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		<id>http://prima.wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=88.183.141.86</id>
		<title>Prima RPG - User contributions [en]</title>
		<link rel="self" type="application/atom+xml" href="http://prima.wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=88.183.141.86"/>
		<link rel="alternate" type="text/html" href="http://prima.wiki/index.php?title=Special:Contributions/88.183.141.86"/>
		<updated>2026-04-19T13:06:22Z</updated>
		<subtitle>User contributions</subtitle>
		<generator>MediaWiki 1.30.0</generator>

	<entry>
		<id>http://prima.wiki/index.php?title=Zandra&amp;diff=5053</id>
		<title>Zandra</title>
		<link rel="alternate" type="text/html" href="http://prima.wiki/index.php?title=Zandra&amp;diff=5053"/>
				<updated>2025-01-19T16:08:25Z</updated>
		
		<summary type="html">&lt;p&gt;88.183.141.86: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| CharacterName = Optional, leave blank if not decided yet.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| Description =&lt;br /&gt;
&lt;br /&gt;
Optional, leave blank if none.&lt;br /&gt;
&lt;br /&gt;
| Feats = &lt;br /&gt;
&lt;br /&gt;
{{Feat| Alchemist}} &amp;lt;!-- Replace with your first feat. New Characters start with only one feat, we recommend (but it is not mandatory) that you chose an &amp;quot;Archetype&amp;quot; as you first Feat. For example : Knight is an archetype. --&amp;gt;&lt;br /&gt;
{{Free Feat| ⭐ Faith }} (Zandrax) &amp;lt;!-- Faith is a &amp;quot;free&amp;quot; feat, we encourage that you take it if your background justifies it. Read the description of this Feat, it is VERY important. --&amp;gt;&lt;br /&gt;
{{Free Feat| Knowledge  }} &amp;lt;!-- Archetypes give you couple of free feats, write them here --&amp;gt;&lt;br /&gt;
{{Free Feat| Knowledge (apothecary) }} &amp;lt;!-- Archetypes give you couple of free feats, write them here --&amp;gt;&lt;br /&gt;
{{Feat| Immune (poisons) }}&lt;br /&gt;
{{Feat| Knowledge (pyrotechnics) }}&lt;br /&gt;
{{Feat| Immune (diseases) }} (Zandrax)&lt;br /&gt;
{{Artifact| Bone Chesspiece (used twice) }}&lt;br /&gt;
{{Free Feat| Marksmanship (throwing)}} (Zandrax)&lt;br /&gt;
{{Feat| Relic}} &lt;br /&gt;
{{Free Feat| Read Thoughts}} (Zandrax)&lt;br /&gt;
{{Feat| Poison }} &lt;br /&gt;
{{Feat| Knowledge (heresy) }} (Zandrax)&lt;br /&gt;
{{Feat| Polyglot }}&lt;br /&gt;
{{Feat| Lineage }}&lt;br /&gt;
{{Feat| +1 Feat }}&lt;br /&gt;
&lt;br /&gt;
| Inventory = &lt;br /&gt;
&amp;lt;!-- Unless your character have some very special items, no need to fill this --&amp;gt;&lt;br /&gt;
*Knapsack of infinite potions, poisons, and ingredients&lt;br /&gt;
*Silver Dagger (very carefully hidden on person at all times)&lt;br /&gt;
*Silver Sword&lt;br /&gt;
*Bow and Arrow&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!--  No need to fill the &amp;quot;Summary:&amp;quot; Field below. It's basically useless in a character sheet, but there's no way to hide it... --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Templar Character :'''&lt;br /&gt;
{{Feat| Alchemist}} &lt;br /&gt;
{{Free Feat| Knowledge  }} &lt;br /&gt;
{{Free Feat| Knowledge (apothecary) }} &lt;br /&gt;
{{Feat| Immune (poisons) }}&lt;br /&gt;
{{Feat| Knowledge (pyrotechnics) }} (exhausted)&lt;br /&gt;
{{Feat| Immune (diseases) }} &lt;br /&gt;
{{Free Feat| Marksmanship (throwing)}} &lt;br /&gt;
{{Feat| Relic}} &lt;br /&gt;
{{Free Feat| Read Thoughts}} (exhausted)&lt;br /&gt;
{{Feat| Poison }} &lt;br /&gt;
{{Feat| Knowledge (heresy) }} &lt;br /&gt;
{{Feat| Polyglot }}&lt;br /&gt;
{{Feat| Lineage }} &lt;br /&gt;
{{Feat| ⛧ Whispers of Madness  }}&lt;br /&gt;
{{Free Feat| ⛧ Dark Faith }} (exhausted)&lt;br /&gt;
{{Free Feat| Insane (permanent) }}&lt;br /&gt;
{{Free Feat| Physiognomist }} (lost)&lt;br /&gt;
{{Free Feat| Reflexes }}&lt;br /&gt;
{{Feat| Wounded }}&lt;/div&gt;</summary>
		<author><name>88.183.141.86</name></author>	</entry>

	<entry>
		<id>http://prima.wiki/index.php?title=Brother_Fortez&amp;diff=5052</id>
		<title>Brother Fortez</title>
		<link rel="alternate" type="text/html" href="http://prima.wiki/index.php?title=Brother_Fortez&amp;diff=5052"/>
				<updated>2025-01-19T16:08:18Z</updated>
		
		<summary type="html">&lt;p&gt;88.183.141.86: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
&lt;br /&gt;
| CharacterName = Brother Fortez&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| Description =&lt;br /&gt;
&lt;br /&gt;
初心。purity and humble at heart. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| Feats =&lt;br /&gt;
&lt;br /&gt;
{{Feat| Former Templar }}&lt;br /&gt;
{{Free Feat| ⭐ Faith }} (Royce)&lt;br /&gt;
{{Free Feat| Courage }} &lt;br /&gt;
{{Free Feat| Knowledge (cryptography) }} &lt;br /&gt;
{{Feat| Manipulative }} (Royce)&lt;br /&gt;
{{Feat| Combat (duel) }} (Royce)&lt;br /&gt;
{{Feat| Well Connected }}&lt;br /&gt;
{{Artifact| Bone Crosier }} &lt;br /&gt;
{{Free Feat| Truestrike (melee) }} &lt;br /&gt;
{{Feat| Rich }}&lt;br /&gt;
{{Feat| Immune (diseases) }} (Royce)&lt;br /&gt;
{{Feat| Sleepless }} (Royce)&lt;br /&gt;
{{Feat| Tough }}&lt;br /&gt;
{{Feat| +1 Feat }}&lt;br /&gt;
{{Feat| +1 Feat }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| Inventory = &lt;br /&gt;
*Bone coin gave to brother honest&lt;br /&gt;
&lt;br /&gt;
*Bone crosier&lt;br /&gt;
&lt;br /&gt;
*Excalibur ,the best sword &lt;br /&gt;
&lt;br /&gt;
*Some dried old cheese in pocket&lt;br /&gt;
&lt;br /&gt;
*A book teaches survival &lt;br /&gt;
&lt;br /&gt;
*The Bible of Judas (lost faith)&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Templar Character :'''&lt;br /&gt;
{{Feat| ⭐ Faith }} (exhausted)&lt;br /&gt;
{{Feat| Combat (duel) }}&lt;br /&gt;
{{Feat| Knowledge (cryptography) }} &lt;br /&gt;
{{Feat| Immune (diseases) }} &lt;br /&gt;
{{Feat| Sleepless }} (lost)&lt;br /&gt;
{{Feat| Courage }} &lt;br /&gt;
{{Feat| Manipulative }} (lost)&lt;br /&gt;
{{Feat| ⛧ Whispers of Madness  }} (exhausted)&lt;br /&gt;
{{Free Feat| Insane (permanent) }}&lt;br /&gt;
{{Free Feat| Knowledge (heresy) }} &lt;br /&gt;
{{Free Feat| Polyglot }}&lt;br /&gt;
{{Feat| Drowsy }}&lt;/div&gt;</summary>
		<author><name>88.183.141.86</name></author>	</entry>

	<entry>
		<id>http://prima.wiki/index.php?title=Brother_Honest&amp;diff=5051</id>
		<title>Brother Honest</title>
		<link rel="alternate" type="text/html" href="http://prima.wiki/index.php?title=Brother_Honest&amp;diff=5051"/>
				<updated>2025-01-19T16:08:12Z</updated>
		
		<summary type="html">&lt;p&gt;88.183.141.86: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| CharacterName = Brother Honest de Vermont  &lt;br /&gt;
&lt;br /&gt;
| Description =&lt;br /&gt;
&lt;br /&gt;
A former lowly thief, joining the inquisition after being caught and offered a deal for his talents. He joined, to leave his former life behind. &lt;br /&gt;
&lt;br /&gt;
With the name of honest, years of rigorous training and living in the thieves den, and a natural talent of staying unseen and unheard, he sneaked, stole, and swindled his way into survival in the complex and treacherous depths of the underworld, forming some connections......while servering others.&lt;br /&gt;
(Archetype: Scoundrel, grant Stealth and Lockpicking)&lt;br /&gt;
&lt;br /&gt;
Although decidedly not soft, Honest preferred less violent solutions when things inevitably go wrong on the streets. After all, one less person noticing his existence is one less danger, and when some of his stash got robbed......he could always steal them back with a bonus......&lt;br /&gt;
&lt;br /&gt;
The life defined by crime and treachery was not one without its risks and lasting costs......so Honest made a quite a few enemies along the way as he once tried to carve a place on this world for himself. Now he had left behind his former struggle, but would his old foes leave him be?&lt;br /&gt;
&lt;br /&gt;
During the nightmare in the monastary, he was forced to engage with hostle enemies well beyond his reach. When the massive book clamped shut, he felt a strange energy flowed from the entire room of heretical knowledge into his eyes and his arms. things start to move slower in his mind, and his hands and his eyes felt like they had become one. Rising under the duress which dulled his past instincts, he gained the ability of a true marksman.&lt;br /&gt;
&lt;br /&gt;
After the struggle in the market, he was forced to acknowledge that fact that he is no longer a part of the Thief's Den network, and now he can no longer rely on his former connections. Reminded of the long lost feeling when he was hunting for loot on the streets and in people's houses in the night, along with the dangers that followed, he has regained his eye for details when he was sizing up his marks.&lt;br /&gt;
&lt;br /&gt;
After the hunt in the village, he was forced to sharpen his instincts for tracking down and hunting a particular target, the heretical hunt for this skeletal mystery has worned his body and made him no longer agile, but blessed or cursed by the skeletal dreams, he has almost gained the focus and tracking ability of a hound.&lt;br /&gt;
&lt;br /&gt;
In many close calls in the ordeal of the masquerade ball, Honest was forced to hone his skills of fighting many enemies with his throwing knives. Sometimes when peaceful solutions are not an option, just landing his knives was not enough. Sometimes he must maim, or kill to survive. Contemplating the weakness of the human body as he trained himself in combat, he has become a talented skirmish fighter in the aftermath of the ordeal.&lt;br /&gt;
&lt;br /&gt;
Meanwhile, the bone coin he gained from Brother Fortez seemed to sharpen his stealth ability supernaturally. When in tense situations, as he grabbed the coin tightly, time seemed to slow to a halt, and his breath become one with his surroundings, he could hide in plain sight, and to his pursuers it was as if he had vanished into thin air.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;Mercenary Character: Hanz (Stealth, Lock picking, Eye for Detail, Tracker)&lt;br /&gt;
&lt;br /&gt;
| Feats =&lt;br /&gt;
&lt;br /&gt;
{{Feat| Scoundrel }}&lt;br /&gt;
{{Free Feat| Stealth }} (Hans)&lt;br /&gt;
{{Free Feat| Lock Picking }} (Hans)&lt;br /&gt;
{{Feat| Knowledge (apothecary) }} &lt;br /&gt;
{{Feat| Eye for Detail }} (Hans)&lt;br /&gt;
{{Feat| Tracker }} (Hans)&lt;br /&gt;
{{Artifact| Bone Coin }} &lt;br /&gt;
{{Free Feat| Heal }} &lt;br /&gt;
{{Feat| Vanish }}&lt;br /&gt;
{{Feat| Immune (diseases) }}&lt;br /&gt;
{{Feat| Photographic Memory }}&lt;br /&gt;
{{Feat| +1 Feat }}&lt;br /&gt;
{{Feat| +1 Feat }}&lt;br /&gt;
{{Feat| +1 Feat }}&lt;br /&gt;
&lt;br /&gt;
| Inventory = &lt;br /&gt;
A few knife belts with the capacity to store 12 knives in total&lt;br /&gt;
Bone Coin&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!--  No need to fill the &amp;quot;Summary:&amp;quot; Field below. It's basically useless in a character sheet, but there's no way to hide it... --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Templar Character : Philippe de Firenze'''&lt;br /&gt;
{{Feat| Photographic Memory }}&lt;br /&gt;
{{Feat| Eye for Detail }}&lt;br /&gt;
{{Feat| Tracker }} (exhausted)&lt;br /&gt;
{{Feat| Vanish }}&lt;br /&gt;
{{Feat| Knowledge (apothecary) }}&lt;br /&gt;
{{Feat| Stealth }}&lt;br /&gt;
{{Feat| ⛧ Whispers of Madness  }} (exhausted)&lt;br /&gt;
{{Free Feat| Insane (permanent) }}&lt;br /&gt;
{{Free Feat| Knowledge (heresy) }}&lt;br /&gt;
{{Free Feat| Polyglot }}&lt;br /&gt;
{{Feat| Drowsy }}&lt;/div&gt;</summary>
		<author><name>88.183.141.86</name></author>	</entry>

	<entry>
		<id>http://prima.wiki/index.php?title=Zandra&amp;diff=5050</id>
		<title>Zandra</title>
		<link rel="alternate" type="text/html" href="http://prima.wiki/index.php?title=Zandra&amp;diff=5050"/>
				<updated>2025-01-19T15:54:33Z</updated>
		
		<summary type="html">&lt;p&gt;88.183.141.86: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| CharacterName = Optional, leave blank if not decided yet.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| Description =&lt;br /&gt;
&lt;br /&gt;
Optional, leave blank if none.&lt;br /&gt;
&lt;br /&gt;
| Feats = &lt;br /&gt;
&lt;br /&gt;
{{Feat| Alchemist}} &amp;lt;!-- Replace with your first feat. New Characters start with only one feat, we recommend (but it is not mandatory) that you chose an &amp;quot;Archetype&amp;quot; as you first Feat. For example : Knight is an archetype. --&amp;gt;&lt;br /&gt;
{{Free Feat| ⭐ Faith }} (Zandrax) &amp;lt;!-- Faith is a &amp;quot;free&amp;quot; feat, we encourage that you take it if your background justifies it. Read the description of this Feat, it is VERY important. --&amp;gt;&lt;br /&gt;
{{Free Feat| Knowledge  }} &amp;lt;!-- Archetypes give you couple of free feats, write them here --&amp;gt;&lt;br /&gt;
{{Free Feat| Knowledge (apothecary) }} &amp;lt;!-- Archetypes give you couple of free feats, write them here --&amp;gt;&lt;br /&gt;
{{Feat| Immune (poisons) }}&lt;br /&gt;
{{Feat| Knowledge (pyrotechnics) }}&lt;br /&gt;
{{Feat| Immune (diseases) }} (Zandrax)&lt;br /&gt;
{{Artifact| Bone Chesspiece (used twice) }}&lt;br /&gt;
{{Free Feat| Marksmanship (throwing)}} (Zandrax)&lt;br /&gt;
{{Feat| Relic}} &lt;br /&gt;
{{Free Feat| Read Thoughts}} (Zandrax)&lt;br /&gt;
{{Feat| Poison }} &lt;br /&gt;
{{Feat| Knowledge (heresy) }} (Zandrax)&lt;br /&gt;
{{Feat| Polyglot }}&lt;br /&gt;
{{Feat| Lineage }}&lt;br /&gt;
&lt;br /&gt;
| Inventory = &lt;br /&gt;
&amp;lt;!-- Unless your character have some very special items, no need to fill this --&amp;gt;&lt;br /&gt;
*Knapsack of infinite potions, poisons, and ingredients&lt;br /&gt;
*Silver Dagger (very carefully hidden on person at all times)&lt;br /&gt;
*Silver Sword&lt;br /&gt;
*Bow and Arrow&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!--  No need to fill the &amp;quot;Summary:&amp;quot; Field below. It's basically useless in a character sheet, but there's no way to hide it... --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Templar Character :'''&lt;br /&gt;
{{Feat| Alchemist}} &lt;br /&gt;
{{Free Feat| Knowledge  }} &lt;br /&gt;
{{Free Feat| Knowledge (apothecary) }} &lt;br /&gt;
{{Feat| Immune (poisons) }}&lt;br /&gt;
{{Feat| Knowledge (pyrotechnics) }} (exhausted)&lt;br /&gt;
{{Feat| Immune (diseases) }} &lt;br /&gt;
{{Free Feat| Marksmanship (throwing)}} &lt;br /&gt;
{{Feat| Relic}} &lt;br /&gt;
{{Free Feat| Read Thoughts}} (exhausted)&lt;br /&gt;
{{Feat| Poison }} &lt;br /&gt;
{{Feat| Knowledge (heresy) }} &lt;br /&gt;
{{Feat| Polyglot }}&lt;br /&gt;
{{Feat| Lineage }} &lt;br /&gt;
{{Feat| ⛧ Whispers of Madness  }}&lt;br /&gt;
{{Free Feat| ⛧ Dark Faith }} (exhausted)&lt;br /&gt;
{{Free Feat| Insane (permanent) }}&lt;br /&gt;
{{Free Feat| Physiognomist }} (lost)&lt;br /&gt;
{{Free Feat| Reflexes }}&lt;br /&gt;
{{Feat| Wounded }}&lt;/div&gt;</summary>
		<author><name>88.183.141.86</name></author>	</entry>

	<entry>
		<id>http://prima.wiki/index.php?title=Brother_Fortez&amp;diff=5049</id>
		<title>Brother Fortez</title>
		<link rel="alternate" type="text/html" href="http://prima.wiki/index.php?title=Brother_Fortez&amp;diff=5049"/>
				<updated>2025-01-19T15:46:09Z</updated>
		
		<summary type="html">&lt;p&gt;88.183.141.86: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
&lt;br /&gt;
| CharacterName = Brother Fortez&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| Description =&lt;br /&gt;
&lt;br /&gt;
初心。purity and humble at heart. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| Feats =&lt;br /&gt;
&lt;br /&gt;
{{Feat| Former Templar }}&lt;br /&gt;
{{Free Feat| ⭐ Faith }} (Royce)&lt;br /&gt;
{{Free Feat| Courage }} &lt;br /&gt;
{{Free Feat| Knowledge (cryptography) }} &lt;br /&gt;
{{Feat| Manipulative }} (Royce)&lt;br /&gt;
{{Feat| Combat (duel) }} (Royce)&lt;br /&gt;
{{Feat| Well Connected }}&lt;br /&gt;
{{Artifact| Bone Crosier }} &lt;br /&gt;
{{Free Feat| Truestrike (melee) }} &lt;br /&gt;
{{Feat| Rich }}&lt;br /&gt;
{{Feat| Immune (diseases) }} (Royce)&lt;br /&gt;
{{Feat| Sleepless }} (Royce)&lt;br /&gt;
{{Feat| Tough }}&lt;br /&gt;
{{Feat| +1 Feat }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| Inventory = &lt;br /&gt;
*Bone coin gave to brother honest&lt;br /&gt;
&lt;br /&gt;
*Bone crosier&lt;br /&gt;
&lt;br /&gt;
*Excalibur ,the best sword &lt;br /&gt;
&lt;br /&gt;
*Some dried old cheese in pocket&lt;br /&gt;
&lt;br /&gt;
*A book teaches survival &lt;br /&gt;
&lt;br /&gt;
*The Bible of Judas (lost faith)&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Templar Character :'''&lt;br /&gt;
{{Feat| ⭐ Faith }} (exhausted)&lt;br /&gt;
{{Feat| Combat (duel) }}&lt;br /&gt;
{{Feat| Knowledge (cryptography) }} &lt;br /&gt;
{{Feat| Immune (diseases) }} &lt;br /&gt;
{{Feat| Sleepless }} (lost)&lt;br /&gt;
{{Feat| Courage }} &lt;br /&gt;
{{Feat| Manipulative }} (lost)&lt;br /&gt;
{{Feat| ⛧ Whispers of Madness  }} (exhausted)&lt;br /&gt;
{{Free Feat| Insane (permanent) }}&lt;br /&gt;
{{Free Feat| Knowledge (heresy) }} &lt;br /&gt;
{{Free Feat| Polyglot }}&lt;br /&gt;
{{Feat| Drowsy }}&lt;/div&gt;</summary>
		<author><name>88.183.141.86</name></author>	</entry>

	<entry>
		<id>http://prima.wiki/index.php?title=Zandra&amp;diff=5048</id>
		<title>Zandra</title>
		<link rel="alternate" type="text/html" href="http://prima.wiki/index.php?title=Zandra&amp;diff=5048"/>
				<updated>2025-01-19T15:38:37Z</updated>
		
		<summary type="html">&lt;p&gt;88.183.141.86: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| CharacterName = Optional, leave blank if not decided yet.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| Description =&lt;br /&gt;
&lt;br /&gt;
Optional, leave blank if none.&lt;br /&gt;
&lt;br /&gt;
| Feats = &lt;br /&gt;
&lt;br /&gt;
{{Feat| Alchemist}} &amp;lt;!-- Replace with your first feat. New Characters start with only one feat, we recommend (but it is not mandatory) that you chose an &amp;quot;Archetype&amp;quot; as you first Feat. For example : Knight is an archetype. --&amp;gt;&lt;br /&gt;
{{Free Feat| ⭐ Faith }} (Zandrax) &amp;lt;!-- Faith is a &amp;quot;free&amp;quot; feat, we encourage that you take it if your background justifies it. Read the description of this Feat, it is VERY important. --&amp;gt;&lt;br /&gt;
{{Free Feat| Knowledge  }} &amp;lt;!-- Archetypes give you couple of free feats, write them here --&amp;gt;&lt;br /&gt;
{{Free Feat| Knowledge (apothecary) }} &amp;lt;!-- Archetypes give you couple of free feats, write them here --&amp;gt;&lt;br /&gt;
{{Feat| Immune (poisons) }}&lt;br /&gt;
{{Feat| Knowledge (pyrotechnics) }}&lt;br /&gt;
{{Feat| Immune (diseases) }} (Zandrax)&lt;br /&gt;
{{Artifact| Bone Chesspiece (used twice) }}&lt;br /&gt;
{{Free Feat| Marksmanship (throwing)}} (Zandrax)&lt;br /&gt;
{{Feat| Relic}} &lt;br /&gt;
{{Free Feat| Read Thoughts}} (Zandrax)&lt;br /&gt;
{{Feat| Poison }} &lt;br /&gt;
{{Feat| Knowledge (heresy) }} (Zandrax)&lt;br /&gt;
{{Feat| Polyglot }}&lt;br /&gt;
{{Feat| Lineage }}&lt;br /&gt;
&lt;br /&gt;
| Inventory = &lt;br /&gt;
&amp;lt;!-- Unless your character have some very special items, no need to fill this --&amp;gt;&lt;br /&gt;
*Knapsack of infinite potions, poisons, and ingredients&lt;br /&gt;
*Silver Dagger (very carefully hidden on person at all times)&lt;br /&gt;
*Silver Sword&lt;br /&gt;
*Bow and Arrow&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!--  No need to fill the &amp;quot;Summary:&amp;quot; Field below. It's basically useless in a character sheet, but there's no way to hide it... --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Templar Character :'''&lt;br /&gt;
{{Feat| Alchemist}} &lt;br /&gt;
{{Free Feat| Knowledge  }} &lt;br /&gt;
{{Free Feat| Knowledge (apothecary) }} &lt;br /&gt;
{{Feat| Immune (poisons) }}&lt;br /&gt;
{{Feat| Knowledge (pyrotechnics) }} (exhausted)&lt;br /&gt;
{{Feat| Immune (diseases) }} &lt;br /&gt;
{{Free Feat| Marksmanship (throwing)}} &lt;br /&gt;
{{Feat| Relic}} &lt;br /&gt;
{{Free Feat| Read Thoughts}} (exhausted)&lt;br /&gt;
{{Feat| Poison }} &lt;br /&gt;
{{Feat| Knowledge (heresy) }} &lt;br /&gt;
{{Feat| Polyglot }}&lt;br /&gt;
{{Feat| Lineage }} &lt;br /&gt;
{{Feat| ⛧ Whispers of Madness  }}&lt;br /&gt;
{{Free Feat| ⛧ Dark Faith }}&lt;br /&gt;
{{Free Feat| Insane (permanent) }}&lt;br /&gt;
{{Free Feat| Physiognomist }} (lost)&lt;br /&gt;
{{Free Feat| Reflexes }}&lt;br /&gt;
{{Feat| Wounded }}&lt;/div&gt;</summary>
		<author><name>88.183.141.86</name></author>	</entry>

	<entry>
		<id>http://prima.wiki/index.php?title=Brother_Honest&amp;diff=5047</id>
		<title>Brother Honest</title>
		<link rel="alternate" type="text/html" href="http://prima.wiki/index.php?title=Brother_Honest&amp;diff=5047"/>
				<updated>2025-01-19T15:37:40Z</updated>
		
		<summary type="html">&lt;p&gt;88.183.141.86: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| CharacterName = Brother Honest de Vermont  &lt;br /&gt;
&lt;br /&gt;
| Description =&lt;br /&gt;
&lt;br /&gt;
A former lowly thief, joining the inquisition after being caught and offered a deal for his talents. He joined, to leave his former life behind. &lt;br /&gt;
&lt;br /&gt;
With the name of honest, years of rigorous training and living in the thieves den, and a natural talent of staying unseen and unheard, he sneaked, stole, and swindled his way into survival in the complex and treacherous depths of the underworld, forming some connections......while servering others.&lt;br /&gt;
(Archetype: Scoundrel, grant Stealth and Lockpicking)&lt;br /&gt;
&lt;br /&gt;
Although decidedly not soft, Honest preferred less violent solutions when things inevitably go wrong on the streets. After all, one less person noticing his existence is one less danger, and when some of his stash got robbed......he could always steal them back with a bonus......&lt;br /&gt;
&lt;br /&gt;
The life defined by crime and treachery was not one without its risks and lasting costs......so Honest made a quite a few enemies along the way as he once tried to carve a place on this world for himself. Now he had left behind his former struggle, but would his old foes leave him be?&lt;br /&gt;
&lt;br /&gt;
During the nightmare in the monastary, he was forced to engage with hostle enemies well beyond his reach. When the massive book clamped shut, he felt a strange energy flowed from the entire room of heretical knowledge into his eyes and his arms. things start to move slower in his mind, and his hands and his eyes felt like they had become one. Rising under the duress which dulled his past instincts, he gained the ability of a true marksman.&lt;br /&gt;
&lt;br /&gt;
After the struggle in the market, he was forced to acknowledge that fact that he is no longer a part of the Thief's Den network, and now he can no longer rely on his former connections. Reminded of the long lost feeling when he was hunting for loot on the streets and in people's houses in the night, along with the dangers that followed, he has regained his eye for details when he was sizing up his marks.&lt;br /&gt;
&lt;br /&gt;
After the hunt in the village, he was forced to sharpen his instincts for tracking down and hunting a particular target, the heretical hunt for this skeletal mystery has worned his body and made him no longer agile, but blessed or cursed by the skeletal dreams, he has almost gained the focus and tracking ability of a hound.&lt;br /&gt;
&lt;br /&gt;
In many close calls in the ordeal of the masquerade ball, Honest was forced to hone his skills of fighting many enemies with his throwing knives. Sometimes when peaceful solutions are not an option, just landing his knives was not enough. Sometimes he must maim, or kill to survive. Contemplating the weakness of the human body as he trained himself in combat, he has become a talented skirmish fighter in the aftermath of the ordeal.&lt;br /&gt;
&lt;br /&gt;
Meanwhile, the bone coin he gained from Brother Fortez seemed to sharpen his stealth ability supernaturally. When in tense situations, as he grabbed the coin tightly, time seemed to slow to a halt, and his breath become one with his surroundings, he could hide in plain sight, and to his pursuers it was as if he had vanished into thin air.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;Mercenary Character: Hanz (Stealth, Lock picking, Eye for Detail, Tracker)&lt;br /&gt;
&lt;br /&gt;
| Feats =&lt;br /&gt;
&lt;br /&gt;
{{Feat| Scoundrel }}&lt;br /&gt;
{{Free Feat| Stealth }} (Hans)&lt;br /&gt;
{{Free Feat| Lock Picking }} (Hans)&lt;br /&gt;
{{Feat| Knowledge (apothecary) }} &lt;br /&gt;
{{Feat| Eye for Detail }} (Hans)&lt;br /&gt;
{{Feat| Tracker }} (Hans)&lt;br /&gt;
{{Artifact| Bone Coin }} &lt;br /&gt;
{{Free Feat| Heal }} &lt;br /&gt;
{{Feat| Vanish }}&lt;br /&gt;
{{Feat| Immune (diseases) }}&lt;br /&gt;
{{Feat| Photographic Memory }}&lt;br /&gt;
{{Feat| +1 Feat }}&lt;br /&gt;
{{Feat| +1 Feat }}&lt;br /&gt;
&lt;br /&gt;
| Inventory = &lt;br /&gt;
A few knife belts with the capacity to store 12 knives in total&lt;br /&gt;
Bone Coin&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!--  No need to fill the &amp;quot;Summary:&amp;quot; Field below. It's basically useless in a character sheet, but there's no way to hide it... --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Templar Character : Philippe de Firenze'''&lt;br /&gt;
{{Feat| Photographic Memory }}&lt;br /&gt;
{{Feat| Eye for Detail }}&lt;br /&gt;
{{Feat| Tracker }} (exhausted)&lt;br /&gt;
{{Feat| Vanish }}&lt;br /&gt;
{{Feat| Knowledge (apothecary) }}&lt;br /&gt;
{{Feat| Stealth }}&lt;br /&gt;
{{Feat| ⛧ Whispers of Madness  }} (exhausted)&lt;br /&gt;
{{Free Feat| Insane (permanent) }}&lt;br /&gt;
{{Free Feat| Knowledge (heresy) }}&lt;br /&gt;
{{Free Feat| Polyglot }}&lt;br /&gt;
{{Feat| Drowsy }}&lt;/div&gt;</summary>
		<author><name>88.183.141.86</name></author>	</entry>

	<entry>
		<id>http://prima.wiki/index.php?title=Chris&amp;diff=5046</id>
		<title>Chris</title>
		<link rel="alternate" type="text/html" href="http://prima.wiki/index.php?title=Chris&amp;diff=5046"/>
				<updated>2025-01-19T15:31:52Z</updated>
		
		<summary type="html">&lt;p&gt;88.183.141.86: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
| CharacterName = Godwynn the Inquirer&lt;br /&gt;
| Description = A tall, mocha skinned, muscular black man in a realm not of his own. With unnatural yellow-marbled eyes  containing red flecks, he goes about his work with inner fervor. Friends are there to suffice his needs and associates doubly so. His parents gave him to the Yellow Plains Priesthood when he got too big to feed. He entered piety when he was an adolescent, but after 10 years of training, the priesthood sent him to the mainland to fulfill his duty and pay back the debt he owes. &lt;br /&gt;
&lt;br /&gt;
| Feats =&lt;br /&gt;
&lt;br /&gt;
{{Feat| Inquisitor }}&lt;br /&gt;
{{Free Feat| ⭐ Faith }} &lt;br /&gt;
{{Free Feat| Reputation }} &lt;br /&gt;
{{Free Feat| Courage }} &lt;br /&gt;
&lt;br /&gt;
| Inventory = &lt;br /&gt;
*Red Robes&lt;br /&gt;
*A quill and inkwell&lt;br /&gt;
*3 rolls of Parchment&lt;br /&gt;
*Black-forged Claymore&lt;br /&gt;
*Back-harness magnetic sheath&lt;br /&gt;
*Large golden cross on a platinum chain&lt;br /&gt;
*Dagger with an emeral-studded hilt &lt;br /&gt;
*Backpack&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Templar Character :'''&lt;br /&gt;
{{Feat| ⭐ Faith }} &lt;br /&gt;
CHRIST THE REDEEMER!!!&lt;br /&gt;
{{Feat| Foreigner }} (Syriac)&lt;br /&gt;
+Arabic&lt;br /&gt;
{{Free Feat| Luck }} (exhausted)&lt;br /&gt;
On 5 or 6, reroll, or feats: FAITH, D ESCAPE, REFLEX, MARKMANSHIP, WELL PREPARED&lt;br /&gt;
{{Feat| Detect Lies }} &lt;br /&gt;
After 15 minutes of conversation&lt;br /&gt;
{{Feat| Knowledge (medicine) }} &lt;br /&gt;
HEAL &lt;br /&gt;
+Latin&lt;br /&gt;
+Greek&lt;br /&gt;
{{Feat| Reputation }} &lt;br /&gt;
+henchman&lt;br /&gt;
+favor&lt;br /&gt;
+Hebew&lt;br /&gt;
{{Feat| Courage }} &lt;br /&gt;
No to feats: interrogate, manipulate, puppet, rage&lt;br /&gt;
{{Feat| Heal }}&lt;br /&gt;
1 disease, poison, or wound&lt;br /&gt;
{{Feat| Drowsy }} &lt;br /&gt;
&lt;br /&gt;
Languages:Archadian, Hebrew, Greek, Latin, Arabic&lt;/div&gt;</summary>
		<author><name>88.183.141.86</name></author>	</entry>

	<entry>
		<id>http://prima.wiki/index.php?title=Brother_Fortez&amp;diff=5045</id>
		<title>Brother Fortez</title>
		<link rel="alternate" type="text/html" href="http://prima.wiki/index.php?title=Brother_Fortez&amp;diff=5045"/>
				<updated>2025-01-19T15:30:22Z</updated>
		
		<summary type="html">&lt;p&gt;88.183.141.86: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
&lt;br /&gt;
| CharacterName = Brother Fortez&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| Description =&lt;br /&gt;
&lt;br /&gt;
初心。purity and humble at heart. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| Feats =&lt;br /&gt;
&lt;br /&gt;
{{Feat| Former Templar }}&lt;br /&gt;
{{Free Feat| ⭐ Faith }} (Royce)&lt;br /&gt;
{{Free Feat| Courage }} &lt;br /&gt;
{{Free Feat| Knowledge (cryptography) }} &lt;br /&gt;
{{Feat| Manipulative }} (Royce)&lt;br /&gt;
{{Feat| Combat (duel) }} (Royce)&lt;br /&gt;
{{Feat| Well Connected }}&lt;br /&gt;
{{Artifact| Bone Crosier }} &lt;br /&gt;
{{Free Feat| Truestrike (melee) }} &lt;br /&gt;
{{Feat| Rich }}&lt;br /&gt;
{{Feat| Immune (diseases) }} (Royce)&lt;br /&gt;
{{Feat| Sleepless }} (Royce)&lt;br /&gt;
{{Feat| Tough }}&lt;br /&gt;
{{Feat| +1 Feat }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| Inventory = &lt;br /&gt;
*Bone coin gave to brother honest&lt;br /&gt;
&lt;br /&gt;
*Bone crosier&lt;br /&gt;
&lt;br /&gt;
*Excalibur ,the best sword &lt;br /&gt;
&lt;br /&gt;
*Some dried old cheese in pocket&lt;br /&gt;
&lt;br /&gt;
*A book teaches survival &lt;br /&gt;
&lt;br /&gt;
*The Bible of Judas (lost faith)&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Templar Character :'''&lt;br /&gt;
{{Feat| ⭐ Faith }}&lt;br /&gt;
{{Feat| Combat (duel) }}&lt;br /&gt;
{{Feat| Knowledge (cryptography) }} &lt;br /&gt;
{{Feat| Immune (diseases) }} &lt;br /&gt;
{{Feat| Sleepless }} (lost)&lt;br /&gt;
{{Feat| Courage }} &lt;br /&gt;
{{Feat| Manipulative }} (lost)&lt;br /&gt;
{{Feat| ⛧ Whispers of Madness  }} (exhausted)&lt;br /&gt;
{{Free Feat| Insane (permanent) }}&lt;br /&gt;
{{Free Feat| Knowledge (heresy) }} &lt;br /&gt;
{{Free Feat| Polyglot }}&lt;br /&gt;
{{Feat| Drowsy }}&lt;/div&gt;</summary>
		<author><name>88.183.141.86</name></author>	</entry>

	<entry>
		<id>http://prima.wiki/index.php?title=Zandra&amp;diff=5044</id>
		<title>Zandra</title>
		<link rel="alternate" type="text/html" href="http://prima.wiki/index.php?title=Zandra&amp;diff=5044"/>
				<updated>2025-01-19T15:05:52Z</updated>
		
		<summary type="html">&lt;p&gt;88.183.141.86: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| CharacterName = Optional, leave blank if not decided yet.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| Description =&lt;br /&gt;
&lt;br /&gt;
Optional, leave blank if none.&lt;br /&gt;
&lt;br /&gt;
| Feats = &lt;br /&gt;
&lt;br /&gt;
{{Feat| Alchemist}} &amp;lt;!-- Replace with your first feat. New Characters start with only one feat, we recommend (but it is not mandatory) that you chose an &amp;quot;Archetype&amp;quot; as you first Feat. For example : Knight is an archetype. --&amp;gt;&lt;br /&gt;
{{Free Feat| ⭐ Faith }} (Zandrax) &amp;lt;!-- Faith is a &amp;quot;free&amp;quot; feat, we encourage that you take it if your background justifies it. Read the description of this Feat, it is VERY important. --&amp;gt;&lt;br /&gt;
{{Free Feat| Knowledge  }} &amp;lt;!-- Archetypes give you couple of free feats, write them here --&amp;gt;&lt;br /&gt;
{{Free Feat| Knowledge (apothecary) }} &amp;lt;!-- Archetypes give you couple of free feats, write them here --&amp;gt;&lt;br /&gt;
{{Feat| Immune (poisons) }}&lt;br /&gt;
{{Feat| Knowledge (pyrotechnics) }}&lt;br /&gt;
{{Feat| Immune (diseases) }} (Zandrax)&lt;br /&gt;
{{Artifact| Bone Chesspiece (used twice) }}&lt;br /&gt;
{{Free Feat| Marksmanship (throwing)}} (Zandrax)&lt;br /&gt;
{{Feat| Relic}} &lt;br /&gt;
{{Free Feat| Read Thoughts}} (Zandrax)&lt;br /&gt;
{{Feat| Poison }} &lt;br /&gt;
{{Feat| Knowledge (heresy) }} (Zandrax)&lt;br /&gt;
{{Feat| Polyglot }}&lt;br /&gt;
{{Feat| Lineage }}&lt;br /&gt;
&lt;br /&gt;
| Inventory = &lt;br /&gt;
&amp;lt;!-- Unless your character have some very special items, no need to fill this --&amp;gt;&lt;br /&gt;
*Knapsack of infinite potions, poisons, and ingredients&lt;br /&gt;
*Silver Dagger (very carefully hidden on person at all times)&lt;br /&gt;
*Silver Sword&lt;br /&gt;
*Bow and Arrow&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!--  No need to fill the &amp;quot;Summary:&amp;quot; Field below. It's basically useless in a character sheet, but there's no way to hide it... --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Templar Character :'''&lt;br /&gt;
{{Feat| Alchemist}} &lt;br /&gt;
{{Free Feat| Knowledge  }} &lt;br /&gt;
{{Free Feat| Knowledge (apothecary) }} &lt;br /&gt;
{{Feat| Immune (poisons) }}&lt;br /&gt;
{{Feat| Knowledge (pyrotechnics) }} (exhausted)&lt;br /&gt;
{{Feat| Immune (diseases) }} &lt;br /&gt;
{{Free Feat| Marksmanship (throwing)}} &lt;br /&gt;
{{Feat| Relic}} &lt;br /&gt;
{{Free Feat| Read Thoughts}} (exhausted)&lt;br /&gt;
{{Feat| Poison }} &lt;br /&gt;
{{Feat| Knowledge (heresy) }} &lt;br /&gt;
{{Feat| Polyglot }}&lt;br /&gt;
{{Feat| Lineage }} &lt;br /&gt;
{{Feat| ⛧ Whispers of Madness  }}&lt;br /&gt;
{{Free Feat| ⛧ Dark Faith }}&lt;br /&gt;
{{Free Feat| Insane (permanent) }}&lt;br /&gt;
{{Free Feat| Physiognomist }} (lost)&lt;br /&gt;
{{Free Feat| Reflexes }}&lt;/div&gt;</summary>
		<author><name>88.183.141.86</name></author>	</entry>

	<entry>
		<id>http://prima.wiki/index.php?title=Zandra&amp;diff=5043</id>
		<title>Zandra</title>
		<link rel="alternate" type="text/html" href="http://prima.wiki/index.php?title=Zandra&amp;diff=5043"/>
				<updated>2025-01-19T15:04:51Z</updated>
		
		<summary type="html">&lt;p&gt;88.183.141.86: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| CharacterName = Optional, leave blank if not decided yet.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| Description =&lt;br /&gt;
&lt;br /&gt;
Optional, leave blank if none.&lt;br /&gt;
&lt;br /&gt;
| Feats = &lt;br /&gt;
&lt;br /&gt;
{{Feat| Alchemist}} &amp;lt;!-- Replace with your first feat. New Characters start with only one feat, we recommend (but it is not mandatory) that you chose an &amp;quot;Archetype&amp;quot; as you first Feat. For example : Knight is an archetype. --&amp;gt;&lt;br /&gt;
{{Free Feat| ⭐ Faith }} (Zandrax) &amp;lt;!-- Faith is a &amp;quot;free&amp;quot; feat, we encourage that you take it if your background justifies it. Read the description of this Feat, it is VERY important. --&amp;gt;&lt;br /&gt;
{{Free Feat| Knowledge  }} &amp;lt;!-- Archetypes give you couple of free feats, write them here --&amp;gt;&lt;br /&gt;
{{Free Feat| Knowledge (apothecary) }} &amp;lt;!-- Archetypes give you couple of free feats, write them here --&amp;gt;&lt;br /&gt;
{{Feat| Immune (poisons) }}&lt;br /&gt;
{{Feat| Knowledge (pyrotechnics) }}&lt;br /&gt;
{{Feat| Immune (diseases) }} (Zandrax)&lt;br /&gt;
{{Artifact| Bone Chesspiece (used twice) }}&lt;br /&gt;
{{Free Feat| Marksmanship (throwing)}} (Zandrax)&lt;br /&gt;
{{Feat| Relic}} &lt;br /&gt;
{{Free Feat| Read Thoughts}} (Zandrax)&lt;br /&gt;
{{Feat| Poison }} &lt;br /&gt;
{{Feat| Knowledge (heresy) }} (Zandrax)&lt;br /&gt;
{{Feat| Polyglot }}&lt;br /&gt;
{{Feat| Lineage }}&lt;br /&gt;
&lt;br /&gt;
| Inventory = &lt;br /&gt;
&amp;lt;!-- Unless your character have some very special items, no need to fill this --&amp;gt;&lt;br /&gt;
*Knapsack of infinite potions, poisons, and ingredients&lt;br /&gt;
*Silver Dagger (very carefully hidden on person at all times)&lt;br /&gt;
*Silver Sword&lt;br /&gt;
*Bow and Arrow&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!--  No need to fill the &amp;quot;Summary:&amp;quot; Field below. It's basically useless in a character sheet, but there's no way to hide it... --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Templar Character :'''&lt;br /&gt;
{{Feat| Alchemist}} &lt;br /&gt;
{{Free Feat| Knowledge  }} &lt;br /&gt;
{{Free Feat| Knowledge (apothecary) }} &lt;br /&gt;
{{Feat| Immune (poisons) }}&lt;br /&gt;
{{Feat| Knowledge (pyrotechnics) }} (exhausted)&lt;br /&gt;
{{Feat| Immune (diseases) }} &lt;br /&gt;
{{Free Feat| Marksmanship (throwing)}} &lt;br /&gt;
{{Feat| Relic}} &lt;br /&gt;
{{Free Feat| Read Thoughts}} &lt;br /&gt;
{{Feat| Poison }} &lt;br /&gt;
{{Feat| Knowledge (heresy) }} &lt;br /&gt;
{{Feat| Polyglot }}&lt;br /&gt;
{{Feat| Lineage }} &lt;br /&gt;
{{Feat| ⛧ Whispers of Madness  }}&lt;br /&gt;
{{Free Feat| ⛧ Dark Faith }}&lt;br /&gt;
{{Free Feat| Insane (permanent) }}&lt;br /&gt;
{{Free Feat| Physiognomist }} (lost)&lt;br /&gt;
{{Free Feat| Reflexes }}&lt;/div&gt;</summary>
		<author><name>88.183.141.86</name></author>	</entry>

	<entry>
		<id>http://prima.wiki/index.php?title=Brother_Honest&amp;diff=5042</id>
		<title>Brother Honest</title>
		<link rel="alternate" type="text/html" href="http://prima.wiki/index.php?title=Brother_Honest&amp;diff=5042"/>
				<updated>2025-01-19T14:47:57Z</updated>
		
		<summary type="html">&lt;p&gt;88.183.141.86: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| CharacterName = Brother Honest de Vermont  &lt;br /&gt;
&lt;br /&gt;
| Description =&lt;br /&gt;
&lt;br /&gt;
A former lowly thief, joining the inquisition after being caught and offered a deal for his talents. He joined, to leave his former life behind. &lt;br /&gt;
&lt;br /&gt;
With the name of honest, years of rigorous training and living in the thieves den, and a natural talent of staying unseen and unheard, he sneaked, stole, and swindled his way into survival in the complex and treacherous depths of the underworld, forming some connections......while servering others.&lt;br /&gt;
(Archetype: Scoundrel, grant Stealth and Lockpicking)&lt;br /&gt;
&lt;br /&gt;
Although decidedly not soft, Honest preferred less violent solutions when things inevitably go wrong on the streets. After all, one less person noticing his existence is one less danger, and when some of his stash got robbed......he could always steal them back with a bonus......&lt;br /&gt;
&lt;br /&gt;
The life defined by crime and treachery was not one without its risks and lasting costs......so Honest made a quite a few enemies along the way as he once tried to carve a place on this world for himself. Now he had left behind his former struggle, but would his old foes leave him be?&lt;br /&gt;
&lt;br /&gt;
During the nightmare in the monastary, he was forced to engage with hostle enemies well beyond his reach. When the massive book clamped shut, he felt a strange energy flowed from the entire room of heretical knowledge into his eyes and his arms. things start to move slower in his mind, and his hands and his eyes felt like they had become one. Rising under the duress which dulled his past instincts, he gained the ability of a true marksman.&lt;br /&gt;
&lt;br /&gt;
After the struggle in the market, he was forced to acknowledge that fact that he is no longer a part of the Thief's Den network, and now he can no longer rely on his former connections. Reminded of the long lost feeling when he was hunting for loot on the streets and in people's houses in the night, along with the dangers that followed, he has regained his eye for details when he was sizing up his marks.&lt;br /&gt;
&lt;br /&gt;
After the hunt in the village, he was forced to sharpen his instincts for tracking down and hunting a particular target, the heretical hunt for this skeletal mystery has worned his body and made him no longer agile, but blessed or cursed by the skeletal dreams, he has almost gained the focus and tracking ability of a hound.&lt;br /&gt;
&lt;br /&gt;
In many close calls in the ordeal of the masquerade ball, Honest was forced to hone his skills of fighting many enemies with his throwing knives. Sometimes when peaceful solutions are not an option, just landing his knives was not enough. Sometimes he must maim, or kill to survive. Contemplating the weakness of the human body as he trained himself in combat, he has become a talented skirmish fighter in the aftermath of the ordeal.&lt;br /&gt;
&lt;br /&gt;
Meanwhile, the bone coin he gained from Brother Fortez seemed to sharpen his stealth ability supernaturally. When in tense situations, as he grabbed the coin tightly, time seemed to slow to a halt, and his breath become one with his surroundings, he could hide in plain sight, and to his pursuers it was as if he had vanished into thin air.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;Mercenary Character: Hanz (Stealth, Lock picking, Eye for Detail, Tracker)&lt;br /&gt;
&lt;br /&gt;
| Feats =&lt;br /&gt;
&lt;br /&gt;
{{Feat| Scoundrel }}&lt;br /&gt;
{{Free Feat| Stealth }} (Hans)&lt;br /&gt;
{{Free Feat| Lock Picking }} (Hans)&lt;br /&gt;
{{Feat| Knowledge (apothecary) }} &lt;br /&gt;
{{Feat| Eye for Detail }} (Hans)&lt;br /&gt;
{{Feat| Tracker }} (Hans)&lt;br /&gt;
{{Artifact| Bone Coin }} &lt;br /&gt;
{{Free Feat| Heal }} &lt;br /&gt;
{{Feat| Vanish }}&lt;br /&gt;
{{Feat| Immune (diseases) }}&lt;br /&gt;
{{Feat| Photographic Memory }}&lt;br /&gt;
{{Feat| +1 Feat }}&lt;br /&gt;
{{Feat| +1 Feat }}&lt;br /&gt;
&lt;br /&gt;
| Inventory = &lt;br /&gt;
A few knife belts with the capacity to store 12 knives in total&lt;br /&gt;
Bone Coin&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!--  No need to fill the &amp;quot;Summary:&amp;quot; Field below. It's basically useless in a character sheet, but there's no way to hide it... --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Templar Character : Philippe de Firenze'''&lt;br /&gt;
{{Feat| Photographic Memory }}&lt;br /&gt;
{{Feat| Eye for Detail }}&lt;br /&gt;
{{Feat| Tracker }} (exhausted)&lt;br /&gt;
{{Feat| Vanish }}&lt;br /&gt;
{{Feat| Knowledge (apothecary) }}&lt;br /&gt;
{{Feat| Stealth }}&lt;br /&gt;
{{Feat| ⛧ Whispers of Madness  }} (exhausted)&lt;br /&gt;
{{Free Feat| Insane (permanent) }}&lt;br /&gt;
{{Free Feat| Knowledge (heresy) }}&lt;br /&gt;
{{Free Feat| Polyglot }}&lt;/div&gt;</summary>
		<author><name>88.183.141.86</name></author>	</entry>

	<entry>
		<id>http://prima.wiki/index.php?title=Brother_Fortez&amp;diff=5041</id>
		<title>Brother Fortez</title>
		<link rel="alternate" type="text/html" href="http://prima.wiki/index.php?title=Brother_Fortez&amp;diff=5041"/>
				<updated>2025-01-19T14:12:51Z</updated>
		
		<summary type="html">&lt;p&gt;88.183.141.86: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
&lt;br /&gt;
| CharacterName = Brother Fortez&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| Description =&lt;br /&gt;
&lt;br /&gt;
初心。purity and humble at heart. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| Feats =&lt;br /&gt;
&lt;br /&gt;
{{Feat| Former Templar }}&lt;br /&gt;
{{Free Feat| ⭐ Faith }} (Royce)&lt;br /&gt;
{{Free Feat| Courage }} &lt;br /&gt;
{{Free Feat| Knowledge (cryptography) }} &lt;br /&gt;
{{Feat| Manipulative }} (Royce)&lt;br /&gt;
{{Feat| Combat (duel) }} (Royce)&lt;br /&gt;
{{Feat| Well Connected }}&lt;br /&gt;
{{Artifact| Bone Crosier }} &lt;br /&gt;
{{Free Feat| Truestrike (melee) }} &lt;br /&gt;
{{Feat| Rich }}&lt;br /&gt;
{{Feat| Immune (diseases) }} (Royce)&lt;br /&gt;
{{Feat| Sleepless }} (Royce)&lt;br /&gt;
{{Feat| Tough }}&lt;br /&gt;
{{Feat| +1 Feat }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| Inventory = &lt;br /&gt;
*Bone coin gave to brother honest&lt;br /&gt;
&lt;br /&gt;
*Bone crosier&lt;br /&gt;
&lt;br /&gt;
*Excalibur ,the best sword &lt;br /&gt;
&lt;br /&gt;
*Some dried old cheese in pocket&lt;br /&gt;
&lt;br /&gt;
*A book teaches survival &lt;br /&gt;
&lt;br /&gt;
*The Bible of Judas (lost faith)&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Templar Character :'''&lt;br /&gt;
{{Feat| ⭐ Faith }}&lt;br /&gt;
{{Feat| Combat (duel) }}&lt;br /&gt;
{{Feat| Knowledge (cryptography) }} &lt;br /&gt;
{{Feat| Immune (diseases) }} &lt;br /&gt;
{{Feat| Sleepless }} (lost)&lt;br /&gt;
{{Feat| Courage }} &lt;br /&gt;
{{Feat| Manipulative }} (lost)&lt;br /&gt;
{{Feat| ⛧ Whispers of Madness  }} (exhausted)&lt;br /&gt;
{{Free Feat| Insane (permanent) }}&lt;br /&gt;
{{Free Feat| Knowledge (heresy) }} &lt;br /&gt;
{{Free Feat| Polyglot }}&lt;/div&gt;</summary>
		<author><name>88.183.141.86</name></author>	</entry>

	<entry>
		<id>http://prima.wiki/index.php?title=Brother_Fortez&amp;diff=5040</id>
		<title>Brother Fortez</title>
		<link rel="alternate" type="text/html" href="http://prima.wiki/index.php?title=Brother_Fortez&amp;diff=5040"/>
				<updated>2025-01-19T14:12:36Z</updated>
		
		<summary type="html">&lt;p&gt;88.183.141.86: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
&lt;br /&gt;
| CharacterName = Brother Fortez&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| Description =&lt;br /&gt;
&lt;br /&gt;
初心。purity and humble at heart. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| Feats =&lt;br /&gt;
&lt;br /&gt;
{{Feat| Former Templar }}&lt;br /&gt;
{{Free Feat| ⭐ Faith }} (Royce)&lt;br /&gt;
{{Free Feat| Courage }} &lt;br /&gt;
{{Free Feat| Knowledge (cryptography) }} &lt;br /&gt;
{{Feat| Manipulative }} (Royce)&lt;br /&gt;
{{Feat| Combat (duel) }} (Royce)&lt;br /&gt;
{{Feat| Well Connected }}&lt;br /&gt;
{{Artifact| Bone Crosier }} &lt;br /&gt;
{{Free Feat| Truestrike (melee) }} &lt;br /&gt;
{{Feat| Rich }}&lt;br /&gt;
{{Feat| Immune (diseases) }} (Royce)&lt;br /&gt;
{{Feat| Sleepless }} (Royce)&lt;br /&gt;
{{Feat| Tough }}&lt;br /&gt;
{{Feat| +1 Feat }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| Inventory = &lt;br /&gt;
*Bone coin gave to brother honest&lt;br /&gt;
&lt;br /&gt;
*Bone crosier&lt;br /&gt;
&lt;br /&gt;
*Excalibur ,the best sword &lt;br /&gt;
&lt;br /&gt;
*Some dried old cheese in pocket&lt;br /&gt;
&lt;br /&gt;
*A book teaches survival &lt;br /&gt;
&lt;br /&gt;
*The Bible of Judas (lost faith)&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Templar Character :'''&lt;br /&gt;
{{Feat| ⭐ Faith }}&lt;br /&gt;
{{Feat| Combat (duel) }}&lt;br /&gt;
{{Feat| Knowledge (cryptography) }} &lt;br /&gt;
{{Feat| Immune (diseases) }} &lt;br /&gt;
{{Feat| Sleepless }} (lost)&lt;br /&gt;
{{Feat| Courage }} &lt;br /&gt;
{{Feat| Manipulative }} (lost)&lt;br /&gt;
{{Feat| ⛧ Whispers of Madness  }} (exhausted)&lt;br /&gt;
{{Free Feat| Insane (permanent) }}&lt;br /&gt;
{{Free Feat| Physiognomist }} (lost)&lt;br /&gt;
{{Free Feat| Reflexes }}&lt;/div&gt;</summary>
		<author><name>88.183.141.86</name></author>	</entry>

	<entry>
		<id>http://prima.wiki/index.php?title=Zandra&amp;diff=5039</id>
		<title>Zandra</title>
		<link rel="alternate" type="text/html" href="http://prima.wiki/index.php?title=Zandra&amp;diff=5039"/>
				<updated>2025-01-19T14:11:18Z</updated>
		
		<summary type="html">&lt;p&gt;88.183.141.86: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| CharacterName = Optional, leave blank if not decided yet.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| Description =&lt;br /&gt;
&lt;br /&gt;
Optional, leave blank if none.&lt;br /&gt;
&lt;br /&gt;
| Feats = &lt;br /&gt;
&lt;br /&gt;
{{Feat| Alchemist}} &amp;lt;!-- Replace with your first feat. New Characters start with only one feat, we recommend (but it is not mandatory) that you chose an &amp;quot;Archetype&amp;quot; as you first Feat. For example : Knight is an archetype. --&amp;gt;&lt;br /&gt;
{{Free Feat| ⭐ Faith }} (Zandrax) &amp;lt;!-- Faith is a &amp;quot;free&amp;quot; feat, we encourage that you take it if your background justifies it. Read the description of this Feat, it is VERY important. --&amp;gt;&lt;br /&gt;
{{Free Feat| Knowledge  }} &amp;lt;!-- Archetypes give you couple of free feats, write them here --&amp;gt;&lt;br /&gt;
{{Free Feat| Knowledge (apothecary) }} &amp;lt;!-- Archetypes give you couple of free feats, write them here --&amp;gt;&lt;br /&gt;
{{Feat| Immune (poisons) }}&lt;br /&gt;
{{Feat| Knowledge (pyrotechnics) }}&lt;br /&gt;
{{Feat| Immune (diseases) }} (Zandrax)&lt;br /&gt;
{{Artifact| Bone Chesspiece (used twice) }}&lt;br /&gt;
{{Free Feat| Marksmanship (throwing)}} (Zandrax)&lt;br /&gt;
{{Feat| Relic}} &lt;br /&gt;
{{Free Feat| Read Thoughts}} (Zandrax)&lt;br /&gt;
{{Feat| Poison }} &lt;br /&gt;
{{Feat| Knowledge (heresy) }} (Zandrax)&lt;br /&gt;
{{Feat| Polyglot }}&lt;br /&gt;
{{Feat| Lineage }}&lt;br /&gt;
&lt;br /&gt;
| Inventory = &lt;br /&gt;
&amp;lt;!-- Unless your character have some very special items, no need to fill this --&amp;gt;&lt;br /&gt;
*Knapsack of infinite potions, poisons, and ingredients&lt;br /&gt;
*Silver Dagger (very carefully hidden on person at all times)&lt;br /&gt;
*Silver Sword&lt;br /&gt;
*Bow and Arrow&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!--  No need to fill the &amp;quot;Summary:&amp;quot; Field below. It's basically useless in a character sheet, but there's no way to hide it... --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Templar Character :'''&lt;br /&gt;
{{Feat| Alchemist}} &lt;br /&gt;
{{Free Feat| Knowledge  }} &lt;br /&gt;
{{Free Feat| Knowledge (apothecary) }} &lt;br /&gt;
{{Feat| Immune (poisons) }}&lt;br /&gt;
{{Feat| Knowledge (pyrotechnics) }}&lt;br /&gt;
{{Feat| Immune (diseases) }} &lt;br /&gt;
{{Free Feat| Marksmanship (throwing)}} &lt;br /&gt;
{{Feat| Relic}} &lt;br /&gt;
{{Free Feat| Read Thoughts}} &lt;br /&gt;
{{Feat| Poison }} &lt;br /&gt;
{{Feat| Knowledge (heresy) }} &lt;br /&gt;
{{Feat| Polyglot }}&lt;br /&gt;
{{Feat| Lineage }} &lt;br /&gt;
{{Feat| ⛧ Whispers of Madness  }}&lt;br /&gt;
{{Free Feat| ⛧ Dark Faith }}&lt;br /&gt;
{{Free Feat| Insane (permanent) }}&lt;br /&gt;
{{Free Feat| Physiognomist }} (lost)&lt;br /&gt;
{{Free Feat| Reflexes }}&lt;/div&gt;</summary>
		<author><name>88.183.141.86</name></author>	</entry>

	<entry>
		<id>http://prima.wiki/index.php?title=Brother_Fortez&amp;diff=5038</id>
		<title>Brother Fortez</title>
		<link rel="alternate" type="text/html" href="http://prima.wiki/index.php?title=Brother_Fortez&amp;diff=5038"/>
				<updated>2025-01-19T14:09:51Z</updated>
		
		<summary type="html">&lt;p&gt;88.183.141.86: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
&lt;br /&gt;
| CharacterName = Brother Fortez&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| Description =&lt;br /&gt;
&lt;br /&gt;
初心。purity and humble at heart. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| Feats =&lt;br /&gt;
&lt;br /&gt;
{{Feat| Former Templar }}&lt;br /&gt;
{{Free Feat| ⭐ Faith }} (Royce)&lt;br /&gt;
{{Free Feat| Courage }} &lt;br /&gt;
{{Free Feat| Knowledge (cryptography) }} &lt;br /&gt;
{{Feat| Manipulative }} (Royce)&lt;br /&gt;
{{Feat| Combat (duel) }} (Royce)&lt;br /&gt;
{{Feat| Well Connected }}&lt;br /&gt;
{{Artifact| Bone Crosier }} &lt;br /&gt;
{{Free Feat| Truestrike (melee) }} &lt;br /&gt;
{{Feat| Rich }}&lt;br /&gt;
{{Feat| Immune (diseases) }} (Royce)&lt;br /&gt;
{{Feat| Sleepless }} (Royce)&lt;br /&gt;
{{Feat| Tough }}&lt;br /&gt;
{{Feat| +1 Feat }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| Inventory = &lt;br /&gt;
*Bone coin gave to brother honest&lt;br /&gt;
&lt;br /&gt;
*Bone crosier&lt;br /&gt;
&lt;br /&gt;
*Excalibur ,the best sword &lt;br /&gt;
&lt;br /&gt;
*Some dried old cheese in pocket&lt;br /&gt;
&lt;br /&gt;
*A book teaches survival &lt;br /&gt;
&lt;br /&gt;
*The Bible of Judas (lost faith)&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Templar Character :'''&lt;br /&gt;
{{Feat| ⭐ Faith }}&lt;br /&gt;
{{Feat| Combat (duel) }}&lt;br /&gt;
{{Feat| Knowledge (cryptography) }} &lt;br /&gt;
{{Feat| Immune (diseases) }} &lt;br /&gt;
{{Feat| Sleepless }} (lost)&lt;br /&gt;
{{Feat| Courage }} &lt;br /&gt;
{{Feat| Manipulative }} (lost)&lt;br /&gt;
{{Feat| ⛧ Whispers of Madness  }} (exhausted)&lt;/div&gt;</summary>
		<author><name>88.183.141.86</name></author>	</entry>

	<entry>
		<id>http://prima.wiki/index.php?title=Brother_Fortez&amp;diff=5037</id>
		<title>Brother Fortez</title>
		<link rel="alternate" type="text/html" href="http://prima.wiki/index.php?title=Brother_Fortez&amp;diff=5037"/>
				<updated>2025-01-19T13:34:53Z</updated>
		
		<summary type="html">&lt;p&gt;88.183.141.86: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
&lt;br /&gt;
| CharacterName = Brother Fortez&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| Description =&lt;br /&gt;
&lt;br /&gt;
初心。purity and humble at heart. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| Feats =&lt;br /&gt;
&lt;br /&gt;
{{Feat| Former Templar }}&lt;br /&gt;
{{Free Feat| ⭐ Faith }} (Royce)&lt;br /&gt;
{{Free Feat| Courage }} &lt;br /&gt;
{{Free Feat| Knowledge (cryptography) }} &lt;br /&gt;
{{Feat| Manipulative }} (Royce)&lt;br /&gt;
{{Feat| Combat (duel) }} (Royce)&lt;br /&gt;
{{Feat| Well Connected }}&lt;br /&gt;
{{Artifact| Bone Crosier }} &lt;br /&gt;
{{Free Feat| Truestrike (melee) }} &lt;br /&gt;
{{Feat| Rich }}&lt;br /&gt;
{{Feat| Immune (diseases) }} (Royce)&lt;br /&gt;
{{Feat| Sleepless }} (Royce)&lt;br /&gt;
{{Feat| Tough }}&lt;br /&gt;
{{Feat| +1 Feat }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| Inventory = &lt;br /&gt;
*Bone coin gave to brother honest&lt;br /&gt;
&lt;br /&gt;
*Bone crosier&lt;br /&gt;
&lt;br /&gt;
*Excalibur ,the best sword &lt;br /&gt;
&lt;br /&gt;
*Some dried old cheese in pocket&lt;br /&gt;
&lt;br /&gt;
*A book teaches survival &lt;br /&gt;
&lt;br /&gt;
*The Bible of Judas (lost faith)&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Templar Character :'''&lt;br /&gt;
{{Feat| ⭐ Faith }}&lt;br /&gt;
{{Feat| Combat (duel) }}&lt;br /&gt;
{{Feat| Knowledge (cryptography) }} &lt;br /&gt;
{{Feat| Immune (diseases) }} &lt;br /&gt;
{{Feat| Sleepless }}&lt;br /&gt;
{{Feat| Courage }} &lt;br /&gt;
{{Feat| Manipulative }} (lost)&lt;br /&gt;
{{Feat| ⛧ Whispers of Madness  }} (exhausted)&lt;/div&gt;</summary>
		<author><name>88.183.141.86</name></author>	</entry>

	<entry>
		<id>http://prima.wiki/index.php?title=Brother_Fortez&amp;diff=5036</id>
		<title>Brother Fortez</title>
		<link rel="alternate" type="text/html" href="http://prima.wiki/index.php?title=Brother_Fortez&amp;diff=5036"/>
				<updated>2025-01-19T13:12:37Z</updated>
		
		<summary type="html">&lt;p&gt;88.183.141.86: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
&lt;br /&gt;
| CharacterName = Brother Fortez&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| Description =&lt;br /&gt;
&lt;br /&gt;
初心。purity and humble at heart. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| Feats =&lt;br /&gt;
&lt;br /&gt;
{{Feat| Former Templar }}&lt;br /&gt;
{{Free Feat| ⭐ Faith }} (Royce)&lt;br /&gt;
{{Free Feat| Courage }} &lt;br /&gt;
{{Free Feat| Knowledge (cryptography) }} &lt;br /&gt;
{{Feat| Manipulative }} (Royce)&lt;br /&gt;
{{Feat| Combat (duel) }} (Royce)&lt;br /&gt;
{{Feat| Well Connected }}&lt;br /&gt;
{{Artifact| Bone Crosier }} &lt;br /&gt;
{{Free Feat| Truestrike (melee) }} &lt;br /&gt;
{{Feat| Rich }}&lt;br /&gt;
{{Feat| Immune (diseases) }} (Royce)&lt;br /&gt;
{{Feat| Sleepless }} (Royce)&lt;br /&gt;
{{Feat| Tough }}&lt;br /&gt;
{{Feat| +1 Feat }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| Inventory = &lt;br /&gt;
*Bone coin gave to brother honest&lt;br /&gt;
&lt;br /&gt;
*Bone crosier&lt;br /&gt;
&lt;br /&gt;
*Excalibur ,the best sword &lt;br /&gt;
&lt;br /&gt;
*Some dried old cheese in pocket&lt;br /&gt;
&lt;br /&gt;
*A book teaches survival &lt;br /&gt;
&lt;br /&gt;
*The Bible of Judas (lost faith)&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Templar Character :'''&lt;br /&gt;
{{Feat| ⭐ Faith }}&lt;br /&gt;
{{Feat| Combat (duel) }}&lt;br /&gt;
{{Feat| Knowledge (cryptography) }} &lt;br /&gt;
{{Feat| Immune (diseases) }} &lt;br /&gt;
{{Feat| Sleepless }}&lt;br /&gt;
{{Feat| Courage }} &lt;br /&gt;
{{Feat| Manipulative }} (lost)&lt;br /&gt;
{{Feat| ⛧ Whispers of Madness  }}&lt;/div&gt;</summary>
		<author><name>88.183.141.86</name></author>	</entry>

	<entry>
		<id>http://prima.wiki/index.php?title=Brother_Honest&amp;diff=5035</id>
		<title>Brother Honest</title>
		<link rel="alternate" type="text/html" href="http://prima.wiki/index.php?title=Brother_Honest&amp;diff=5035"/>
				<updated>2025-01-19T12:25:18Z</updated>
		
		<summary type="html">&lt;p&gt;88.183.141.86: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| CharacterName = Brother Honest de Vermont  &lt;br /&gt;
&lt;br /&gt;
| Description =&lt;br /&gt;
&lt;br /&gt;
A former lowly thief, joining the inquisition after being caught and offered a deal for his talents. He joined, to leave his former life behind. &lt;br /&gt;
&lt;br /&gt;
With the name of honest, years of rigorous training and living in the thieves den, and a natural talent of staying unseen and unheard, he sneaked, stole, and swindled his way into survival in the complex and treacherous depths of the underworld, forming some connections......while servering others.&lt;br /&gt;
(Archetype: Scoundrel, grant Stealth and Lockpicking)&lt;br /&gt;
&lt;br /&gt;
Although decidedly not soft, Honest preferred less violent solutions when things inevitably go wrong on the streets. After all, one less person noticing his existence is one less danger, and when some of his stash got robbed......he could always steal them back with a bonus......&lt;br /&gt;
&lt;br /&gt;
The life defined by crime and treachery was not one without its risks and lasting costs......so Honest made a quite a few enemies along the way as he once tried to carve a place on this world for himself. Now he had left behind his former struggle, but would his old foes leave him be?&lt;br /&gt;
&lt;br /&gt;
During the nightmare in the monastary, he was forced to engage with hostle enemies well beyond his reach. When the massive book clamped shut, he felt a strange energy flowed from the entire room of heretical knowledge into his eyes and his arms. things start to move slower in his mind, and his hands and his eyes felt like they had become one. Rising under the duress which dulled his past instincts, he gained the ability of a true marksman.&lt;br /&gt;
&lt;br /&gt;
After the struggle in the market, he was forced to acknowledge that fact that he is no longer a part of the Thief's Den network, and now he can no longer rely on his former connections. Reminded of the long lost feeling when he was hunting for loot on the streets and in people's houses in the night, along with the dangers that followed, he has regained his eye for details when he was sizing up his marks.&lt;br /&gt;
&lt;br /&gt;
After the hunt in the village, he was forced to sharpen his instincts for tracking down and hunting a particular target, the heretical hunt for this skeletal mystery has worned his body and made him no longer agile, but blessed or cursed by the skeletal dreams, he has almost gained the focus and tracking ability of a hound.&lt;br /&gt;
&lt;br /&gt;
In many close calls in the ordeal of the masquerade ball, Honest was forced to hone his skills of fighting many enemies with his throwing knives. Sometimes when peaceful solutions are not an option, just landing his knives was not enough. Sometimes he must maim, or kill to survive. Contemplating the weakness of the human body as he trained himself in combat, he has become a talented skirmish fighter in the aftermath of the ordeal.&lt;br /&gt;
&lt;br /&gt;
Meanwhile, the bone coin he gained from Brother Fortez seemed to sharpen his stealth ability supernaturally. When in tense situations, as he grabbed the coin tightly, time seemed to slow to a halt, and his breath become one with his surroundings, he could hide in plain sight, and to his pursuers it was as if he had vanished into thin air.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;Mercenary Character: Hanz (Stealth, Lock picking, Eye for Detail, Tracker)&lt;br /&gt;
&lt;br /&gt;
| Feats =&lt;br /&gt;
&lt;br /&gt;
{{Feat| Scoundrel }}&lt;br /&gt;
{{Free Feat| Stealth }} (Hans)&lt;br /&gt;
{{Free Feat| Lock Picking }} (Hans)&lt;br /&gt;
{{Feat| Knowledge (apothecary) }} &lt;br /&gt;
{{Feat| Eye for Detail }} (Hans)&lt;br /&gt;
{{Feat| Tracker }} (Hans)&lt;br /&gt;
{{Artifact| Bone Coin }} &lt;br /&gt;
{{Free Feat| Heal }} &lt;br /&gt;
{{Feat| Vanish }}&lt;br /&gt;
{{Feat| Immune (diseases) }}&lt;br /&gt;
{{Feat| Photographic Memory }}&lt;br /&gt;
{{Feat| +1 Feat }}&lt;br /&gt;
{{Feat| +1 Feat }}&lt;br /&gt;
&lt;br /&gt;
| Inventory = &lt;br /&gt;
A few knife belts with the capacity to store 12 knives in total&lt;br /&gt;
Bone Coin&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!--  No need to fill the &amp;quot;Summary:&amp;quot; Field below. It's basically useless in a character sheet, but there's no way to hide it... --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Templar Character : Philippe de Firenze'''&lt;br /&gt;
{{Feat| Photographic Memory }}&lt;br /&gt;
{{Feat| Eye for Detail }}&lt;br /&gt;
{{Feat| Tracker }} (exhausted)&lt;br /&gt;
{{Feat| Vanish }}&lt;br /&gt;
{{Feat| Knowledge (apothecary) }}&lt;br /&gt;
{{Feat| Stealth }}&lt;br /&gt;
{{Feat| ⛧ Whispers of Madness  }}&lt;br /&gt;
{{Free Feat| Insane (permanent) }}&lt;br /&gt;
{{Free Feat| Knowledge (heresy) }}&lt;br /&gt;
{{Free Feat| Polyglot }}&lt;/div&gt;</summary>
		<author><name>88.183.141.86</name></author>	</entry>

	<entry>
		<id>http://prima.wiki/index.php?title=Zandra&amp;diff=5034</id>
		<title>Zandra</title>
		<link rel="alternate" type="text/html" href="http://prima.wiki/index.php?title=Zandra&amp;diff=5034"/>
				<updated>2025-01-19T12:24:22Z</updated>
		
		<summary type="html">&lt;p&gt;88.183.141.86: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| CharacterName = Optional, leave blank if not decided yet.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| Description =&lt;br /&gt;
&lt;br /&gt;
Optional, leave blank if none.&lt;br /&gt;
&lt;br /&gt;
| Feats = &lt;br /&gt;
&lt;br /&gt;
{{Feat| Alchemist}} &amp;lt;!-- Replace with your first feat. New Characters start with only one feat, we recommend (but it is not mandatory) that you chose an &amp;quot;Archetype&amp;quot; as you first Feat. For example : Knight is an archetype. --&amp;gt;&lt;br /&gt;
{{Free Feat| ⭐ Faith }} (Zandrax) &amp;lt;!-- Faith is a &amp;quot;free&amp;quot; feat, we encourage that you take it if your background justifies it. Read the description of this Feat, it is VERY important. --&amp;gt;&lt;br /&gt;
{{Free Feat| Knowledge  }} &amp;lt;!-- Archetypes give you couple of free feats, write them here --&amp;gt;&lt;br /&gt;
{{Free Feat| Knowledge (apothecary) }} &amp;lt;!-- Archetypes give you couple of free feats, write them here --&amp;gt;&lt;br /&gt;
{{Feat| Immune (poisons) }}&lt;br /&gt;
{{Feat| Knowledge (pyrotechnics) }}&lt;br /&gt;
{{Feat| Immune (diseases) }} (Zandrax)&lt;br /&gt;
{{Artifact| Bone Chesspiece (used twice) }}&lt;br /&gt;
{{Free Feat| Marksmanship (throwing)}} (Zandrax)&lt;br /&gt;
{{Feat| Relic}} &lt;br /&gt;
{{Free Feat| Read Thoughts}} (Zandrax)&lt;br /&gt;
{{Feat| Poison }} &lt;br /&gt;
{{Feat| Knowledge (heresy) }} (Zandrax)&lt;br /&gt;
{{Feat| Polyglot }}&lt;br /&gt;
{{Feat| Lineage }}&lt;br /&gt;
&lt;br /&gt;
| Inventory = &lt;br /&gt;
&amp;lt;!-- Unless your character have some very special items, no need to fill this --&amp;gt;&lt;br /&gt;
*Knapsack of infinite potions, poisons, and ingredients&lt;br /&gt;
*Silver Dagger (very carefully hidden on person at all times)&lt;br /&gt;
*Silver Sword&lt;br /&gt;
*Bow and Arrow&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!--  No need to fill the &amp;quot;Summary:&amp;quot; Field below. It's basically useless in a character sheet, but there's no way to hide it... --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Templar Character :'''&lt;br /&gt;
{{Feat| Alchemist}} &lt;br /&gt;
{{Free Feat| Knowledge  }} &lt;br /&gt;
{{Free Feat| Knowledge (apothecary) }} &lt;br /&gt;
{{Feat| Immune (poisons) }}&lt;br /&gt;
{{Feat| Knowledge (pyrotechnics) }}&lt;br /&gt;
{{Feat| Immune (diseases) }} &lt;br /&gt;
{{Free Feat| Marksmanship (throwing)}} &lt;br /&gt;
{{Feat| Relic}} &lt;br /&gt;
{{Free Feat| Read Thoughts}} &lt;br /&gt;
{{Feat| Poison }} &lt;br /&gt;
{{Feat| Knowledge (heresy) }} &lt;br /&gt;
{{Feat| Polyglot }}&lt;br /&gt;
{{Feat| Lineage }}&lt;br /&gt;
{{Feat| ⛧ Whispers of Madness  }}&lt;br /&gt;
{{Free Feat| ⛧ Dark Faith }}&lt;br /&gt;
{{Free Feat| Insane (permanent) }}&lt;br /&gt;
{{Free Feat| Physiognomist }}&lt;br /&gt;
{{Free Feat| Reflexes }}&lt;/div&gt;</summary>
		<author><name>88.183.141.86</name></author>	</entry>

	<entry>
		<id>http://prima.wiki/index.php?title=Zandra&amp;diff=5033</id>
		<title>Zandra</title>
		<link rel="alternate" type="text/html" href="http://prima.wiki/index.php?title=Zandra&amp;diff=5033"/>
				<updated>2025-01-19T12:09:40Z</updated>
		
		<summary type="html">&lt;p&gt;88.183.141.86: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| CharacterName = Optional, leave blank if not decided yet.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| Description =&lt;br /&gt;
&lt;br /&gt;
Optional, leave blank if none.&lt;br /&gt;
&lt;br /&gt;
| Feats = &lt;br /&gt;
&lt;br /&gt;
{{Feat| Alchemist}} &amp;lt;!-- Replace with your first feat. New Characters start with only one feat, we recommend (but it is not mandatory) that you chose an &amp;quot;Archetype&amp;quot; as you first Feat. For example : Knight is an archetype. --&amp;gt;&lt;br /&gt;
{{Free Feat| ⭐ Faith }} (Zandrax) &amp;lt;!-- Faith is a &amp;quot;free&amp;quot; feat, we encourage that you take it if your background justifies it. Read the description of this Feat, it is VERY important. --&amp;gt;&lt;br /&gt;
{{Free Feat| Knowledge  }} &amp;lt;!-- Archetypes give you couple of free feats, write them here --&amp;gt;&lt;br /&gt;
{{Free Feat| Knowledge (apothecary) }} &amp;lt;!-- Archetypes give you couple of free feats, write them here --&amp;gt;&lt;br /&gt;
{{Feat| Immune (poisons) }}&lt;br /&gt;
{{Feat| Knowledge (pyrotechnics) }}&lt;br /&gt;
{{Feat| Immune (diseases) }} (Zandrax)&lt;br /&gt;
{{Artifact| Bone Chesspiece (used twice) }}&lt;br /&gt;
{{Free Feat| Marksmanship (throwing)}} (Zandrax)&lt;br /&gt;
{{Feat| Relic}} &lt;br /&gt;
{{Free Feat| Read Thoughts}} (Zandrax)&lt;br /&gt;
{{Feat| Poison }} &lt;br /&gt;
{{Feat| Knowledge (heresy) }} (Zandrax)&lt;br /&gt;
{{Feat| Polyglot }}&lt;br /&gt;
{{Feat| Lineage }}&lt;br /&gt;
&lt;br /&gt;
| Inventory = &lt;br /&gt;
&amp;lt;!-- Unless your character have some very special items, no need to fill this --&amp;gt;&lt;br /&gt;
*Knapsack of infinite potions, poisons, and ingredients&lt;br /&gt;
*Silver Dagger (very carefully hidden on person at all times)&lt;br /&gt;
*Silver Sword&lt;br /&gt;
*Bow and Arrow&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!--  No need to fill the &amp;quot;Summary:&amp;quot; Field below. It's basically useless in a character sheet, but there's no way to hide it... --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Templar Character :'''&lt;br /&gt;
{{Feat| Alchemist}} &lt;br /&gt;
{{Free Feat| Knowledge  }} &lt;br /&gt;
{{Free Feat| Knowledge (apothecary) }} &lt;br /&gt;
{{Feat| Immune (poisons) }}&lt;br /&gt;
{{Feat| Knowledge (pyrotechnics) }}&lt;br /&gt;
{{Feat| Immune (diseases) }} &lt;br /&gt;
{{Free Feat| Marksmanship (throwing)}} &lt;br /&gt;
{{Feat| Relic}} &lt;br /&gt;
{{Free Feat| Read Thoughts}} &lt;br /&gt;
{{Feat| Poison }} &lt;br /&gt;
{{Feat| Knowledge (heresy) }} &lt;br /&gt;
{{Feat| Polyglot }}&lt;br /&gt;
{{Feat| Lineage }}&lt;br /&gt;
{{Feat| ⛧ Whispers of Madness  }}&lt;br /&gt;
{{Free Feat| ⛧ Dark Faith }}&lt;br /&gt;
{{Free Feat| Insane (permanent) }}&lt;br /&gt;
{{Free Feat| ⛧ Whispers of Madness}}&lt;br /&gt;
{{Free Feat| +1 Feat }}&lt;/div&gt;</summary>
		<author><name>88.183.141.86</name></author>	</entry>

	<entry>
		<id>http://prima.wiki/index.php?title=Zandra&amp;diff=5032</id>
		<title>Zandra</title>
		<link rel="alternate" type="text/html" href="http://prima.wiki/index.php?title=Zandra&amp;diff=5032"/>
				<updated>2025-01-19T12:09:06Z</updated>
		
		<summary type="html">&lt;p&gt;88.183.141.86: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| CharacterName = Optional, leave blank if not decided yet.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| Description =&lt;br /&gt;
&lt;br /&gt;
Optional, leave blank if none.&lt;br /&gt;
&lt;br /&gt;
| Feats = &lt;br /&gt;
&lt;br /&gt;
{{Feat| Alchemist}} &amp;lt;!-- Replace with your first feat. New Characters start with only one feat, we recommend (but it is not mandatory) that you chose an &amp;quot;Archetype&amp;quot; as you first Feat. For example : Knight is an archetype. --&amp;gt;&lt;br /&gt;
{{Free Feat| ⭐ Faith }} (Zandrax) &amp;lt;!-- Faith is a &amp;quot;free&amp;quot; feat, we encourage that you take it if your background justifies it. Read the description of this Feat, it is VERY important. --&amp;gt;&lt;br /&gt;
{{Free Feat| Knowledge  }} &amp;lt;!-- Archetypes give you couple of free feats, write them here --&amp;gt;&lt;br /&gt;
{{Free Feat| Knowledge (apothecary) }} &amp;lt;!-- Archetypes give you couple of free feats, write them here --&amp;gt;&lt;br /&gt;
{{Feat| Immune (poisons) }}&lt;br /&gt;
{{Feat| Knowledge (pyrotechnics) }}&lt;br /&gt;
{{Feat| Immune (diseases) }} (Zandrax)&lt;br /&gt;
{{Artifact| Bone Chesspiece (used twice) }}&lt;br /&gt;
{{Free Feat| Marksmanship (throwing)}} (Zandrax)&lt;br /&gt;
{{Feat| Relic}} &lt;br /&gt;
{{Free Feat| Read Thoughts}} (Zandrax)&lt;br /&gt;
{{Feat| Poison }} &lt;br /&gt;
{{Feat| Knowledge (heresy) }} (Zandrax)&lt;br /&gt;
{{Feat| Polyglot }}&lt;br /&gt;
{{Feat| Lineage }}&lt;br /&gt;
&lt;br /&gt;
| Inventory = &lt;br /&gt;
&amp;lt;!-- Unless your character have some very special items, no need to fill this --&amp;gt;&lt;br /&gt;
*Knapsack of infinite potions, poisons, and ingredients&lt;br /&gt;
*Silver Dagger (very carefully hidden on person at all times)&lt;br /&gt;
*Silver Sword&lt;br /&gt;
*Bow and Arrow&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!--  No need to fill the &amp;quot;Summary:&amp;quot; Field below. It's basically useless in a character sheet, but there's no way to hide it... --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Templar Character :'''&lt;br /&gt;
{{Feat| Alchemist}} &lt;br /&gt;
{{Free Feat| Knowledge  }} &lt;br /&gt;
{{Free Feat| Knowledge (apothecary) }} &lt;br /&gt;
{{Feat| Immune (poisons) }}&lt;br /&gt;
{{Feat| Knowledge (pyrotechnics) }}&lt;br /&gt;
{{Feat| Immune (diseases) }} &lt;br /&gt;
{{Free Feat| Marksmanship (throwing)}} &lt;br /&gt;
{{Feat| Relic}} &lt;br /&gt;
{{Free Feat| Read Thoughts}} &lt;br /&gt;
{{Feat| Poison }} &lt;br /&gt;
{{Feat| Knowledge (heresy) }} &lt;br /&gt;
{{Feat| Polyglot }}&lt;br /&gt;
{{Feat| Lineage }}&lt;br /&gt;
{{Feat| ⛧ Whispers of Madness  }}&lt;br /&gt;
{{Free Feat| ⛧ Dark Faith }}&lt;br /&gt;
{{Free Feat| Insane (permanent) }}&lt;br /&gt;
{{Free Feat| ⛧ Whispers of Madness}}&lt;br /&gt;
{{Free Feat| ⛧ Whispers of Madness }}&lt;/div&gt;</summary>
		<author><name>88.183.141.86</name></author>	</entry>

	<entry>
		<id>http://prima.wiki/index.php?title=Zandra&amp;diff=5031</id>
		<title>Zandra</title>
		<link rel="alternate" type="text/html" href="http://prima.wiki/index.php?title=Zandra&amp;diff=5031"/>
				<updated>2025-01-19T12:06:02Z</updated>
		
		<summary type="html">&lt;p&gt;88.183.141.86: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| CharacterName = Optional, leave blank if not decided yet.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| Description =&lt;br /&gt;
&lt;br /&gt;
Optional, leave blank if none.&lt;br /&gt;
&lt;br /&gt;
| Feats = &lt;br /&gt;
&lt;br /&gt;
{{Feat| Alchemist}} &amp;lt;!-- Replace with your first feat. New Characters start with only one feat, we recommend (but it is not mandatory) that you chose an &amp;quot;Archetype&amp;quot; as you first Feat. For example : Knight is an archetype. --&amp;gt;&lt;br /&gt;
{{Free Feat| ⭐ Faith }} (Zandrax) &amp;lt;!-- Faith is a &amp;quot;free&amp;quot; feat, we encourage that you take it if your background justifies it. Read the description of this Feat, it is VERY important. --&amp;gt;&lt;br /&gt;
{{Free Feat| Knowledge  }} &amp;lt;!-- Archetypes give you couple of free feats, write them here --&amp;gt;&lt;br /&gt;
{{Free Feat| Knowledge (apothecary) }} &amp;lt;!-- Archetypes give you couple of free feats, write them here --&amp;gt;&lt;br /&gt;
{{Feat| Immune (poisons) }}&lt;br /&gt;
{{Feat| Knowledge (pyrotechnics) }}&lt;br /&gt;
{{Feat| Immune (diseases) }} (Zandrax)&lt;br /&gt;
{{Artifact| Bone Chesspiece (used twice) }}&lt;br /&gt;
{{Free Feat| Marksmanship (throwing)}} (Zandrax)&lt;br /&gt;
{{Feat| Relic}} &lt;br /&gt;
{{Free Feat| Read Thoughts}} (Zandrax)&lt;br /&gt;
{{Feat| Poison }} &lt;br /&gt;
{{Feat| Knowledge (heresy) }} (Zandrax)&lt;br /&gt;
{{Feat| Polyglot }}&lt;br /&gt;
{{Feat| Lineage }}&lt;br /&gt;
&lt;br /&gt;
| Inventory = &lt;br /&gt;
&amp;lt;!-- Unless your character have some very special items, no need to fill this --&amp;gt;&lt;br /&gt;
*Knapsack of infinite potions, poisons, and ingredients&lt;br /&gt;
*Silver Dagger (very carefully hidden on person at all times)&lt;br /&gt;
*Silver Sword&lt;br /&gt;
*Bow and Arrow&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!--  No need to fill the &amp;quot;Summary:&amp;quot; Field below. It's basically useless in a character sheet, but there's no way to hide it... --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Templar Character :'''&lt;br /&gt;
{{Feat| Alchemist}} &lt;br /&gt;
{{Free Feat| Knowledge  }} &lt;br /&gt;
{{Free Feat| Knowledge (apothecary) }} &lt;br /&gt;
{{Feat| Immune (poisons) }}&lt;br /&gt;
{{Feat| Knowledge (pyrotechnics) }}&lt;br /&gt;
{{Feat| Immune (diseases) }} &lt;br /&gt;
{{Free Feat| Marksmanship (throwing)}} &lt;br /&gt;
{{Feat| Relic}} &lt;br /&gt;
{{Free Feat| Read Thoughts}} &lt;br /&gt;
{{Feat| Poison }} &lt;br /&gt;
{{Feat| Knowledge (heresy) }} &lt;br /&gt;
{{Feat| Polyglot }}&lt;br /&gt;
{{Feat| Lineage }}&lt;br /&gt;
{{Feat| ⛧ Whispers of Madness  }}&lt;br /&gt;
{{Free Feat| ⛧ Dark Faith }}&lt;br /&gt;
{{Free Feat| Insane (permanent) }}&lt;br /&gt;
{{Free Feat| +1 Feat}}&lt;br /&gt;
{{Free Feat| +1 Feat }}&lt;/div&gt;</summary>
		<author><name>88.183.141.86</name></author>	</entry>

	<entry>
		<id>http://prima.wiki/index.php?title=Zandra&amp;diff=5030</id>
		<title>Zandra</title>
		<link rel="alternate" type="text/html" href="http://prima.wiki/index.php?title=Zandra&amp;diff=5030"/>
				<updated>2025-01-19T12:05:47Z</updated>
		
		<summary type="html">&lt;p&gt;88.183.141.86: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| CharacterName = Optional, leave blank if not decided yet.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| Description =&lt;br /&gt;
&lt;br /&gt;
Optional, leave blank if none.&lt;br /&gt;
&lt;br /&gt;
| Feats = &lt;br /&gt;
&lt;br /&gt;
{{Feat| Alchemist}} &amp;lt;!-- Replace with your first feat. New Characters start with only one feat, we recommend (but it is not mandatory) that you chose an &amp;quot;Archetype&amp;quot; as you first Feat. For example : Knight is an archetype. --&amp;gt;&lt;br /&gt;
{{Free Feat| ⭐ Faith }} (Zandrax) &amp;lt;!-- Faith is a &amp;quot;free&amp;quot; feat, we encourage that you take it if your background justifies it. Read the description of this Feat, it is VERY important. --&amp;gt;&lt;br /&gt;
{{Free Feat| Knowledge  }} &amp;lt;!-- Archetypes give you couple of free feats, write them here --&amp;gt;&lt;br /&gt;
{{Free Feat| Knowledge (apothecary) }} &amp;lt;!-- Archetypes give you couple of free feats, write them here --&amp;gt;&lt;br /&gt;
{{Feat| Immune (poisons) }}&lt;br /&gt;
{{Feat| Knowledge (pyrotechnics) }}&lt;br /&gt;
{{Feat| Immune (diseases) }} (Zandrax)&lt;br /&gt;
{{Artifact| Bone Chesspiece (used twice) }}&lt;br /&gt;
{{Free Feat| Marksmanship (throwing)}} (Zandrax)&lt;br /&gt;
{{Feat| Relic}} &lt;br /&gt;
{{Free Feat| Read Thoughts}} (Zandrax)&lt;br /&gt;
{{Feat| Poison }} &lt;br /&gt;
{{Feat| Knowledge (heresy) }} (Zandrax)&lt;br /&gt;
{{Feat| Polyglot }}&lt;br /&gt;
{{Feat| Lineage }}&lt;br /&gt;
&lt;br /&gt;
| Inventory = &lt;br /&gt;
&amp;lt;!-- Unless your character have some very special items, no need to fill this --&amp;gt;&lt;br /&gt;
*Knapsack of infinite potions, poisons, and ingredients&lt;br /&gt;
*Silver Dagger (very carefully hidden on person at all times)&lt;br /&gt;
*Silver Sword&lt;br /&gt;
*Bow and Arrow&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!--  No need to fill the &amp;quot;Summary:&amp;quot; Field below. It's basically useless in a character sheet, but there's no way to hide it... --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Templar Character :'''&lt;br /&gt;
{{Feat| Alchemist}} &lt;br /&gt;
{{Free Feat| ⭐ Faith }} &lt;br /&gt;
{{Free Feat| Knowledge  }} &lt;br /&gt;
{{Free Feat| Knowledge (apothecary) }} &lt;br /&gt;
{{Feat| Immune (poisons) }}&lt;br /&gt;
{{Feat| Knowledge (pyrotechnics) }}&lt;br /&gt;
{{Feat| Immune (diseases) }} &lt;br /&gt;
{{Free Feat| Marksmanship (throwing)}} &lt;br /&gt;
{{Feat| Relic}} &lt;br /&gt;
{{Free Feat| Read Thoughts}} &lt;br /&gt;
{{Feat| Poison }} &lt;br /&gt;
{{Feat| Knowledge (heresy) }} &lt;br /&gt;
{{Feat| Polyglot }}&lt;br /&gt;
{{Feat| Lineage }}&lt;br /&gt;
{{Feat| ⛧ Whispers of Madness  }}&lt;br /&gt;
{{Free Feat| ⛧ Dark Faith }}&lt;br /&gt;
{{Free Feat| Insane (permanent) }}&lt;br /&gt;
{{Free Feat| +1 Feat}}&lt;br /&gt;
{{Free Feat| +1 Feat }}&lt;/div&gt;</summary>
		<author><name>88.183.141.86</name></author>	</entry>

	<entry>
		<id>http://prima.wiki/index.php?title=Brother_Honest&amp;diff=5029</id>
		<title>Brother Honest</title>
		<link rel="alternate" type="text/html" href="http://prima.wiki/index.php?title=Brother_Honest&amp;diff=5029"/>
				<updated>2025-01-19T10:49:39Z</updated>
		
		<summary type="html">&lt;p&gt;88.183.141.86: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| CharacterName = Brother Honest de Vermont  &lt;br /&gt;
&lt;br /&gt;
| Description =&lt;br /&gt;
&lt;br /&gt;
A former lowly thief, joining the inquisition after being caught and offered a deal for his talents. He joined, to leave his former life behind. &lt;br /&gt;
&lt;br /&gt;
With the name of honest, years of rigorous training and living in the thieves den, and a natural talent of staying unseen and unheard, he sneaked, stole, and swindled his way into survival in the complex and treacherous depths of the underworld, forming some connections......while servering others.&lt;br /&gt;
(Archetype: Scoundrel, grant Stealth and Lockpicking)&lt;br /&gt;
&lt;br /&gt;
Although decidedly not soft, Honest preferred less violent solutions when things inevitably go wrong on the streets. After all, one less person noticing his existence is one less danger, and when some of his stash got robbed......he could always steal them back with a bonus......&lt;br /&gt;
&lt;br /&gt;
The life defined by crime and treachery was not one without its risks and lasting costs......so Honest made a quite a few enemies along the way as he once tried to carve a place on this world for himself. Now he had left behind his former struggle, but would his old foes leave him be?&lt;br /&gt;
&lt;br /&gt;
During the nightmare in the monastary, he was forced to engage with hostle enemies well beyond his reach. When the massive book clamped shut, he felt a strange energy flowed from the entire room of heretical knowledge into his eyes and his arms. things start to move slower in his mind, and his hands and his eyes felt like they had become one. Rising under the duress which dulled his past instincts, he gained the ability of a true marksman.&lt;br /&gt;
&lt;br /&gt;
After the struggle in the market, he was forced to acknowledge that fact that he is no longer a part of the Thief's Den network, and now he can no longer rely on his former connections. Reminded of the long lost feeling when he was hunting for loot on the streets and in people's houses in the night, along with the dangers that followed, he has regained his eye for details when he was sizing up his marks.&lt;br /&gt;
&lt;br /&gt;
After the hunt in the village, he was forced to sharpen his instincts for tracking down and hunting a particular target, the heretical hunt for this skeletal mystery has worned his body and made him no longer agile, but blessed or cursed by the skeletal dreams, he has almost gained the focus and tracking ability of a hound.&lt;br /&gt;
&lt;br /&gt;
In many close calls in the ordeal of the masquerade ball, Honest was forced to hone his skills of fighting many enemies with his throwing knives. Sometimes when peaceful solutions are not an option, just landing his knives was not enough. Sometimes he must maim, or kill to survive. Contemplating the weakness of the human body as he trained himself in combat, he has become a talented skirmish fighter in the aftermath of the ordeal.&lt;br /&gt;
&lt;br /&gt;
Meanwhile, the bone coin he gained from Brother Fortez seemed to sharpen his stealth ability supernaturally. When in tense situations, as he grabbed the coin tightly, time seemed to slow to a halt, and his breath become one with his surroundings, he could hide in plain sight, and to his pursuers it was as if he had vanished into thin air.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;Mercenary Character: Hanz (Stealth, Lock picking, Eye for Detail, Tracker)&lt;br /&gt;
&lt;br /&gt;
| Feats =&lt;br /&gt;
&lt;br /&gt;
{{Feat| Scoundrel }}&lt;br /&gt;
{{Free Feat| Stealth }} (Hans)&lt;br /&gt;
{{Free Feat| Lock Picking }} (Hans)&lt;br /&gt;
{{Feat| Knowledge (apothecary) }} &lt;br /&gt;
{{Feat| Eye for Detail }} (Hans)&lt;br /&gt;
{{Feat| Tracker }} (Hans)&lt;br /&gt;
{{Artifact| Bone Coin }} &lt;br /&gt;
{{Free Feat| Heal }} &lt;br /&gt;
{{Feat| Vanish }}&lt;br /&gt;
{{Feat| Immune (diseases) }}&lt;br /&gt;
{{Feat| Photographic Memory }}&lt;br /&gt;
{{Feat| +1 Feat }}&lt;br /&gt;
{{Feat| +1 Feat }}&lt;br /&gt;
&lt;br /&gt;
| Inventory = &lt;br /&gt;
A few knife belts with the capacity to store 12 knives in total&lt;br /&gt;
Bone Coin&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!--  No need to fill the &amp;quot;Summary:&amp;quot; Field below. It's basically useless in a character sheet, but there's no way to hide it... --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Templar Character : Philippe de Firenze'''&lt;br /&gt;
{{Feat| Photographic Memory }}&lt;br /&gt;
{{Feat| Eye for Detail }}&lt;br /&gt;
{{Feat| Tracker }}&lt;br /&gt;
{{Feat| Vanish }}&lt;br /&gt;
{{Feat| Knowledge (apothecary) }}&lt;br /&gt;
{{Feat| Stealth }}&lt;br /&gt;
{{Feat| ⛧ Whispers of Madness  }}&lt;br /&gt;
{{Free Feat| Insane (permanent) }}&lt;br /&gt;
{{Free Feat| Knowledge (heresy) }}&lt;br /&gt;
{{Free Feat| Polyglot }}&lt;/div&gt;</summary>
		<author><name>88.183.141.86</name></author>	</entry>

	<entry>
		<id>http://prima.wiki/index.php?title=Brother_Fortez&amp;diff=5028</id>
		<title>Brother Fortez</title>
		<link rel="alternate" type="text/html" href="http://prima.wiki/index.php?title=Brother_Fortez&amp;diff=5028"/>
				<updated>2025-01-19T10:37:13Z</updated>
		
		<summary type="html">&lt;p&gt;88.183.141.86: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
&lt;br /&gt;
| CharacterName = Brother Fortez&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| Description =&lt;br /&gt;
&lt;br /&gt;
初心。purity and humble at heart. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| Feats =&lt;br /&gt;
&lt;br /&gt;
{{Feat| Former Templar }}&lt;br /&gt;
{{Free Feat| ⭐ Faith }} (Royce)&lt;br /&gt;
{{Free Feat| Courage }} &lt;br /&gt;
{{Free Feat| Knowledge (cryptography) }} &lt;br /&gt;
{{Feat| Manipulative }} (Royce)&lt;br /&gt;
{{Feat| Combat (duel) }} (Royce)&lt;br /&gt;
{{Feat| Well Connected }}&lt;br /&gt;
{{Artifact| Bone Crosier }} &lt;br /&gt;
{{Free Feat| Truestrike (melee) }} &lt;br /&gt;
{{Feat| Rich }}&lt;br /&gt;
{{Feat| Immune (diseases) }} (Royce)&lt;br /&gt;
{{Feat| Sleepless }} (Royce)&lt;br /&gt;
{{Feat| Tough }}&lt;br /&gt;
{{Feat| +1 Feat }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| Inventory = &lt;br /&gt;
*Bone coin gave to brother honest&lt;br /&gt;
&lt;br /&gt;
*Bone crosier&lt;br /&gt;
&lt;br /&gt;
*Excalibur ,the best sword &lt;br /&gt;
&lt;br /&gt;
*Some dried old cheese in pocket&lt;br /&gt;
&lt;br /&gt;
*A book teaches survival &lt;br /&gt;
&lt;br /&gt;
*The Bible of Judas (lost faith)&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Templar Character :'''&lt;br /&gt;
{{Feat| ⭐ Faith }}&lt;br /&gt;
{{Feat| Combat (duel) }}&lt;br /&gt;
{{Feat| Knowledge (cryptography) }} &lt;br /&gt;
{{Feat| Immune (diseases) }} &lt;br /&gt;
{{Feat| Sleepless }}&lt;br /&gt;
{{Feat| Courage }} &lt;br /&gt;
{{Feat| Manipulative }}&lt;br /&gt;
{{Feat| ⛧ Whispers of Madness  }}&lt;/div&gt;</summary>
		<author><name>88.183.141.86</name></author>	</entry>

	<entry>
		<id>http://prima.wiki/index.php?title=Zandra&amp;diff=5027</id>
		<title>Zandra</title>
		<link rel="alternate" type="text/html" href="http://prima.wiki/index.php?title=Zandra&amp;diff=5027"/>
				<updated>2025-01-19T10:36:14Z</updated>
		
		<summary type="html">&lt;p&gt;88.183.141.86: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| CharacterName = Optional, leave blank if not decided yet.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| Description =&lt;br /&gt;
&lt;br /&gt;
Optional, leave blank if none.&lt;br /&gt;
&lt;br /&gt;
| Feats = &lt;br /&gt;
&lt;br /&gt;
{{Feat| Alchemist}} &amp;lt;!-- Replace with your first feat. New Characters start with only one feat, we recommend (but it is not mandatory) that you chose an &amp;quot;Archetype&amp;quot; as you first Feat. For example : Knight is an archetype. --&amp;gt;&lt;br /&gt;
{{Free Feat| ⭐ Faith }} (Zandrax) &amp;lt;!-- Faith is a &amp;quot;free&amp;quot; feat, we encourage that you take it if your background justifies it. Read the description of this Feat, it is VERY important. --&amp;gt;&lt;br /&gt;
{{Free Feat| Knowledge  }} &amp;lt;!-- Archetypes give you couple of free feats, write them here --&amp;gt;&lt;br /&gt;
{{Free Feat| Knowledge (apothecary) }} &amp;lt;!-- Archetypes give you couple of free feats, write them here --&amp;gt;&lt;br /&gt;
{{Feat| Immune (poisons) }}&lt;br /&gt;
{{Feat| Knowledge (pyrotechnics) }}&lt;br /&gt;
{{Feat| Immune (diseases) }} (Zandrax)&lt;br /&gt;
{{Artifact| Bone Chesspiece (used twice) }}&lt;br /&gt;
{{Free Feat| Marksmanship (throwing)}} (Zandrax)&lt;br /&gt;
{{Feat| Relic}} &lt;br /&gt;
{{Free Feat| Read Thoughts}} (Zandrax)&lt;br /&gt;
{{Feat| Poison }} &lt;br /&gt;
{{Feat| Knowledge (heresy) }} (Zandrax)&lt;br /&gt;
{{Feat| Polyglot }}&lt;br /&gt;
{{Feat| Lineage }}&lt;br /&gt;
&lt;br /&gt;
| Inventory = &lt;br /&gt;
&amp;lt;!-- Unless your character have some very special items, no need to fill this --&amp;gt;&lt;br /&gt;
*Knapsack of infinite potions, poisons, and ingredients&lt;br /&gt;
*Silver Dagger (very carefully hidden on person at all times)&lt;br /&gt;
*Silver Sword&lt;br /&gt;
*Bow and Arrow&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!--  No need to fill the &amp;quot;Summary:&amp;quot; Field below. It's basically useless in a character sheet, but there's no way to hide it... --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Templar Character :'''&lt;br /&gt;
{{Feat| Alchemist}} &lt;br /&gt;
{{Free Feat| ⭐ Faith }} &lt;br /&gt;
{{Free Feat| Knowledge  }} &lt;br /&gt;
{{Free Feat| Knowledge (apothecary) }} &lt;br /&gt;
{{Feat| Immune (poisons) }}&lt;br /&gt;
{{Feat| Knowledge (pyrotechnics) }}&lt;br /&gt;
{{Feat| Immune (diseases) }} &lt;br /&gt;
{{Free Feat| Marksmanship (throwing)}} &lt;br /&gt;
{{Feat| Relic}} &lt;br /&gt;
{{Free Feat| Read Thoughts}} &lt;br /&gt;
{{Feat| Poison }} &lt;br /&gt;
{{Feat| Knowledge (heresy) }} &lt;br /&gt;
{{Feat| Polyglot }}&lt;br /&gt;
{{Feat| Lineage }}&lt;br /&gt;
{{Feat| ⛧ Whispers of Madness  }}&lt;/div&gt;</summary>
		<author><name>88.183.141.86</name></author>	</entry>

	<entry>
		<id>http://prima.wiki/index.php?title=Brother_Honest&amp;diff=5026</id>
		<title>Brother Honest</title>
		<link rel="alternate" type="text/html" href="http://prima.wiki/index.php?title=Brother_Honest&amp;diff=5026"/>
				<updated>2025-01-19T10:36:01Z</updated>
		
		<summary type="html">&lt;p&gt;88.183.141.86: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| CharacterName = Brother Honest de Vermont  &lt;br /&gt;
&lt;br /&gt;
| Description =&lt;br /&gt;
&lt;br /&gt;
A former lowly thief, joining the inquisition after being caught and offered a deal for his talents. He joined, to leave his former life behind. &lt;br /&gt;
&lt;br /&gt;
With the name of honest, years of rigorous training and living in the thieves den, and a natural talent of staying unseen and unheard, he sneaked, stole, and swindled his way into survival in the complex and treacherous depths of the underworld, forming some connections......while servering others.&lt;br /&gt;
(Archetype: Scoundrel, grant Stealth and Lockpicking)&lt;br /&gt;
&lt;br /&gt;
Although decidedly not soft, Honest preferred less violent solutions when things inevitably go wrong on the streets. After all, one less person noticing his existence is one less danger, and when some of his stash got robbed......he could always steal them back with a bonus......&lt;br /&gt;
&lt;br /&gt;
The life defined by crime and treachery was not one without its risks and lasting costs......so Honest made a quite a few enemies along the way as he once tried to carve a place on this world for himself. Now he had left behind his former struggle, but would his old foes leave him be?&lt;br /&gt;
&lt;br /&gt;
During the nightmare in the monastary, he was forced to engage with hostle enemies well beyond his reach. When the massive book clamped shut, he felt a strange energy flowed from the entire room of heretical knowledge into his eyes and his arms. things start to move slower in his mind, and his hands and his eyes felt like they had become one. Rising under the duress which dulled his past instincts, he gained the ability of a true marksman.&lt;br /&gt;
&lt;br /&gt;
After the struggle in the market, he was forced to acknowledge that fact that he is no longer a part of the Thief's Den network, and now he can no longer rely on his former connections. Reminded of the long lost feeling when he was hunting for loot on the streets and in people's houses in the night, along with the dangers that followed, he has regained his eye for details when he was sizing up his marks.&lt;br /&gt;
&lt;br /&gt;
After the hunt in the village, he was forced to sharpen his instincts for tracking down and hunting a particular target, the heretical hunt for this skeletal mystery has worned his body and made him no longer agile, but blessed or cursed by the skeletal dreams, he has almost gained the focus and tracking ability of a hound.&lt;br /&gt;
&lt;br /&gt;
In many close calls in the ordeal of the masquerade ball, Honest was forced to hone his skills of fighting many enemies with his throwing knives. Sometimes when peaceful solutions are not an option, just landing his knives was not enough. Sometimes he must maim, or kill to survive. Contemplating the weakness of the human body as he trained himself in combat, he has become a talented skirmish fighter in the aftermath of the ordeal.&lt;br /&gt;
&lt;br /&gt;
Meanwhile, the bone coin he gained from Brother Fortez seemed to sharpen his stealth ability supernaturally. When in tense situations, as he grabbed the coin tightly, time seemed to slow to a halt, and his breath become one with his surroundings, he could hide in plain sight, and to his pursuers it was as if he had vanished into thin air.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;Mercenary Character: Hanz (Stealth, Lock picking, Eye for Detail, Tracker)&lt;br /&gt;
&lt;br /&gt;
| Feats =&lt;br /&gt;
&lt;br /&gt;
{{Feat| Scoundrel }}&lt;br /&gt;
{{Free Feat| Stealth }} (Hans)&lt;br /&gt;
{{Free Feat| Lock Picking }} (Hans)&lt;br /&gt;
{{Feat| Knowledge (apothecary) }} &lt;br /&gt;
{{Feat| Eye for Detail }} (Hans)&lt;br /&gt;
{{Feat| Tracker }} (Hans)&lt;br /&gt;
{{Artifact| Bone Coin }} &lt;br /&gt;
{{Free Feat| Heal }} &lt;br /&gt;
{{Feat| Vanish }}&lt;br /&gt;
{{Feat| Immune (diseases) }}&lt;br /&gt;
{{Feat| Photographic Memory }}&lt;br /&gt;
{{Feat| +1 Feat }}&lt;br /&gt;
{{Feat| +1 Feat }}&lt;br /&gt;
&lt;br /&gt;
| Inventory = &lt;br /&gt;
A few knife belts with the capacity to store 12 knives in total&lt;br /&gt;
Bone Coin&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!--  No need to fill the &amp;quot;Summary:&amp;quot; Field below. It's basically useless in a character sheet, but there's no way to hide it... --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Templar Character : Philippe de Firenze'''&lt;br /&gt;
{{Feat| Photographic Memory }}&lt;br /&gt;
{{Feat| Eye for Detail }}&lt;br /&gt;
{{Feat| Tracker }}&lt;br /&gt;
{{Feat| Vanish }}&lt;br /&gt;
{{Feat| Knowledge (apothecary) }}&lt;br /&gt;
{{Feat| Stealth }}&lt;br /&gt;
{{Feat| ⛧ Whispers of Madness  }}&lt;/div&gt;</summary>
		<author><name>88.183.141.86</name></author>	</entry>

	<entry>
		<id>http://prima.wiki/index.php?title=Chris&amp;diff=5025</id>
		<title>Chris</title>
		<link rel="alternate" type="text/html" href="http://prima.wiki/index.php?title=Chris&amp;diff=5025"/>
				<updated>2025-01-19T09:42:27Z</updated>
		
		<summary type="html">&lt;p&gt;88.183.141.86: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
| CharacterName = Godwynn the Inquirer&lt;br /&gt;
| Description = A tall, mocha skinned, muscular black man in a realm not of his own. With unnatural yellow-marbled eyes  containing red flecks, he goes about his work with inner fervor. Friends are there to suffice his needs and associates doubly so. His parents gave him to the Yellow Plains Priesthood when he got too big to feed. He entered piety when he was an adolescent, but after 10 years of training, the priesthood sent him to the mainland to fulfill his duty and pay back the debt he owes. &lt;br /&gt;
&lt;br /&gt;
| Feats =&lt;br /&gt;
&lt;br /&gt;
{{Feat| Inquisitor }}&lt;br /&gt;
{{Free Feat| ⭐ Faith }} &lt;br /&gt;
{{Free Feat| Reputation }} &lt;br /&gt;
{{Free Feat| Courage }} &lt;br /&gt;
&lt;br /&gt;
| Inventory = &lt;br /&gt;
*Red Robes&lt;br /&gt;
*A quill and inkwell&lt;br /&gt;
*3 rolls of Parchment&lt;br /&gt;
*Black-forged Claymore&lt;br /&gt;
*Back-harness magnetic sheath&lt;br /&gt;
*Large golden cross on a platinum chain&lt;br /&gt;
*Dagger with an emeral-studded hilt &lt;br /&gt;
*Backpack&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Templar Character :'''&lt;br /&gt;
{{Feat| ⭐ Faith }} &lt;br /&gt;
CHRIST THE REDEEMER!!!&lt;br /&gt;
{{Feat| Foreigner }} (Syriac)&lt;br /&gt;
+Arabic&lt;br /&gt;
{{Free Feat| Luck }} (exhausted)&lt;br /&gt;
On 5 or 6, reroll, or feats: FAITH, D ESCAPE, REFLEX, MARKMANSHIP, WELL PREPARED&lt;br /&gt;
{{Feat| Detect Lies }} &lt;br /&gt;
After 15 minutes of conversation&lt;br /&gt;
{{Feat| Knowledge (medicine) }} &lt;br /&gt;
HEAL &lt;br /&gt;
+Latin&lt;br /&gt;
+Greek&lt;br /&gt;
{{Feat| Reputation }} &lt;br /&gt;
+henchman&lt;br /&gt;
+favor&lt;br /&gt;
+Hebew&lt;br /&gt;
{{Feat| Courage }} &lt;br /&gt;
No to feats: interrogate, manipulate, puppet, rage&lt;br /&gt;
{{Feat| Heal }}&lt;br /&gt;
1 disease, poison, or wound&lt;br /&gt;
&lt;br /&gt;
Languages:Archadian, Hebrew, Greek, Latin, Arabic&lt;/div&gt;</summary>
		<author><name>88.183.141.86</name></author>	</entry>

	<entry>
		<id>http://prima.wiki/index.php?title=Chris&amp;diff=5020</id>
		<title>Chris</title>
		<link rel="alternate" type="text/html" href="http://prima.wiki/index.php?title=Chris&amp;diff=5020"/>
				<updated>2025-01-19T08:57:09Z</updated>
		
		<summary type="html">&lt;p&gt;88.183.141.86: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
| CharacterName = Godwynn the Inquirer&lt;br /&gt;
| Description = A tall, mocha skinned, muscular black man in a realm not of his own. With unnatural yellow-marbled eyes  containing red flecks, he goes about his work with inner fervor. Friends are there to suffice his needs and associates doubly so. His parents gave him to the Yellow Plains Priesthood when he got too big to feed. He entered piety when he was an adolescent, but after 10 years of training, the priesthood sent him to the mainland to fulfill his duty and pay back the debt he owes. &lt;br /&gt;
&lt;br /&gt;
| Feats =&lt;br /&gt;
&lt;br /&gt;
{{Feat| Inquisitor }}&lt;br /&gt;
{{Free Feat| ⭐ Faith }} &lt;br /&gt;
{{Free Feat| Reputation }} &lt;br /&gt;
{{Free Feat| Courage }} &lt;br /&gt;
&lt;br /&gt;
| Inventory = &lt;br /&gt;
*Red Robes&lt;br /&gt;
*A quill and inkwell&lt;br /&gt;
*3 rolls of Parchment&lt;br /&gt;
*Black-forged Claymore&lt;br /&gt;
*Back-harness magnetic sheath&lt;br /&gt;
*Large golden cross on a platinum chain&lt;br /&gt;
*Dagger with an emeral-studded hilt &lt;br /&gt;
*Backpack&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Templar Character :'''&lt;br /&gt;
{{Feat| ⭐ Faith }} &lt;br /&gt;
{{Feat| Foreigner }} (Syriac)&lt;br /&gt;
{{Free Feat| Luck }} &lt;br /&gt;
{{Feat| Detect Lies }} &lt;br /&gt;
{{Feat| Knowledge (medicine) }} &lt;br /&gt;
{{Feat| Reputation }} &lt;br /&gt;
{{Feat| Courage }} &lt;br /&gt;
{{Feat| Heal }}&lt;br /&gt;
Can speak Archadian and Hebrew&lt;/div&gt;</summary>
		<author><name>88.183.141.86</name></author>	</entry>

	<entry>
		<id>http://prima.wiki/index.php?title=Zandra&amp;diff=5019</id>
		<title>Zandra</title>
		<link rel="alternate" type="text/html" href="http://prima.wiki/index.php?title=Zandra&amp;diff=5019"/>
				<updated>2025-01-19T08:53:14Z</updated>
		
		<summary type="html">&lt;p&gt;88.183.141.86: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| CharacterName = Optional, leave blank if not decided yet.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| Description =&lt;br /&gt;
&lt;br /&gt;
Optional, leave blank if none.&lt;br /&gt;
&lt;br /&gt;
| Feats = &lt;br /&gt;
&lt;br /&gt;
{{Feat| Alchemist}} &amp;lt;!-- Replace with your first feat. New Characters start with only one feat, we recommend (but it is not mandatory) that you chose an &amp;quot;Archetype&amp;quot; as you first Feat. For example : Knight is an archetype. --&amp;gt;&lt;br /&gt;
{{Free Feat| ⭐ Faith }} (Zandrax) &amp;lt;!-- Faith is a &amp;quot;free&amp;quot; feat, we encourage that you take it if your background justifies it. Read the description of this Feat, it is VERY important. --&amp;gt;&lt;br /&gt;
{{Free Feat| Knowledge  }} &amp;lt;!-- Archetypes give you couple of free feats, write them here --&amp;gt;&lt;br /&gt;
{{Free Feat| Knowledge (apothecary) }} &amp;lt;!-- Archetypes give you couple of free feats, write them here --&amp;gt;&lt;br /&gt;
{{Feat| Immune (poisons) }}&lt;br /&gt;
{{Feat| Knowledge (pyrotechnics) }}&lt;br /&gt;
{{Feat| Immune (diseases) }} (Zandrax)&lt;br /&gt;
{{Artifact| Bone Chesspiece (used twice) }}&lt;br /&gt;
{{Free Feat| Marksmanship (throwing)}} (Zandrax)&lt;br /&gt;
{{Feat| Relic}} &lt;br /&gt;
{{Free Feat| Read Thoughts}} (Zandrax)&lt;br /&gt;
{{Feat| Poison }} &lt;br /&gt;
{{Feat| Knowledge (heresy) }} (Zandrax)&lt;br /&gt;
{{Feat| Polyglot }}&lt;br /&gt;
{{Feat| Lineage }}&lt;br /&gt;
&lt;br /&gt;
| Inventory = &lt;br /&gt;
&amp;lt;!-- Unless your character have some very special items, no need to fill this --&amp;gt;&lt;br /&gt;
*Knapsack of infinite potions, poisons, and ingredients&lt;br /&gt;
*Silver Dagger (very carefully hidden on person at all times)&lt;br /&gt;
*Silver Sword&lt;br /&gt;
*Bow and Arrow&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!--  No need to fill the &amp;quot;Summary:&amp;quot; Field below. It's basically useless in a character sheet, but there's no way to hide it... --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Templar Character :'''&lt;br /&gt;
{{Feat| Alchemist}} &lt;br /&gt;
{{Free Feat| ⭐ Faith }} &lt;br /&gt;
{{Free Feat| Knowledge  }} &lt;br /&gt;
{{Free Feat| Knowledge (apothecary) }} &lt;br /&gt;
{{Feat| Immune (poisons) }}&lt;br /&gt;
{{Feat| Knowledge (pyrotechnics) }}&lt;br /&gt;
{{Feat| Immune (diseases) }} &lt;br /&gt;
{{Free Feat| Marksmanship (throwing)}} &lt;br /&gt;
{{Feat| Relic}} &lt;br /&gt;
{{Free Feat| Read Thoughts}} &lt;br /&gt;
{{Feat| Poison }} &lt;br /&gt;
{{Feat| Knowledge (heresy) }} &lt;br /&gt;
{{Feat| Polyglot }}&lt;br /&gt;
{{Feat| Lineage }}&lt;/div&gt;</summary>
		<author><name>88.183.141.86</name></author>	</entry>

	<entry>
		<id>http://prima.wiki/index.php?title=Zandra&amp;diff=5018</id>
		<title>Zandra</title>
		<link rel="alternate" type="text/html" href="http://prima.wiki/index.php?title=Zandra&amp;diff=5018"/>
				<updated>2025-01-19T08:52:36Z</updated>
		
		<summary type="html">&lt;p&gt;88.183.141.86: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| CharacterName = Optional, leave blank if not decided yet.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| Description =&lt;br /&gt;
&lt;br /&gt;
Optional, leave blank if none.&lt;br /&gt;
&lt;br /&gt;
| Feats = &lt;br /&gt;
&lt;br /&gt;
{{Feat| Alchemist}} &amp;lt;!-- Replace with your first feat. New Characters start with only one feat, we recommend (but it is not mandatory) that you chose an &amp;quot;Archetype&amp;quot; as you first Feat. For example : Knight is an archetype. --&amp;gt;&lt;br /&gt;
{{Free Feat| ⭐ Faith }} (Zandrax) &amp;lt;!-- Faith is a &amp;quot;free&amp;quot; feat, we encourage that you take it if your background justifies it. Read the description of this Feat, it is VERY important. --&amp;gt;&lt;br /&gt;
{{Free Feat| Knowledge  }} &amp;lt;!-- Archetypes give you couple of free feats, write them here --&amp;gt;&lt;br /&gt;
{{Free Feat| Knowledge (apothecary) }} &amp;lt;!-- Archetypes give you couple of free feats, write them here --&amp;gt;&lt;br /&gt;
{{Feat| Immune (poisons) }}&lt;br /&gt;
{{Feat| Knowledge (pyrotechnics) }}&lt;br /&gt;
{{Feat| Immune (diseases) }} (Zandrax)&lt;br /&gt;
{{Artifact| Bone Chesspiece (used twice) }}&lt;br /&gt;
{{Free Feat| Marksmanship (throwing)}} (Zandrax)&lt;br /&gt;
{{Feat| Relic}} &lt;br /&gt;
{{Free Feat| Read Thoughts}} (Zandrax)&lt;br /&gt;
{{Feat| Poison }} &lt;br /&gt;
{{Feat| Knowledge (heresy) }} (Zandrax)&lt;br /&gt;
{{Feat| Polyglot }}&lt;br /&gt;
{{Feat| Lineage }}&lt;br /&gt;
&lt;br /&gt;
| Inventory = &lt;br /&gt;
&amp;lt;!-- Unless your character have some very special items, no need to fill this --&amp;gt;&lt;br /&gt;
*Knapsack of infinite potions, poisons, and ingredients&lt;br /&gt;
*Silver Dagger (very carefully hidden on person at all times)&lt;br /&gt;
*Silver Sword&lt;br /&gt;
*Bow and Arrow&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!--  No need to fill the &amp;quot;Summary:&amp;quot; Field below. It's basically useless in a character sheet, but there's no way to hide it... --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Templar Character :'''&lt;br /&gt;
{{Feat| Alchemist}} &amp;lt;!-- Replace with your first feat. New Characters start with only one feat, we recommend (but it is not mandatory) that you chose an &amp;quot;Archetype&amp;quot; as you first Feat. For example : Knight is an archetype. --&amp;gt;&lt;br /&gt;
{{Free Feat| ⭐ Faith }} (Zandrax) &amp;lt;!-- Faith is a &amp;quot;free&amp;quot; feat, we encourage that you take it if your background justifies it. Read the description of this Feat, it is VERY important. --&amp;gt;&lt;br /&gt;
{{Free Feat| Knowledge  }} &amp;lt;!-- Archetypes give you couple of free feats, write them here --&amp;gt;&lt;br /&gt;
{{Free Feat| Knowledge (apothecary) }} &amp;lt;!-- Archetypes give you couple of free feats, write them here --&amp;gt;&lt;br /&gt;
{{Feat| Immune (poisons) }}&lt;br /&gt;
{{Feat| Knowledge (pyrotechnics) }}&lt;br /&gt;
{{Feat| Immune (diseases) }} (Zandrax)&lt;br /&gt;
{{Free Feat| Marksmanship (throwing)}} &lt;br /&gt;
{{Feat| Relic}} &lt;br /&gt;
{{Free Feat| Read Thoughts}} &lt;br /&gt;
{{Feat| Poison }} &lt;br /&gt;
{{Feat| Knowledge (heresy) }} &lt;br /&gt;
{{Feat| Polyglot }}&lt;br /&gt;
{{Feat| Lineage }}&lt;/div&gt;</summary>
		<author><name>88.183.141.86</name></author>	</entry>

	<entry>
		<id>http://prima.wiki/index.php?title=Brother_Honest&amp;diff=5017</id>
		<title>Brother Honest</title>
		<link rel="alternate" type="text/html" href="http://prima.wiki/index.php?title=Brother_Honest&amp;diff=5017"/>
				<updated>2025-01-19T08:44:01Z</updated>
		
		<summary type="html">&lt;p&gt;88.183.141.86: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| CharacterName = Brother Honest de Vermont  &lt;br /&gt;
&lt;br /&gt;
| Description =&lt;br /&gt;
&lt;br /&gt;
A former lowly thief, joining the inquisition after being caught and offered a deal for his talents. He joined, to leave his former life behind. &lt;br /&gt;
&lt;br /&gt;
With the name of honest, years of rigorous training and living in the thieves den, and a natural talent of staying unseen and unheard, he sneaked, stole, and swindled his way into survival in the complex and treacherous depths of the underworld, forming some connections......while servering others.&lt;br /&gt;
(Archetype: Scoundrel, grant Stealth and Lockpicking)&lt;br /&gt;
&lt;br /&gt;
Although decidedly not soft, Honest preferred less violent solutions when things inevitably go wrong on the streets. After all, one less person noticing his existence is one less danger, and when some of his stash got robbed......he could always steal them back with a bonus......&lt;br /&gt;
&lt;br /&gt;
The life defined by crime and treachery was not one without its risks and lasting costs......so Honest made a quite a few enemies along the way as he once tried to carve a place on this world for himself. Now he had left behind his former struggle, but would his old foes leave him be?&lt;br /&gt;
&lt;br /&gt;
During the nightmare in the monastary, he was forced to engage with hostle enemies well beyond his reach. When the massive book clamped shut, he felt a strange energy flowed from the entire room of heretical knowledge into his eyes and his arms. things start to move slower in his mind, and his hands and his eyes felt like they had become one. Rising under the duress which dulled his past instincts, he gained the ability of a true marksman.&lt;br /&gt;
&lt;br /&gt;
After the struggle in the market, he was forced to acknowledge that fact that he is no longer a part of the Thief's Den network, and now he can no longer rely on his former connections. Reminded of the long lost feeling when he was hunting for loot on the streets and in people's houses in the night, along with the dangers that followed, he has regained his eye for details when he was sizing up his marks.&lt;br /&gt;
&lt;br /&gt;
After the hunt in the village, he was forced to sharpen his instincts for tracking down and hunting a particular target, the heretical hunt for this skeletal mystery has worned his body and made him no longer agile, but blessed or cursed by the skeletal dreams, he has almost gained the focus and tracking ability of a hound.&lt;br /&gt;
&lt;br /&gt;
In many close calls in the ordeal of the masquerade ball, Honest was forced to hone his skills of fighting many enemies with his throwing knives. Sometimes when peaceful solutions are not an option, just landing his knives was not enough. Sometimes he must maim, or kill to survive. Contemplating the weakness of the human body as he trained himself in combat, he has become a talented skirmish fighter in the aftermath of the ordeal.&lt;br /&gt;
&lt;br /&gt;
Meanwhile, the bone coin he gained from Brother Fortez seemed to sharpen his stealth ability supernaturally. When in tense situations, as he grabbed the coin tightly, time seemed to slow to a halt, and his breath become one with his surroundings, he could hide in plain sight, and to his pursuers it was as if he had vanished into thin air.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;Mercenary Character: Hanz (Stealth, Lock picking, Eye for Detail, Tracker)&lt;br /&gt;
&lt;br /&gt;
| Feats =&lt;br /&gt;
&lt;br /&gt;
{{Feat| Scoundrel }}&lt;br /&gt;
{{Free Feat| Stealth }} (Hans)&lt;br /&gt;
{{Free Feat| Lock Picking }} (Hans)&lt;br /&gt;
{{Feat| Knowledge (apothecary) }} &lt;br /&gt;
{{Feat| Eye for Detail }} (Hans)&lt;br /&gt;
{{Feat| Tracker }} (Hans)&lt;br /&gt;
{{Artifact| Bone Coin }} &lt;br /&gt;
{{Free Feat| Heal }} &lt;br /&gt;
{{Feat| Vanish }}&lt;br /&gt;
{{Feat| Immune (diseases) }}&lt;br /&gt;
{{Feat| Photographic Memory }}&lt;br /&gt;
{{Feat| +1 Feat }}&lt;br /&gt;
{{Feat| +1 Feat }}&lt;br /&gt;
&lt;br /&gt;
| Inventory = &lt;br /&gt;
A few knife belts with the capacity to store 12 knives in total&lt;br /&gt;
Bone Coin&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!--  No need to fill the &amp;quot;Summary:&amp;quot; Field below. It's basically useless in a character sheet, but there's no way to hide it... --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Templar Character : Philippe de Firenze'''&lt;br /&gt;
{{Feat| Photographic Memory }}&lt;br /&gt;
{{Feat| Eye for Detail }}&lt;br /&gt;
{{Feat| Tracker }}&lt;br /&gt;
{{Feat| Vanish }}&lt;br /&gt;
{{Feat| Knowledge (apothecary) }}&lt;br /&gt;
{{Feat| Stealth }}&lt;/div&gt;</summary>
		<author><name>88.183.141.86</name></author>	</entry>

	<entry>
		<id>http://prima.wiki/index.php?title=Chris&amp;diff=5016</id>
		<title>Chris</title>
		<link rel="alternate" type="text/html" href="http://prima.wiki/index.php?title=Chris&amp;diff=5016"/>
				<updated>2025-01-19T08:43:20Z</updated>
		
		<summary type="html">&lt;p&gt;88.183.141.86: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
| CharacterName = Godwynn the Inquirer&lt;br /&gt;
| Description = A tall, mocha skinned, muscular black man in a realm not of his own. With unnatural yellow-marbled eyes  containing red flecks, he goes about his work with inner fervor. Friends are there to suffice his needs and associates doubly so. His parents gave him to the Yellow Plains Priesthood when he got too big to feed. He entered piety when he was an adolescent, but after 10 years of training, the priesthood sent him to the mainland to fulfill his duty and pay back the debt he owes. &lt;br /&gt;
&lt;br /&gt;
| Feats =&lt;br /&gt;
&lt;br /&gt;
{{Feat| Inquisitor }}&lt;br /&gt;
{{Free Feat| ⭐ Faith }} &lt;br /&gt;
{{Free Feat| Reputation }} &lt;br /&gt;
{{Free Feat| Courage }} &lt;br /&gt;
&lt;br /&gt;
| Inventory = &lt;br /&gt;
*Red Robes&lt;br /&gt;
*A quill and inkwell&lt;br /&gt;
*3 rolls of Parchment&lt;br /&gt;
*Black-forged Claymore&lt;br /&gt;
*Back-harness magnetic sheath&lt;br /&gt;
*Large golden cross on a platinum chain&lt;br /&gt;
*Dagger with an emeral-studded hilt &lt;br /&gt;
*Backpack&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Templar Character :'''&lt;br /&gt;
{{Feat| ⭐ Faith }} &lt;br /&gt;
{{Feat| Foreigner }} (Syriac)&lt;br /&gt;
{{Free Feat| Luck }} &lt;br /&gt;
{{Feat| Detect Lies }} &lt;br /&gt;
{{Feat| Knowledge (medicine) }} &lt;br /&gt;
{{Feat| Reputation }} &lt;br /&gt;
{{Feat| Courage }} &lt;br /&gt;
{{Feat| Heal }}&lt;/div&gt;</summary>
		<author><name>88.183.141.86</name></author>	</entry>

	<entry>
		<id>http://prima.wiki/index.php?title=Chris&amp;diff=5015</id>
		<title>Chris</title>
		<link rel="alternate" type="text/html" href="http://prima.wiki/index.php?title=Chris&amp;diff=5015"/>
				<updated>2025-01-19T08:41:58Z</updated>
		
		<summary type="html">&lt;p&gt;88.183.141.86: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
| CharacterName = Godwynn the Inquirer&lt;br /&gt;
| Description = A tall, mocha skinned, muscular black man in a realm not of his own. With unnatural yellow-marbled eyes  containing red flecks, he goes about his work with inner fervor. Friends are there to suffice his needs and associates doubly so. His parents gave him to the Yellow Plains Priesthood when he got too big to feed. He entered piety when he was an adolescent, but after 10 years of training, the priesthood sent him to the mainland to fulfill his duty and pay back the debt he owes. &lt;br /&gt;
&lt;br /&gt;
| Feats =&lt;br /&gt;
&lt;br /&gt;
{{Feat| Inquisitor }}&lt;br /&gt;
{{Free Feat| ⭐ Faith }} &lt;br /&gt;
{{Free Feat| Reputation }} &lt;br /&gt;
{{Free Feat| Courage }} &lt;br /&gt;
&lt;br /&gt;
| Inventory = &lt;br /&gt;
*Red Robes&lt;br /&gt;
*A quill and inkwell&lt;br /&gt;
*3 rolls of Parchment&lt;br /&gt;
*Black-forged Claymore&lt;br /&gt;
*Back-harness magnetic sheath&lt;br /&gt;
*Large golden cross on a platinum chain&lt;br /&gt;
*Dagger with an emeral-studded hilt &lt;br /&gt;
*Backpack&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Templar Character :'''&lt;br /&gt;
{{Feat| ⭐ Faith }} &lt;br /&gt;
{{Feat| Foreigner }} &lt;br /&gt;
{{Free Feat| Luck }} &lt;br /&gt;
{{Feat| Detect Lies }} &lt;br /&gt;
{{Feat| Knowledge (medicine) }} &lt;br /&gt;
{{Feat| Reputation }} &lt;br /&gt;
{{Feat| Courage }} &lt;br /&gt;
{{Feat| Heal }}&lt;/div&gt;</summary>
		<author><name>88.183.141.86</name></author>	</entry>

	<entry>
		<id>http://prima.wiki/index.php?title=Chris&amp;diff=5014</id>
		<title>Chris</title>
		<link rel="alternate" type="text/html" href="http://prima.wiki/index.php?title=Chris&amp;diff=5014"/>
				<updated>2025-01-19T08:34:33Z</updated>
		
		<summary type="html">&lt;p&gt;88.183.141.86: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
| CharacterName = Godwynn the Inquirer&lt;br /&gt;
| Description = A tall, mocha skinned, muscular black man in a realm not of his own. With unnatural yellow-marbled eyes  containing red flecks, he goes about his work with inner fervor. Friends are there to suffice his needs and associates doubly so. His parents gave him to the Yellow Plains Priesthood when he got too big to feed. He entered piety when he was an adolescent, but after 10 years of training, the priesthood sent him to the mainland to fulfill his duty and pay back the debt he owes. &lt;br /&gt;
&lt;br /&gt;
| Feats =&lt;br /&gt;
&lt;br /&gt;
{{Feat| Inquisitor }}&lt;br /&gt;
{{Free Feat| ⭐ Faith }} &lt;br /&gt;
{{Free Feat| Reputation }} &lt;br /&gt;
{{Free Feat| Courage }} &lt;br /&gt;
&lt;br /&gt;
| Inventory = &lt;br /&gt;
*Red Robes&lt;br /&gt;
*A quill and inkwell&lt;br /&gt;
*3 rolls of Parchment&lt;br /&gt;
*Black-forged Claymore&lt;br /&gt;
*Back-harness magnetic sheath&lt;br /&gt;
*Large golden cross on a platinum chain&lt;br /&gt;
*Dagger with an emeral-studded hilt &lt;br /&gt;
*Backpack&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Templar Character :'''&lt;br /&gt;
{{Feat| ⭐ Faith }} &lt;br /&gt;
{{Feat| Foreigner }} &lt;br /&gt;
{{Free Feat| +1 Feat }} &lt;br /&gt;
{{Feat| Detect Lies }} &lt;br /&gt;
{{Feat| Knowledge (medicine) }} &lt;br /&gt;
{{Feat| Reputation }} &lt;br /&gt;
{{Feat| Courage }} &lt;br /&gt;
{{Feat| Heal }}&lt;/div&gt;</summary>
		<author><name>88.183.141.86</name></author>	</entry>

	<entry>
		<id>http://prima.wiki/index.php?title=Chris&amp;diff=5013</id>
		<title>Chris</title>
		<link rel="alternate" type="text/html" href="http://prima.wiki/index.php?title=Chris&amp;diff=5013"/>
				<updated>2025-01-19T08:34:10Z</updated>
		
		<summary type="html">&lt;p&gt;88.183.141.86: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
| CharacterName = Godwynn the Inquirer&lt;br /&gt;
| Description = A tall, mocha skinned, muscular black man in a realm not of his own. With unnatural yellow-marbled eyes  containing red flecks, he goes about his work with inner fervor. Friends are there to suffice his needs and associates doubly so. His parents gave him to the Yellow Plains Priesthood when he got too big to feed. He entered piety when he was an adolescent, but after 10 years of training, the priesthood sent him to the mainland to fulfill his duty and pay back the debt he owes. &lt;br /&gt;
&lt;br /&gt;
| Feats =&lt;br /&gt;
&lt;br /&gt;
{{Feat| Inquisitor }}&lt;br /&gt;
{{Free Feat| ⭐ Faith }} &lt;br /&gt;
{{Free Feat| Reputation }} &lt;br /&gt;
{{Free Feat| Courage }} &lt;br /&gt;
&lt;br /&gt;
| Inventory = &lt;br /&gt;
*Red Robes&lt;br /&gt;
*A quill and inkwell&lt;br /&gt;
*3 rolls of Parchment&lt;br /&gt;
*Black-forged Claymore&lt;br /&gt;
*Back-harness magnetic sheath&lt;br /&gt;
*Large golden cross on a platinum chain&lt;br /&gt;
*Dagger with an emeral-studded hilt &lt;br /&gt;
*Backpack&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Templar Character :'''&lt;br /&gt;
{{Feat| ⭐ Faith }} &lt;br /&gt;
{{Feat| Foreigner }} &lt;br /&gt;
{{Feat| Detect Lies }} &lt;br /&gt;
{{Feat| Knowledge (medicine) }} &lt;br /&gt;
{{Feat| Reputation }} &lt;br /&gt;
{{Feat| Courage }} &lt;br /&gt;
{{Feat| Heal }}&lt;/div&gt;</summary>
		<author><name>88.183.141.86</name></author>	</entry>

	<entry>
		<id>http://prima.wiki/index.php?title=Chris&amp;diff=5012</id>
		<title>Chris</title>
		<link rel="alternate" type="text/html" href="http://prima.wiki/index.php?title=Chris&amp;diff=5012"/>
				<updated>2025-01-19T08:33:32Z</updated>
		
		<summary type="html">&lt;p&gt;88.183.141.86: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
| CharacterName = Godwynn the Inquirer&lt;br /&gt;
| Description = A tall, mocha skinned, muscular black man in a realm not of his own. With unnatural yellow-marbled eyes  containing red flecks, he goes about his work with inner fervor. Friends are there to suffice his needs and associates doubly so. His parents gave him to the Yellow Plains Priesthood when he got too big to feed. He entered piety when he was an adolescent, but after 10 years of training, the priesthood sent him to the mainland to fulfill his duty and pay back the debt he owes. &lt;br /&gt;
&lt;br /&gt;
| Feats =&lt;br /&gt;
&lt;br /&gt;
{{Feat| Inquisitor }}&lt;br /&gt;
{{Free Feat| ⭐ Faith }} &lt;br /&gt;
{{Free Feat| Reputation }} &lt;br /&gt;
{{Free Feat| Courage }} &lt;br /&gt;
&lt;br /&gt;
| Inventory = &lt;br /&gt;
*Red Robes&lt;br /&gt;
*A quill and inkwell&lt;br /&gt;
*3 rolls of Parchment&lt;br /&gt;
*Black-forged Claymore&lt;br /&gt;
*Back-harness magnetic sheath&lt;br /&gt;
*Large golden cross on a platinum chain&lt;br /&gt;
*Dagger with an emeral-studded hilt &lt;br /&gt;
*Backpack&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Templar Character :'''&lt;br /&gt;
{{Feat| Foreigner }} &lt;br /&gt;
{{Feat| Detect Lies }} &lt;br /&gt;
{{Feat| Knowledge (medicine) }} &lt;br /&gt;
{{Feat| Reputation }} &lt;br /&gt;
{{Feat| Courage }} &lt;br /&gt;
{{Feat| Heal }}&lt;/div&gt;</summary>
		<author><name>88.183.141.86</name></author>	</entry>

	<entry>
		<id>http://prima.wiki/index.php?title=Brother_Honest&amp;diff=5011</id>
		<title>Brother Honest</title>
		<link rel="alternate" type="text/html" href="http://prima.wiki/index.php?title=Brother_Honest&amp;diff=5011"/>
				<updated>2025-01-19T08:33:13Z</updated>
		
		<summary type="html">&lt;p&gt;88.183.141.86: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| CharacterName = Brother Honest de Vermont  &lt;br /&gt;
&lt;br /&gt;
| Description =&lt;br /&gt;
&lt;br /&gt;
A former lowly thief, joining the inquisition after being caught and offered a deal for his talents. He joined, to leave his former life behind. &lt;br /&gt;
&lt;br /&gt;
With the name of honest, years of rigorous training and living in the thieves den, and a natural talent of staying unseen and unheard, he sneaked, stole, and swindled his way into survival in the complex and treacherous depths of the underworld, forming some connections......while servering others.&lt;br /&gt;
(Archetype: Scoundrel, grant Stealth and Lockpicking)&lt;br /&gt;
&lt;br /&gt;
Although decidedly not soft, Honest preferred less violent solutions when things inevitably go wrong on the streets. After all, one less person noticing his existence is one less danger, and when some of his stash got robbed......he could always steal them back with a bonus......&lt;br /&gt;
&lt;br /&gt;
The life defined by crime and treachery was not one without its risks and lasting costs......so Honest made a quite a few enemies along the way as he once tried to carve a place on this world for himself. Now he had left behind his former struggle, but would his old foes leave him be?&lt;br /&gt;
&lt;br /&gt;
During the nightmare in the monastary, he was forced to engage with hostle enemies well beyond his reach. When the massive book clamped shut, he felt a strange energy flowed from the entire room of heretical knowledge into his eyes and his arms. things start to move slower in his mind, and his hands and his eyes felt like they had become one. Rising under the duress which dulled his past instincts, he gained the ability of a true marksman.&lt;br /&gt;
&lt;br /&gt;
After the struggle in the market, he was forced to acknowledge that fact that he is no longer a part of the Thief's Den network, and now he can no longer rely on his former connections. Reminded of the long lost feeling when he was hunting for loot on the streets and in people's houses in the night, along with the dangers that followed, he has regained his eye for details when he was sizing up his marks.&lt;br /&gt;
&lt;br /&gt;
After the hunt in the village, he was forced to sharpen his instincts for tracking down and hunting a particular target, the heretical hunt for this skeletal mystery has worned his body and made him no longer agile, but blessed or cursed by the skeletal dreams, he has almost gained the focus and tracking ability of a hound.&lt;br /&gt;
&lt;br /&gt;
In many close calls in the ordeal of the masquerade ball, Honest was forced to hone his skills of fighting many enemies with his throwing knives. Sometimes when peaceful solutions are not an option, just landing his knives was not enough. Sometimes he must maim, or kill to survive. Contemplating the weakness of the human body as he trained himself in combat, he has become a talented skirmish fighter in the aftermath of the ordeal.&lt;br /&gt;
&lt;br /&gt;
Meanwhile, the bone coin he gained from Brother Fortez seemed to sharpen his stealth ability supernaturally. When in tense situations, as he grabbed the coin tightly, time seemed to slow to a halt, and his breath become one with his surroundings, he could hide in plain sight, and to his pursuers it was as if he had vanished into thin air.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;Mercenary Character: Hanz (Stealth, Lock picking, Eye for Detail, Tracker)&lt;br /&gt;
&lt;br /&gt;
| Feats =&lt;br /&gt;
&lt;br /&gt;
{{Feat| Scoundrel }}&lt;br /&gt;
{{Free Feat| Stealth }} (Hans)&lt;br /&gt;
{{Free Feat| Lock Picking }} (Hans)&lt;br /&gt;
{{Feat| Knowledge (apothecary) }} &lt;br /&gt;
{{Feat| Eye for Detail }} (Hans)&lt;br /&gt;
{{Feat| Tracker }} (Hans)&lt;br /&gt;
{{Artifact| Bone Coin }} &lt;br /&gt;
{{Free Feat| Heal }} &lt;br /&gt;
{{Feat| Vanish }}&lt;br /&gt;
{{Feat| Immune (diseases) }}&lt;br /&gt;
{{Feat| Photographic Memory }}&lt;br /&gt;
{{Feat| +1 Feat }}&lt;br /&gt;
{{Feat| +1 Feat }}&lt;br /&gt;
&lt;br /&gt;
| Inventory = &lt;br /&gt;
A few knife belts with the capacity to store 12 knives in total&lt;br /&gt;
Bone Coin&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!--  No need to fill the &amp;quot;Summary:&amp;quot; Field below. It's basically useless in a character sheet, but there's no way to hide it... --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Templar Character :'''&lt;br /&gt;
{{Feat| Photographic Memory }}&lt;br /&gt;
{{Feat| Eye for Detail }}&lt;br /&gt;
{{Feat| Tracker }}&lt;br /&gt;
{{Feat| Vanish }}&lt;br /&gt;
{{Feat| Knowledge (apothecary) }}&lt;br /&gt;
{{Feat| Stealth }}&lt;/div&gt;</summary>
		<author><name>88.183.141.86</name></author>	</entry>

	<entry>
		<id>http://prima.wiki/index.php?title=Brother_Honest&amp;diff=5010</id>
		<title>Brother Honest</title>
		<link rel="alternate" type="text/html" href="http://prima.wiki/index.php?title=Brother_Honest&amp;diff=5010"/>
				<updated>2025-01-19T08:30:49Z</updated>
		
		<summary type="html">&lt;p&gt;88.183.141.86: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| CharacterName = Brother Honest de Vermont  &lt;br /&gt;
&lt;br /&gt;
| Description =&lt;br /&gt;
&lt;br /&gt;
A former lowly thief, joining the inquisition after being caught and offered a deal for his talents. He joined, to leave his former life behind. &lt;br /&gt;
&lt;br /&gt;
With the name of honest, years of rigorous training and living in the thieves den, and a natural talent of staying unseen and unheard, he sneaked, stole, and swindled his way into survival in the complex and treacherous depths of the underworld, forming some connections......while servering others.&lt;br /&gt;
(Archetype: Scoundrel, grant Stealth and Lockpicking)&lt;br /&gt;
&lt;br /&gt;
Although decidedly not soft, Honest preferred less violent solutions when things inevitably go wrong on the streets. After all, one less person noticing his existence is one less danger, and when some of his stash got robbed......he could always steal them back with a bonus......&lt;br /&gt;
&lt;br /&gt;
The life defined by crime and treachery was not one without its risks and lasting costs......so Honest made a quite a few enemies along the way as he once tried to carve a place on this world for himself. Now he had left behind his former struggle, but would his old foes leave him be?&lt;br /&gt;
&lt;br /&gt;
During the nightmare in the monastary, he was forced to engage with hostle enemies well beyond his reach. When the massive book clamped shut, he felt a strange energy flowed from the entire room of heretical knowledge into his eyes and his arms. things start to move slower in his mind, and his hands and his eyes felt like they had become one. Rising under the duress which dulled his past instincts, he gained the ability of a true marksman.&lt;br /&gt;
&lt;br /&gt;
After the struggle in the market, he was forced to acknowledge that fact that he is no longer a part of the Thief's Den network, and now he can no longer rely on his former connections. Reminded of the long lost feeling when he was hunting for loot on the streets and in people's houses in the night, along with the dangers that followed, he has regained his eye for details when he was sizing up his marks.&lt;br /&gt;
&lt;br /&gt;
After the hunt in the village, he was forced to sharpen his instincts for tracking down and hunting a particular target, the heretical hunt for this skeletal mystery has worned his body and made him no longer agile, but blessed or cursed by the skeletal dreams, he has almost gained the focus and tracking ability of a hound.&lt;br /&gt;
&lt;br /&gt;
In many close calls in the ordeal of the masquerade ball, Honest was forced to hone his skills of fighting many enemies with his throwing knives. Sometimes when peaceful solutions are not an option, just landing his knives was not enough. Sometimes he must maim, or kill to survive. Contemplating the weakness of the human body as he trained himself in combat, he has become a talented skirmish fighter in the aftermath of the ordeal.&lt;br /&gt;
&lt;br /&gt;
Meanwhile, the bone coin he gained from Brother Fortez seemed to sharpen his stealth ability supernaturally. When in tense situations, as he grabbed the coin tightly, time seemed to slow to a halt, and his breath become one with his surroundings, he could hide in plain sight, and to his pursuers it was as if he had vanished into thin air.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;Mercenary Character: Hanz (Stealth, Lock picking, Eye for Detail, Tracker)&lt;br /&gt;
&lt;br /&gt;
| Feats =&lt;br /&gt;
&lt;br /&gt;
{{Feat| Scoundrel }}&lt;br /&gt;
{{Free Feat| Stealth }} (Hans)&lt;br /&gt;
{{Free Feat| Lock Picking }} (Hans)&lt;br /&gt;
{{Feat| Knowledge (apothecary) }} &lt;br /&gt;
{{Feat| Eye for Detail }} (Hans)&lt;br /&gt;
{{Feat| Tracker }} (Hans)&lt;br /&gt;
{{Artifact| Bone Coin }} &lt;br /&gt;
{{Free Feat| Heal }} &lt;br /&gt;
{{Feat| Vanish }}&lt;br /&gt;
{{Feat| Immune (diseases) }}&lt;br /&gt;
{{Feat| Photographic Memory }}&lt;br /&gt;
{{Feat| +1 Feat }}&lt;br /&gt;
{{Feat| +1 Feat }}&lt;br /&gt;
&lt;br /&gt;
| Inventory = &lt;br /&gt;
A few knife belts with the capacity to store 12 knives in total&lt;br /&gt;
Bone Coin&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!--  No need to fill the &amp;quot;Summary:&amp;quot; Field below. It's basically useless in a character sheet, but there's no way to hide it... --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Templar Character :'''&lt;br /&gt;
{{Feat| Photographic Memory }}&lt;br /&gt;
{{Feat| Eye for Detail }}&lt;br /&gt;
{{Feat| Tracker }}&lt;br /&gt;
{{Feat| Immune (diseases) }}&lt;br /&gt;
{{Feat| Knowledge (apothecary) }}&lt;br /&gt;
{{Feat| Stealth }}&lt;/div&gt;</summary>
		<author><name>88.183.141.86</name></author>	</entry>

	<entry>
		<id>http://prima.wiki/index.php?title=Brother_Honest&amp;diff=5009</id>
		<title>Brother Honest</title>
		<link rel="alternate" type="text/html" href="http://prima.wiki/index.php?title=Brother_Honest&amp;diff=5009"/>
				<updated>2025-01-19T08:30:36Z</updated>
		
		<summary type="html">&lt;p&gt;88.183.141.86: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| CharacterName = Brother Honest de Vermont  &lt;br /&gt;
&lt;br /&gt;
| Description =&lt;br /&gt;
&lt;br /&gt;
A former lowly thief, joining the inquisition after being caught and offered a deal for his talents. He joined, to leave his former life behind. &lt;br /&gt;
&lt;br /&gt;
With the name of honest, years of rigorous training and living in the thieves den, and a natural talent of staying unseen and unheard, he sneaked, stole, and swindled his way into survival in the complex and treacherous depths of the underworld, forming some connections......while servering others.&lt;br /&gt;
(Archetype: Scoundrel, grant Stealth and Lockpicking)&lt;br /&gt;
&lt;br /&gt;
Although decidedly not soft, Honest preferred less violent solutions when things inevitably go wrong on the streets. After all, one less person noticing his existence is one less danger, and when some of his stash got robbed......he could always steal them back with a bonus......&lt;br /&gt;
&lt;br /&gt;
The life defined by crime and treachery was not one without its risks and lasting costs......so Honest made a quite a few enemies along the way as he once tried to carve a place on this world for himself. Now he had left behind his former struggle, but would his old foes leave him be?&lt;br /&gt;
&lt;br /&gt;
During the nightmare in the monastary, he was forced to engage with hostle enemies well beyond his reach. When the massive book clamped shut, he felt a strange energy flowed from the entire room of heretical knowledge into his eyes and his arms. things start to move slower in his mind, and his hands and his eyes felt like they had become one. Rising under the duress which dulled his past instincts, he gained the ability of a true marksman.&lt;br /&gt;
&lt;br /&gt;
After the struggle in the market, he was forced to acknowledge that fact that he is no longer a part of the Thief's Den network, and now he can no longer rely on his former connections. Reminded of the long lost feeling when he was hunting for loot on the streets and in people's houses in the night, along with the dangers that followed, he has regained his eye for details when he was sizing up his marks.&lt;br /&gt;
&lt;br /&gt;
After the hunt in the village, he was forced to sharpen his instincts for tracking down and hunting a particular target, the heretical hunt for this skeletal mystery has worned his body and made him no longer agile, but blessed or cursed by the skeletal dreams, he has almost gained the focus and tracking ability of a hound.&lt;br /&gt;
&lt;br /&gt;
In many close calls in the ordeal of the masquerade ball, Honest was forced to hone his skills of fighting many enemies with his throwing knives. Sometimes when peaceful solutions are not an option, just landing his knives was not enough. Sometimes he must maim, or kill to survive. Contemplating the weakness of the human body as he trained himself in combat, he has become a talented skirmish fighter in the aftermath of the ordeal.&lt;br /&gt;
&lt;br /&gt;
Meanwhile, the bone coin he gained from Brother Fortez seemed to sharpen his stealth ability supernaturally. When in tense situations, as he grabbed the coin tightly, time seemed to slow to a halt, and his breath become one with his surroundings, he could hide in plain sight, and to his pursuers it was as if he had vanished into thin air.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;Mercenary Character: Hanz (Stealth, Lock picking, Eye for Detail, Tracker)&lt;br /&gt;
&lt;br /&gt;
| Feats =&lt;br /&gt;
&lt;br /&gt;
{{Feat| Scoundrel }}&lt;br /&gt;
{{Free Feat| Stealth }} (Hans)&lt;br /&gt;
{{Free Feat| Lock Picking }} (Hans)&lt;br /&gt;
{{Feat| Knowledge (apothecary) }} &lt;br /&gt;
{{Feat| Eye for Detail }} (Hans)&lt;br /&gt;
{{Feat| Tracker }} (Hans)&lt;br /&gt;
{{Artifact| Bone Coin }} &lt;br /&gt;
{{Free Feat| Heal }} &lt;br /&gt;
{{Feat| Vanish }}&lt;br /&gt;
{{Feat| Immune (diseases) }}&lt;br /&gt;
{{Feat| Photographic Memory }}&lt;br /&gt;
{{Feat| +1 Feat }}&lt;br /&gt;
{{Feat| +1 Feat }}&lt;br /&gt;
&lt;br /&gt;
| Inventory = &lt;br /&gt;
A few knife belts with the capacity to store 12 knives in total&lt;br /&gt;
Bone Coin&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!--  No need to fill the &amp;quot;Summary:&amp;quot; Field below. It's basically useless in a character sheet, but there's no way to hide it... --&amp;gt;&lt;br /&gt;
'''Templar Character :'''&lt;br /&gt;
{{Feat| Photographic Memory }}&lt;br /&gt;
{{Feat| Eye for Detail }}&lt;br /&gt;
{{Feat| Tracker }}&lt;br /&gt;
{{Feat| Immune (diseases) }}&lt;br /&gt;
{{Feat| Knowledge (apothecary) }}&lt;br /&gt;
{{Free Feat| Stealth }}&lt;/div&gt;</summary>
		<author><name>88.183.141.86</name></author>	</entry>

	<entry>
		<id>http://prima.wiki/index.php?title=Brother_Fortez&amp;diff=5008</id>
		<title>Brother Fortez</title>
		<link rel="alternate" type="text/html" href="http://prima.wiki/index.php?title=Brother_Fortez&amp;diff=5008"/>
				<updated>2025-01-19T08:29:13Z</updated>
		
		<summary type="html">&lt;p&gt;88.183.141.86: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
&lt;br /&gt;
| CharacterName = Brother Fortez&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| Description =&lt;br /&gt;
&lt;br /&gt;
初心。purity and humble at heart. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| Feats =&lt;br /&gt;
&lt;br /&gt;
{{Feat| Former Templar }}&lt;br /&gt;
{{Free Feat| ⭐ Faith }} (Royce)&lt;br /&gt;
{{Free Feat| Courage }} &lt;br /&gt;
{{Free Feat| Knowledge (cryptography) }} &lt;br /&gt;
{{Feat| Manipulative }} (Royce)&lt;br /&gt;
{{Feat| Combat (duel) }} (Royce)&lt;br /&gt;
{{Feat| Well Connected }}&lt;br /&gt;
{{Artifact| Bone Crosier }} &lt;br /&gt;
{{Free Feat| Truestrike (melee) }} &lt;br /&gt;
{{Feat| Rich }}&lt;br /&gt;
{{Feat| Immune (diseases) }} (Royce)&lt;br /&gt;
{{Feat| Sleepless }} (Royce)&lt;br /&gt;
{{Feat| Tough }}&lt;br /&gt;
{{Feat| +1 Feat }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| Inventory = &lt;br /&gt;
*Bone coin gave to brother honest&lt;br /&gt;
&lt;br /&gt;
*Bone crosier&lt;br /&gt;
&lt;br /&gt;
*Excalibur ,the best sword &lt;br /&gt;
&lt;br /&gt;
*Some dried old cheese in pocket&lt;br /&gt;
&lt;br /&gt;
*A book teaches survival &lt;br /&gt;
&lt;br /&gt;
*The Bible of Judas (lost faith)&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Templar Character :'''&lt;br /&gt;
{{Feat| ⭐ Faith }}&lt;br /&gt;
{{Feat| Combat (duel) }}&lt;br /&gt;
{{Feat| Knowledge (cryptography) }} &lt;br /&gt;
{{Feat| Immune (diseases) }} &lt;br /&gt;
{{Feat| Sleepless }}&lt;br /&gt;
{{Feat| Courage }} &lt;br /&gt;
{{Feat| Manipulative }}&lt;/div&gt;</summary>
		<author><name>88.183.141.86</name></author>	</entry>

	<entry>
		<id>http://prima.wiki/index.php?title=Brother_Fortez&amp;diff=5007</id>
		<title>Brother Fortez</title>
		<link rel="alternate" type="text/html" href="http://prima.wiki/index.php?title=Brother_Fortez&amp;diff=5007"/>
				<updated>2025-01-19T08:28:53Z</updated>
		
		<summary type="html">&lt;p&gt;88.183.141.86: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
&lt;br /&gt;
| CharacterName = Brother Fortez&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| Description =&lt;br /&gt;
&lt;br /&gt;
初心。purity and humble at heart. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| Feats =&lt;br /&gt;
&lt;br /&gt;
{{Feat| Former Templar }}&lt;br /&gt;
{{Free Feat| ⭐ Faith }} (Royce)&lt;br /&gt;
{{Free Feat| Courage }} &lt;br /&gt;
{{Free Feat| Knowledge (cryptography) }} &lt;br /&gt;
{{Feat| Manipulative }} (Royce)&lt;br /&gt;
{{Feat| Combat (duel) }} (Royce)&lt;br /&gt;
{{Feat| Well Connected }}&lt;br /&gt;
{{Artifact| Bone Crosier }} &lt;br /&gt;
{{Free Feat| Truestrike (melee) }} &lt;br /&gt;
{{Feat| Rich }}&lt;br /&gt;
{{Feat| Immune (diseases) }} (Royce)&lt;br /&gt;
{{Feat| Sleepless }} (Royce)&lt;br /&gt;
{{Feat| Tough }}&lt;br /&gt;
{{Feat| +1 Feat }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| Inventory = &lt;br /&gt;
*Bone coin gave to brother honest&lt;br /&gt;
&lt;br /&gt;
*Bone crosier&lt;br /&gt;
&lt;br /&gt;
*Excalibur ,the best sword &lt;br /&gt;
&lt;br /&gt;
*Some dried old cheese in pocket&lt;br /&gt;
&lt;br /&gt;
*A book teaches survival &lt;br /&gt;
&lt;br /&gt;
*The Bible of Judas (lost faith)&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Templiar'''&lt;br /&gt;
{{Feat| ⭐ Faith }}&lt;br /&gt;
{{Feat| Combat (duel) }}&lt;br /&gt;
{{Feat| Knowledge (cryptography) }} &lt;br /&gt;
{{Feat| Immune (diseases) }} &lt;br /&gt;
{{Feat| Sleepless }}&lt;br /&gt;
{{Feat| Courage }} &lt;br /&gt;
{{Feat| Manipulative }}&lt;/div&gt;</summary>
		<author><name>88.183.141.86</name></author>	</entry>

	<entry>
		<id>http://prima.wiki/index.php?title=Brother_Honest&amp;diff=5006</id>
		<title>Brother Honest</title>
		<link rel="alternate" type="text/html" href="http://prima.wiki/index.php?title=Brother_Honest&amp;diff=5006"/>
				<updated>2025-01-19T08:17:04Z</updated>
		
		<summary type="html">&lt;p&gt;88.183.141.86: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| CharacterName = Brother Honest de Vermont  &lt;br /&gt;
&lt;br /&gt;
| Description =&lt;br /&gt;
&lt;br /&gt;
A former lowly thief, joining the inquisition after being caught and offered a deal for his talents. He joined, to leave his former life behind. &lt;br /&gt;
&lt;br /&gt;
With the name of honest, years of rigorous training and living in the thieves den, and a natural talent of staying unseen and unheard, he sneaked, stole, and swindled his way into survival in the complex and treacherous depths of the underworld, forming some connections......while servering others.&lt;br /&gt;
(Archetype: Scoundrel, grant Stealth and Lockpicking)&lt;br /&gt;
&lt;br /&gt;
Although decidedly not soft, Honest preferred less violent solutions when things inevitably go wrong on the streets. After all, one less person noticing his existence is one less danger, and when some of his stash got robbed......he could always steal them back with a bonus......&lt;br /&gt;
&lt;br /&gt;
The life defined by crime and treachery was not one without its risks and lasting costs......so Honest made a quite a few enemies along the way as he once tried to carve a place on this world for himself. Now he had left behind his former struggle, but would his old foes leave him be?&lt;br /&gt;
&lt;br /&gt;
During the nightmare in the monastary, he was forced to engage with hostle enemies well beyond his reach. When the massive book clamped shut, he felt a strange energy flowed from the entire room of heretical knowledge into his eyes and his arms. things start to move slower in his mind, and his hands and his eyes felt like they had become one. Rising under the duress which dulled his past instincts, he gained the ability of a true marksman.&lt;br /&gt;
&lt;br /&gt;
After the struggle in the market, he was forced to acknowledge that fact that he is no longer a part of the Thief's Den network, and now he can no longer rely on his former connections. Reminded of the long lost feeling when he was hunting for loot on the streets and in people's houses in the night, along with the dangers that followed, he has regained his eye for details when he was sizing up his marks.&lt;br /&gt;
&lt;br /&gt;
After the hunt in the village, he was forced to sharpen his instincts for tracking down and hunting a particular target, the heretical hunt for this skeletal mystery has worned his body and made him no longer agile, but blessed or cursed by the skeletal dreams, he has almost gained the focus and tracking ability of a hound.&lt;br /&gt;
&lt;br /&gt;
In many close calls in the ordeal of the masquerade ball, Honest was forced to hone his skills of fighting many enemies with his throwing knives. Sometimes when peaceful solutions are not an option, just landing his knives was not enough. Sometimes he must maim, or kill to survive. Contemplating the weakness of the human body as he trained himself in combat, he has become a talented skirmish fighter in the aftermath of the ordeal.&lt;br /&gt;
&lt;br /&gt;
Meanwhile, the bone coin he gained from Brother Fortez seemed to sharpen his stealth ability supernaturally. When in tense situations, as he grabbed the coin tightly, time seemed to slow to a halt, and his breath become one with his surroundings, he could hide in plain sight, and to his pursuers it was as if he had vanished into thin air.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;Mercenary Character: Hanz (Stealth, Lock picking, Eye for Detail, Tracker)&lt;br /&gt;
&lt;br /&gt;
| Feats =&lt;br /&gt;
&lt;br /&gt;
{{Feat| Scoundrel }}&lt;br /&gt;
{{Free Feat| Stealth }} (Hans)&lt;br /&gt;
{{Free Feat| Lock Picking }} (Hans)&lt;br /&gt;
{{Feat| Knowledge (apothecary) }} &lt;br /&gt;
{{Feat| Eye for Detail }} (Hans)&lt;br /&gt;
{{Feat| Tracker }} (Hans)&lt;br /&gt;
{{Artifact| Bone Coin }} &lt;br /&gt;
{{Free Feat| Heal }} &lt;br /&gt;
{{Feat| Vanish }}&lt;br /&gt;
{{Feat| Immune (diseases) }}&lt;br /&gt;
{{Feat| +1 Feat }}&lt;br /&gt;
{{Feat| +1 Feat }}&lt;br /&gt;
{{Feat| +1 Feat }}&lt;br /&gt;
&lt;br /&gt;
| Inventory = &lt;br /&gt;
A few knife belts with the capacity to store 12 knives in total&lt;br /&gt;
Bone Coin&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!--  No need to fill the &amp;quot;Summary:&amp;quot; Field below. It's basically useless in a character sheet, but there's no way to hide it... --&amp;gt;&lt;/div&gt;</summary>
		<author><name>88.183.141.86</name></author>	</entry>

	<entry>
		<id>http://prima.wiki/index.php?title=Rosenberg&amp;diff=4952</id>
		<title>Rosenberg</title>
		<link rel="alternate" type="text/html" href="http://prima.wiki/index.php?title=Rosenberg&amp;diff=4952"/>
				<updated>2024-12-29T13:36:21Z</updated>
		
		<summary type="html">&lt;p&gt;88.183.141.86: /* Adhemar Templar */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| CharacterName = Minna Rosenberg&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| Description =&lt;br /&gt;
&lt;br /&gt;
Soeur de Catharina Rosenberg, avait des visions dues à la consanguinité de la famille. Elle voyait des fées. On la retrouvait souvent dans les bois a errer depuis plusieurs jours car elle les avait suivies. Elle est passée entre les mains de l'inquisition et son esprit vacille parfois entre la réalité et le présent. Elle aide à présent l'Eglise a reconnaître, pister et arrêter les hérétiques. Sa sœur est la seule qui peut la calmer vraiment, son seul roc dans la réalité.&lt;br /&gt;
| Feats = &lt;br /&gt;
&lt;br /&gt;
{{Feat| Repented Heretic }} &lt;br /&gt;
{{Free Feat| Knowledge (heresy) }} &lt;br /&gt;
{{Free Feat| Insane }} &lt;br /&gt;
{{Free Feat| Survival }} (*)&lt;br /&gt;
{{Free Feat| Stealth}} (*)&lt;br /&gt;
{{Feat| Eye for Detail}} &lt;br /&gt;
{{Feat| Detect Lies }} (*)&lt;br /&gt;
{{Artifact| Bone Violin }} &lt;br /&gt;
{{Free Feat| +1 Feat }} &lt;br /&gt;
{{Feat| Immune (diseases) }} &lt;br /&gt;
{{Feat| Tracker }} (*)&lt;br /&gt;
{{Feat| Falconry }} &lt;br /&gt;
{{Feat| Polyglot }} &lt;br /&gt;
{{Feat| Guards ! }} &lt;br /&gt;
{{Feat| Knowledge (medicine) }} &lt;br /&gt;
&lt;br /&gt;
| Inventory = &lt;br /&gt;
&amp;lt;!-- Unless your character have some very special items, no need to fill this --&amp;gt;&lt;br /&gt;
*Dagger&lt;br /&gt;
*Backpack&lt;br /&gt;
Etc...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Adhemar Templar===&lt;br /&gt;
{{Free Feat| Survival }}&lt;br /&gt;
{{Free Feat| Stealth}} &lt;br /&gt;
{{Feat| Detect Lies }}&lt;br /&gt;
{{Feat| Polyglot }} &lt;br /&gt;
{{Feat| Falconry }} (lost)&lt;br /&gt;
{{Feat| Knowledge (medicine) }} &lt;br /&gt;
{{Feat| ⛧ Whispers of Madness }} &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--  No need to fill the &amp;quot;Summary:&amp;quot; Field below. It's basically useless in a character sheet, but there's no way to hide it... --&amp;gt;&lt;/div&gt;</summary>
		<author><name>88.183.141.86</name></author>	</entry>

	<entry>
		<id>http://prima.wiki/index.php?title=Thomas&amp;diff=4951</id>
		<title>Thomas</title>
		<link rel="alternate" type="text/html" href="http://prima.wiki/index.php?title=Thomas&amp;diff=4951"/>
				<updated>2024-12-29T13:25:25Z</updated>
		
		<summary type="html">&lt;p&gt;88.183.141.86: /* Loxley */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
| CharacterName = Aymon&lt;br /&gt;
| Description =&lt;br /&gt;
&lt;br /&gt;
Optional, leave blank if none.&lt;br /&gt;
&lt;br /&gt;
| Feats = &lt;br /&gt;
&lt;br /&gt;
{{Feat| Scoundrel }} &amp;lt;!-- Replace with your first feat. New Characters start with only one feat, we recommend (but it is not mandatory) that you chose an &amp;quot;Archetype&amp;quot; as you first Feat. For example : Knight is an archetype. --&amp;gt;&lt;br /&gt;
{{Free Feat| ⭐ Faith }} &amp;lt;!-- Faith is a &amp;quot;free&amp;quot; feat, we encourage that you take it if your background justifies it. Read the description of this Feat, it is VERY important. --&amp;gt;&lt;br /&gt;
{{Free Feat| Stealth }} &amp;lt;!-- Archetypes give you couple of free feats, write them here --&amp;gt; &lt;br /&gt;
{{Free Feat| Tracker }} &amp;lt;!-- Archetypes give you couple of free feats, write them here --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Feat| Combat (skirmish) }}&lt;br /&gt;
&lt;br /&gt;
{{Feat| Reflexes }} &lt;br /&gt;
&lt;br /&gt;
{{Feat| Agile }} &lt;br /&gt;
&lt;br /&gt;
{{Feat| Marksmanship (ranged) }}&lt;br /&gt;
 &lt;br /&gt;
{{Feat| True Strike (ranged) }} &lt;br /&gt;
&lt;br /&gt;
{{Feat| Instinct }} &lt;br /&gt;
&lt;br /&gt;
{{Feat| Hearing Acuity }} &lt;br /&gt;
&lt;br /&gt;
{{Feat| Lineage }} &lt;br /&gt;
&lt;br /&gt;
| Inventory = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Unless your character have some very special items, no need to fill this --&amp;gt;&lt;br /&gt;
*2 Dagger&lt;br /&gt;
*Backpack&lt;br /&gt;
*8m (25 foot) of rope&lt;br /&gt;
*Wrist mounted grapping hook&lt;br /&gt;
*Sword&lt;br /&gt;
*Sheild&lt;br /&gt;
*Templar sword on fire&lt;br /&gt;
Etc...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Loxley===&lt;br /&gt;
&lt;br /&gt;
{{Feat| Scoundrel }} &lt;br /&gt;
{{Free Feat| ⭐ Faith }} (used)&lt;br /&gt;
{{Free Feat| Stealth }} &lt;br /&gt;
{{Free Feat| Tracker }} &lt;br /&gt;
&lt;br /&gt;
{{Feat| Combat (skirmish) }}&lt;br /&gt;
&lt;br /&gt;
{{Feat| Reflexes }} &lt;br /&gt;
&lt;br /&gt;
{{Feat| Agile }} &lt;br /&gt;
&lt;br /&gt;
{{Feat| Marksmanship (ranged) }}&lt;br /&gt;
 &lt;br /&gt;
{{Feat| True Strike (ranged) }} &lt;br /&gt;
&lt;br /&gt;
{{Feat| Instinct }} &lt;br /&gt;
&lt;br /&gt;
{{Feat| Hearing Acuity }} &lt;br /&gt;
&lt;br /&gt;
{{Feat| Lineage }} &lt;br /&gt;
{{Feat| ⛧ Whispers of Madness }} &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--  No need to fill the &amp;quot;Summary:&amp;quot; Field below. It's basically useless in a character sheet, but there's no way to hide it... --&amp;gt;&lt;/div&gt;</summary>
		<author><name>88.183.141.86</name></author>	</entry>

	<entry>
		<id>http://prima.wiki/index.php?title=Vektor_Aquilus&amp;diff=4950</id>
		<title>Vektor Aquilus</title>
		<link rel="alternate" type="text/html" href="http://prima.wiki/index.php?title=Vektor_Aquilus&amp;diff=4950"/>
				<updated>2024-12-29T12:29:43Z</updated>
		
		<summary type="html">&lt;p&gt;88.183.141.86: /* Hektor Aquilus */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| CharacterName = Vektor Aquilus&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| Description = Former soldier, Vektor saw things he can't explain. He became an Inquisitor but after a curious adventure in a monastery grow darker and darker.&lt;br /&gt;
&lt;br /&gt;
Optional, leave blank if none.&lt;br /&gt;
&lt;br /&gt;
| Feats =&lt;br /&gt;
&lt;br /&gt;
{{Feat| Assassin }} (*)&lt;br /&gt;
{{Free Feat| Stealth }} (*)&lt;br /&gt;
{{Free Feat| Lost Faith }} (*)&lt;br /&gt;
{{Free Feat| Lock Picking }} (*)&lt;br /&gt;
{{Free Feat| Tracker }} (*)&lt;br /&gt;
{{Artifact| Bone Ring (used once) }}&lt;br /&gt;
{{Free Feat| Interrogate }}&lt;br /&gt;
{{Feat| True Strike (ranged) }}(*)&lt;br /&gt;
{{Feat| Marksmanship(ranged) }} &lt;br /&gt;
{{Feat| Well Prepared }} &lt;br /&gt;
{{Feat| Eye for Detail }} &lt;br /&gt;
{{Feat| Immune (diseases) }}&lt;br /&gt;
{{Feat| Instinct }} &lt;br /&gt;
{{Feat| Knowledge (heresy) }} &lt;br /&gt;
{{Feat| Lineage }} &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| Inventory = &lt;br /&gt;
Dagger&lt;br /&gt;
Cloak&lt;br /&gt;
Bone coin&lt;br /&gt;
Crossbow&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Hektor Aquilus===&lt;br /&gt;
&lt;br /&gt;
{{Feat| Assassin }} &lt;br /&gt;
{{Free Feat| Stealth }}&lt;br /&gt;
{{Free Feat| Lost Faith }} &lt;br /&gt;
{{Free Feat| Lock Picking }} &lt;br /&gt;
{{Free Feat| Tracker }} &lt;br /&gt;
{{Free Feat| Interrogate }}&lt;br /&gt;
{{Feat| True Strike (ranged) }}&lt;br /&gt;
{{Feat| Marksmanship(ranged) }} &lt;br /&gt;
{{Feat| Well Prepared }} &lt;br /&gt;
{{Feat| Eye for Detail }} &lt;br /&gt;
{{Feat| Immune (diseases) }}&lt;br /&gt;
{{Feat| Instinct }} &lt;br /&gt;
{{Feat| Knowledge (heresy) }} &lt;br /&gt;
{{Feat| Lineage }} &lt;br /&gt;
{{Feat| ⛧ Whispers of Madness }} &lt;br /&gt;
{{Free Feat| ⛧ Dark Faith }} &lt;br /&gt;
{{Free Feat| Insane (permanent) }} &lt;br /&gt;
{{Free Feat| Polyglot }} &lt;br /&gt;
{{Free Feat| Miracle (used) }} &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--  No need to fill the &amp;quot;Summary:&amp;quot; Field below. It's basically useless in a character sheet, but there's no way to hide it... --&amp;gt;&lt;/div&gt;</summary>
		<author><name>88.183.141.86</name></author>	</entry>

	<entry>
		<id>http://prima.wiki/index.php?title=Vektor_Aquilus&amp;diff=4949</id>
		<title>Vektor Aquilus</title>
		<link rel="alternate" type="text/html" href="http://prima.wiki/index.php?title=Vektor_Aquilus&amp;diff=4949"/>
				<updated>2024-12-29T12:26:59Z</updated>
		
		<summary type="html">&lt;p&gt;88.183.141.86: /* Hektor Aquilus */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| CharacterName = Vektor Aquilus&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| Description = Former soldier, Vektor saw things he can't explain. He became an Inquisitor but after a curious adventure in a monastery grow darker and darker.&lt;br /&gt;
&lt;br /&gt;
Optional, leave blank if none.&lt;br /&gt;
&lt;br /&gt;
| Feats =&lt;br /&gt;
&lt;br /&gt;
{{Feat| Assassin }} (*)&lt;br /&gt;
{{Free Feat| Stealth }} (*)&lt;br /&gt;
{{Free Feat| Lost Faith }} (*)&lt;br /&gt;
{{Free Feat| Lock Picking }} (*)&lt;br /&gt;
{{Free Feat| Tracker }} (*)&lt;br /&gt;
{{Artifact| Bone Ring (used once) }}&lt;br /&gt;
{{Free Feat| Interrogate }}&lt;br /&gt;
{{Feat| True Strike (ranged) }}(*)&lt;br /&gt;
{{Feat| Marksmanship(ranged) }} &lt;br /&gt;
{{Feat| Well Prepared }} &lt;br /&gt;
{{Feat| Eye for Detail }} &lt;br /&gt;
{{Feat| Immune (diseases) }}&lt;br /&gt;
{{Feat| Instinct }} &lt;br /&gt;
{{Feat| Knowledge (heresy) }} &lt;br /&gt;
{{Feat| Lineage }} &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| Inventory = &lt;br /&gt;
Dagger&lt;br /&gt;
Cloak&lt;br /&gt;
Bone coin&lt;br /&gt;
Crossbow&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Hektor Aquilus===&lt;br /&gt;
&lt;br /&gt;
{{Feat| Assassin }} &lt;br /&gt;
{{Free Feat| Stealth }}&lt;br /&gt;
{{Free Feat| Lost Faith }} &lt;br /&gt;
{{Free Feat| Lock Picking }} &lt;br /&gt;
{{Free Feat| Tracker }} &lt;br /&gt;
{{Free Feat| Interrogate }}&lt;br /&gt;
{{Feat| True Strike (ranged) }}&lt;br /&gt;
{{Feat| Marksmanship(ranged) }} &lt;br /&gt;
{{Feat| Well Prepared }} &lt;br /&gt;
{{Feat| Eye for Detail }} &lt;br /&gt;
{{Feat| Immune (diseases) }}&lt;br /&gt;
{{Feat| Instinct }} &lt;br /&gt;
{{Feat| Knowledge (heresy) }} &lt;br /&gt;
{{Feat| Lineage }} &lt;br /&gt;
{{Feat| ⛧ Whispers of Madness }} &lt;br /&gt;
{{Free Feat| ⛧ Dark Faith }} &lt;br /&gt;
{{Free Feat| Polyglot }} &lt;br /&gt;
{{Free Feat| Miracle }} &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--  No need to fill the &amp;quot;Summary:&amp;quot; Field below. It's basically useless in a character sheet, but there's no way to hide it... --&amp;gt;&lt;/div&gt;</summary>
		<author><name>88.183.141.86</name></author>	</entry>

	<entry>
		<id>http://prima.wiki/index.php?title=Rosenberg&amp;diff=4948</id>
		<title>Rosenberg</title>
		<link rel="alternate" type="text/html" href="http://prima.wiki/index.php?title=Rosenberg&amp;diff=4948"/>
				<updated>2024-12-29T11:53:56Z</updated>
		
		<summary type="html">&lt;p&gt;88.183.141.86: /* Adhemar Templar */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| CharacterName = Minna Rosenberg&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| Description =&lt;br /&gt;
&lt;br /&gt;
Soeur de Catharina Rosenberg, avait des visions dues à la consanguinité de la famille. Elle voyait des fées. On la retrouvait souvent dans les bois a errer depuis plusieurs jours car elle les avait suivies. Elle est passée entre les mains de l'inquisition et son esprit vacille parfois entre la réalité et le présent. Elle aide à présent l'Eglise a reconnaître, pister et arrêter les hérétiques. Sa sœur est la seule qui peut la calmer vraiment, son seul roc dans la réalité.&lt;br /&gt;
| Feats = &lt;br /&gt;
&lt;br /&gt;
{{Feat| Repented Heretic }} &lt;br /&gt;
{{Free Feat| Knowledge (heresy) }} &lt;br /&gt;
{{Free Feat| Insane }} &lt;br /&gt;
{{Free Feat| Survival }} (*)&lt;br /&gt;
{{Free Feat| Stealth}} (*)&lt;br /&gt;
{{Feat| Eye for Detail}} &lt;br /&gt;
{{Feat| Detect Lies }} (*)&lt;br /&gt;
{{Artifact| Bone Violin }} &lt;br /&gt;
{{Free Feat| +1 Feat }} &lt;br /&gt;
{{Feat| Immune (diseases) }} &lt;br /&gt;
{{Feat| Tracker }} (*)&lt;br /&gt;
{{Feat| Falconry }} &lt;br /&gt;
{{Feat| Polyglot }} &lt;br /&gt;
{{Feat| Guards ! }} &lt;br /&gt;
{{Feat| Knowledge (medicine) }} &lt;br /&gt;
&lt;br /&gt;
| Inventory = &lt;br /&gt;
&amp;lt;!-- Unless your character have some very special items, no need to fill this --&amp;gt;&lt;br /&gt;
*Dagger&lt;br /&gt;
*Backpack&lt;br /&gt;
Etc...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Adhemar Templar===&lt;br /&gt;
{{Free Feat| Survival }}&lt;br /&gt;
{{Free Feat| Stealth}} &lt;br /&gt;
{{Feat| Detect Lies }}&lt;br /&gt;
{{Feat| Polyglot }} &lt;br /&gt;
{{Feat| Falconry }} &lt;br /&gt;
{{Feat| Knowledge (medicine) }} &lt;br /&gt;
{{Feat| ⛧ Whispers of Madness }} &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--  No need to fill the &amp;quot;Summary:&amp;quot; Field below. It's basically useless in a character sheet, but there's no way to hide it... --&amp;gt;&lt;/div&gt;</summary>
		<author><name>88.183.141.86</name></author>	</entry>

	<entry>
		<id>http://prima.wiki/index.php?title=Thomas&amp;diff=4947</id>
		<title>Thomas</title>
		<link rel="alternate" type="text/html" href="http://prima.wiki/index.php?title=Thomas&amp;diff=4947"/>
				<updated>2024-12-29T11:53:49Z</updated>
		
		<summary type="html">&lt;p&gt;88.183.141.86: /* Loxley */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
| CharacterName = Aymon&lt;br /&gt;
| Description =&lt;br /&gt;
&lt;br /&gt;
Optional, leave blank if none.&lt;br /&gt;
&lt;br /&gt;
| Feats = &lt;br /&gt;
&lt;br /&gt;
{{Feat| Scoundrel }} &amp;lt;!-- Replace with your first feat. New Characters start with only one feat, we recommend (but it is not mandatory) that you chose an &amp;quot;Archetype&amp;quot; as you first Feat. For example : Knight is an archetype. --&amp;gt;&lt;br /&gt;
{{Free Feat| ⭐ Faith }} &amp;lt;!-- Faith is a &amp;quot;free&amp;quot; feat, we encourage that you take it if your background justifies it. Read the description of this Feat, it is VERY important. --&amp;gt;&lt;br /&gt;
{{Free Feat| Stealth }} &amp;lt;!-- Archetypes give you couple of free feats, write them here --&amp;gt; &lt;br /&gt;
{{Free Feat| Tracker }} &amp;lt;!-- Archetypes give you couple of free feats, write them here --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Feat| Combat (skirmish) }}&lt;br /&gt;
&lt;br /&gt;
{{Feat| Reflexes }} &lt;br /&gt;
&lt;br /&gt;
{{Feat| Agile }} &lt;br /&gt;
&lt;br /&gt;
{{Feat| Marksmanship (ranged) }}&lt;br /&gt;
 &lt;br /&gt;
{{Feat| True Strike (ranged) }} &lt;br /&gt;
&lt;br /&gt;
{{Feat| Instinct }} &lt;br /&gt;
&lt;br /&gt;
{{Feat| Hearing Acuity }} &lt;br /&gt;
&lt;br /&gt;
{{Feat| Lineage }} &lt;br /&gt;
&lt;br /&gt;
| Inventory = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Unless your character have some very special items, no need to fill this --&amp;gt;&lt;br /&gt;
*2 Dagger&lt;br /&gt;
*Backpack&lt;br /&gt;
*8m (25 foot) of rope&lt;br /&gt;
*Wrist mounted grapping hook&lt;br /&gt;
*Sword&lt;br /&gt;
*Sheild&lt;br /&gt;
*Templar sword on fire&lt;br /&gt;
Etc...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Loxley===&lt;br /&gt;
&lt;br /&gt;
{{Feat| Scoundrel }} &lt;br /&gt;
{{Free Feat| ⭐ Faith }} &lt;br /&gt;
{{Free Feat| Stealth }} &lt;br /&gt;
{{Free Feat| Tracker }} &lt;br /&gt;
&lt;br /&gt;
{{Feat| Combat (skirmish) }}&lt;br /&gt;
&lt;br /&gt;
{{Feat| Reflexes }} &lt;br /&gt;
&lt;br /&gt;
{{Feat| Agile }} &lt;br /&gt;
&lt;br /&gt;
{{Feat| Marksmanship (ranged) }}&lt;br /&gt;
 &lt;br /&gt;
{{Feat| True Strike (ranged) }} &lt;br /&gt;
&lt;br /&gt;
{{Feat| Instinct }} &lt;br /&gt;
&lt;br /&gt;
{{Feat| Hearing Acuity }} &lt;br /&gt;
&lt;br /&gt;
{{Feat| Lineage }} &lt;br /&gt;
{{Feat| ⛧ Whispers of Madness }} &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--  No need to fill the &amp;quot;Summary:&amp;quot; Field below. It's basically useless in a character sheet, but there's no way to hide it... --&amp;gt;&lt;/div&gt;</summary>
		<author><name>88.183.141.86</name></author>	</entry>

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