Insane]]. Once they kill him, they get the key and can loot the Triptych off him.
 +
}}
  
Intro
+
Other actions:
 +
Action, Go see Brother Galeazzo: (If Father Galeazzo (doctor) alive and if not burned the books) Father Galeazzo (doctor) is found hanged at home. On his table he has an open book on the page of an inhaling poison that drives people crazy. He has a broken candle he was analysing. It's a way to tell the players where the problem come from.
  
Morning Bell 4:00 AM Morning / Morning: A person returned with an ax in the skull. No clues.
+
Action visit Father Oldaric's cell: Father Oldaric (mad binder) (crazy) covered his cell with candles. He is afraid of the dark. But of course he's not there.
  
Ambience frame (advance with time) every 5 min:
 
  
10min-Ambience: They see people go down the halls with a wagon and say they're going to plant cereals and fruits. They distribute books
+
Main actions:
  
20min-Bell of 5:00 Laudes / Lauds: A person returned with an ax in the skull. No clues.
+
If they try to go to the archives of Societas Templois, there's a grid preventing them from going down. It's closed. They need to find Father Albrecht’s key to open it.
  
30min-Attack: As players take a flight of stairs, someone pushes a cabinet up the stairs. The cabinet will soon fall they have little time to react. It's up to them to find a way to tank. For example, plant something on the stairs.
+
Behind the gate they can hear a voice chanting.
Very difficult to decide the escalliers quickly enough, the nearest door is closed. But possibility of stalling something in the corner to block.
 
Great chance that a player will be seriously injured and sentenced to bed.
 
They can catch the guy who did that, he takes them for demons and is insane.
 
  
40min-7h00 Bonus: Father XXX It's the Books
+
Father Albrecht has disappeared. How to find Father Albrecht?
  
50min-Ambience: Bernard has visions
 
  
 +
It's his garden time. Players must find his usual schedule. And they will find it in the garden. He may also see that he is missing his gardener outfit in his room.
  
-9.00 Tierce / Terce: Death
+
==Secret Archives==
 +
When they arrive at the bottom of the archives '''Music Gaunter o Dim'''
  
1h10min lock
+
Go to the top of the library in his workstation behind the grid of the most secret books. There is a huge volume with jaws, Father Oldaric (mad binder) worked there for a long time and attached knives and bones to this big book.
  
1:20 - Players hear voices calling them
+
The big book is readable, but it drives crazy if a player reads it.
 
 
-12h00 Sext / Sext: Death
 
 
 
1h30 -The players hear voices calling them
 
1h40-15h00 None / None: Death
 
 
 
1h50-17h00 Vespers / Vesper: Death
 
  
2 am-7 pm Compline / Compline: Death
+
The tower is covered with candles. Players do not feel well.
  
2h10-2h00 Vigils / Vigils: Death of Father Albéric
+
Father Oldaric reads the book aloud. It disturbs the players even more.
 +
At every step, they have to roll high 5 or 6 or go crazy. Unless they have the Feat Courage.
 +
Each turn he will read a new quote.
  
Screenwriting frame (advance by their actions)
+
*He explains to the players that the god of the old and the new testament are not the same and give a clear proof.
 +
*Which means that the god of the old testament is actually Satan
 +
*Which means that Satan created the world.
  
Main actions:
+
Example of inconsistencies :
 +
===Example 1===
 +
In the new testament, saint Timothy cannot be more clear :
  
Father Superior offers several plans to catch the culprit. He proposes the first two planes, then the two second ones if that fails:
+
1 Ti.6:16
-Close the work rooms
 
  
Choice : All accesses to the 4 libraries are locked for security. Father Roland tries to blow the padlock with a blow of mass. The players surprise him. He begs them to let him do it. It's up to them to choose.
+
"who alone is immortal and who lives in unapproachable light, whom no one has seen or can see. To him be honor and might forever. Amen."
  
-Close everyone in their rooms and do some rounds
+
/
  
It does not stop the dead
+
"lui qui seul possède l’immortalité, qui habite la lumière inaccessible, lequel aucun des hommes n’a vu, ni ne peut voir, – auquel soit honneur et force éternelle ! Amen."
  
-Put everyone in the yard and watch each other
+
And yet, in the old testament, it is the exact contrary :
  
After an hour the rain turns into snowy fog. The clouds are coming down. There is a dead person and this creates panic. There remain the other options.
+
1 Ki.8:12; 2 Chr.6:1; Ps.18:11
  
- Put everyone in the 4 reading rooms and monitor each other.
+
In the book of Kings, the book of Psalms and the book of Chronicles,
 +
it is repeatedly said "The Lord has said that he would dwell in thick darkness. He made darkness his covering, his canopy around him, thick clouds dark with water."
  
After a few hours the madman reveals himself and tries to kill a player. Without success.
+
/
  
Players fall asleep in the big reading room. Next scene
+
"Alors Salomon dit: L'Eternel veut habiter dans l'obscurité! Il mit les tenebres pour sa demeure secrete comme sa tente autour de lui, des tenebres d'eaux, d'epaisses nuees de l'air."
  
Other actions:
+
God cannot be both surrounded by Light and darkness ! Only Satan is surrounded by darness.
  
-If players do research, it takes at least 4 hours. They find several hidden axes at different endorites, but there are probably others left.
+
All the players who don't have courage have a roll, anything less than 4 and they go insane.
Week 4. Quake
 
  
 +
===Example 2===
 +
In the new testament, Saint Luke and Saint Matthiew clearly says that you should forgive your enemies :
  
Flipper and Normal: Quake
+
Mt.5:38-40; Lk.6:27-29
  
Intro
+
"But to you who are listening I say: Love your enemies, do good to those who hate you, bless those who curse you, pray for those who mistreat you. If someone slaps you on one cheek, turn to them the other also. If someone takes your coat, do not withhold your shirt from them."
  
The players spend the night in the library with all the other monks.
+
/
In the morning they are all intoxicated, there is smoke on the ground.
 
  
Father Arnaud tries to assassinate a player in the night. Dense smoke in his room. Someone walks between them slowly asking an insistent question, but impossible to answer: You eat our food. You kill our brothers. You steal our books. You cut our bridges. Do you have any politeness? What do you have to say for your defense? I'm listening to you. Answer. Then stab him.
+
"Mais moi, je vous dis de ne pas résister au méchant. Si quelqu'un te frappe sur la joue droite, présente-lui aussi l'autre. Si quelqu'un veut plaider contre toi, et prendre ta tunique, laisse-lui encore ton manteau."
  
then stab him. Music: Behelit 
 
  
Players know it's Father Arnaud (mad binder).
+
And yet, in the old testament, god is vengeful, it is said three times in both Exodus, Leviticus and Deuteronomy
  
Players must stop Father Arnaud and have him executed.
+
"But if there is harm,[a] then you shall pay life for life, 24 eye for eye, tooth for tooth, hand for hand, foot for foot, 25 burn for burn, wound for wound, stripe for stripe."
And discover what happened in the monastery.
 
  
When they wake up, most of the monks are gone. The rest are either dead or asleep deeply. All the books have disappeared from the libraries.
+
/
  
Ambience frame (advance with time 5-7-10? Min)
+
"oeil pour oeil, dent pour dent, main pour main, pied pour pied, 25brûlure pour brûlure, blessure pour blessure, meurtrissure pour meurtrissure."
  
10min-They find bloody books all over the hallways. With a piece of flesh in it.
+
God cannot both condone revenge and forgiveness ! Only Satan condones vengeance !
  
20min-Father Roland (mad scribe) (crazy) wants to burn the monastery.
+
All the players who don't have courage have a roll, anything less than 5 and they go insane.
  
He tries to convince the players to help him. Madness 1: Hear voices.
+
===Example 3===
  
 +
In the old testament, Isaiah says that God and God alone create heaven and earth
  
30min-Father Raymond (crazy gardener) (crazy) is in the corridor exploded under a piece of furniture that fell. He was leaking something. Madness 2: Hear voices, tremble.
+
Is.44:24
  
40min - Fruits! A bunch of monks took all the food, all the spices, all the salt, all the chemicals of the pharamcie and piled them in a big basin of water and it is put to the food to die of it. Two of them are dead. The food is inedible. More food than for 48h by rationing , the monks continue to eat.
+
"I am the Lord, the Maker of all things, who stretches out the heavens, who spreads out the earth by myself,"
 +
/
 +
"Moi seul j'ai déployé le ciel, j'ai étalé la terre sans l'aide de personne. "
  
50min-There are monks crying in a corner. He discovers his face, he has no lips, no cheeks and no tongue and bleeds abundantly. When asked who did this he wrote: "Arnaud devil"
+
And yet, in the new testament John says
  
 +
Jn.1:1-4
  
60min-Players discover that they all have blood on their hands. They do not know where. Madness 3: Hear voices. Tremble. People talk to them in permissance. -1 has all your rolls.
+
"In the beginning was the Word, and the Word was with God, and the Word was God. He was in the beginning with God. All things were made through him, and without him was not any thing made that was made. In him was life, and the life was the light of men."
 +
/
 +
"Au commencement était la Parole, et la Parole était avec Dieu, et la Parole était Dieu. 2Elle était au commencement avec Dieu. 3Toutes choses ont été faites par elle, et rien de ce qui a été fait n'a été fait sans elle. 4En elle était la vie, et la vie était la lumière des hommes."
  
 +
Let me ask you a question. Who is the Word ? Who created all things ? Who hide in darkness ? Who condone revenge ?
 +
Who ? But SATAN ! SATAN himself created heaven and earth ! And the proof is in the bible ! Your whole life, when you called for God the creator, you have been worshipping SATAN !
  
Screenwriting frame (advance with their actions)
+
All the players who don't have courage have a roll, anything less than 6 and they go insane.
  
Other actions:
+
===Example 4===
Action, Go see Father Bernard: (If Father Bernard (doctor) alive and if not burned the books) Father Bernard (doctor) is found hanged at home. On his table he has an open book on the page of an inhaling poison in the form of an encent that drives him crazy.
 
  
Add: Father Bernard's room
+
And let me read you the greatest secret of all.
  
Action Go to see Father Alberic: Father Alberic (father superior) is the only saint of spirit. He lives recluse at home, without light.
+
He gives a final quote from the bible, but all the players lose their faith and faint.
  
 +
(More inconsistencies : http://www.skeptically.org/bible/id7.html )
  
Main frame:
 
  
Action to see Father Arnaud: Father Arnaud (mad binder) (crazy) covered his cell with candles. He is afraid of the dark. (he is either dead or fleeing to the top of the tower)
+
He is in a reading cage in the middle of the room with the book.
 
+
Up to them to find a way to kill father Oldaric.
Action go to open the grid and go to level 4
+
*Bashing the grid does not work.
Behind the gate you can hear a voice weakly.
+
*Pick through the grid is too difficult.
Father Alberic has disappeared. How to find the father albéric?
+
*To turn off all lights is the right solution.
 +
*Possible to simply flee.
  
Add Father Albéric's room
+
Once they turn off all the lights, it scares father Oldaric and he fall on his own book.
  
It's his garden time. Players must find their usual schedule. And they will find it in the garden. He may also see that he is missing his gardener outfit in his room.
+
The book has teeth and it is sitting between two small tables, so by falling on the book, the tables are separated which closes the book on his body violently, since this book has metal teeth on it, it seems as though he is eaten by the book.
  
(If the players stick Father Alberic to the sole, his key breaks in the lock and is irreparable.It is necessary to find the key of the last superior father François (to add French ) which is to him in the garden.)
+
Turn off the light in real life when this happens.
 +
Then play the music '''Music:Behelit'''
  
Go to the top of the library in his workstation behind the grid of the most secret books. There is indeed a huge volume with jaws, Father Arnaud (mad binder) worked there for a long time to knives and bones.
+
He is dead.
  
The big book is readable, but it drives crazy if a player reads it.
 
The tower is covered with candles. Players do not feel well. Madness 3 live.
 
Father Arnaud reads the book aloud. It disturbs the players even more.
 
He is in a reading cage in the middle of the room with the book.
 
To them to find a way to kill the arnaud father.
 
-Drawing the grid does not work.
 
-Pick through the grid is too difficult.
 
-To turn off all lights is the right solution. Then take the time to destroy the grid.
 
-Possible to simply flee.
 
  
Players still manage to kill Father Arnaud (mad binder).
+
Finish to describe the scene.
  
Add Inner Sanctum
+
=Epilogue=
  
In the cage, Father Arnaud had kept some letters he received.
+
After the events, the pope and Rudolf ask the players and everyone involved to not talk about those events. And that's why no history books talk about it.
Nothing unusual in his letters, except that the writing becomes more and more confused. Until looking like the word returned in the mouth of father Etienne
 
  
 +
In the cage, Father Oldaric had kept some letters he received.
 +
Nothing unusual in his letters, except that the writing becomes more and more confused.
 +
They find one book of ancestry, apparently his ancestors were pegans in Poland which the Societa Templois massacred.
 +
It's probably a book that Friedrich found and that's why he had to kill him quickly.
  
Sir,
+
They find one letter though that is very unsual
 +
He triptych is never found even searching thoroughly the monastery.
  
 +
When reading the letter '''Music Danse Macabre'''
  
It is with satisfaction that I learn your taste for our candles.
 
I am delighted with your new order.
 
  
Know that my institution knows how to treat its good customers generously, you will have no doubt any reason to learn my new merchandise.
 
  
Your devoted
 
  
Eugène Clavicule, the skeleton merchant
+
Sir,
 +
 +
It is with great satisfaction that I learn your taste for our candles.
 +
I am delighted with your new order.
 +
 +
Know that my institution can treat its good customers generously, you will no doubt appreciate my new merchandise.
 +
 +
Your devoted
 +
 +
Eugène Clavicle, the skeleton merchant
 +
 +
PS: You will be pleased to learn that I will hold a booth at the Provins fair in May. Feel free to visit me on that occasion.
  
PS: Please send all your orders to Mr. Bonnevent , the postman of the University of Valfranc, as usual.
 
  
A certain Eugène Clavicule (written next door: the skeleton merchant) sold them candles. It was presented to them by a postman from the university.
+
As soon as the game is finished, put those musics :
In the tower: Berserk Behelith
+
*'''Epique entre-scenart gagant 12-Pista de audio 12.mp3'''
 +
*'''Epique entre-scenart gagant 12-Pista de audio 12.mp3''' (put it twice)
 +
*'''Fin epique glorieuse 06-Final'''
 +
*Then loop this Playlist '''Normal-Prima'''
  
Add Eugène Clavicule (the skeleton merchant)
+
They have Three main choices :
 +
*Keep Albrecht as the head of university yes or no
 +
*Keep the Library open, yes or no
 +
*Burn the forbidden book, yes or no
  
Add Guy Bonnevent (the postman of the University of Valfranc)
+
At the very end, if they search for the Typtich, everyone roll a die, on a 6 they can get the [[Bone Triptych]], otherwise it is nowhere to be found.
  
 +
==Post Game Bonus==
  
Players discover that candles have a weird smell and burn a little blue towards the end.
+
Send those to the players as a post game bonus :
  
Choice If Roland (mad scribe) is their friend and they agree to burn the monastery. Father Roland (mad scribe). Tell them he's going to get the monks out. And he starts the fire. In reality he did not take them out. They all die in it. Then Father Roland (mad scribe) writhes with laughter, doing his mea culpa until he dies.
+
The bibles quote from Oldaric are indeed real and this conflict between the new and old testament are what created the Cathar heresy, which say that the god in the old testament is actually the devil (the demiurge) which means that earth was created by the devil https://en.wikipedia.org/wiki/Catharism
  
In any case the snow stops soon after and they can leave. Father Alberic (father superior) leaves with them. And he carries some books from the monastery. He discovers the name of Eugène Clavicule (written beside: the skeleton merchant)
+
As a bonus, here are some actual pictures of the Neuberg Abbey : http://prima.wiki/images/1/18/Neuberg1.jpg http://prima.wiki/images/4/40/Neuberg2.jpg http://prima.wiki/images/c/c7/Neuberg3.jpg
This merchant traveled with a caravan of the post of the University of Valfranc
 
If he burned the monastery Albéric (father superior) still flee with books and among others the letters of Father Arnaud.
 
  
SO FATHER ARNAUD HAS BECOME HERETIC AFTER READING THE BOOK. THEN HE BUYED THE CANDLES TO POISON ALL THE WORLD
+
Fun fact : Indeed, three dukes died in the abbey of Neuberg : https://en.wikipedia.org/wiki/Otto,_Duke_of_Austria Frederick II and https://en.wikipedia.org/wiki/Leopold_II,_Duke_of_Austria
  
The player who lost his character will play a postman. Otherwise they will pretend to be postal workers.
+
The Societa Templois was indeed founded by Otto and he also built the Abbey, so it's quite possible that it was the seat of the order at some point.
  
On leaving: Danse Macabre
+
As crazy as it seems, this coat of arms was the real coat of a peagan family http://prima.wiki/images/0/01/Coat.jpg (the VON PFEILSDORF / PILEWSKI ) who where defeated by German knights, possibly the Societa Templois.
  
Father Alberic alive or not
+
[[Category:Scenario]]
Monastery open or not
 
Books burned or not
 

Latest revision as of 18:40, 23 February 2025

Teaser[edit]

Send to the players before the game :

 11th of December 1344, Abbey of Neuberg  (Austrian Alps, Holy Roman Empire) 
 The Duke Friedrich II von Habsburg just died at the age of 17.
 It is the third Duke of Austria who died within the walls of our Abbey!
 The families are denouncing a plot by Rudolf IV, their rival, but we both know better.
 They tried to lock away their curse but how long can you run from the Devil?
 ⚜️⚜️⚜️💀💀💀
 11 Décembre 1344, Abbaye de Neuberg (Alpes Autrichiennes, Saint Empire Romain Germanique) 
 Le Duc Friedrich II von Habsburg vient de mourir à l'âge de 17 ans.
 C'est le troisième Duc d'Autriche qui meurt dans les murs de notre Abbaye !
 Les grandes familles dénoncent un complot de Rodolphe IV, son rival, mais nous savons tous deux qu'il en est autrement.
 Ils ont tenté d'enterrer leur malédiction, mais combien de temps peut-on espérer fuir le Diable ?
 ⚜️⚜️⚜️💀💀💀

Intro[edit]

Each player chooses a quality in the list. He will succeed all his attempts in relation to his quality. For all other rolls, it's a die.

==>Category:Feats and +1 Feat explains the mechanics.

  • Initial Situation
    • Date : 16 December 1344
    • Location : Neuberg Abbey (Austria)

Friedrich II von Habsburg died in the Neuberg Abbey the 11 December 1344 at the age of 17. His death is very suspicious because he was the last member of this branch of the House of Habsburg. The Pope wants the inquisition to investigate, because it is the third member of this family to die within few years in this abbey. Otto der Fröhliche in 1339 then Leopold II von Habsburg in August 1344 and now Friedrich II in December. Their rival Rudolf IV made it very clear to the pope, that he doesn't want any noise. The pope can investigate, but no conclusions can be made public. Officially, they died of illness and that's it. In particular, he disarmed the city, made sure all the soldier of this branch of the habsburg were transferred back to Vienna.

This abbey is also the place where the archives of the Societas Templois are kept.

Characters :

  • Abbot Albrecht, a writer (who loves gardening)
  • Father Superior Oldaric, the book binder (the evil one)
  • Father Superior Arnaud (French), the illuminator he is on a trip to Avignon
  • Brother Galeazzo (Lombard), the doctor
  • Brother Conrad, the friend and confessor of Friedrich II (crazy)
  • Brother Eudes, the cook

Historical characters (in case they ask questions about them) : Friedrich II https://de-m-wikipedia-org.translate.goog/wiki/Friedrich_II._von_Habsburg?_x_tr_sl=auto&_x_tr_tl=en&_x_tr_hl=fr&_x_tr_pto=wapp Otto der Frohlische https://en.wikipedia.org/wiki/Otto,_Duke_of_Austria Leopold II https://en.wikipedia.org/wiki/Leopold_II,_Duke_of_Austria


Presentation of the library: Music Edward Cisorhand It is a large Benedictine (Cistercians) monastery dedicated to theology. The greatest of sciences. 3 levels of library plus the archives of the Societas Templois. The archives are locked in the basement and not accessible to them, if they insist someone will come with them to visit.

Description of the monsatery: Great towers, yellow stone. Path difficult to access need to go through a rope. 2500m of altitude. Very small city of Neuberg and the big Abbey. Beautiful view in the mountains.

There's two "tracks" one advances with the time, no matter what the players do. It's the "atmosphere track" One advances only with the player's actions. It's the "scenario track" If the "Atmosphere tracks" ends before the players finish the scenario track, there's a consequence.

The actual time on the atmosphere track is flexible. No problem to delay a bit or go a bit faster on the indicative times.

  • Explanations

Father Oldaric with a bone triptych. His contract is to kill three Dukes and ship their hearts plus take 100 monks hearts. He poisons the Dukes then remove their hearts after their death. For the monks he uses poisoned candles to make them crazy so it’s easier to kill them. Also his ancestors are actually pagans from Poland, which is why he wants this revenge against this family.

Day 1[edit]

  • Normal music (when nothing is happening) : Z_Normal-Commanderie Templière
Ambiance Track
5 min They pass by a corridor and they notice a statue of Otto der Fröhliche in armor, and it’s written below : Otto slaying the heretics. Lots of candles and gifts in front of him. One Monk is crying, this family was the abbey’s only protectors, what will happen now ?
15 min Everyone stops to go to pray. If they go : they notice lots of people missing at mass. A company of pilgrims arrive at the abbey, to pay homage to Friedrich II. Some of them are former memebrs fo the Societa Templois
30 min One of the pilgrims is missing. He took all his belongings and left. The only thing behind : a broken Rosary.
45 min Dead animal before their door
60 min Sinister sound, like a sinister laugh, actually it's a squeaky door. In the courtyard there a hooded monk looking at them for a long long time,then he leaves.
75 min There is one book on the floor, it is completely unintelligible. Pages and pages of gibberish.
90 min Someone locks players in a room by knocking down a piece of furniture, broken piece of furniture. When they go out, the bridges are sabotaged (from the inside, so someone still here sabotaged it ! Unfortunaltey their guards were out of town at that time, so they are all gone.


Purpose: To determine if it is suicide, murder or heresy. In order to call reinforcements. Soldiers came with them and for lack of evidence will return.

Action : Ask to see the body of Friedrich II von Habsburg :

  • Brother Galeazzo (Lombard), the doctor

Music When they analyse the body : Z_Normal-Palais des Papes Small body in a red white red flag. ‘His hands are joined’ and his eyes are closed. Lots of incense burning around him.

Action : Check eyes and mouth His eyes are completely red and his tongue is swollen. He was clearly poisoned but could be suicide.

Action : Analyse poison or medicine : The Composition of Death, red copper, nitric acid, verdigris, arsenic, oak bark, rose water and black soot

Action : Open his hands Music Danse Macabre A scar on his chest, his heart is missing ! The doctor didn't notice this when he got the corpse. It was removed after his death. Clearly a murder ! A soldier per player will remain in reinforcement.

Action : Ask to see the body of Otto der Fröhliche or Leopold II von Habsburg : They both have the same scar, all hearts are missing. It looks like a heresy but it's not a good enough proof. They notice a signet ring at Otto der Fröhliche’s hand.

Action : Inspect the ring There's a coat of arm with what appears to be a tree with two trunks and black wings. (if knowledge or knowledge heresy) That's the coat of arm of a Pagean ! Definitely a heresy ! A soldier will remain in reinforcement. If not, then they need next step :

Coat.jpg

Action : Ask around in the monasteries if anyone know those coats of arms, search the library :

Study and topologies of known heresies (title of the book) The book lists various known heresies. Ex: The church that burned 25 times

Ex: The chewing vampire

And they finally find the coat of arms, it’s a heresy !


Other actions:

-Low signal (something they can discover, but not realted to the the scenarion track:

Many people put their room badly Other books are a little illegible too

- Abbot Albrecht the superior father who worked the garden is the one who found the body. (yes even in winter there are things to do in a garden) He loves gardening (insist on that a bit)

-Brother Conrad (scribe mad) Friedrich II repeatedly wanted to confess something important but didn't have time. Friedrich II had a book under his arm all the time. It's the books !

-Brother Eudes (cook), the cook who met him last at meal (but silent)

Rooms are messy for many people.


-For sure they will ask to visit the archives of the Societas Templois.

To describe the archives : Music Z_Flippant - Dark World

The entrance is a heavy iron gate with a heavy iron lock. Only the father superiors have the key (Lockpicking works as well) but if the players insist the Abbot will agree to let them visit. On the stairs down, they see lots of very weird flags Knowledge (heresy) those are the flags of some pagan families that were defeated by the Societa Templois. At the bottom they reach the Archives of the societa Templois. On the left are some book shelfves, the books have very weird covers, either really too small or really too big, one of them is pitch black, one of them made of weird raw leather. All those books are chained to the shelves, as if to prevent them from escaping. Any player who reads a book from down there has to roll a 5 or a 6 otherwise he cannot drop the book and has to keep it in his hands during the whole scenario. Propose him secretly to change his Faith to ⛧ Dark Faith if he wants. Those books are Heretical texts seized during the conquest of the Societa Templois.

On the right are some treasures seized during the crusades, weird armors, weird weapons, and the actual archives of the Societa Templois.

In the middle of the archive is a huge cage with a massive book inside. This book as metal teeth on its edges. The cage is locked with many many locks.

The floor is very dusty, but there are some traces of recent passage.

After a few minutes down there, the Abbot who followed them grows uneasy and ask that they all leave.



Either way, when they discover that it’s a heresy : Someone locks players in a room by knocking down a piece of furniture, broken piece of furniture. When they go out, the bridges are sabotaged If they act fast enough and don't reach the end of the timer, they have some guards with them. Otherwise they were all outside when this happened.

Day 2[edit]

Ambiance Track
5 min They see the statue Otto der Fröhliche have been defiled, his face is broken. The candles have been all broken.
15 min Laud bell. The pigeon loft is emptied. Weak signal (something they can discover): Toxic mushrooms are gone
30 min Tierce bell. The box that contained their sceals has disappeared.
45 min Sext bell. Music : Flippant le diable est dans la boite’'’ : A player receives poison in one glass. He has one action. He need to decide to vomit. Otherwise use Faith or die (if possible do it to a player that has Faith)
60 min Tons books on the floor. All of them are pure gibberish completely unreadable.
75 min Vespers bell. There’s a huge fire at the food, clothing and old candle storage building. The whole town burns except the Abbey. All the food storage in the city is destroyed all the city has to be in the abbey !
90 min Compline bell. Players' door is nailed and the room is smoked Music : Z_Flippant-Le diable est dans la boite All the players roll one die, on a 1 they get Wounded by the smoke.
  • Normal : Z_Normal-Département Nécrologique

The small town is accessible only by a mountain path with a passage through a rope because the main road is blocked. Especially with the perpetual torrential rain falling. It has been cut. The players are stuck here.


Aim: To determine the level of danger. (from 0 to 5)

For the moment there is only one murder, so not what to call the cavalry. The level of danger is 1 if they proved the murder, 2 if they proved the heresy.

There is a high rate of abstention from prayers. 5% +1 index

Many people no longer tidy their room 10-20%. +1 index

Some scribes write completely unintelligible. 5%. +1 index

When one of them gets poisoned : +1

+2 other stuff, theirs to find

From 5 clues, they can call the cavalry. Who in any case will come after the facts.

'Either way, at the end : Players' door is nailed and the room is smoked’ Music : Z_Flippant-Le diable est dans la boite

Day 3[edit]

Ambiance Track
5 min Tons of books on the floors everywhere. In every floor every corridors. Most most of them ineligible.
15 min Bell of 5:00 Lauds bell: A person found dead, knife to the heart. No clues. Ambience: Brother Galeazzo is in the middle of a corridor looking intensely at a book. When they interrupt him he is in complete shock and cries, he says the devil was speaking to him. The book in complete gibberish but the page he was looking at is clearly written in another unknown language. Knowledge (heresy) : It’s pagan language.
30 min Music : Z_Batson-Brigands ! Attack: As players take a flight of stairs, someone pushes a bookshelf up the stairs. The bookshelf will soon fall and they have little time to react. It's up to them to find a way to block it. For example, plant something on the stairs.

Very difficult to go down the stairs quickly enough, the nearest door is closed. But possibility of stalling something in the corner to block. Great chance that a player will be seriously injured and stay to bed. If they can catch the guy who did that, he takes them for demons and is insane.

45 min 7h00 Prime bell: Death. They see a wagon full of books, clearly someone have been distributing them. There’s a dead goat on it.
60 min 9h00 Terce bell: Death. Brother Conrad says "It's the Books" and wants to burn all the books. The players have the choice to let him burn the books or not. They see Goat footsteps in the corridor, it leads nowhere.
75 min 12h00 Sext Bell: Music : Z_Flippant-Le diable est dans la boite Death. One of the players, randomly chosen (if possible who has faith) just realised he has a book in his hands. He hears a voice asking him to open it.
90 min 15h00 None bell: Death. Death of Brother Galeazzo tabbed. From this point on, everyone is insane, nobody responds or help them. All the players roll a die, on a 1 or 2 they are Insane
  • Normal : Kin Amar

For each bell, there will be a kill. The players have to find a way to stop this.

Morning Bell 4:00 AM Matins bell: A person found dead, a knife to his heart.

Main actions:

The players have to propose plans.

Those do not work :

-Close the work rooms

-Close everyone in their rooms and do some rounds, or put people in different peasant rooms (all of them are burned already)

It does not stop the dead

-Put everyone in the yard or in the mountains and watch each other

After an hour the rain turns into snowy fog. The clouds are coming down. There is a dead person and this creates panic. There remain the other options.

- Put everyone in the 4 reading rooms and monitor each other.

Jumps to the intro of the next sessions

Day 4 - Societas Templois[edit]

  • Normal : Quake

The players spend the night in the library with all the other monks, all candles are light in the room. In the morning they are all intoxicated and paralysed, there is smoke on the ground.

For this scene Music: Behelith Father Oldaric tries to assassinate a player in the night. Dense smoke in his room. Father Oldaric walks between them slowly asking an insistent question, but impossible to answer: I never wanted to kill you. My lord didn’t order me to. Instead I will offer you a secret. I will offer you. Knowledge. Do you want that ? (The player cannot answer) Do you want that ? (The player cannot answer) Ok. You deserve to know ! He bring the bone triptych and opens it in front of the player. (Hopefully a player with courage or Faith) If no Courage of Faith, the player gets « Insane (temporary) »

Players know it's Father superior Oldaric (mad book binder).

Players must stop Father Oldaric and have him executed. And discover what happened in the monastery.

When they wake up, most of the monks are gone. The rest are either dead or asleep deeply. All the books have disappeared from the libraries.

They see bloody footsteps leading ot the Archives, but unfortunately the gate is locked, they need ot find the key ! (or use Lockpicking)

Ambiance Track
5 min They find bloody books all over the hallways. A drop of blood below each books, they stick to the floor.
15 min Father Eudes is in the corridor exploded under a bookshelf that fell. He was running away from something. Another player realises that he has a bloody book in his hand. But no voices and he can throw it away.
30 min There are monks crying in a corner. He discovers his face, he has no lips, no cheeks and no tongue and bleeds abundantly. When asked who did this he wrote: "Oldaric devil »
45 min Father Conrad (mad scribe) (crazy) wants to burn the monastery.

He tries to convince the players to help him. One of the players hear Father Oldaric’s voice « Talk to me. I have a secret for you.» he looks behind : Nobody.

60 min Some bloody goat footsteps on the floor. If they follow them, it leads to the dining room full of monks who hanged themselves. In the room, one of the players see a man with the head of a goat. He invites him to enter, he has a secret for him. Other players have to stop him or he loses faith.
75 min All the monks start to walk towards the dining room. In the middle, here is a huge circle of booksa living goat is attached in the middle. All the alive monks are shouting at each other in an unknown language. The players have the impression that the hanged people are chanting too. They feel something terrible is going to happen.
90 min A man covered with blood with a goat mask on his head come to them, he emerges from the dining hall with the Bone Triptych, it is Father Albrecht who completely lost his mind, he shows it to all of them and they all lose faith or become Insane. Once they kill him, they get the key and can loot the Triptych off him.

Other actions: Action, Go see Brother Galeazzo: (If Father Galeazzo (doctor) alive and if not burned the books) Father Galeazzo (doctor) is found hanged at home. On his table he has an open book on the page of an inhaling poison that drives people crazy. He has a broken candle he was analysing. It's a way to tell the players where the problem come from.

Action visit Father Oldaric's cell: Father Oldaric (mad binder) (crazy) covered his cell with candles. He is afraid of the dark. But of course he's not there.


Main actions:

If they try to go to the archives of Societas Templois, there's a grid preventing them from going down. It's closed. They need to find Father Albrecht’s key to open it.

Behind the gate they can hear a voice chanting.

Father Albrecht has disappeared. How to find Father Albrecht?


It's his garden time. Players must find his usual schedule. And they will find it in the garden. He may also see that he is missing his gardener outfit in his room.

Secret Archives[edit]

When they arrive at the bottom of the archives Music Gaunter o Dim

Go to the top of the library in his workstation behind the grid of the most secret books. There is a huge volume with jaws, Father Oldaric (mad binder) worked there for a long time and attached knives and bones to this big book.

The big book is readable, but it drives crazy if a player reads it.

The tower is covered with candles. Players do not feel well.

Father Oldaric reads the book aloud. It disturbs the players even more. At every step, they have to roll high 5 or 6 or go crazy. Unless they have the Feat Courage. Each turn he will read a new quote.

  • He explains to the players that the god of the old and the new testament are not the same and give a clear proof.
  • Which means that the god of the old testament is actually Satan
  • Which means that Satan created the world.

Example of inconsistencies :

Example 1[edit]

In the new testament, saint Timothy cannot be more clear :

1 Ti.6:16

"who alone is immortal and who lives in unapproachable light, whom no one has seen or can see. To him be honor and might forever. Amen."

/

"lui qui seul possède l’immortalité, qui habite la lumière inaccessible, lequel aucun des hommes n’a vu, ni ne peut voir, – auquel soit honneur et force éternelle ! Amen."

And yet, in the old testament, it is the exact contrary :

1 Ki.8:12; 2 Chr.6:1; Ps.18:11

In the book of Kings, the book of Psalms and the book of Chronicles, it is repeatedly said "The Lord has said that he would dwell in thick darkness. He made darkness his covering, his canopy around him, thick clouds dark with water."

/

"Alors Salomon dit: L'Eternel veut habiter dans l'obscurité! Il mit les tenebres pour sa demeure secrete comme sa tente autour de lui, des tenebres d'eaux, d'epaisses nuees de l'air."

God cannot be both surrounded by Light and darkness ! Only Satan is surrounded by darness.

All the players who don't have courage have a roll, anything less than 4 and they go insane.

Example 2[edit]

In the new testament, Saint Luke and Saint Matthiew clearly says that you should forgive your enemies :

Mt.5:38-40; Lk.6:27-29

"But to you who are listening I say: Love your enemies, do good to those who hate you, bless those who curse you, pray for those who mistreat you. If someone slaps you on one cheek, turn to them the other also. If someone takes your coat, do not withhold your shirt from them."

/

"Mais moi, je vous dis de ne pas résister au méchant. Si quelqu'un te frappe sur la joue droite, présente-lui aussi l'autre. Si quelqu'un veut plaider contre toi, et prendre ta tunique, laisse-lui encore ton manteau."


And yet, in the old testament, god is vengeful, it is said three times in both Exodus, Leviticus and Deuteronomy

"But if there is harm,[a] then you shall pay life for life, 24 eye for eye, tooth for tooth, hand for hand, foot for foot, 25 burn for burn, wound for wound, stripe for stripe."

/

"oeil pour oeil, dent pour dent, main pour main, pied pour pied, 25brûlure pour brûlure, blessure pour blessure, meurtrissure pour meurtrissure."

God cannot both condone revenge and forgiveness ! Only Satan condones vengeance !

All the players who don't have courage have a roll, anything less than 5 and they go insane.

Example 3[edit]

In the old testament, Isaiah says that God and God alone create heaven and earth

Is.44:24

"I am the Lord, the Maker of all things, who stretches out the heavens, who spreads out the earth by myself," / "Moi seul j'ai déployé le ciel, j'ai étalé la terre sans l'aide de personne. "

And yet, in the new testament John says

Jn.1:1-4

"In the beginning was the Word, and the Word was with God, and the Word was God. He was in the beginning with God. All things were made through him, and without him was not any thing made that was made. In him was life, and the life was the light of men." / "Au commencement était la Parole, et la Parole était avec Dieu, et la Parole était Dieu. 2Elle était au commencement avec Dieu. 3Toutes choses ont été faites par elle, et rien de ce qui a été fait n'a été fait sans elle. 4En elle était la vie, et la vie était la lumière des hommes."

Let me ask you a question. Who is the Word ? Who created all things ? Who hide in darkness ? Who condone revenge ? Who ? But SATAN ! SATAN himself created heaven and earth ! And the proof is in the bible ! Your whole life, when you called for God the creator, you have been worshipping SATAN !

All the players who don't have courage have a roll, anything less than 6 and they go insane.

Example 4[edit]

And let me read you the greatest secret of all.

He gives a final quote from the bible, but all the players lose their faith and faint.

(More inconsistencies : http://www.skeptically.org/bible/id7.html )


He is in a reading cage in the middle of the room with the book. Up to them to find a way to kill father Oldaric.

  • Bashing the grid does not work.
  • Pick through the grid is too difficult.
  • To turn off all lights is the right solution.
  • Possible to simply flee.

Once they turn off all the lights, it scares father Oldaric and he fall on his own book.

The book has teeth and it is sitting between two small tables, so by falling on the book, the tables are separated which closes the book on his body violently, since this book has metal teeth on it, it seems as though he is eaten by the book.

Turn off the light in real life when this happens. Then play the music Music:Behelit

He is dead.


Finish to describe the scene.

Epilogue[edit]

After the events, the pope and Rudolf ask the players and everyone involved to not talk about those events. And that's why no history books talk about it.

In the cage, Father Oldaric had kept some letters he received. Nothing unusual in his letters, except that the writing becomes more and more confused. They find one book of ancestry, apparently his ancestors were pegans in Poland which the Societa Templois massacred. It's probably a book that Friedrich found and that's why he had to kill him quickly.

They find one letter though that is very unsual He triptych is never found even searching thoroughly the monastery.

When reading the letter Music Danse Macabre



Sir,

It is with great satisfaction that I learn your taste for our candles.
I am delighted with your new order.

Know that my institution can treat its good customers generously, you will no doubt appreciate my new merchandise.

Your devoted

Eugène Clavicle, the skeleton merchant

PS: You will be pleased to learn that I will hold a booth at the Provins fair in May. Feel free to visit me on that occasion.


As soon as the game is finished, put those musics :

  • Epique entre-scenart gagant 12-Pista de audio 12.mp3
  • Epique entre-scenart gagant 12-Pista de audio 12.mp3 (put it twice)
  • Fin epique glorieuse 06-Final
  • Then loop this Playlist Normal-Prima

They have Three main choices :

  • Keep Albrecht as the head of university yes or no
  • Keep the Library open, yes or no
  • Burn the forbidden book, yes or no

At the very end, if they search for the Typtich, everyone roll a die, on a 6 they can get the Bone Triptych, otherwise it is nowhere to be found.

Post Game Bonus[edit]

Send those to the players as a post game bonus :

The bibles quote from Oldaric are indeed real and this conflict between the new and old testament are what created the Cathar heresy, which say that the god in the old testament is actually the devil (the demiurge) which means that earth was created by the devil https://en.wikipedia.org/wiki/Catharism

As a bonus, here are some actual pictures of the Neuberg Abbey : http://prima.wiki/images/1/18/Neuberg1.jpg http://prima.wiki/images/4/40/Neuberg2.jpg http://prima.wiki/images/c/c7/Neuberg3.jpg

Fun fact : Indeed, three dukes died in the abbey of Neuberg : https://en.wikipedia.org/wiki/Otto,_Duke_of_Austria Frederick II and https://en.wikipedia.org/wiki/Leopold_II,_Duke_of_Austria

The Societa Templois was indeed founded by Otto and he also built the Abbey, so it's quite possible that it was the seat of the order at some point.

As crazy as it seems, this coat of arms was the real coat of a peagan family http://prima.wiki/images/0/01/Coat.jpg (the VON PFEILSDORF / PILEWSKI ) who where defeated by German knights, possibly the Societa Templois.