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		<id>http://prima.wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=176.170.250.104</id>
		<title>Prima RPG - User contributions [en]</title>
		<link rel="self" type="application/atom+xml" href="http://prima.wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=176.170.250.104"/>
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		<updated>2026-04-17T17:15:55Z</updated>
		<subtitle>User contributions</subtitle>
		<generator>MediaWiki 1.30.0</generator>

	<entry>
		<id>http://prima.wiki/index.php?title=Chen&amp;diff=5150</id>
		<title>Chen</title>
		<link rel="alternate" type="text/html" href="http://prima.wiki/index.php?title=Chen&amp;diff=5150"/>
				<updated>2025-07-27T17:23:40Z</updated>
		
		<summary type="html">&lt;p&gt;176.170.250.104: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| CharacterName = Optional, leave blank if not decided yet.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| Description =&lt;br /&gt;
&lt;br /&gt;
Optional, leave blank if none.&lt;br /&gt;
&lt;br /&gt;
| Feats = &lt;br /&gt;
&lt;br /&gt;
{{Feat| Aristocrat }} &amp;lt;!-- Replace with your first feat. New Characters start with only one feat, we recommend (but it is not mandatory) that you chose an &amp;quot;Archetype&amp;quot; as you first Feat. For example : Knight is an archetype. --&amp;gt;&lt;br /&gt;
{{Free Feat| ⭐ Faith }} (exhausted at scenario 3) &amp;lt;!-- Faith is a &amp;quot;free&amp;quot; feat, we encourage that you take it if your background justifies it. Read the description of this Feat, it is VERY important. --&amp;gt;&lt;br /&gt;
{{Free Feat| Noble }} &amp;lt;!-- Archetypes give you couple of free feats, write them here --&amp;gt;&lt;br /&gt;
{{Free Feat| Charismatic }} &amp;lt;!-- Archetypes give you couple of free feats, write them here --&amp;gt;&lt;br /&gt;
{{Feat| Surprise Attack ! }} &amp;lt;!-- As you level up, you gain additional feats, write them here. Remove this line if you are level 1. --&amp;gt;&lt;br /&gt;
{{Feat| Eye for Detail }} &amp;lt;!-- Remove this line if you are level 1. --&amp;gt;&lt;br /&gt;
{{Feat| +1 Feat}}&lt;br /&gt;
&amp;lt;!-- On each level up, add one more {{Feat| +1 Feat }} then you can decide later which Feat to take --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| Inventory = &lt;br /&gt;
*Sebastian the orphan&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!--  No need to fill the &amp;quot;Summary:&amp;quot; Field below. It's basically useless in a character sheet, but there's no way to hide it... --&amp;gt;&lt;/div&gt;</summary>
		<author><name>176.170.250.104</name></author>	</entry>

	<entry>
		<id>http://prima.wiki/index.php?title=Kuda&amp;diff=5149</id>
		<title>Kuda</title>
		<link rel="alternate" type="text/html" href="http://prima.wiki/index.php?title=Kuda&amp;diff=5149"/>
				<updated>2025-07-27T17:23:13Z</updated>
		
		<summary type="html">&lt;p&gt;176.170.250.104: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| CharacterName = Optional, leave blank if not decided yet.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| Description =&lt;br /&gt;
&lt;br /&gt;
Optional, leave blank if none.&lt;br /&gt;
&lt;br /&gt;
| Feats = &lt;br /&gt;
&lt;br /&gt;
{{Feat| Former Templar }} (level 1) &amp;lt;!-- Replace with your first feat. New Characters start with only one feat, we recommend (but it is not mandatory) that you chose an &amp;quot;Archetype&amp;quot; as you first Feat. For example : Knight is an archetype. --&amp;gt;&lt;br /&gt;
{{Free Feat| ⭐ Faith }}(level 1) &amp;lt;!-- Faith is a &amp;quot;free&amp;quot; feat, we encourage that you take it if your background justifies it. Read the description of this Feat, it is VERY important. --&amp;gt;&lt;br /&gt;
{{Free Feat| Courage }}(level 1) &amp;lt;!-- Archetypes give you couple of free feats, write them here --&amp;gt;&lt;br /&gt;
{{Free Feat| Tough}}(level 1) &amp;lt;!-- Archetypes give you couple of free feats, write them here --&amp;gt;&lt;br /&gt;
{{Feat| Combat (battle) }} (level 2)&amp;lt;!-- As you level up, you gain additional feats, write them here. Remove this line if you are level 1. --&amp;gt;&lt;br /&gt;
{{Feat| Strong}} &amp;lt;!-- Remove this line if you are level 1. --&amp;gt;&lt;br /&gt;
{{Feat| Surprise Attack !}}&lt;br /&gt;
{{Feat| Stealth}} (level 3)&lt;br /&gt;
{{Artifact| Bone Violin }} (level 4)&lt;br /&gt;
{{Free Feat| +1 Feat }} (level 4)&lt;br /&gt;
{{Feat| Outlaw Wisdom}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- On each level up, add one more {{Feat| +1 Feat }} then you can decide later which Feat to take --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| Inventory = &lt;br /&gt;
&amp;lt;!-- Unless your character have some very special items, no need to fill this --&amp;gt;&lt;br /&gt;
*Dagger&lt;br /&gt;
*Backpack&lt;br /&gt;
Etc...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!--  No need to fill the &amp;quot;Summary:&amp;quot; Field below. It's basically useless in a character sheet, but there's no way to hide it... --&amp;gt;&lt;/div&gt;</summary>
		<author><name>176.170.250.104</name></author>	</entry>

	<entry>
		<id>http://prima.wiki/index.php?title=Sheethal&amp;diff=5148</id>
		<title>Sheethal</title>
		<link rel="alternate" type="text/html" href="http://prima.wiki/index.php?title=Sheethal&amp;diff=5148"/>
				<updated>2025-07-27T17:22:10Z</updated>
		
		<summary type="html">&lt;p&gt;176.170.250.104: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| CharacterName = Optional, leave blank if not decided yet.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| Description =&lt;br /&gt;
&lt;br /&gt;
Optional, leave blank if none.&lt;br /&gt;
&lt;br /&gt;
| Feats = &lt;br /&gt;
&lt;br /&gt;
{{Feat| Repented Heretic }} &amp;lt;!-- Replace with your first feat. New Characters start with only one feat, we recommend (but it is not mandatory) that you chose an &amp;quot;Archetype&amp;quot; as you first Feat. For example : Knight is an archetype. --&amp;gt;&lt;br /&gt;
{{Free Feat| ⛧ Dark Faith (exhausted)}}&lt;br /&gt;
{{Free Feat| Knowledge (heresy) }}   &amp;lt;!-- Archetypes give you couple of free feats, write them here --&amp;gt;&lt;br /&gt;
{{Free Feat| ⛧ Whispers of Madness }}  &amp;lt;!-- Archetypes give you couple of free feats, write them here --&amp;gt;&lt;br /&gt;
{{Artifact| Bone Triptych (used once)}}&lt;br /&gt;
{{Free Feat| Witchcraft }}&lt;br /&gt;
{{Feat| Outlaw Wisdom }}&lt;br /&gt;
{{Feat| Trickster }} &lt;br /&gt;
{{Feat| +1 Feat }} &lt;br /&gt;
&amp;lt;!-- On each level up, add one more {{Feat| +1 Feat }} then you can decide later which Feat to take --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| Inventory = &lt;br /&gt;
&amp;lt;!-- Unless your character have some very special items, no need to fill this --&amp;gt;&lt;br /&gt;
*Dagger&lt;br /&gt;
*Backpack&lt;br /&gt;
Etc...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!--  No need to fill the &amp;quot;Summary:&amp;quot; Field below. It's basically useless in a character sheet, but there's no way to hide it... --&amp;gt;&lt;/div&gt;</summary>
		<author><name>176.170.250.104</name></author>	</entry>

	<entry>
		<id>http://prima.wiki/index.php?title=Chen&amp;diff=5147</id>
		<title>Chen</title>
		<link rel="alternate" type="text/html" href="http://prima.wiki/index.php?title=Chen&amp;diff=5147"/>
				<updated>2025-07-27T16:55:06Z</updated>
		
		<summary type="html">&lt;p&gt;176.170.250.104: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| CharacterName = Optional, leave blank if not decided yet.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| Description =&lt;br /&gt;
&lt;br /&gt;
Optional, leave blank if none.&lt;br /&gt;
&lt;br /&gt;
| Feats = &lt;br /&gt;
&lt;br /&gt;
{{Feat| Aristocrat }} &amp;lt;!-- Replace with your first feat. New Characters start with only one feat, we recommend (but it is not mandatory) that you chose an &amp;quot;Archetype&amp;quot; as you first Feat. For example : Knight is an archetype. --&amp;gt;&lt;br /&gt;
{{Free Feat| ⭐ Faith }} (exhausted at scenario 3) &amp;lt;!-- Faith is a &amp;quot;free&amp;quot; feat, we encourage that you take it if your background justifies it. Read the description of this Feat, it is VERY important. --&amp;gt;&lt;br /&gt;
{{Free Feat| Noble }} &amp;lt;!-- Archetypes give you couple of free feats, write them here --&amp;gt;&lt;br /&gt;
{{Free Feat| Charismatic }} &amp;lt;!-- Archetypes give you couple of free feats, write them here --&amp;gt;&lt;br /&gt;
{{Feat| Surprise Attack ! }} &amp;lt;!-- As you level up, you gain additional feats, write them here. Remove this line if you are level 1. --&amp;gt;&lt;br /&gt;
{{Feat| Eye for Detail }} &amp;lt;!-- Remove this line if you are level 1. --&amp;gt;&lt;br /&gt;
&amp;lt;!-- On each level up, add one more {{Feat| +1 Feat }} then you can decide later which Feat to take --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| Inventory = &lt;br /&gt;
*Sebastian the orphan&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!--  No need to fill the &amp;quot;Summary:&amp;quot; Field below. It's basically useless in a character sheet, but there's no way to hide it... --&amp;gt;&lt;/div&gt;</summary>
		<author><name>176.170.250.104</name></author>	</entry>

	<entry>
		<id>http://prima.wiki/index.php?title=Chen&amp;diff=5146</id>
		<title>Chen</title>
		<link rel="alternate" type="text/html" href="http://prima.wiki/index.php?title=Chen&amp;diff=5146"/>
				<updated>2025-07-27T14:45:25Z</updated>
		
		<summary type="html">&lt;p&gt;176.170.250.104: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| CharacterName = Optional, leave blank if not decided yet.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| Description =&lt;br /&gt;
&lt;br /&gt;
Optional, leave blank if none.&lt;br /&gt;
&lt;br /&gt;
| Feats = &lt;br /&gt;
&lt;br /&gt;
{{Feat| Aristocrat }} &amp;lt;!-- Replace with your first feat. New Characters start with only one feat, we recommend (but it is not mandatory) that you chose an &amp;quot;Archetype&amp;quot; as you first Feat. For example : Knight is an archetype. --&amp;gt;&lt;br /&gt;
{{Free Feat| ⭐ Faith }} &amp;lt;!-- Faith is a &amp;quot;free&amp;quot; feat, we encourage that you take it if your background justifies it. Read the description of this Feat, it is VERY important. --&amp;gt;&lt;br /&gt;
{{Free Feat| Noble }} &amp;lt;!-- Archetypes give you couple of free feats, write them here --&amp;gt;&lt;br /&gt;
{{Free Feat| Charismatic }} &amp;lt;!-- Archetypes give you couple of free feats, write them here --&amp;gt;&lt;br /&gt;
{{Feat| Surprise Attack ! }} &amp;lt;!-- As you level up, you gain additional feats, write them here. Remove this line if you are level 1. --&amp;gt;&lt;br /&gt;
{{Feat| Eye for Detail }} &amp;lt;!-- Remove this line if you are level 1. --&amp;gt;&lt;br /&gt;
&amp;lt;!-- On each level up, add one more {{Feat| +1 Feat }} then you can decide later which Feat to take --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| Inventory = &lt;br /&gt;
*Sebastian the orphan&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!--  No need to fill the &amp;quot;Summary:&amp;quot; Field below. It's basically useless in a character sheet, but there's no way to hide it... --&amp;gt;&lt;/div&gt;</summary>
		<author><name>176.170.250.104</name></author>	</entry>

	<entry>
		<id>http://prima.wiki/index.php?title=Danse_Macabre_Part_3&amp;diff=5145</id>
		<title>Danse Macabre Part 3</title>
		<link rel="alternate" type="text/html" href="http://prima.wiki/index.php?title=Danse_Macabre_Part_3&amp;diff=5145"/>
				<updated>2025-07-27T14:30:12Z</updated>
		
		<summary type="html">&lt;p&gt;176.170.250.104: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Teaser==&lt;br /&gt;
Send to the players before the game :&lt;br /&gt;
&lt;br /&gt;
  2nd of August 1345, Coy (Kingdom of Murcia, Crown of Castille)&lt;br /&gt;
  With faded tulips in her hair she dances every week.&lt;br /&gt;
  Her soul was the prize for her immortal love.&lt;br /&gt;
  How many will be the victims of her selfish heart ?&lt;br /&gt;
  ⚜️⚜️⚜️💀💀💀&lt;br /&gt;
&lt;br /&gt;
  2 Août 1345, Coy (Royaume de Murcie, Couronne de Castille)&lt;br /&gt;
  Avec des tulipes fanées dans les cheveux elle danse toutes les semaines.&lt;br /&gt;
  Son âme fut le prix pour son amour immortel.&lt;br /&gt;
  Mais nombreux seront les victimes de son coeur égoïste&lt;br /&gt;
  ⚜️⚜️⚜️💀💀💀&lt;br /&gt;
&lt;br /&gt;
=Intro - The Skeleton Violinist=&lt;br /&gt;
&lt;br /&gt;
* Initial situation : &lt;br /&gt;
**Date : 2nd of August 1346&lt;br /&gt;
**Location : Coy is a small town near the Castle of Lorca, Kingdom of Murcia, Crown of Castille.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
There's a little water stream in the town&lt;br /&gt;
&lt;br /&gt;
A vast shipment of poison was sent to this tiny town. Players rushed as fast as they could on scene.&lt;br /&gt;
&lt;br /&gt;
When they arrive, they see a gallow with a peasant ready to be hanged.&lt;br /&gt;
The peasant has his feets on a small stool.&lt;br /&gt;
&lt;br /&gt;
Music : '''(fast start) Light of the Seven (EP 10 Trial scene)'''&lt;br /&gt;
&lt;br /&gt;
&amp;quot;By decree of Sancho Manuel de Villena Señor Consort of Coy and warden of Lorca, the follow crimes will now be punishable by death :&lt;br /&gt;
&lt;br /&gt;
-Any suspition of cedition against the crown of Castille&lt;br /&gt;
&lt;br /&gt;
-Any refusal to pay taxes&lt;br /&gt;
&lt;br /&gt;
-Any practice of islamic rites&lt;br /&gt;
&lt;br /&gt;
-Any nocturnal visits to the necropolis of Coy&lt;br /&gt;
&lt;br /&gt;
Any and all offender will be hanged by the Señorial guard.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
After '''00:39 (music time)''' the person who is about to hang start twitching.&lt;br /&gt;
&lt;br /&gt;
He manages to free his hands and he starts smiling.&lt;br /&gt;
&lt;br /&gt;
Then he start dancing on the stool. &lt;br /&gt;
&lt;br /&gt;
Everyone is shocked.&lt;br /&gt;
&lt;br /&gt;
And after a while he falls from the stool and hangs.&lt;br /&gt;
&lt;br /&gt;
As he is hanging, he continues dancing for a long long time.&lt;br /&gt;
&lt;br /&gt;
A time way too long, peasants start screming : &amp;quot;It's the curse !&amp;quot; &amp;quot;La Dama de blanco will take us all !&amp;quot;&lt;br /&gt;
&lt;br /&gt;
He should be dead already, until the soldiers stab him with a spear and he slowly dies.&lt;br /&gt;
&lt;br /&gt;
When the other peasants see that, they say. It's the &amp;quot;curse&amp;quot;&lt;br /&gt;
When asked about it, they say the curse brings lots of misery.&lt;br /&gt;
&lt;br /&gt;
The crops are rotting, the harvest isn't good.&lt;br /&gt;
A '''&amp;quot;Dama de blanco&amp;quot;''' appears every weeks between friday and saturday near the necropolis (below the ruins of teh islamic castle).&lt;br /&gt;
A '''skeletal violinist''' is spotted sometimes in the ruins of the castle.&lt;br /&gt;
(explain that in this period violins don't existe yet, so it's actually a ministrel and his instrument is a Kemenche, an islamic violin)&lt;br /&gt;
The ladies are ugly.&lt;br /&gt;
Some children disappear and lots of unborn childs.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Explanations :&lt;br /&gt;
'''Hernando Locura''' was in love with '''Beatriz''', but his father '''Juan Madraso''' wanted to marry her to the Bourgmestre instead.&lt;br /&gt;
So he drowned him and the burried him with him instrument.&lt;br /&gt;
But he pretended to drown and survived. He then left his grave to get his revenge.&lt;br /&gt;
When Hernando was at his worst, an individual approached him and explained him about dancing plagues.&lt;br /&gt;
Told him that if he did what he had to, he would get his revenge.&lt;br /&gt;
&lt;br /&gt;
The plan was the following : he would teach Hernando how to trigger a dancing plague.&lt;br /&gt;
&lt;br /&gt;
Dancing plagues are a phenomenom of mass hysteria that actually happened several times in european history https://en.wikipedia.org/wiki/Dancing_mania&lt;br /&gt;
It is a phenomenom of mass hypnosis, where people believe a dancing plague is hapenning so they are hypnotised and become part of the dancing plague.&lt;br /&gt;
During a dancing plague, people start dancing irresistibly and can't stop for days and days.&lt;br /&gt;
It usually happen during terrible famines.&lt;br /&gt;
&lt;br /&gt;
The individual did the following :&lt;br /&gt;
&lt;br /&gt;
He would offer Hernando the Skeletal Psaltery.&lt;br /&gt;
He would also give him a chest full of devil's bread. A very pure, very tasty white bread laced with &amp;quot;ergot de seigle&amp;quot; a poisons that makes people delirious.&lt;br /&gt;
He would also make sure a battle is triggered between the peasants and the soldiers so Hernando has an opportunity to destroy the food reserves, steal food for himself and to bribe people. It's also a good opportunity to lace some food reserves with mandragora.&lt;br /&gt;
He also told him to bribe some persons to pretend their body is forced to dance.&lt;br /&gt;
The point is to first enfeeble people, by starvation and by poisoning (mandragora and &amp;quot;ergot de seigle&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
Once they are very enfebled, pretend a dancing plague is starting (with bribed actors) a hence triggering a collective hysteria.&lt;br /&gt;
&lt;br /&gt;
He also explains him a way for him to see '''Beatriz''', she would have to pretend sleepwalking.&lt;br /&gt;
&lt;br /&gt;
Obviously Hernando did not imagine this plan, but the individual asked him to do it anyway to get his revenge.&lt;br /&gt;
When Hernando sees that the inquisition is involved, he doesn't know what to do. And try to scare them away, and if possible make them dance for long enough so he can get his revenge without harming them. (harming the inquisition would mean running for the rest of his life)&lt;br /&gt;
That's why he tries to drug them with mandragora and put them in a situation where it's almost impossible to resist the mass hysteria.&lt;br /&gt;
Whether he succeeds or not, his goal is not to kill them.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Unsolved mysteries :&lt;br /&gt;
Who is the individual that gave him the Psaltery, the bread and imagined the plan ?&lt;br /&gt;
Why giving him a Skeletal Psaltery at all ?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Historical themes :&lt;br /&gt;
Peasant life&lt;br /&gt;
&lt;br /&gt;
Famine&lt;br /&gt;
&lt;br /&gt;
Dancing Plagues&lt;br /&gt;
&lt;br /&gt;
Ergot fungus poisoning&lt;br /&gt;
&lt;br /&gt;
Peasant revolts&lt;br /&gt;
&lt;br /&gt;
Language of Flowers&lt;br /&gt;
&lt;br /&gt;
War between Castille and Aragon&lt;br /&gt;
&lt;br /&gt;
Recnoquista&lt;br /&gt;
&lt;br /&gt;
=Part 1 Midnight Dance=&lt;br /&gt;
* '''Normal : Departement Necrologique'''&lt;br /&gt;
* '''When people threaten them to dance : Chant_Entrapment-8'''&lt;br /&gt;
&lt;br /&gt;
The players will try to hunt down this skeletal ministrel and kill it.&lt;br /&gt;
&lt;br /&gt;
{{Ambiance Track&lt;br /&gt;
| 15min = It's been a long summer with heavy rain, they see crops rotting. Some peasants still trying to collect some, they search through the crop for non rotten grains.&lt;br /&gt;
1/3 of the crop is left fallow (jachère) 2/3 have been planted, but not reaped.&lt;br /&gt;
| 30min = They hear screaming from inside a hut&lt;br /&gt;
(a peasant have been poisoned with ergot de seigle.)&lt;br /&gt;
They visit the hut :&lt;br /&gt;
The hut is made of clay and straws, no windows.&lt;br /&gt;
Inside the hut, a third of the area is penned off for the animals, which live in the hut with the family. A fire burn in a hearth in the centre of the hut, so the air is permanently eye-wateringly smoky. Furniture is a couple of stools (tabourets), a bed of straw, and a few cooking pots made of clay.&lt;br /&gt;
They are cooking leaves and mushrooms as well as rotten grain.&lt;br /&gt;
The penn is almost empty, only one very thin sheep remains.&lt;br /&gt;
There's a small carper for muslim prayers folded in a corner.&lt;br /&gt;
The sick peasant see the players then scream &amp;quot;No ! No Dancing ! No Dancing ! No Dancing !&amp;quot; '''Music : Chant_Entrapment-8'''&lt;br /&gt;
When asked what happended, the family doesn't know, he was sick since few days, a fine tissue handkerchief was found on him when he went mad. He had skipped a dinner on that day.&lt;br /&gt;
| 45min = Some peasants are eating a rotten carcass of a boar. It is not legal for peasants to hunt, in this time only lords have the right to hunt. But they swear it was a dead carcass they found and they didn’t hunt it.  Another peasant comes towards them with a knife he looks at very angry  « No ! No Dancing ! No Dancing ! No Dancing ! »  '''Music : Chant_Entrapment-8''' He is caught very quickly. &lt;br /&gt;
If the players search him, he have a tissue handkerchief with bread crumbs on it.&lt;br /&gt;
| 60min = There's a child lost in the woods (Sebastian). His parents tried to get rid of him. But he came back. They see he has a toy of &amp;quot;Pedro El Cruel&amp;quot; ridiculised.&lt;br /&gt;
| 75min = A Priest gathered lots of people in a large hut. They all start laughing incontrolably and say &amp;quot;No Dancing ! No Dancing ! No Dancing !&amp;quot; '''Music : Chant_Entrapment-8'''&lt;br /&gt;
They all come from one home. If the players search their home, there are several tissue handkerchiefs with white bread in it.&lt;br /&gt;
| 90min = At the end of the atmosphere track, they are attacked by a bunch of peasants who want to eat their meat. Either they have the Combat (skirmish) ability, or one of them is Wounded.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
They go to the spot where the skeletal ministrel is supposed to have appeared, in the night between friday and saturday.&lt;br /&gt;
&lt;br /&gt;
They see a white women dancing. Like a ghost.&lt;br /&gt;
&lt;br /&gt;
She dances next to the Necropolis and the ruins of a muslim castle.&lt;br /&gt;
&lt;br /&gt;
While she dances '''Prince of Darkness - Fire Emblem'''&lt;br /&gt;
&lt;br /&gt;
They approach and see that it's actually aliving lady.&lt;br /&gt;
Called '''Beatriz de la Fuente''', the Bougmestre's '''Fernando de la Fuente''' young bride wakes up every saturday morning t go dance in the woods until sunrise.&lt;br /&gt;
&lt;br /&gt;
She dances every week in the woods. With withered red tulips in her hairs she wears a wonderfull white dress. She had a bucket of withered red tulips in her chamber.&lt;br /&gt;
&lt;br /&gt;
Then she goes back home.&lt;br /&gt;
&lt;br /&gt;
She is pretending to be sleepwalking, so if the players wake her up, she wakes up, no problem.&lt;br /&gt;
She pretends to be sleep walking because the truth is, every weeks, she goes to see her lover. But of course she can’t say that because he’s supposed to be dead.&lt;br /&gt;
&lt;br /&gt;
Action : Where does this white dress come from ? It is the same quality as the handkerchiefs, it was offered by Hernando as a gift after he died. But she'll always refuse to admit it and say it was a gift from him from before he died&lt;br /&gt;
&lt;br /&gt;
Action : Where the flowers come from ? Nobody wants to respond. But eventually they know that it comes from an old lover who died.&lt;br /&gt;
&lt;br /&gt;
Action : Ask if she dances always on the same spot. Yes.&lt;br /&gt;
&lt;br /&gt;
Actually she dances where '''Hernando Locura''' was burried just after his murder.&lt;br /&gt;
&lt;br /&gt;
The rationale is. They have to meet on this spot. If she’s not followed, then she meets him and they go to a more beautiful place. If she’s followed, she starts dancing and pretend she's possesed or something. To make it look like a ghost story so nobody wants to get involved and stop her.&lt;br /&gt;
&lt;br /&gt;
She have a strange reaction if the players mention him.&lt;br /&gt;
&lt;br /&gt;
If the players dig enough, they learn that '''Hernando Locura''' was a ministrel in love with Beatriz.&lt;br /&gt;
&lt;br /&gt;
But he was drowned in the woods near the necropolis (close to the ruins of the muslim castle) then burried in the woods. (Beatriz's father killed him, because the local Bourgmestre was also in love with Beatriz and he wanted her to marry the Bourgmestre) And they broke his Psaltery (Psaltérion en français)&lt;br /&gt;
&lt;br /&gt;
Actually Beatriz's father '''Juan Madraso''' did this. And then burried him right here and then, with his instrument.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
He was ministrel for the local Castellan, he used to play Psaltery (Psaltérion en français)&lt;br /&gt;
&lt;br /&gt;
Action : If the players dig the grave of the lover, they only find the broken instrument inside.&lt;br /&gt;
-&amp;gt; He was burried with his instrument.&lt;br /&gt;
&lt;br /&gt;
Action : If the players search Hernando's old broken home. They see is a stock of devil's bread (it's pure white bread). That's the end of ergot de seigle poisonning.&lt;br /&gt;
Alternatively (if they search his home too early), there’s nothing of interest in his home, but if they open his grave, the peasants start a search for a place where he might live and they find his hideout and a chest full of devil’s bread.&lt;br /&gt;
&lt;br /&gt;
=Part 2 Peasant revolt (optional)=&lt;br /&gt;
*'''Normal (before the start of step 1 of the battle) : Commanderie Templière '''&lt;br /&gt;
&lt;br /&gt;
The peasants have made their own mill (moulin) fourty people turn it.&lt;br /&gt;
The soldiers come and say that it's illegal, they have to go to the watermill of the local Priory.&lt;br /&gt;
&lt;br /&gt;
But that's where they pay the taxes (for using the mill) so they refuse to do that.&lt;br /&gt;
&lt;br /&gt;
They beat the taxman nearly to death and kick him out.&lt;br /&gt;
They cry &amp;quot;Death to Pedro el Cruel !&amp;quot;&lt;br /&gt;
Obviously, there'll be a fight the next day.&lt;br /&gt;
&lt;br /&gt;
The soldiers come to the players first and ask them for help.&lt;br /&gt;
&lt;br /&gt;
The head of the guards : Captain de Villena, the step brother of the Castellan&lt;br /&gt;
&lt;br /&gt;
The Captain tells them : Regardless of what they want to do, the local castelan doesn't want any troubles with the inquisition.&lt;br /&gt;
&lt;br /&gt;
If they refuse. The peasants do the same.&lt;br /&gt;
The head of the peasants, the Bourgmestre : Fernando de la Fuente&lt;br /&gt;
&lt;br /&gt;
The peasants want to defend the illegal mill.&lt;br /&gt;
They explain that Murca recently taken by Castille crown, but it has been part or Aragon and it was part of the kalifate of Granada before that.&lt;br /&gt;
The soldiers will attack the next day.&lt;br /&gt;
&lt;br /&gt;
The players can pick a side, if they win the fight, they gain a different gain. If they pick the losing side, no advantages.&lt;br /&gt;
If they refuse to pick a side, they gain nothing.&lt;br /&gt;
&lt;br /&gt;
If one of the players is Rich or has a Great Network, he can pay the taxes and it counts like a peasant win.&lt;br /&gt;
&lt;br /&gt;
At each step, they need to find a good idea to win. If they win more than 3 phases, their side wins.&lt;br /&gt;
If one of the players have the Combat (Battle) ability, give him the answers to two phases of his choice.&lt;br /&gt;
&lt;br /&gt;
70 soldiers, 30 Bows plus 3 Knight in armor (the Castellan, the Captain and an a cousin of the Catellan) vs 350 peasants, 50 bows&lt;br /&gt;
&lt;br /&gt;
==Step 1 : Preparations==&lt;br /&gt;
Timer : 15 min&lt;br /&gt;
'''Music : Latharne la Silencieuse''' &lt;br /&gt;
Peasant side :&lt;br /&gt;
The peasants have no weapons, only clubs, pitforks and flails.&lt;br /&gt;
To help them : Turn their scythe into Guisarme&lt;br /&gt;
or make shield&lt;br /&gt;
&lt;br /&gt;
Soldier side : &lt;br /&gt;
Poison the well or burn some houses.&lt;br /&gt;
&lt;br /&gt;
Ambiance : Some peasants leave with their goods. They take refuge in nearby villages.&lt;br /&gt;
Lots of peasants cry when they leave because they are serf, they belong to the plot of land where they are. With no right to leave.&lt;br /&gt;
&lt;br /&gt;
==Step 2 : The two armies are facing each others, constant flux or arrows==&lt;br /&gt;
Timer : 15 min&lt;br /&gt;
'''Music : Z_Baston-Le diable est dans la boite''' &lt;br /&gt;
Peasant side : &lt;br /&gt;
Make sure to organise them in lines. Propose a smart plan of attack.&lt;br /&gt;
Soldiers side : &lt;br /&gt;
Make a sound battle plan&lt;br /&gt;
&lt;br /&gt;
Ambiance : One soldier/peasant seems terrified, you can hear him pee on himself. There's dreadful silence but you can hear some people praying.&lt;br /&gt;
The Castellan has a dark armour with a salamander on the helmet. The other knights have a normal armour.&lt;br /&gt;
&lt;br /&gt;
==Step 3 : Charge of the soldiers==&lt;br /&gt;
Timer : 15 min&lt;br /&gt;
'''Music : Z_Baston-Tourmaline Brule''' &lt;br /&gt;
The cavaliers disperce the archers. The line of soldiers well organised lance/shied+mace charge the peasants.&lt;br /&gt;
A separate contingent of soldiers prevent a move from the back.&lt;br /&gt;
&lt;br /&gt;
Peasant side : &lt;br /&gt;
Check where breaches happen, collect troops at the right spots, then redirect them in the holes.&lt;br /&gt;
&lt;br /&gt;
Soldiers side :&lt;br /&gt;
Either concentrate the troops in one spot to pierce or collect a distribute the troops and reinforce the holes.&lt;br /&gt;
&lt;br /&gt;
Ambiance : From time to time, the cavaliers charge in the melee and destroys enemy lines.&lt;br /&gt;
There a guy who fell on the floor, he's stamped by the troops and cries.&lt;br /&gt;
&lt;br /&gt;
==Step 4 : Siege weapon attack==&lt;br /&gt;
Timer : 15 min&lt;br /&gt;
'''Music : Z_Epique-Babel''' &lt;br /&gt;
The peasants start to drive the soldiers back. They regroup next to the Siege weapon that was concealed in a nearby forest. So the soldiers decide to destroy the mill to punish them or lead them to yield.&lt;br /&gt;
A small trebuchet (Couillard) starts shooting around the mill. Trying to aim at it.&lt;br /&gt;
It break a house in one shot.&lt;br /&gt;
&lt;br /&gt;
Peasant side :&lt;br /&gt;
Shoot burning arrows at the Couillard.&lt;br /&gt;
Or any other smart way to destroy it.&lt;br /&gt;
&lt;br /&gt;
Soldiers side : &lt;br /&gt;
Help the Couillard aim right, if one of the players has a related capacity.&lt;br /&gt;
Prepare a burning projectile instead of a rock one, the fire spreads to the mill.&lt;br /&gt;
&lt;br /&gt;
Ambiance : Some people are trying to hold their house together.&lt;br /&gt;
&lt;br /&gt;
==Aftermath==&lt;br /&gt;
Result. If the players have 3 win out of 4. Their side wins. If not, the other side wins.&lt;br /&gt;
&lt;br /&gt;
Soldiers win :&lt;br /&gt;
The Bourgmestre is taken captive and he yields. Alternatively, the mill is destroyed.&lt;br /&gt;
The peasants fight in a non-cohesive way and loose.&lt;br /&gt;
&lt;br /&gt;
If the players where on this side, the Captain de Villena wants to help them. If they know about '''Hernando''' he introduces them to his cousin who lives in the castle.&lt;br /&gt;
If they don't know about Hernando, he owes them a [[Favour]].&lt;br /&gt;
&lt;br /&gt;
Peasants win :&lt;br /&gt;
The Captain fall off his horse. He's quickly surronded and yields.&lt;br /&gt;
&lt;br /&gt;
If the players where on this side, the Bourgmestre owe them a [[Favour]]. They can collect anytime before the end of the scenario.&lt;br /&gt;
The feats associated with the Favour are at your discretion.&lt;br /&gt;
&lt;br /&gt;
Ambiance : Some people from the losers are moaning on the ground and some peasants come to collect their weapons and clothes. Stabbing some of them. Very few dead in the end.&lt;br /&gt;
&lt;br /&gt;
The food store was pillaged and burned. Everyone cries and start accusing each others.&lt;br /&gt;
&lt;br /&gt;
=Part 3 Dancing Plague=&lt;br /&gt;
*'''Normal : Z_Normal-Bruit-Noir'''&lt;br /&gt;
'''Hernando''' will trigger a dancing mania in the city : https://en.wikipedia.org/wiki/Dancing_mania&lt;br /&gt;
Your goal is to find Hernando&lt;br /&gt;
*'''The First dancer : Prince of Darkness - Fire Emblem'''&lt;br /&gt;
&lt;br /&gt;
{{Ambiance Track&lt;br /&gt;
| 15min = They see one person leave her home and dance at the center of the city '''Music : Prince of Darkness - Fire Emblem'''&lt;br /&gt;
His family follows him and try to cover him for the rain. They seem desperate to help him.&lt;br /&gt;
They try to stop him, to wake him up.&lt;br /&gt;
In reality this one and the few first ones are actors paid by Hernando. The point being to trigger an actual Dancing mania.&lt;br /&gt;
| 30min = There's about five people dancing. People are closing their doors and isolating themselves. '''Music : Prince of Darkness - Fire Emblem''' &lt;br /&gt;
Some people try to catch one of them to feed him. A lot of them start coughing, they are completely wet.&lt;br /&gt;
| 45min = There's 30 people dancing, they moan, some scream like zombies, one of them is wonded, and he damagnes his wound as he dances. '''Music : Eros''' A lot of people pray for them.&lt;br /&gt;
| 60min = They are about a hundred one quarter of the village is dancing One person falls to the ground '''Music : Eros''' he keeps crawling. And says &amp;quot;Help me. We will dance. We will all dance.&amp;quot;&lt;br /&gt;
People stop caring. They lock themselves in to survive.&lt;br /&gt;
| 75min = The remaining villageers are angry and hang '''Beatriz''' for revenge. Trigger the flower in the lake event.&lt;br /&gt;
| 90min = '''Music : Eros'''&lt;br /&gt;
The next day, the village is empty, everyone dances. All playres roll, the one with the lowest result dances also (that's the punishment for not ending the track). In the meantime he can play the Bourgmestre, who helps the players.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The goal is to find '''Hernando's''' hideout  (or Hernando’s new hideout if they already found it the first time)&lt;br /&gt;
&lt;br /&gt;
One by one, people will start to go on the village center and dance.&lt;br /&gt;
This is a revenge from Hernando, he wants to starve them, trigger a dancing plague and eventually kill all of them.&lt;br /&gt;
&lt;br /&gt;
Everyone dances, except '''Beatriz'''&lt;br /&gt;
&lt;br /&gt;
They read through inquisition registry, it seems to have happened before. Long time ago in a not related setting. It's a disease for the soul, nothing magical. &lt;br /&gt;
&lt;br /&gt;
He is not at his home, because that's where they found the devil bread.&lt;br /&gt;
&lt;br /&gt;
'''Action : They ask people who knew Hernando if he had a special place to meet '''Beatriz''''''&lt;br /&gt;
Yes, there was an old broken house in the forest where they used to meet.&lt;br /&gt;
&lt;br /&gt;
In this house they see some traces that someone was here but moved his stuff.&lt;br /&gt;
He took almost everything out. You do see a rough bed, some unfinished poems.&lt;br /&gt;
And there's a very rich islamic vase full of withered flowers Anagallis.&lt;br /&gt;
&lt;br /&gt;
There are also lots of flowers being hung to wither.&lt;br /&gt;
&lt;br /&gt;
'''Action : inspect the vase closely.'''&lt;br /&gt;
THere's the name of a dead islmaic lords. From 100 years ago. They don't know which one.&lt;br /&gt;
&lt;br /&gt;
'''Action : Ask someone who knew Hernando, why so many flowers ?''' Because he was very found of the language of flowers. That was the way to send him secret messages with Beatriz.&lt;br /&gt;
Anagalis means appointment.&lt;br /&gt;
&lt;br /&gt;
He says : let's put a lot of flowers in the middle of the town, to push him to meet.&lt;br /&gt;
Several choices :&lt;br /&gt;
Corbeille d'Argent / evergreen candytuft : &amp;quot;calm down&amp;quot; &amp;quot;reconciliation&amp;quot;&lt;br /&gt;
Anagallis  : &amp;quot;appointment&amp;quot; &lt;br /&gt;
Cyprès / cypress : &amp;quot;grieving&amp;quot; , &amp;quot;ethernal friendship&amp;quot;&lt;br /&gt;
Nemophile : &amp;quot;Forgiveness&amp;quot;&lt;br /&gt;
Red Tulip : &amp;quot;eternal love&amp;quot;&lt;br /&gt;
Achillée / yarrows : &amp;quot;War&amp;quot;&lt;br /&gt;
Rhododendron : &amp;quot;Danger&amp;quot;&lt;br /&gt;
(check that all those flowers grow in spain)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Action : Use some flowers to setup an appointment. or if Beatriz is threatened or if they walk towers the castle'''&lt;br /&gt;
(If Beatriz is killed or if they threaten her life, this starts right away)&lt;br /&gt;
Once they do that, the little water streams starts to be filled with withered&lt;br /&gt;
https://fr.wikipedia.org/wiki/Lycoris_(plante)&lt;br /&gt;
It means deaths.&lt;br /&gt;
'''Eros Necropsique - La voix'''&lt;br /&gt;
&lt;br /&gt;
'''Actions : Some flowers got caught in the sides of the water stream, so they can go upstream and see where he dropped them.'''&lt;br /&gt;
Also he droppped some flowers on the ground by mistake at this spot.&lt;br /&gt;
&lt;br /&gt;
'''Action : (This is a possible shortcut if they think about it.) Search the old forteress. They see one wall which has Anagalis growing.'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
It comes from the fortress. &lt;br /&gt;
&lt;br /&gt;
They open, it is an islamic treasure. With lots of skeletons in all corners. It was a feast room apparently.&lt;br /&gt;
&lt;br /&gt;
The table is set in fine silver cutlery.&lt;br /&gt;
&lt;br /&gt;
On the table there's a withered flower Anagallis means &amp;quot;appointment&amp;quot;&lt;br /&gt;
&lt;br /&gt;
As soon as they sit on the table, the door is shut behind them and the room fills with smoke.&lt;br /&gt;
&lt;br /&gt;
=Part 4 The appointment=&lt;br /&gt;
&lt;br /&gt;
==Ambiance Track==&lt;br /&gt;
===Before they drink the wine===&lt;br /&gt;
*'''Music :  Z_Normal-Bruit-Noir'''&lt;br /&gt;
&lt;br /&gt;
===In the streets===&lt;br /&gt;
*'''Music : Z_Flippan-Dark World'''&lt;br /&gt;
&lt;br /&gt;
*15min - '''Resist song : One roll''' There's a flash of light, and they see a skeleton with a dark hood hugging the player who has the squeletal coin.&lt;br /&gt;
*30min - '''Resist song : One roll''' Some withered flower petals fall. Flower that means death. They can hear clearly someone playing Psaltery. '''Overlay music (on top of other music) : Prince of Darkness'''&lt;br /&gt;
*45min - '''Resist song : Two rolls''' If they haven't found the central place yet. '''Overlay music (on top of other music) :  Behelith''' They see the a skeletal women dancing with withered flowers in her hairs. It's '''Beatriz'''. They can follow her to the central place. Beatriz dies if she didn't die previously.&lt;br /&gt;
&lt;br /&gt;
===Central Place===&lt;br /&gt;
*'''Music : Z_Baston-Skeleton Dance'''&lt;br /&gt;
*5min - '''Resist song : One roll''' A black rain starts pouring.&lt;br /&gt;
*10min - '''Resist song : One roll''' Some dancers crawl to them and grab their feets.&lt;br /&gt;
*15min - '''Resist song : Two rolls''' the town starts burning black flames. (the town burns IRL also)&lt;br /&gt;
*20min - '''Resist song : Two rolls''' the sun is rising, but it's an eclipse sun. They feel it's rays are painful.&lt;br /&gt;
*25min - All the players dance.&lt;br /&gt;
&lt;br /&gt;
==Scenario Track==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Resist Song : Rule'''&lt;br /&gt;
Except those with the Courage feat.&lt;br /&gt;
They have to do something like cover their ears or anything relevant or it's an auto fail.&lt;br /&gt;
Roll die 6. 1 = Fail&lt;br /&gt;
First fail : Get the Drowsy feat&lt;br /&gt;
Second fail : They lose control and dance&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
The players go to the Bourgmestre's house, where the table is set. Wine is served. A mix of Hippocras mixed with Mandragora. To meet him, they have to drink. '''Candles on the table''' (important to mention it)&lt;br /&gt;
They fall asleep.&lt;br /&gt;
&lt;br /&gt;
They're now drunk and start hallucinating.&lt;br /&gt;
&lt;br /&gt;
It's completely dark, they don't see a thing. &lt;br /&gt;
&lt;br /&gt;
Action : There are candles on the table. They should remember that. There's a firestriker next to the fireplace. They should find it.&lt;br /&gt;
&lt;br /&gt;
The candle light is very dim. Extremely dim. And the flame dances like someone's breathing.&lt;br /&gt;
Also, the light seems to diminish slowly.&lt;br /&gt;
&lt;br /&gt;
They had a blackout, they completely forgot the way to go to the town center. Unless one of them have Total Memory.&lt;br /&gt;
Also, the light is really too dim, they barely see a thing.&lt;br /&gt;
&lt;br /&gt;
Action: Follow the biggest road or follow the sound of the river. Or anything else that makes sense.&lt;br /&gt;
&lt;br /&gt;
Finally they find the town center.&lt;br /&gt;
&lt;br /&gt;
Lots of light, like it's a party.&lt;br /&gt;
&lt;br /&gt;
Most people are crawling on the floor trying to dance.&lt;br /&gt;
Some are still walking.&lt;br /&gt;
&lt;br /&gt;
They speak one by one telling a poem (Le Vampire by Charles baudelaire)&lt;br /&gt;
&lt;br /&gt;
(English Version)&lt;br /&gt;
 Our form in the sun follows us, walks, stops,&lt;br /&gt;
 Imitates our gestures and our steps,&lt;br /&gt;
 Looks without seeing, listens and does not hear,&lt;br /&gt;
 And must still crawl when we lift our heads.&lt;br /&gt;
 &lt;br /&gt;
 Man is here below&lt;br /&gt;
 But a bit of living night, a restless form&lt;br /&gt;
 Who sees without penetrating, without inventing repeats,&lt;br /&gt;
 And whispers to Fate: &amp;quot;I follow thee where thou goest. &amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
(French Version)&lt;br /&gt;
 Notre forme au soleil nous suit, marche, s'arrête,&lt;br /&gt;
 Imite gauchement nos gestes et nos pas,&lt;br /&gt;
 Regarde sans rien voir, écoute et n'entend pas,&lt;br /&gt;
 Et doit ramper toujours quand nous levons la tête.&lt;br /&gt;
 &lt;br /&gt;
 L'homme n'est ici-bas&lt;br /&gt;
 Qu'un peu de nuit vivante, une forme inquiète&lt;br /&gt;
 Qui voit sans pénétrer, sans inventer répète,&lt;br /&gt;
 Et murmure au Destin : « Je te suis où tu vas. »&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The music is very intense here, they have to do much more rolls. But they can't see him.&lt;br /&gt;
&lt;br /&gt;
Action : One of the dancers mimics a violin. When they kill him, Hernando appears.&lt;br /&gt;
&lt;br /&gt;
A skeleton wiht a Psaltery, he walks out of the small river.&lt;br /&gt;
Now they can see Hernando as a squeleton and fight him.&lt;br /&gt;
&lt;br /&gt;
Action : Either the players have a quality Combat (Duel) or They need to find a smart way to kill him.&lt;br /&gt;
he dodges all their attacks.&lt;br /&gt;
His shadow doesn't move though. They should strike where his shadow is.&lt;br /&gt;
&lt;br /&gt;
'''If they got stuck for too long, their shadows start attacking them. Don't let them stuck on this ennigma'''&lt;br /&gt;
&lt;br /&gt;
If they defeated him :&lt;br /&gt;
&lt;br /&gt;
He says :&lt;br /&gt;
 &amp;quot;Vous qui vivez: il est certain,&amp;quot;&lt;br /&gt;
 &amp;quot;Quoique cela tarde, que vous danserez.&amp;quot;&lt;br /&gt;
 &amp;quot;Réfléchissez à ce que vous ferez alors.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
 &amp;quot;Ye that live: it is certain,&amp;quot;&lt;br /&gt;
 &amp;quot;Though it tarry, you will dance.&amp;quot;&lt;br /&gt;
 &amp;quot;Consider what you will do then.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
'''Music : (fast start) Light of the Seven (EP 10 Trial scene)'''&lt;br /&gt;
&lt;br /&gt;
All the dancers start to scream and cover their ears. Some start scarting their face with their nails.&lt;br /&gt;
&lt;br /&gt;
They peel their faces off until all that's left is a bloody skull then they attack the players and dismember them.&lt;br /&gt;
&lt;br /&gt;
Then it all turns black.&lt;br /&gt;
&lt;br /&gt;
'''Danse Macabre'''&lt;br /&gt;
&lt;br /&gt;
When hey wake up, they have some vomit at the mouth and they're in the town center. Hernando is dead. but he's an actual guy, not a skeleton. His skin is soaked though. He has a well decorated psaltery and a cloack clasp in the shape of a harp : the [[Bone Harp]]. It is very clear that it is extremely precious.&lt;br /&gt;
&lt;br /&gt;
(part of the village may have burned, if they reached the black rain part, Beatriz may be alive or dead.)&lt;br /&gt;
&lt;br /&gt;
A large portion of the villagers are dead. But not everyone.&lt;br /&gt;
&lt;br /&gt;
If they all dance :&lt;br /&gt;
&lt;br /&gt;
'''Music : (fast start) Light of the Seven (EP 10 Trial scene)'''&lt;br /&gt;
&lt;br /&gt;
They dance, they dance for what seems an eternity. Then the dancers starts going toward them and pull them apart. Then it's all black.&lt;br /&gt;
&lt;br /&gt;
'''Danse Macabre'''&lt;br /&gt;
&lt;br /&gt;
When they wake up, they are in a monastery. They have been dancing for a week, but the inquisition found them. The town is wiped out. They don't gain the Psaltery.&lt;br /&gt;
&lt;br /&gt;
==Epilogue==&lt;br /&gt;
Epilogue musics : &lt;br /&gt;
*'''Epique entre-scenart gagant 12-Pista de audio 12.mp3'''&lt;br /&gt;
*'''Epique entre-scenart gagant 12-Pista de audio 12.mp3''' (put it twice)&lt;br /&gt;
*'''Fin epique glorieuse 06-Final'''&lt;br /&gt;
*Then loop this Playlist '''Normal-Prima'''&lt;br /&gt;
&lt;br /&gt;
They take more time to comb the woods and they find Hernando's actual hideoout, they find real food, clothes etc...&lt;br /&gt;
Villages start to talk. Some of them where actually paid to pretend a dancing mania. The point was to trigger an actual dancing mania, and it worked. &lt;br /&gt;
&lt;br /&gt;
They find a contract signed in blood between Hernando and a certain &amp;quot;L&amp;quot; that details all he has to do to get his revenge.&lt;br /&gt;
&lt;br /&gt;
Some people also knew about Beatriz meeting with him and her way of pretending she was posessed.&lt;br /&gt;
&lt;br /&gt;
As well as poems written by him.&lt;br /&gt;
&lt;br /&gt;
A solid proof that he was alive this whole time.&lt;br /&gt;
&lt;br /&gt;
Beatriz and Hernando's accomplices ran away just after the event.&lt;br /&gt;
&lt;br /&gt;
Among his stuff, they find an invitation to a bal masqué called the &amp;quot;Danse macabre&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The masquerade is supposed to happen in November 1347 in Marseille.&lt;br /&gt;
&lt;br /&gt;
==Post Game Bonus==&lt;br /&gt;
&lt;br /&gt;
Send those to the players as a post game bonus : &lt;br /&gt;
&lt;br /&gt;
As a bonus, here is more infos about the dancing plague in Strasbourg https://en.wikipedia.org/wiki/Dancing_plague_of_1518&lt;br /&gt;
[http://prima.wiki/images/5/5b/2621608463305_.pic.jpg]&lt;br /&gt;
&lt;br /&gt;
Here is a map of Spain during the Castille Civil War, in green the Grenada sultanate, below the orange arrow : The Castle or Lorca&lt;br /&gt;
In blue : Aragon, In yellow : Castille [http://prima.wiki/images/c/cc/Spain_map.jpg]&lt;br /&gt;
&lt;br /&gt;
The flag of Sancho Manuel de Vilena [http://prima.wiki/images/5/58/Sancho_manuel_de_vilena.jpg]&lt;br /&gt;
&lt;br /&gt;
The Castle of Lorca [http://prima.wiki/images/a/a1/Lorca_castle.jpg]&lt;br /&gt;
&lt;br /&gt;
Coy is still a small 500 person village in Spain and it's river is even a tourist attraction now [http://prima.wiki/images/5/56/Coy.jpg]&lt;br /&gt;
&lt;br /&gt;
[[Category:Scenario]]&lt;/div&gt;</summary>
		<author><name>176.170.250.104</name></author>	</entry>

	<entry>
		<id>http://prima.wiki/index.php?title=Chen&amp;diff=5144</id>
		<title>Chen</title>
		<link rel="alternate" type="text/html" href="http://prima.wiki/index.php?title=Chen&amp;diff=5144"/>
				<updated>2025-07-27T13:43:25Z</updated>
		
		<summary type="html">&lt;p&gt;176.170.250.104: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| CharacterName = Optional, leave blank if not decided yet.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| Description =&lt;br /&gt;
&lt;br /&gt;
Optional, leave blank if none.&lt;br /&gt;
&lt;br /&gt;
| Feats = &lt;br /&gt;
&lt;br /&gt;
{{Feat| Aristocrat }} &amp;lt;!-- Replace with your first feat. New Characters start with only one feat, we recommend (but it is not mandatory) that you chose an &amp;quot;Archetype&amp;quot; as you first Feat. For example : Knight is an archetype. --&amp;gt;&lt;br /&gt;
{{Free Feat| ⭐ Faith }} &amp;lt;!-- Faith is a &amp;quot;free&amp;quot; feat, we encourage that you take it if your background justifies it. Read the description of this Feat, it is VERY important. --&amp;gt;&lt;br /&gt;
{{Free Feat| Noble }} &amp;lt;!-- Archetypes give you couple of free feats, write them here --&amp;gt;&lt;br /&gt;
{{Free Feat| Charismatic }} &amp;lt;!-- Archetypes give you couple of free feats, write them here --&amp;gt;&lt;br /&gt;
{{Feat| Surprise Attack ! }} &amp;lt;!-- As you level up, you gain additional feats, write them here. Remove this line if you are level 1. --&amp;gt;&lt;br /&gt;
{{Feat| Eye for Detail }} &amp;lt;!-- Remove this line if you are level 1. --&amp;gt;&lt;br /&gt;
&amp;lt;!-- On each level up, add one more {{Feat| +1 Feat }} then you can decide later which Feat to take --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| Inventory = &lt;br /&gt;
&amp;lt;!-- Unless your character have some very special items, no need to fill this --&amp;gt;&lt;br /&gt;
*Dagger&lt;br /&gt;
*Backpack&lt;br /&gt;
Etc...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!--  No need to fill the &amp;quot;Summary:&amp;quot; Field below. It's basically useless in a character sheet, but there's no way to hide it... --&amp;gt;&lt;/div&gt;</summary>
		<author><name>176.170.250.104</name></author>	</entry>

	<entry>
		<id>http://prima.wiki/index.php?title=Chen&amp;diff=5143</id>
		<title>Chen</title>
		<link rel="alternate" type="text/html" href="http://prima.wiki/index.php?title=Chen&amp;diff=5143"/>
				<updated>2025-07-27T12:58:06Z</updated>
		
		<summary type="html">&lt;p&gt;176.170.250.104: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| CharacterName = Optional, leave blank if not decided yet.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| Description =&lt;br /&gt;
&lt;br /&gt;
Optional, leave blank if none.&lt;br /&gt;
&lt;br /&gt;
| Feats = &lt;br /&gt;
&lt;br /&gt;
{{Feat| Aristocrat }} &amp;lt;!-- Replace with your first feat. New Characters start with only one feat, we recommend (but it is not mandatory) that you chose an &amp;quot;Archetype&amp;quot; as you first Feat. For example : Knight is an archetype. --&amp;gt;&lt;br /&gt;
{{Free Feat| ⭐ Faith }} &amp;lt;!-- Faith is a &amp;quot;free&amp;quot; feat, we encourage that you take it if your background justifies it. Read the description of this Feat, it is VERY important. --&amp;gt;&lt;br /&gt;
{{Free Feat| Noble }} &amp;lt;!-- Archetypes give you couple of free feats, write them here --&amp;gt;&lt;br /&gt;
{{Free Feat| Charismatic }} &amp;lt;!-- Archetypes give you couple of free feats, write them here --&amp;gt;&lt;br /&gt;
{{Feat| Surprise Attack ! }} &amp;lt;!-- As you level up, you gain additional feats, write them here. Remove this line if you are level 1. --&amp;gt;&lt;br /&gt;
{{Feat| Knowledge }} &amp;lt;!-- Remove this line if you are level 1. --&amp;gt;&lt;br /&gt;
&amp;lt;!-- On each level up, add one more {{Feat| +1 Feat }} then you can decide later which Feat to take --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| Inventory = &lt;br /&gt;
&amp;lt;!-- Unless your character have some very special items, no need to fill this --&amp;gt;&lt;br /&gt;
*Dagger&lt;br /&gt;
*Backpack&lt;br /&gt;
Etc...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!--  No need to fill the &amp;quot;Summary:&amp;quot; Field below. It's basically useless in a character sheet, but there's no way to hide it... --&amp;gt;&lt;/div&gt;</summary>
		<author><name>176.170.250.104</name></author>	</entry>

	<entry>
		<id>http://prima.wiki/index.php?title=Chen&amp;diff=5142</id>
		<title>Chen</title>
		<link rel="alternate" type="text/html" href="http://prima.wiki/index.php?title=Chen&amp;diff=5142"/>
				<updated>2025-07-27T12:54:07Z</updated>
		
		<summary type="html">&lt;p&gt;176.170.250.104: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| CharacterName = Optional, leave blank if not decided yet.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| Description =&lt;br /&gt;
&lt;br /&gt;
Optional, leave blank if none.&lt;br /&gt;
&lt;br /&gt;
| Feats = &lt;br /&gt;
&lt;br /&gt;
{{Feat| Aristocrat }} &amp;lt;!-- Replace with your first feat. New Characters start with only one feat, we recommend (but it is not mandatory) that you chose an &amp;quot;Archetype&amp;quot; as you first Feat. For example : Knight is an archetype. --&amp;gt;&lt;br /&gt;
{{Free Feat| ⭐ Faith }} &amp;lt;!-- Faith is a &amp;quot;free&amp;quot; feat, we encourage that you take it if your background justifies it. Read the description of this Feat, it is VERY important. --&amp;gt;&lt;br /&gt;
{{Free Feat| Noble }} &amp;lt;!-- Archetypes give you couple of free feats, write them here --&amp;gt;&lt;br /&gt;
{{Free Feat| Charismatic }} &amp;lt;!-- Archetypes give you couple of free feats, write them here --&amp;gt;&lt;br /&gt;
{{Feat| Surprise Attack ! }} &amp;lt;!-- As you level up, you gain additional feats, write them here. Remove this line if you are level 1. --&amp;gt;&lt;br /&gt;
{{Feat| +1 Feat }} &amp;lt;!-- Remove this line if you are level 1. --&amp;gt;&lt;br /&gt;
&amp;lt;!-- On each level up, add one more {{Feat| +1 Feat }} then you can decide later which Feat to take --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| Inventory = &lt;br /&gt;
&amp;lt;!-- Unless your character have some very special items, no need to fill this --&amp;gt;&lt;br /&gt;
*Dagger&lt;br /&gt;
*Backpack&lt;br /&gt;
Etc...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!--  No need to fill the &amp;quot;Summary:&amp;quot; Field below. It's basically useless in a character sheet, but there's no way to hide it... --&amp;gt;&lt;/div&gt;</summary>
		<author><name>176.170.250.104</name></author>	</entry>

	<entry>
		<id>http://prima.wiki/index.php?title=Chen&amp;diff=5141</id>
		<title>Chen</title>
		<link rel="alternate" type="text/html" href="http://prima.wiki/index.php?title=Chen&amp;diff=5141"/>
				<updated>2025-07-27T12:39:10Z</updated>
		
		<summary type="html">&lt;p&gt;176.170.250.104: Created page with &amp;quot;{{Character   | CharacterName = Optional, leave blank if not decided yet.   | Description =  Optional, leave blank if none.  | Feats =   {{Feat| Knight }} &amp;lt;!-- Replace with yo...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| CharacterName = Optional, leave blank if not decided yet.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| Description =&lt;br /&gt;
&lt;br /&gt;
Optional, leave blank if none.&lt;br /&gt;
&lt;br /&gt;
| Feats = &lt;br /&gt;
&lt;br /&gt;
{{Feat| Knight }} &amp;lt;!-- Replace with your first feat. New Characters start with only one feat, we recommend (but it is not mandatory) that you chose an &amp;quot;Archetype&amp;quot; as you first Feat. For example : Knight is an archetype. --&amp;gt;&lt;br /&gt;
{{Free Feat| ⭐ Faith }} &amp;lt;!-- Faith is a &amp;quot;free&amp;quot; feat, we encourage that you take it if your background justifies it. Read the description of this Feat, it is VERY important. --&amp;gt;&lt;br /&gt;
{{Free Feat| Combat (battle) }} &amp;lt;!-- Archetypes give you couple of free feats, write them here --&amp;gt;&lt;br /&gt;
{{Free Feat| Courage }} &amp;lt;!-- Archetypes give you couple of free feats, write them here --&amp;gt;&lt;br /&gt;
{{Feat| Talented }} &amp;lt;!-- As you level up, you gain additional feats, write them here. Remove this line if you are level 1. --&amp;gt;&lt;br /&gt;
{{Feat| Charismatic }} &amp;lt;!-- Remove this line if you are level 1. --&amp;gt;&lt;br /&gt;
&amp;lt;!-- On each level up, add one more {{Feat| +1 Feat }} then you can decide later which Feat to take --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| Inventory = &lt;br /&gt;
&amp;lt;!-- Unless your character have some very special items, no need to fill this --&amp;gt;&lt;br /&gt;
*Dagger&lt;br /&gt;
*Backpack&lt;br /&gt;
Etc...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!--  No need to fill the &amp;quot;Summary:&amp;quot; Field below. It's basically useless in a character sheet, but there's no way to hide it... --&amp;gt;&lt;/div&gt;</summary>
		<author><name>176.170.250.104</name></author>	</entry>

	<entry>
		<id>http://prima.wiki/index.php?title=Sheethal&amp;diff=5140</id>
		<title>Sheethal</title>
		<link rel="alternate" type="text/html" href="http://prima.wiki/index.php?title=Sheethal&amp;diff=5140"/>
				<updated>2025-07-27T12:08:35Z</updated>
		
		<summary type="html">&lt;p&gt;176.170.250.104: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| CharacterName = Optional, leave blank if not decided yet.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| Description =&lt;br /&gt;
&lt;br /&gt;
Optional, leave blank if none.&lt;br /&gt;
&lt;br /&gt;
| Feats = &lt;br /&gt;
&lt;br /&gt;
{{Feat| Repented Heretic }} &amp;lt;!-- Replace with your first feat. New Characters start with only one feat, we recommend (but it is not mandatory) that you chose an &amp;quot;Archetype&amp;quot; as you first Feat. For example : Knight is an archetype. --&amp;gt;&lt;br /&gt;
{{Free Feat| ⛧ Dark Faith (exhausted)}}&lt;br /&gt;
{{Free Feat| Knowledge (heresy) }}   &amp;lt;!-- Archetypes give you couple of free feats, write them here --&amp;gt;&lt;br /&gt;
{{Free Feat| ⛧ Whispers of Madness }}  &amp;lt;!-- Archetypes give you couple of free feats, write them here --&amp;gt;&lt;br /&gt;
{{Artifact| Bone Triptych }}&lt;br /&gt;
{{Free Feat| Witchcraft }}&lt;br /&gt;
{{Feat| Outlaw Wisdom }}&lt;br /&gt;
{{Feat| Trickster }} &lt;br /&gt;
&amp;lt;!-- On each level up, add one more {{Feat| +1 Feat }} then you can decide later which Feat to take --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| Inventory = &lt;br /&gt;
&amp;lt;!-- Unless your character have some very special items, no need to fill this --&amp;gt;&lt;br /&gt;
*Dagger&lt;br /&gt;
*Backpack&lt;br /&gt;
Etc...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!--  No need to fill the &amp;quot;Summary:&amp;quot; Field below. It's basically useless in a character sheet, but there's no way to hide it... --&amp;gt;&lt;/div&gt;</summary>
		<author><name>176.170.250.104</name></author>	</entry>

	<entry>
		<id>http://prima.wiki/index.php?title=Kuda&amp;diff=5139</id>
		<title>Kuda</title>
		<link rel="alternate" type="text/html" href="http://prima.wiki/index.php?title=Kuda&amp;diff=5139"/>
				<updated>2025-07-27T12:07:20Z</updated>
		
		<summary type="html">&lt;p&gt;176.170.250.104: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| CharacterName = Optional, leave blank if not decided yet.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| Description =&lt;br /&gt;
&lt;br /&gt;
Optional, leave blank if none.&lt;br /&gt;
&lt;br /&gt;
| Feats = &lt;br /&gt;
&lt;br /&gt;
{{Feat| Former Templar }} (level 1) &amp;lt;!-- Replace with your first feat. New Characters start with only one feat, we recommend (but it is not mandatory) that you chose an &amp;quot;Archetype&amp;quot; as you first Feat. For example : Knight is an archetype. --&amp;gt;&lt;br /&gt;
{{Free Feat| ⭐ Faith }}(level 1) &amp;lt;!-- Faith is a &amp;quot;free&amp;quot; feat, we encourage that you take it if your background justifies it. Read the description of this Feat, it is VERY important. --&amp;gt;&lt;br /&gt;
{{Free Feat| Courage }}(level 1) &amp;lt;!-- Archetypes give you couple of free feats, write them here --&amp;gt;&lt;br /&gt;
{{Free Feat| Tough}}(level 1) &amp;lt;!-- Archetypes give you couple of free feats, write them here --&amp;gt;&lt;br /&gt;
{{Feat| Combat (battle) }} (level 2)&amp;lt;!-- As you level up, you gain additional feats, write them here. Remove this line if you are level 1. --&amp;gt;&lt;br /&gt;
{{Feat| Strong}} &amp;lt;!-- Remove this line if you are level 1. --&amp;gt;&lt;br /&gt;
{{Feat| Surprise Attack !}}&lt;br /&gt;
{{Feat| Stealth}} (level 3)&lt;br /&gt;
{{Feat| Outlaw Wisdom}}&lt;br /&gt;
&amp;lt;!-- On each level up, add one more {{Feat| +1 Feat }} then you can decide later which Feat to take --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| Inventory = &lt;br /&gt;
&amp;lt;!-- Unless your character have some very special items, no need to fill this --&amp;gt;&lt;br /&gt;
*Dagger&lt;br /&gt;
*Backpack&lt;br /&gt;
Etc...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!--  No need to fill the &amp;quot;Summary:&amp;quot; Field below. It's basically useless in a character sheet, but there's no way to hide it... --&amp;gt;&lt;/div&gt;</summary>
		<author><name>176.170.250.104</name></author>	</entry>

	<entry>
		<id>http://prima.wiki/index.php?title=King_Wattus&amp;diff=5128</id>
		<title>King Wattus</title>
		<link rel="alternate" type="text/html" href="http://prima.wiki/index.php?title=King_Wattus&amp;diff=5128"/>
				<updated>2025-04-06T14:11:51Z</updated>
		
		<summary type="html">&lt;p&gt;176.170.250.104: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| CharacterName = Frère Wattus&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| Description =&lt;br /&gt;
&lt;br /&gt;
Optional, leave blank if none.&lt;br /&gt;
&lt;br /&gt;
| Feats = &lt;br /&gt;
&lt;br /&gt;
{{Feat| Inquisitor }} (level 1)&lt;br /&gt;
{{Free Feat| ⭐ Faith }} (level 1)&lt;br /&gt;
{{Free Feat| Reputation }} (level 1)&lt;br /&gt;
{{Free Feat| Abuse of Power }} (level 1)&lt;br /&gt;
{{Feat| Stealth }} (level 2)&lt;br /&gt;
{{Artifact| Bone Coin }} (level 3)&lt;br /&gt;
{{Free Feat| +1 Feat }} (level 3)&lt;br /&gt;
{{Feat| Guards !}} (level 3)&lt;br /&gt;
{{Feat| Manipulative}} (level 4)&lt;br /&gt;
{{Feat| Read Thoughts}} (level 5)&lt;br /&gt;
{{Feat| Trickster }} &lt;br /&gt;
{{Feat| Disguise }} &lt;br /&gt;
{{Feat| Charismatic }} &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| Inventory = &lt;br /&gt;
&amp;lt;!-- Unless your character have some very special items, no need to fill this --&amp;gt;&lt;br /&gt;
*Dagger&lt;br /&gt;
*Backpack&lt;br /&gt;
Etc...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!--  No need to fill the &amp;quot;Summary:&amp;quot; Field below. It's basically useless in a character sheet, but there's no way to hide it... --&amp;gt;&lt;/div&gt;</summary>
		<author><name>176.170.250.104</name></author>	</entry>

	<entry>
		<id>http://prima.wiki/index.php?title=Elysera&amp;diff=5127</id>
		<title>Elysera</title>
		<link rel="alternate" type="text/html" href="http://prima.wiki/index.php?title=Elysera&amp;diff=5127"/>
				<updated>2025-04-06T13:50:14Z</updated>
		
		<summary type="html">&lt;p&gt;176.170.250.104: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| CharacterName = Optional, leave blank if not decided yet.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| Description =&lt;br /&gt;
&lt;br /&gt;
Optional, leave blank if none.&lt;br /&gt;
&lt;br /&gt;
| Feats = &lt;br /&gt;
&lt;br /&gt;
{{Feat|⛧ Dark Faith}} &lt;br /&gt;
{{Feat| Scoundrel }} &amp;lt;!-- Replace with your first feat. New Chaters start with only one feat, we recommend (but it is not mandatory) that you chose an &amp;quot;Archetype&amp;quot; as you first Feat. For example : Knight is an archetype. --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Faith is a &amp;quot;free&amp;quot; feat, we encourage that you take it if your background justifies it. Read the description of this Feat, it is VERY important. --&amp;gt;&lt;br /&gt;
{{Free Feat| Stealth}} &amp;lt;!-- Archetypes give you couple of free feats, write them here --&amp;gt;&lt;br /&gt;
{{Free Feat| Trickster }} &amp;lt;!-- Archetypes give you couple of free feats, write them here --&amp;gt;&lt;br /&gt;
{{Feat| Manipulative }} &amp;lt;!-- As you level up, you gain additional feats, write them here. Remove this line if you are level 1. --&amp;gt; &amp;lt;!-- Remove this line if you are level 1. --&amp;gt;&lt;br /&gt;
{{Feat| Necromancy }}&lt;br /&gt;
{{Feat| Agile }}&lt;br /&gt;
{{Artifact| Bone Violin (used once)}} &lt;br /&gt;
{{Free Feat| Instinct }} &lt;br /&gt;
{{Feat| Voice of the Abyss }} &lt;br /&gt;
&amp;lt;!-- On each level up, add one more {{Feat| +1 Feat }} then you can decide later which Feat to take --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| Inventory = &lt;br /&gt;
*Two Emerald Daggers&lt;br /&gt;
*Lots of &amp;quot;proofs&amp;quot; against Eugène&lt;br /&gt;
*Some Poisons&lt;br /&gt;
*Necromancy Book (once gives one more usage of the Necromancy Feat)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!--  No need to fill the &amp;quot;Summary:&amp;quot; Field below. It's basically useless in a character sheet, but there's no way to hide it... --&amp;gt;&lt;/div&gt;</summary>
		<author><name>176.170.250.104</name></author>	</entry>

	<entry>
		<id>http://prima.wiki/index.php?title=King_Wattus&amp;diff=5126</id>
		<title>King Wattus</title>
		<link rel="alternate" type="text/html" href="http://prima.wiki/index.php?title=King_Wattus&amp;diff=5126"/>
				<updated>2025-04-06T12:15:51Z</updated>
		
		<summary type="html">&lt;p&gt;176.170.250.104: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| CharacterName = Frère Wattus&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| Description =&lt;br /&gt;
&lt;br /&gt;
Optional, leave blank if none.&lt;br /&gt;
&lt;br /&gt;
| Feats = &lt;br /&gt;
&lt;br /&gt;
{{Feat| Inquisitor }} (level 1)&lt;br /&gt;
{{Free Feat| ⭐ Faith }} (level 1)&lt;br /&gt;
{{Free Feat| Reputation }} (level 1)&lt;br /&gt;
{{Free Feat| Abuse of Power }} (level 1)&lt;br /&gt;
{{Feat| Stealth }} (level 2)&lt;br /&gt;
{{Artifact| Bone Coin }} (level 3)&lt;br /&gt;
{{Free Feat| +1 Feat }} (level 3)&lt;br /&gt;
{{Feat| +1 Feat }} (level 3)&lt;br /&gt;
{{Feat| Manipulative}} (level 4)&lt;br /&gt;
{{Feat| Read Thoughts}} (level 5)&lt;br /&gt;
{{Feat| Trickster }} &lt;br /&gt;
{{Feat| Disguise }} &lt;br /&gt;
{{Feat| Charismatic }} &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| Inventory = &lt;br /&gt;
&amp;lt;!-- Unless your character have some very special items, no need to fill this --&amp;gt;&lt;br /&gt;
*Dagger&lt;br /&gt;
*Backpack&lt;br /&gt;
Etc...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!--  No need to fill the &amp;quot;Summary:&amp;quot; Field below. It's basically useless in a character sheet, but there's no way to hide it... --&amp;gt;&lt;/div&gt;</summary>
		<author><name>176.170.250.104</name></author>	</entry>

	<entry>
		<id>http://prima.wiki/index.php?title=Elysera&amp;diff=5125</id>
		<title>Elysera</title>
		<link rel="alternate" type="text/html" href="http://prima.wiki/index.php?title=Elysera&amp;diff=5125"/>
				<updated>2025-04-06T12:15:15Z</updated>
		
		<summary type="html">&lt;p&gt;176.170.250.104: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| CharacterName = Optional, leave blank if not decided yet.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| Description =&lt;br /&gt;
&lt;br /&gt;
Optional, leave blank if none.&lt;br /&gt;
&lt;br /&gt;
| Feats = &lt;br /&gt;
&lt;br /&gt;
{{Feat|⛧ Dark Faith (exhausted)}} &lt;br /&gt;
{{Feat| Scoundrel }} &amp;lt;!-- Replace with your first feat. New Chaters start with only one feat, we recommend (but it is not mandatory) that you chose an &amp;quot;Archetype&amp;quot; as you first Feat. For example : Knight is an archetype. --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Faith is a &amp;quot;free&amp;quot; feat, we encourage that you take it if your background justifies it. Read the description of this Feat, it is VERY important. --&amp;gt;&lt;br /&gt;
{{Free Feat| Stealth}} &amp;lt;!-- Archetypes give you couple of free feats, write them here --&amp;gt;&lt;br /&gt;
{{Free Feat| Trickster }} &amp;lt;!-- Archetypes give you couple of free feats, write them here --&amp;gt;&lt;br /&gt;
{{Feat| Manipulative }} &amp;lt;!-- As you level up, you gain additional feats, write them here. Remove this line if you are level 1. --&amp;gt; &amp;lt;!-- Remove this line if you are level 1. --&amp;gt;&lt;br /&gt;
{{Feat| Necromancy }}&lt;br /&gt;
{{Feat| Agile }}&lt;br /&gt;
{{Artifact| Bone Violin (used once)}} &lt;br /&gt;
{{Free Feat| Instinct }} &lt;br /&gt;
{{Feat| Voice of the Abyss }} &lt;br /&gt;
&amp;lt;!-- On each level up, add one more {{Feat| +1 Feat }} then you can decide later which Feat to take --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| Inventory = &lt;br /&gt;
*Two Emerald Daggers&lt;br /&gt;
*Lots of &amp;quot;proofs&amp;quot; against Eugène&lt;br /&gt;
*Some Poisons&lt;br /&gt;
*Necromancy Book (once gives one more usage of the Necromancy Feat)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!--  No need to fill the &amp;quot;Summary:&amp;quot; Field below. It's basically useless in a character sheet, but there's no way to hide it... --&amp;gt;&lt;/div&gt;</summary>
		<author><name>176.170.250.104</name></author>	</entry>

	<entry>
		<id>http://prima.wiki/index.php?title=ZeTerror&amp;diff=5124</id>
		<title>ZeTerror</title>
		<link rel="alternate" type="text/html" href="http://prima.wiki/index.php?title=ZeTerror&amp;diff=5124"/>
				<updated>2025-04-06T12:10:47Z</updated>
		
		<summary type="html">&lt;p&gt;176.170.250.104: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| CharacterName = Frère Thomas &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| Description =&lt;br /&gt;
&lt;br /&gt;
Optional, leave blank if none.&lt;br /&gt;
&lt;br /&gt;
| Feats = &lt;br /&gt;
&lt;br /&gt;
{{Feat| Monk (benedictine) }} &amp;lt;!-- Replace with your first feat. New Characters start with only one feat, we recommend (but it is not mandatory) that you chose an &amp;quot;Archetype&amp;quot; as you first Feat. For example : Knight is an archetype. --&amp;gt;&lt;br /&gt;
{{Free Feat| Knowledge }} &amp;lt;!-- Archetypes give you couple of free feats, write them here --&amp;gt;&lt;br /&gt;
{{Free Feat| Knowledge (apothecary) }} &amp;lt;!-- Archetypes give you couple of free feats, write them here --&amp;gt;&lt;br /&gt;
{{Feat| Knowledge (medicine)  }} &amp;lt;!-- As you level up, you gain additional feats, write them here. Remove this line if you are level 1. --&amp;gt;&lt;br /&gt;
{{Feat| Well Prepared }}&lt;br /&gt;
{{Feat| Detect Poison }}&lt;br /&gt;
{{Artifact| Bone Chesspiece}} &lt;br /&gt;
{{Free Feat| Poison }} &lt;br /&gt;
{{Feat| Sidekick }}&lt;br /&gt;
{{Free Feat| Arbalest }} (Sebastian) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- On each level up, add one more {{Feat| +1 Feat }} then you can decide later which Feat to take --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| Inventory = &lt;br /&gt;
&amp;lt;!-- Unless your character have some very special items, no need to fill this --&amp;gt;&lt;br /&gt;
*Ancient Apothecary Scrolls&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!--  No need to fill the &amp;quot;Summary:&amp;quot; Field below. It's basically useless in a character sheet, but there's no way to hide it... --&amp;gt;&lt;/div&gt;</summary>
		<author><name>176.170.250.104</name></author>	</entry>

	<entry>
		<id>http://prima.wiki/index.php?title=Elysera&amp;diff=5123</id>
		<title>Elysera</title>
		<link rel="alternate" type="text/html" href="http://prima.wiki/index.php?title=Elysera&amp;diff=5123"/>
				<updated>2025-04-06T12:06:34Z</updated>
		
		<summary type="html">&lt;p&gt;176.170.250.104: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| CharacterName = Optional, leave blank if not decided yet.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| Description =&lt;br /&gt;
&lt;br /&gt;
Optional, leave blank if none.&lt;br /&gt;
&lt;br /&gt;
| Feats = &lt;br /&gt;
&lt;br /&gt;
{{Feat|⛧ Dark Faith (exhausted)}} &lt;br /&gt;
{{Feat| Scoundrel }} &amp;lt;!-- Replace with your first feat. New Chaters start with only one feat, we recommend (but it is not mandatory) that you chose an &amp;quot;Archetype&amp;quot; as you first Feat. For example : Knight is an archetype. --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Faith is a &amp;quot;free&amp;quot; feat, we encourage that you take it if your background justifies it. Read the description of this Feat, it is VERY important. --&amp;gt;&lt;br /&gt;
{{Free Feat| Stealth}} &amp;lt;!-- Archetypes give you couple of free feats, write them here --&amp;gt;&lt;br /&gt;
{{Free Feat| Trickster }} &amp;lt;!-- Archetypes give you couple of free feats, write them here --&amp;gt;&lt;br /&gt;
{{Feat| Manipulative }} &amp;lt;!-- As you level up, you gain additional feats, write them here. Remove this line if you are level 1. --&amp;gt; &amp;lt;!-- Remove this line if you are level 1. --&amp;gt;&lt;br /&gt;
{{Feat| Necromancy }}&lt;br /&gt;
{{Feat| Agile }}&lt;br /&gt;
{{Artifact| Bone Violin (used once)}} &lt;br /&gt;
{{Free Feat| Instinct }} &lt;br /&gt;
{{Feat| Read Thoughts }} &lt;br /&gt;
&amp;lt;!-- On each level up, add one more {{Feat| +1 Feat }} then you can decide later which Feat to take --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| Inventory = &lt;br /&gt;
*Two Emerald Daggers&lt;br /&gt;
*Lots of &amp;quot;proofs&amp;quot; against Eugène&lt;br /&gt;
*Some Poisons&lt;br /&gt;
*Necromancy Book (once gives one more usage of the Necromancy Feat)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!--  No need to fill the &amp;quot;Summary:&amp;quot; Field below. It's basically useless in a character sheet, but there's no way to hide it... --&amp;gt;&lt;/div&gt;</summary>
		<author><name>176.170.250.104</name></author>	</entry>

	<entry>
		<id>http://prima.wiki/index.php?title=Sidekick&amp;diff=5122</id>
		<title>Sidekick</title>
		<link rel="alternate" type="text/html" href="http://prima.wiki/index.php?title=Sidekick&amp;diff=5122"/>
				<updated>2025-04-06T12:06:18Z</updated>
		
		<summary type="html">&lt;p&gt;176.170.250.104: Created page with &amp;quot;{{Feats | Synonyms = SynonymA, SynonymB, SynonymC, Henchman | Prowess? = No &amp;lt;!-- Only for Prowesses, remove this line if the prowess has no prerequisites --&amp;gt;| Prowess Prerequi...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Feats&lt;br /&gt;
| Synonyms = SynonymA, SynonymB, SynonymC, Henchman&lt;br /&gt;
| Prowess? = No&lt;br /&gt;
&amp;lt;!-- Only for Prowesses, remove this line if the prowess has no prerequisites --&amp;gt;| Prowess Prerequisites = [[Charismatic]], [[Manipulative]] or [[Interrogate]]&lt;br /&gt;
| Archetype? = No&lt;br /&gt;
| Description = &lt;br /&gt;
&lt;br /&gt;
Incompatible with Relic and Foreigner, or it gives you a feat that you can take.&lt;br /&gt;
&lt;br /&gt;
Description of the Feat goes here. One sentence de explain detailed effect in game.&lt;br /&gt;
&lt;br /&gt;
Ideally followed by some historical notes and roleplaying elements.&lt;br /&gt;
&lt;br /&gt;
If a long description of effects is required, best keep it for the end of the article.&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Fill the fields above to create your Feat, Archetype or Prowess. Once created, it will be Unofficial at first.&lt;br /&gt;
But don't worry :-)&lt;br /&gt;
After a quick review by the Prima Team and few modifications, it can be made Official.&lt;br /&gt;
Make sure to monitor the &amp;quot;Discussion&amp;quot; part of this Article to see eventual comments made by the review team.&lt;br /&gt;
To do that, please create an account and select &amp;quot;Watch this page&amp;quot; while editing this Feat. &lt;br /&gt;
&lt;br /&gt;
Advices on creating Feats :&lt;br /&gt;
&lt;br /&gt;
A Feat is a massive advantage granted to the finest of the finest after a life of training. Most normal people don't have Feats at all.&lt;br /&gt;
A person with the Agile Feat, is qualified to be in the Olympics (not win, but at least participate)&lt;br /&gt;
A person with the Rich Feat is the richest man in his city.&lt;br /&gt;
Etc..&lt;br /&gt;
&lt;br /&gt;
While creating a Feat, make sure with your Game Master that there is no other Feat that would be Synonym (e.g. would have the same final game effect). If yes, add it as a Synonym rather than create a new Feat.&lt;br /&gt;
&lt;br /&gt;
For example, Courage is a synonym of Fanatism, not because they are the same concept, but because they have a similar in game effect.&lt;br /&gt;
&lt;br /&gt;
And finally, make sure that the Feat is useful but not too useful, this depends on the scenarios and campaign you're playing.&lt;br /&gt;
&lt;br /&gt;
Advices on creating Archetypes :&lt;br /&gt;
&lt;br /&gt;
A typical archetype is either :&lt;br /&gt;
One Feat imposed and one to be chosen in a list&lt;br /&gt;
or&lt;br /&gt;
A disadvantage that grants two feats freely chosen plus one Miracle.&lt;br /&gt;
&lt;br /&gt;
The goal of an Archetype is to guide a new player on how to create a very cool and coherent character.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Advices on creating Prowesses :&lt;br /&gt;
&lt;br /&gt;
A Prowess can only be used once per scenario and allows the character to do a special action.&lt;br /&gt;
&lt;br /&gt;
A Prowess is a type of non-visual spell. It is possible only if there is an explanation to the limit of the scientifically plausible and it is up to the player to justify it with the game master before using his prowess.&lt;br /&gt;
&lt;br /&gt;
For example, it is humanly impossible to heal someone who has been decapitated, but it is not impossible to treat someone who's throat have been slit. It is very difficult, very rare, but scientifically plausible.&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;/div&gt;</summary>
		<author><name>176.170.250.104</name></author>	</entry>

	<entry>
		<id>http://prima.wiki/index.php?title=Elysera&amp;diff=5121</id>
		<title>Elysera</title>
		<link rel="alternate" type="text/html" href="http://prima.wiki/index.php?title=Elysera&amp;diff=5121"/>
				<updated>2025-04-06T11:38:11Z</updated>
		
		<summary type="html">&lt;p&gt;176.170.250.104: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| CharacterName = Optional, leave blank if not decided yet.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| Description =&lt;br /&gt;
&lt;br /&gt;
Optional, leave blank if none.&lt;br /&gt;
&lt;br /&gt;
| Feats = &lt;br /&gt;
&lt;br /&gt;
{{Feat|⛧ Dark Faith (exhausted)}} &lt;br /&gt;
{{Feat| Scoundrel }} &amp;lt;!-- Replace with your first feat. New Chaters start with only one feat, we recommend (but it is not mandatory) that you chose an &amp;quot;Archetype&amp;quot; as you first Feat. For example : Knight is an archetype. --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Faith is a &amp;quot;free&amp;quot; feat, we encourage that you take it if your background justifies it. Read the description of this Feat, it is VERY important. --&amp;gt;&lt;br /&gt;
{{Free Feat| Stealth}} &amp;lt;!-- Archetypes give you couple of free feats, write them here --&amp;gt;&lt;br /&gt;
{{Free Feat| Trickster }} &amp;lt;!-- Archetypes give you couple of free feats, write them here --&amp;gt;&lt;br /&gt;
{{Feat| Manipulative }} &amp;lt;!-- As you level up, you gain additional feats, write them here. Remove this line if you are level 1. --&amp;gt; &amp;lt;!-- Remove this line if you are level 1. --&amp;gt;&lt;br /&gt;
{{Feat| Necromancy }}&lt;br /&gt;
{{Feat| Agile }}&lt;br /&gt;
{{Artifact| Bone Violin (used once)}} &lt;br /&gt;
{{Free Feat| Instinct }} &lt;br /&gt;
{{Feat| Lock Picking }} &lt;br /&gt;
&amp;lt;!-- On each level up, add one more {{Feat| +1 Feat }} then you can decide later which Feat to take --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| Inventory = &lt;br /&gt;
*Two Emerald Daggers&lt;br /&gt;
*Lots of &amp;quot;proofs&amp;quot; against Eugène&lt;br /&gt;
*Some Poisons&lt;br /&gt;
*Necromancy Book (once gives one more usage of the Necromancy Feat)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!--  No need to fill the &amp;quot;Summary:&amp;quot; Field below. It's basically useless in a character sheet, but there's no way to hide it... --&amp;gt;&lt;/div&gt;</summary>
		<author><name>176.170.250.104</name></author>	</entry>

	<entry>
		<id>http://prima.wiki/index.php?title=King_Wattus&amp;diff=5120</id>
		<title>King Wattus</title>
		<link rel="alternate" type="text/html" href="http://prima.wiki/index.php?title=King_Wattus&amp;diff=5120"/>
				<updated>2025-04-06T11:33:04Z</updated>
		
		<summary type="html">&lt;p&gt;176.170.250.104: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| CharacterName = Frère Wattus&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| Description =&lt;br /&gt;
&lt;br /&gt;
Optional, leave blank if none.&lt;br /&gt;
&lt;br /&gt;
| Feats = &lt;br /&gt;
&lt;br /&gt;
{{Feat| Inquisitor }} (level 1)&lt;br /&gt;
{{Free Feat| ⭐ Faith }} (level 1)&lt;br /&gt;
{{Free Feat| Reputation }} (level 1)&lt;br /&gt;
{{Free Feat| Abuse of Power }} (level 1)&lt;br /&gt;
{{Feat| Stealth }} (level 2)&lt;br /&gt;
{{Artifact| Bone Coin }} (level 3)&lt;br /&gt;
{{Free Feat| +1 Feat }} (level 3)&lt;br /&gt;
{{Feat| +1 Feat }} (level 3)&lt;br /&gt;
&lt;br /&gt;
{{Feat| Trickster }} &lt;br /&gt;
{{Feat| Disguise }} &lt;br /&gt;
{{Feat| Charismatic }} &lt;br /&gt;
{{Feat| Manipulative}}&lt;br /&gt;
{{Feat| Read Thoughts}}&lt;br /&gt;
&lt;br /&gt;
| Inventory = &lt;br /&gt;
&amp;lt;!-- Unless your character have some very special items, no need to fill this --&amp;gt;&lt;br /&gt;
*Dagger&lt;br /&gt;
*Backpack&lt;br /&gt;
Etc...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!--  No need to fill the &amp;quot;Summary:&amp;quot; Field below. It's basically useless in a character sheet, but there's no way to hide it... --&amp;gt;&lt;/div&gt;</summary>
		<author><name>176.170.250.104</name></author>	</entry>

	<entry>
		<id>http://prima.wiki/index.php?title=Danse_Macabre_Part_5&amp;diff=5118</id>
		<title>Danse Macabre Part 5</title>
		<link rel="alternate" type="text/html" href="http://prima.wiki/index.php?title=Danse_Macabre_Part_5&amp;diff=5118"/>
				<updated>2025-04-06T09:36:49Z</updated>
		
		<summary type="html">&lt;p&gt;176.170.250.104: /* Problem 5 : Quartier de la Tourette too hard to remove corpses. 100% of people died theree.  24 Dec 912 Death / day */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Teaser==&lt;br /&gt;
Send to the players before the game :&lt;br /&gt;
&lt;br /&gt;
  10th of November 1347, Marseilles (Provence, Holy Roman Empire)&lt;br /&gt;
  A strange curse has fallen on Marseilles in the last few days.&lt;br /&gt;
  Many shopkeepers have been found dead from a strange disease.&lt;br /&gt;
  Doctors are positive: it is a benign ague, but the population suspects that the wells have been poisoned.&lt;br /&gt;
  Fortunately, the archbishop will soon organise a mass to calm the spirits.&lt;br /&gt;
  ⚜️⚜️⚜️💀💀💀&lt;br /&gt;
&lt;br /&gt;
  10 Novembre 1347, Marseille (Provence, Saint Empire Romain Germanique)&lt;br /&gt;
  Une étrange malédiction s'est abattue sur Marseille ces derniers jours.&lt;br /&gt;
  De nombreux commerçants ont été retrouvés morts d'un étrange mal.&lt;br /&gt;
  Les médecins sont formels : il s'agit d'une fièvre de ventre bénigne, mais la population soupçonne que les puits ont été empoisonnés.&lt;br /&gt;
  Heureusement, l'archevêque va bientôt organiser une messe pour calmer les esprits.&lt;br /&gt;
  ⚜️⚜️⚜️💀💀💀&lt;br /&gt;
&lt;br /&gt;
=Intro - Flagellum Dei=&lt;br /&gt;
&lt;br /&gt;
Disclaimer : This scenario is so hard, that it's ok if the players act a bit using their 20th century knowledge. For example if they all take [[Immune (diseases)]] before the scenario, that's ok. Or if they have the reflex to order lockdowns early on.&lt;br /&gt;
&lt;br /&gt;
Also, explain them that since they start to have a lot of Feats, the right development strategy is to gather as many Prowesses as they can. [[Relic]] or [[Background]] allows them to skip some of the requirements and some Prowesses like [[Guards !]] don't have any requirements. Then get as many [[Miracle]] as they can, because the &amp;quot;Prayer&amp;quot; feature of the [[Miracle]] becomes very powerful if they have a lot of Prowesses. Allow them to modify their entire Feats list if they aren't satisfied with their current character.&lt;br /&gt;
&lt;br /&gt;
* Initial situation : &lt;br /&gt;
**Date : 10 November 1347&lt;br /&gt;
**Location : Marseilles (Provence, Holy Roman Empire)&lt;br /&gt;
&lt;br /&gt;
Robert de Mandagout, the actual Deacon of Marseille is back in his city.&lt;br /&gt;
It's the 10 of Nov, it's been a week and a half since the fire in the cathedral. Rumours start to spread of a curse, so he has to make a speech.&lt;br /&gt;
He summons the crowd in front of the Cathedral to make a speech.&lt;br /&gt;
The young lord of Marseille is there too Hugues IV des Baux de Marseille&lt;br /&gt;
&lt;br /&gt;
In his speech, he explains about the fire that happened and dispell any rumours of witchcraft.&lt;br /&gt;
&lt;br /&gt;
He interrupt his speech and kneel make a sign of cross.&lt;br /&gt;
&lt;br /&gt;
He yell there's a miracle and he sees an Angel : Gabriel.&lt;br /&gt;
&lt;br /&gt;
Then he shouts as the angel with black wings, no you are not Gabriel take his sword and strike him. &lt;br /&gt;
&lt;br /&gt;
'''Music : The Ringed City - Dark Souls III'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Robert de Mandagout is on the central place with Hugues IV des Baux de Marseille&lt;br /&gt;
Hugues is wearing an elaborated red dress with their crest : A sun with a red backrgound.&lt;br /&gt;
&lt;br /&gt;
 : &amp;quot;Brave brave people of Marseille, foul rumours have been spreading lately.&lt;br /&gt;
God is and always have been blessing our sacred city, the recent fire in the cathedral is a pure accident and the culprits have been sevrely punished.&amp;quot; / &amp;quot;Brave peuple de Marseille. De terribles rumeurs se sont répendu récemment. Dieu béni et a toujours béni notre chère cité. Le récent incendie dans la cathédrale n'est que pur accident les coupables ont été punis sévèrement..&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;It's the jews, we saw them !&amp;quot;/&amp;quot;c'est les juifs, je les ai vu !&amp;quot; shouts someone in the crowd.&lt;br /&gt;
&amp;quot;It's a curse&amp;quot;/&amp;quot; nous sommes maudits, dieu nous a oublié !&amp;quot; shouts someone else&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Your lord protector Hugues IV des Baux de Marseille and myself come before you to demonstrate that god's will is on our side and protects us.&amp;quot; / &amp;quot;Votre seigneur et protecteur Hugues IV des Baux de Marseille et moi meme sont venu témoigner de l'amour de dieu et de sa miséricorde.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
'''Music : Lacrimose'''&lt;br /&gt;
&lt;br /&gt;
He stops and fall on his knees.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;My Lord, it is a miracle !&amp;quot;/&amp;quot;Mon seigneur, c'est un miracle !&amp;quot;&lt;br /&gt;
&amp;quot;Holy of the most holy, the angel Gabriel himself descends upon us. Yes my lords, you heard our prayers, we are not worthy of you most holy presence&amp;quot;/ &amp;quot;Par tous les saints, l'ange Gabriel lui meme nous rends visite. Oui mon seingneur avez entendu nos proières, nous ne sommes pas dignes de votre sainte présence.&amp;quot;&lt;br /&gt;
&amp;quot;No, you are not Gabriel. My lord, what have we done to suffer your wrath. Sheathe your sword. No. No. Nooooo.&amp;quot; / &amp;quot;Non, vous n'êtes pas Gabriel. Mon seigneur qu'avons nous fait pour mériter votre courroux. Non, ne porte pas ton épée sur nous. Non. Non. Noooon&amp;quot;.&lt;br /&gt;
He then tries to draw a guard's sword and start attacking the lord of Marseille.&lt;br /&gt;
He yells &amp;quot;the destroyer angel is upon us. Good people of Marseille. Repent ! Repent !&amp;quot; / &amp;quot;L'ange exterminatteur est sur nous. Peupel de Marseille repnts toi ! Repentez vous tous !&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Explanations :&lt;br /&gt;
&lt;br /&gt;
Hugues IV des Baux de Marseille 1311-1351 is 36 yrs old. He is the Viscount of Marseille and lords of les Baux.&lt;br /&gt;
&lt;br /&gt;
Agout des Beaux is very jealous. His seal : http://jean.gallian.free.fr/comm2/Images/sceaux-dauph/Baux1.jpg&lt;br /&gt;
DESCENDANTS DU ROI MAGE BALTHAZAR !!!&lt;br /&gt;
Seigneur de Caromb&lt;br /&gt;
Sénéchal Beaucaire,&lt;br /&gt;
Nimes et Toulouse&lt;br /&gt;
Cap. gén. en Languedoc&lt;br /&gt;
&lt;br /&gt;
He has been trying to assasinate Hugues for years, because if he died, he would become the lord of Marseille.&lt;br /&gt;
&lt;br /&gt;
By searching in the history of his family, &lt;br /&gt;
&lt;br /&gt;
Devise : A l'asar Beautezar http://jean.gallian.free.fr/comm2/fam_fich/b/baux.htm&lt;br /&gt;
&lt;br /&gt;
https://fr.wikipedia.org/wiki/Liste_des_seigneurs_des_Baux&lt;br /&gt;
&lt;br /&gt;
https://en.calameo.com/read/001513011c76c5b895e08&lt;br /&gt;
&lt;br /&gt;
His uncle Agout is very jealous. If he could kill him, he would become the most powerful noble of Provence.&lt;br /&gt;
That's why he became &amp;quot;L&amp;quot;&lt;br /&gt;
His full name. Agout Louis des Baux. Hence his nickname : &amp;quot;L&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Their crest : A sun with red background.&lt;br /&gt;
&lt;br /&gt;
3 courbes :&lt;br /&gt;
(Actual 20 June - 20 July) : Few death   1 Nov 24 Nov&lt;br /&gt;
7,5x increase 0 - 150  24 Days   (Actual 20 July - 13 Aug)  (Quanrantaine pour les villes alentours 31 July) 24 Nov - 15 Dec&lt;br /&gt;
85x 13-23 150 - 1000  10 Jours    (Actual 13 Aug - 23 Aug)     15 Dec - 25 Dec Birth of the Antichrist ????&lt;br /&gt;
(Actual 23 Aug - 13 Sept) : Stagne 1000   3 Jan - 23 Jan&lt;br /&gt;
(Actual 13 Sept - 3 Oct) : Chute du nombre de morts  23 Jan - 13 Feb&lt;br /&gt;
13 Sept, Entry exit of the city completely banned.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The apocalypse's Dragon = Satan = The Plague. The apocalypse beast from the sea = The relic owners. TThe apocalypse beast from the land = the Antechrist = The relic owner, the &amp;quot;pope&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Unsolved mysteries :&lt;br /&gt;
&lt;br /&gt;
What do the abraxas with ten crowns means ?&lt;br /&gt;
What was Agout's &amp;quot;legacy&amp;quot; ?&lt;br /&gt;
Where did the philospoher stone go, how did it attract so much money ?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Historical themes :&lt;br /&gt;
-Plague in Marseille&lt;br /&gt;
-Apocalypse&lt;br /&gt;
&lt;br /&gt;
=Part 1 The Rumours 10 Nov - 24 Nov=&lt;br /&gt;
* '''Normal : Z_Normal-Département Nécrologique'''&lt;br /&gt;
&lt;br /&gt;
{{Ambiance Track&lt;br /&gt;
| 5min = The Bishop wakes up. Two doctors argue doctor says he has &amp;quot;'''ague'''&amp;quot;, or &amp;quot;smallpox&amp;quot; or perhaps he was poisonedn ('''fièvre de ventre''', fièvre charbonneuse ou trousse-galant, bosas, carboncles en français). His simptoms : Fever, bubon rouge et chaud sous l’aine les aisselles ou les genoux, le cou Tres soif.. Lots of sweat. Delirium and dellusions. He shit himself, smells bad. He say repeatedly : &amp;quot;Behold, I have sinned, and I have done perversely; but these sheep, what have they done? Please let your hand be against me, and against my father's house.&amp;quot; &amp;quot;Regarde! C'est moi qui ai péché, c'est moi qui suis coupable. Mais ces brebis, qu'ont-elles fait? Porte donc la main contre moi et contre ma famille!&amp;quot; People know the bible and they make immediate paralelw tih the King davivd plague.&lt;br /&gt;
| 15min = The ashes in the cathedral have been cleaned. And the molten metal have left the marks in the ground of a dragon with seven heads. When a priest see this, he make a sign of cross and say : &amp;quot;And another sign appeared in heaven: behold, a great, fiery red dragon having seven heads and ten horns, and seven diadems on his heads.&amp;quot; &amp;quot;Un autre signe parut encore dans le ciel; et voici, c'était un grand dragon rouge, ayant sept têtes et dix cornes, et sur ses têtes sept diadèmes.&amp;quot; '''Music : Lacrimosa''' As they say this a crow flies away screaming.&lt;br /&gt;
| 30min = A person in the hospital or in the streets took his weapon and start fighting back the angel. He starts attacking foreign merchants. His Symtoms : Pink Cough, black spots on fingers and neck. &lt;br /&gt;
| 45min = The players notice everyone is wearing a chapel with a black angel with a sword and a black feather. Some random commoner offers one to the players for protection. We have to repent and pray god's mercy.&lt;br /&gt;
| 60min = Riche fuyant marseille déguisé en paysant en enfouissant des richesses dans des jarres d’huile d’olive&lt;br /&gt;
| 75min = A Crazy priest is yelling that people should repent, the angel with the black wings will come. He is followed by one or two flagellans. &lt;br /&gt;
| 90min = Final scene with the riot of diseased people. Players roll 5-6 or are ill. THey lose all 50 Soliders.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The lord says that similar cases have appeared few days back. So he will be in charge of stopping the disease. But he asks the church to help him fight rumours.&lt;br /&gt;
If the players start to try to fight the disease, he will tell them to stop and focus on the panic.&lt;br /&gt;
&lt;br /&gt;
The players start with 50 soldiers working for them.&lt;br /&gt;
&lt;br /&gt;
PEOPLE BLAMED : les juifs, les bergers, les sorciers, les marchands, en particulier ambulants&lt;br /&gt;
&lt;br /&gt;
Knowledge apothecary, they can make perfume if they want, enough to protect them.&lt;br /&gt;
&lt;br /&gt;
==Rumour 1 : The de Baux family is cursed - 10 Nov==&lt;br /&gt;
That's why the cathedral burned, and god sent a message. All victims where linked to the family one way or another.&lt;br /&gt;
Which explains the black angel.&lt;br /&gt;
&lt;br /&gt;
Action : Organise a big mass to sanctify the lord or organise a fake miracle.&lt;br /&gt;
Action : Blame someone lese (like the Bishop)&lt;br /&gt;
&lt;br /&gt;
==Rumour 2 : The Ville Haute is poisoning people from Ville Basse covering it up like a disease - 14 Nov==&lt;br /&gt;
A Civil war is starting where the Ville Basse (the port) wants to attack the Ville Haute (under Bishop authority) because most cases where in Ville basse, so they think it's the Bishop who is trying to spread fear.&lt;br /&gt;
&lt;br /&gt;
Useless Action : Make a Speech. People don't believe.&lt;br /&gt;
&lt;br /&gt;
Action : Raid the rioter's HQ Combat (squirmish)&lt;br /&gt;
&lt;br /&gt;
Action : Ville Haute make some kind of Donation or strong monetzary gesture.&lt;br /&gt;
&lt;br /&gt;
Action : Pay the merchant leaders / promise them to have better access to the ville haute market&lt;br /&gt;
&lt;br /&gt;
==Rumour 3 : Jews are poisoning the wells - 18 Nov==&lt;br /&gt;
It start with some Jews being hanged.&lt;br /&gt;
Because at least two or three christians died near the Jewish quartier and no jews died. &lt;br /&gt;
&lt;br /&gt;
Action : Drink publicly from the well. Or show some Jews are actually ill (make some fake Jew if need be)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Riot against the Jews - 22 Nov===&lt;br /&gt;
'''Music : Baston Brigands'''&lt;br /&gt;
A riot is happening against the Jews of one quartier, they are all getting killed. Other jews are scared.&lt;br /&gt;
&lt;br /&gt;
Action : Sneak the jews out.&lt;br /&gt;
Action : Barricade them&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rumour 4 : Soldiers are slaughtering people in the port - 24 Nov==&lt;br /&gt;
'''Music : Lacrimosa'''&lt;br /&gt;
The players check, it's true.&lt;br /&gt;
&lt;br /&gt;
Final scene :&lt;br /&gt;
They are walling an entire part of the city.&lt;br /&gt;
Ils embarrciadent et condamnent les maisons en secret juste quelques patés de maisons. Ils transpercent les gens qui essaient de d'enfuir. Il ne les nourrissent pas pour qu'ils meurent plus vite.&lt;br /&gt;
Des gardes tuent un malade qui a réussi a sortir.&lt;br /&gt;
Puis c'est une émeute de gens qui s'enfuient.&lt;br /&gt;
&lt;br /&gt;
=Part 2 The Plague 24 Nov (10 death) - 15 Dec (150 death)=&lt;br /&gt;
* '''Normal : Z_Normal-Cathédrale Silencieuse'''&lt;br /&gt;
&lt;br /&gt;
{{Ambiance Track&lt;br /&gt;
| 5min = All markets closed people angry about it. Small Riot. People go drink at the river because they don't trust the wells.&lt;br /&gt;
| 15min = Apoticaires vendant des faux remèdes pour se protéger la fièvre de ventre, he also sell fake relics and phylacteries. &amp;quot;Carbuncle gems&amp;quot;/&amp;quot;Escarboucles&amp;quot; à porter sur soi. Albert le Grand says i protects against poisons. Lots of boats leaving, lots of people leaving. One rich priest was found dead. All of his money gone. His Eyes are terrified on his face. The population is terrified to see that priests are not immune. &lt;br /&gt;
| 30min =Most Rich Houses are Empty - Lots of Thiefs. Port closed. All &amp;quot;Gouvernails&amp;quot; on all boats are removed. Someone runs in the streets yelling &amp;quot;The angel with the black wings is coming&amp;quot;&lt;br /&gt;
| 45min =Poeple Forbidden to leave the City. Riot at the gates, people killed. Minus 40 soldiers. One quartier wall themselves in and organise a clandesitne theater.&lt;br /&gt;
| 60min =Forbidden to bury people. Corpses burried in Charnier with chaux vive. Thief loot houses and corpses. Minus 40 soldiers. Another noble found dead, all of his money gone. Black feathers everywhere in his home.&lt;br /&gt;
| 75min =Everyone who has the disease, alive or not is thrown to fosse commune. Minus 40 soldiers. Drawings on the walls of an angel with black wings and a sword. Another Quarier wall themselved in.&lt;br /&gt;
| 90min = Church Close. No more Thieves dare to loot anything. No more beggars also. Streets empty. All players see the shadow of the winged angel. Roll of catch the disease. They loose all soldiers and doctors.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The lord begs the players to help him in his fight against the disease, because his attempts have been unsuccessful.&lt;br /&gt;
&lt;br /&gt;
It's been a bit less than a month, they had one or two death per day. But yesterday they had 10 in one street and tried to quaranteen the part, but couldn't.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Problem 1 : Different people trying to help are disorganised 24 Nov - 10 Death / day ==&lt;br /&gt;
&lt;br /&gt;
Action : Rule that they have to obey to the players. Or create a daily meeting with them.&lt;br /&gt;
&lt;br /&gt;
The players have the previous soldiers plus 200 and 10 doctors They have the help of doctors with museau de cuir (pas un bec à cette époque)&lt;br /&gt;
&lt;br /&gt;
==Problem 2 : Basic rules 29 Nov - 15 Death / day ==&lt;br /&gt;
&lt;br /&gt;
Actions : Some quartiers quaranteened. Walled ?&lt;br /&gt;
&lt;br /&gt;
Actions : Forbid people to leave their home.&lt;br /&gt;
&lt;br /&gt;
Action : Clean the streets&lt;br /&gt;
&lt;br /&gt;
Action : Close restaurants and all public places&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Problem 3 : No place for hospitals 2 Dec - 24 Death / day ==&lt;br /&gt;
&lt;br /&gt;
Action : requistion businesses&lt;br /&gt;
Action : Requisition market places&lt;br /&gt;
Action : use churches&lt;br /&gt;
&lt;br /&gt;
==Problem 4 : Lots of Thieves spreading the disease. 6 Dec - 37 Death /day ==&lt;br /&gt;
&lt;br /&gt;
Action : Pay the thief guild.&lt;br /&gt;
&lt;br /&gt;
Action : Death penalty for thieves.&lt;br /&gt;
&lt;br /&gt;
Action : Mettre Des croix blanches/noire/rouges sur les portes ? pour éviter que les voleurs attrapent la maldie&lt;br /&gt;
&lt;br /&gt;
Useless Action : Publicly explain that the disease is contagious.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Problem 5 : Too many corpses to burry individually. 10 Dec - 57 Death / day ==&lt;br /&gt;
&lt;br /&gt;
Action : Fosse commune.&lt;br /&gt;
&lt;br /&gt;
Action : Burn corpses on the streets not accepted at this point.&lt;br /&gt;
&lt;br /&gt;
==Problem 6 : Lots of people hungry, total shortage of food. Merchants refuse to go into the city. 13 Dec - 89 Death / day ==&lt;br /&gt;
&lt;br /&gt;
Action : Commerce without contact. The merchant arrives, drop the goods and a bag of coins is thrown at him. COins are perfumed to purify it.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Problem 7 : A random noble require the right to leave 15 Dec - 138 Death / day ==&lt;br /&gt;
&lt;br /&gt;
Action : Kill him discretely &lt;br /&gt;
Action : Give him a letter of health&lt;br /&gt;
Action : Any other ways to make him shut up&lt;br /&gt;
&lt;br /&gt;
==Problem 8 : Lack of money.==&lt;br /&gt;
Action : take money from the deceased&lt;br /&gt;
Action : Borrow money from rich people in the city&lt;br /&gt;
&lt;br /&gt;
=Part 3 The Horror 15 Dec (150 death per day) - 25 Dec (1000 death per day) =&lt;br /&gt;
* '''Normal : Z_Flippant - Quake'''&lt;br /&gt;
&lt;br /&gt;
{{Ambiance Track&lt;br /&gt;
| 5min =Permanent stench of death. Church full of bodies Are scealed. Complete silence all stray dogs died.&lt;br /&gt;
| 15min = '''Music : Procession Of The Flagellants from The Seventh Seal'''A massive protest of Flaggelands yelling and chanting everyone kneel in their wake.&lt;br /&gt;
| 30min = Baby crying in a house. His mother just died, he is alone in the world. Minus 50 conscripts. Archers at the city gates. Anyone leaving the city killed on sight. Minus 50 conscripts. Very rich man in Marseille found dead. All of his money Gone, a tall man hiding wings below his cape was seen leaving the scene, a burned contract signed by L can be found in the chimney.&lt;br /&gt;
| 45min =Orgies of Horse Meat killed all the horses. Minus 50 conscripts. Crow feathers in all the streets.&lt;br /&gt;
| 60min =Canibalism. Minus 50 conscripts. The Richest man in Marseille found dead. All of his money gone. His last words. I expected you. The destroyer angel. A tall man hiding wings below his cape was seen leaving the scene, there was an L etched on his cape.&lt;br /&gt;
| 75min =Streets are Empty All houses are nailed. Corpses pile up in the streets, no more burning.  Minus 50 conscripts.&lt;br /&gt;
| 90min =Guards stop obeying. Doctors also. Stop counting. Total Chaos. All consripts and guard and doctors are dead or left.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
 15 Dec 138 Death / day &lt;br /&gt;
 17 Dec 189 Death / day &lt;br /&gt;
 19 Dec 259 Death / day &lt;br /&gt;
 21 Dec 354 Death / day &lt;br /&gt;
 22 Dec 486 Death / day &lt;br /&gt;
 23 Dec 666 Death / day &lt;br /&gt;
 24 Dec 912 Death / day &lt;br /&gt;
&lt;br /&gt;
The players have all previous soldiers and doctors plus 400 unarmed conscripts.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Problem 1 : 100 dead. Too many corpses to carry by hand.  15 Dec 138 Death / day ==&lt;br /&gt;
&lt;br /&gt;
Action: Use carts. (unless done laready)&lt;br /&gt;
&lt;br /&gt;
'''Nobody wants to pull the corpse carts. Because they die too fast.'''&lt;br /&gt;
&lt;br /&gt;
Action : Use the prisoners.&lt;br /&gt;
&lt;br /&gt;
Action : Motivational speech or Charmisa or Deus veult.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Problem 2 : A Crazy monk nails black feathers on a lot of doors. 19 Dec 259 Death / day ==&lt;br /&gt;
It terrifies the local population.&lt;br /&gt;
&lt;br /&gt;
Action : Offer food reward to anyone who saw him. Then burn him at the stake.&lt;br /&gt;
&lt;br /&gt;
==Problem 3 : People sneaking int he royal palace to sneak out food and water. One deseased died in the food storage. 22 Dec 486 Death / day ==&lt;br /&gt;
&lt;br /&gt;
Action : Put the food in the dungeon.&lt;br /&gt;
&lt;br /&gt;
Action : Purify it with smoke.&lt;br /&gt;
&lt;br /&gt;
Most people in the council left.&lt;br /&gt;
&lt;br /&gt;
==Problem 4 : Too many corpses to put on carts. 23 Dec 666 Death / day ==&lt;br /&gt;
&lt;br /&gt;
Action : Burn corpses directly in the streets.&lt;br /&gt;
Stench in the streets of bruning corpses.&lt;br /&gt;
Almost nobody in the council. Hugues is ill.&lt;br /&gt;
&lt;br /&gt;
==Problem 5 : Quartier de la Tourette too hard to remove corpses. 100% of people died theree.  24 Dec 912 Death / day ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Action : Burn the whole Quartier. Or anything else that makes sense.&lt;br /&gt;
If burn it is a big big problem because the Mistral is constantly blowing.&lt;br /&gt;
&lt;br /&gt;
Just two people in the council.&lt;br /&gt;
&lt;br /&gt;
=Part 4 Hell - 25 Dec=&lt;br /&gt;
* '''Normal : Z_Flippant - Dark World'''&lt;br /&gt;
&lt;br /&gt;
{{Ambiance Track&lt;br /&gt;
| 5min = They realise that it's quite cold in the palace (servants stopped heating) and the streets are perfectly quiet. They are in a dead city. The head of guards decides to wall the entrance of the palace. Outside the only noise is a person lying in front of the palace coughing. &lt;br /&gt;
| 15min = They hear footsteps and grinding stone noise in the Castle. One of the feverish servants of the lords tries to asassinate him he wield a human bone. Roll or get disease. The Bone is old. It's unclear where it come from. &lt;br /&gt;
| 20min = They hear footsteps and grinding stone noise in the Castle.&lt;br /&gt;
| 30min = At some point the light is off, then the angel arrive, one player need to roll. From this point on, they have to keep light on. They see fire burning in the distance with a clear stench of burned bodies.&lt;br /&gt;
| 40min = They hear footsteps and grinding stone noise in the Castle. &lt;br /&gt;
| 45min = At some point the diseased in the street stop coughing. There's absolute silence. They hear a silent sound. That's when the Angel visit the players until the player make some noise, one player need to roll if he doesn't make noise fast enough. From this point on, they have to keep noise and light on. In the distant they hear a Kyrie Eleison.&lt;br /&gt;
| 60min = One of the soldiers fall asleep, the angel visit him in his sleep, from this point on they have to stay wake, light on and noise.  In the distant they see an ocean of people fleeing in the streets, they don't know what or why. If they haven't found it yet, a door stay open.&lt;br /&gt;
| 75min = Crowd of people try to bash the wall down, they are starving and crazed. Time is running out.&lt;br /&gt;
| 90min = The disease flock in he castle, the player have to fight and all roll for disease. They run to a random door and land in the final church.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The Lord of marseille's staff has fever. The lords, the players and his personal guards are the only ones in the palace who are healthy.&lt;br /&gt;
&lt;br /&gt;
He begs the players to ensure his safety. After that event, he has fever too and can't leave bed.&lt;br /&gt;
&lt;br /&gt;
The player's role is to protect him.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Survive the plague themselves and save the lord of marseille who can't move&lt;br /&gt;
&lt;br /&gt;
He is worried because his uncle Agout disappeared of his room.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Make Noise, then keep light, then stay awake==&lt;br /&gt;
Step by step they will have to keep noise, light and stay awake to keep the angel at bay.&lt;br /&gt;
As soon as there's a long enough moment of silence, the angel comes. So they have to make noise.&lt;br /&gt;
The players need to find a solution to keep the noise.&lt;br /&gt;
Same for light and sleep depending on the timing.&lt;br /&gt;
&lt;br /&gt;
==Secret passages==&lt;br /&gt;
The Lord doesn't know of secret passages, that he is aware of.&lt;br /&gt;
Studying the map of the castle is useless, because it doesn't tell where is the entrance.&lt;br /&gt;
Solution : Put some dust/flour on the ground until they find where the footsteps come from.&lt;br /&gt;
Solution : Check for cold wind below furnitures.&lt;br /&gt;
&lt;br /&gt;
==The Templar Cupboard==&lt;br /&gt;
The steps come from a cupboard.&lt;br /&gt;
The players could easily destroy it, but it would sound the alarm.&lt;br /&gt;
That's one way of doing it though.&lt;br /&gt;
&lt;br /&gt;
On the cupboard there are pedestals for swords. One is missing. The name Barral 1er des Baux is written on this pedestal.&lt;br /&gt;
If they ask tthe lord, he will reluctantly say that he has a dark reputation because he was pasionnate about alchimie and the occult and he was close to the templars. I'ts possible to find a templaer sword sowhere else in the castle, on a mannequin.&lt;br /&gt;
Puttting there a templar sword unlocks the door.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Templar Hideout==&lt;br /&gt;
If the players are all immmune, the lord come with them.&lt;br /&gt;
&lt;br /&gt;
Lost of books about templars, lots encyphered letters.&lt;br /&gt;
Some gold lots of armors.&lt;br /&gt;
Spiderwebs everywhere.&lt;br /&gt;
They learn about the past of this family.&lt;br /&gt;
&lt;br /&gt;
Where did he go ?&lt;br /&gt;
Spiderwebs everywhere, except one place.&lt;br /&gt;
&lt;br /&gt;
Also, there's only one place with bones.&lt;br /&gt;
&lt;br /&gt;
They learn that Barral 1er des Baux was excommunicated five times. Excommunié à cinq reprises, n'hésitera pas à s'exclamer: &amp;quot; Tous les absous sont mes ennemis et tous les excommuniés mes amis.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Hell==&lt;br /&gt;
'''Music : Gyorgy Ligeti - Lux aeterna (2001- A Space Odyssey)'''&lt;br /&gt;
They have until the end of two times the music to figure it out.&lt;br /&gt;
&lt;br /&gt;
A place full of skeletons. Tomb of Barral 1er des Baux.&lt;br /&gt;
Lots of Crows in the room looking at them.&lt;br /&gt;
That's where the bone sword was kept. (perhaps other artifacts as well ?)&lt;br /&gt;
&lt;br /&gt;
In the middle of the room, there is a pedetals that used to have a black oily stone on it.&lt;br /&gt;
Around it is an unbelievable fortune.&lt;br /&gt;
&lt;br /&gt;
One of the players is attacked by the Destroyer Angel. If the players are all immmune, the lord come with them.&lt;br /&gt;
The angel has black wings.&lt;br /&gt;
&lt;br /&gt;
Barral 1er des Baux has a tomb, only his tomb is not opened.&lt;br /&gt;
&lt;br /&gt;
Action : The player should open his tomb. They see his corpse, but his sword is missing.&lt;br /&gt;
Once the angel of death is gone, they can keep following the destroyed spiderwebs.&lt;br /&gt;
&lt;br /&gt;
The Lord remember a story. That he was afraid of crows and he died when a crow landed in his window.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Killing L==&lt;br /&gt;
'''Music : Z_Baston-Skeleton Dance'''&lt;br /&gt;
They arrive to a nearby church full of bodies. Danse macabre fresqueses in the church. Statue of an angel with a sword.&lt;br /&gt;
He is in tthe church top floor.&lt;br /&gt;
He is tall, has a big cape and a templar shield in his back, so it looks like he has wings.&lt;br /&gt;
&lt;br /&gt;
He acuses the players of having stolen his philosopher's stone.&lt;br /&gt;
With a wave of his sword peiple who are still alive in the piles of bodies will get up and attack the payers. Roll for disease.&lt;br /&gt;
Up to the players to kill him remotely.  They have to kill him TWICE. The first time is not enough, it makes him use his rage.&lt;br /&gt;
There's a statue above him of an angel with a sword. It's unstable, possible to make it fall. Lots of crows on the wings of the statue commenting on the fight. His platform is unstable as well.&lt;br /&gt;
players might have a remote atack, all is ok.&lt;br /&gt;
&lt;br /&gt;
=Epilogue=&lt;br /&gt;
Epilogue musics : &lt;br /&gt;
*'''Epique entre-scenart gagant 12-Pista de audio 12.mp3'''&lt;br /&gt;
*'''Epique entre-scenart gagant 12-Pista de audio 12.mp3''' (put it twice)&lt;br /&gt;
*'''Fin epique glorieuse 06-Final'''&lt;br /&gt;
*Then loop this Playlist '''Normal-Prima'''&lt;br /&gt;
&lt;br /&gt;
While searching the cache, they find a letter signed between L and &amp;quot;the Pope&amp;quot; who explains they will use L's legacy to make the philisopher's stone. This letter is sealed by L's seal.&lt;br /&gt;
&lt;br /&gt;
On his corpse they find a signet ring. The letter L with on the background an Abraxas with ten crowns. http://prima.wiki/images/c/ce/Abraxas.jpg&lt;br /&gt;
&amp;quot;rise up out of the sea, having seven heads and ten horns, and upon his horns ten crowns, and upon his heads the name of blasphemy. The whole earth was amazed and followed the beast. And they worshiped the beast, saying, Who is like the beast? Who is able to wage war against it? &amp;quot; &amp;quot;je vis monter de la mer une bête qui avait dix cornes et sept têtes, et sur ses cornes dix diadèmes, et sur ses têtes des noms de blasphème. Et toute la terre était dans l'admiration derrière la bête. ils adorèrent la bête, en disant: Qui est semblable à la bête, et qui peut combattre contre elle ? &amp;quot;&lt;br /&gt;
&lt;br /&gt;
It's Christmas 1347, the Beast is released on europe.&lt;br /&gt;
'''Danse Macabre'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
100 000 inhabnitants in marseille, half are dead.&lt;br /&gt;
&lt;br /&gt;
Decisions :&lt;br /&gt;
&lt;br /&gt;
What to do about Hugues IV ?&lt;br /&gt;
&lt;br /&gt;
What do they recommend about ville haute vs ville basse ?&lt;br /&gt;
&lt;br /&gt;
What do they recommend the Sword ?&lt;br /&gt;
&lt;br /&gt;
What do they do about the gold ?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Historic context :&lt;br /&gt;
After the plague all the population leave on the hills near Marseilles for a while before returning to the city.&lt;br /&gt;
Few days later, the Queen Jeanne will unite the ville haute and ville basse.&lt;br /&gt;
&lt;br /&gt;
==Post Game Bonus==&lt;br /&gt;
&lt;br /&gt;
Send those to the players as a post game bonus :&lt;br /&gt;
&lt;br /&gt;
As a bonus, here is the Emblem of Agout des Baux : http://jean.gallian.free.fr/comm2/Images/sceaux-dauph/Baux1.jpg&lt;br /&gt;
&lt;br /&gt;
The Emblem of Barral 1er des Baux : http://thierryhelene.bianco.free.fr/drupal/sites/default/files/barral2.jpg&lt;br /&gt;
&lt;br /&gt;
An article about Barral 1er des Baux (automatic translation) All is historical, he was indeed excommunicated 5 times, and died when a crow landed on his window : https://fr.wikipedia.org/wiki/Barral_Ier_des_Baux &lt;br /&gt;
&lt;br /&gt;
http://translate.google.com/translate?sl=fr&amp;amp;tl=en&amp;amp;u=https%3A%2F%2Ffr.wikipedia.org%2Fwiki%2FBarral_Ier_des_Baux&lt;br /&gt;
&lt;br /&gt;
http://prima.wiki/images/b/b1/Agout_des_baux_biography.png&lt;br /&gt;
&lt;br /&gt;
An article in French about Barral 1er that explain his link to the templars : http://www.lesfilsdelavallee.fr/index.php/fr/les-statuts-secrets-de-lordre-des-templiers&lt;br /&gt;
&lt;br /&gt;
Here is the scene from the movie &amp;quot;the Seventh Seal&amp;quot; with the Flagellants during the black plague : https://www.youtube.com/watch?v=y_bhj-_LRY8&lt;br /&gt;
&lt;br /&gt;
The &amp;quot;Beast from the Sea&amp;quot; of the Tapestry of the Apocalypse : https://upload.wikimedia.org/wikipedia/commons/f/f0/PMa_ANG036_F_Angers.jpg&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Scenario]]&lt;/div&gt;</summary>
		<author><name>176.170.250.104</name></author>	</entry>

	<entry>
		<id>http://prima.wiki/index.php?title=Danse_Macabre_Part_5&amp;diff=5117</id>
		<title>Danse Macabre Part 5</title>
		<link rel="alternate" type="text/html" href="http://prima.wiki/index.php?title=Danse_Macabre_Part_5&amp;diff=5117"/>
				<updated>2025-04-06T09:36:07Z</updated>
		
		<summary type="html">&lt;p&gt;176.170.250.104: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Teaser==&lt;br /&gt;
Send to the players before the game :&lt;br /&gt;
&lt;br /&gt;
  10th of November 1347, Marseilles (Provence, Holy Roman Empire)&lt;br /&gt;
  A strange curse has fallen on Marseilles in the last few days.&lt;br /&gt;
  Many shopkeepers have been found dead from a strange disease.&lt;br /&gt;
  Doctors are positive: it is a benign ague, but the population suspects that the wells have been poisoned.&lt;br /&gt;
  Fortunately, the archbishop will soon organise a mass to calm the spirits.&lt;br /&gt;
  ⚜️⚜️⚜️💀💀💀&lt;br /&gt;
&lt;br /&gt;
  10 Novembre 1347, Marseille (Provence, Saint Empire Romain Germanique)&lt;br /&gt;
  Une étrange malédiction s'est abattue sur Marseille ces derniers jours.&lt;br /&gt;
  De nombreux commerçants ont été retrouvés morts d'un étrange mal.&lt;br /&gt;
  Les médecins sont formels : il s'agit d'une fièvre de ventre bénigne, mais la population soupçonne que les puits ont été empoisonnés.&lt;br /&gt;
  Heureusement, l'archevêque va bientôt organiser une messe pour calmer les esprits.&lt;br /&gt;
  ⚜️⚜️⚜️💀💀💀&lt;br /&gt;
&lt;br /&gt;
=Intro - Flagellum Dei=&lt;br /&gt;
&lt;br /&gt;
Disclaimer : This scenario is so hard, that it's ok if the players act a bit using their 20th century knowledge. For example if they all take [[Immune (diseases)]] before the scenario, that's ok. Or if they have the reflex to order lockdowns early on.&lt;br /&gt;
&lt;br /&gt;
Also, explain them that since they start to have a lot of Feats, the right development strategy is to gather as many Prowesses as they can. [[Relic]] or [[Background]] allows them to skip some of the requirements and some Prowesses like [[Guards !]] don't have any requirements. Then get as many [[Miracle]] as they can, because the &amp;quot;Prayer&amp;quot; feature of the [[Miracle]] becomes very powerful if they have a lot of Prowesses. Allow them to modify their entire Feats list if they aren't satisfied with their current character.&lt;br /&gt;
&lt;br /&gt;
* Initial situation : &lt;br /&gt;
**Date : 10 November 1347&lt;br /&gt;
**Location : Marseilles (Provence, Holy Roman Empire)&lt;br /&gt;
&lt;br /&gt;
Robert de Mandagout, the actual Deacon of Marseille is back in his city.&lt;br /&gt;
It's the 10 of Nov, it's been a week and a half since the fire in the cathedral. Rumours start to spread of a curse, so he has to make a speech.&lt;br /&gt;
He summons the crowd in front of the Cathedral to make a speech.&lt;br /&gt;
The young lord of Marseille is there too Hugues IV des Baux de Marseille&lt;br /&gt;
&lt;br /&gt;
In his speech, he explains about the fire that happened and dispell any rumours of witchcraft.&lt;br /&gt;
&lt;br /&gt;
He interrupt his speech and kneel make a sign of cross.&lt;br /&gt;
&lt;br /&gt;
He yell there's a miracle and he sees an Angel : Gabriel.&lt;br /&gt;
&lt;br /&gt;
Then he shouts as the angel with black wings, no you are not Gabriel take his sword and strike him. &lt;br /&gt;
&lt;br /&gt;
'''Music : The Ringed City - Dark Souls III'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Robert de Mandagout is on the central place with Hugues IV des Baux de Marseille&lt;br /&gt;
Hugues is wearing an elaborated red dress with their crest : A sun with a red backrgound.&lt;br /&gt;
&lt;br /&gt;
 : &amp;quot;Brave brave people of Marseille, foul rumours have been spreading lately.&lt;br /&gt;
God is and always have been blessing our sacred city, the recent fire in the cathedral is a pure accident and the culprits have been sevrely punished.&amp;quot; / &amp;quot;Brave peuple de Marseille. De terribles rumeurs se sont répendu récemment. Dieu béni et a toujours béni notre chère cité. Le récent incendie dans la cathédrale n'est que pur accident les coupables ont été punis sévèrement..&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;It's the jews, we saw them !&amp;quot;/&amp;quot;c'est les juifs, je les ai vu !&amp;quot; shouts someone in the crowd.&lt;br /&gt;
&amp;quot;It's a curse&amp;quot;/&amp;quot; nous sommes maudits, dieu nous a oublié !&amp;quot; shouts someone else&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Your lord protector Hugues IV des Baux de Marseille and myself come before you to demonstrate that god's will is on our side and protects us.&amp;quot; / &amp;quot;Votre seigneur et protecteur Hugues IV des Baux de Marseille et moi meme sont venu témoigner de l'amour de dieu et de sa miséricorde.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
'''Music : Lacrimose'''&lt;br /&gt;
&lt;br /&gt;
He stops and fall on his knees.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;My Lord, it is a miracle !&amp;quot;/&amp;quot;Mon seigneur, c'est un miracle !&amp;quot;&lt;br /&gt;
&amp;quot;Holy of the most holy, the angel Gabriel himself descends upon us. Yes my lords, you heard our prayers, we are not worthy of you most holy presence&amp;quot;/ &amp;quot;Par tous les saints, l'ange Gabriel lui meme nous rends visite. Oui mon seingneur avez entendu nos proières, nous ne sommes pas dignes de votre sainte présence.&amp;quot;&lt;br /&gt;
&amp;quot;No, you are not Gabriel. My lord, what have we done to suffer your wrath. Sheathe your sword. No. No. Nooooo.&amp;quot; / &amp;quot;Non, vous n'êtes pas Gabriel. Mon seigneur qu'avons nous fait pour mériter votre courroux. Non, ne porte pas ton épée sur nous. Non. Non. Noooon&amp;quot;.&lt;br /&gt;
He then tries to draw a guard's sword and start attacking the lord of Marseille.&lt;br /&gt;
He yells &amp;quot;the destroyer angel is upon us. Good people of Marseille. Repent ! Repent !&amp;quot; / &amp;quot;L'ange exterminatteur est sur nous. Peupel de Marseille repnts toi ! Repentez vous tous !&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Explanations :&lt;br /&gt;
&lt;br /&gt;
Hugues IV des Baux de Marseille 1311-1351 is 36 yrs old. He is the Viscount of Marseille and lords of les Baux.&lt;br /&gt;
&lt;br /&gt;
Agout des Beaux is very jealous. His seal : http://jean.gallian.free.fr/comm2/Images/sceaux-dauph/Baux1.jpg&lt;br /&gt;
DESCENDANTS DU ROI MAGE BALTHAZAR !!!&lt;br /&gt;
Seigneur de Caromb&lt;br /&gt;
Sénéchal Beaucaire,&lt;br /&gt;
Nimes et Toulouse&lt;br /&gt;
Cap. gén. en Languedoc&lt;br /&gt;
&lt;br /&gt;
He has been trying to assasinate Hugues for years, because if he died, he would become the lord of Marseille.&lt;br /&gt;
&lt;br /&gt;
By searching in the history of his family, &lt;br /&gt;
&lt;br /&gt;
Devise : A l'asar Beautezar http://jean.gallian.free.fr/comm2/fam_fich/b/baux.htm&lt;br /&gt;
&lt;br /&gt;
https://fr.wikipedia.org/wiki/Liste_des_seigneurs_des_Baux&lt;br /&gt;
&lt;br /&gt;
https://en.calameo.com/read/001513011c76c5b895e08&lt;br /&gt;
&lt;br /&gt;
His uncle Agout is very jealous. If he could kill him, he would become the most powerful noble of Provence.&lt;br /&gt;
That's why he became &amp;quot;L&amp;quot;&lt;br /&gt;
His full name. Agout Louis des Baux. Hence his nickname : &amp;quot;L&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Their crest : A sun with red background.&lt;br /&gt;
&lt;br /&gt;
3 courbes :&lt;br /&gt;
(Actual 20 June - 20 July) : Few death   1 Nov 24 Nov&lt;br /&gt;
7,5x increase 0 - 150  24 Days   (Actual 20 July - 13 Aug)  (Quanrantaine pour les villes alentours 31 July) 24 Nov - 15 Dec&lt;br /&gt;
85x 13-23 150 - 1000  10 Jours    (Actual 13 Aug - 23 Aug)     15 Dec - 25 Dec Birth of the Antichrist ????&lt;br /&gt;
(Actual 23 Aug - 13 Sept) : Stagne 1000   3 Jan - 23 Jan&lt;br /&gt;
(Actual 13 Sept - 3 Oct) : Chute du nombre de morts  23 Jan - 13 Feb&lt;br /&gt;
13 Sept, Entry exit of the city completely banned.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The apocalypse's Dragon = Satan = The Plague. The apocalypse beast from the sea = The relic owners. TThe apocalypse beast from the land = the Antechrist = The relic owner, the &amp;quot;pope&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Unsolved mysteries :&lt;br /&gt;
&lt;br /&gt;
What do the abraxas with ten crowns means ?&lt;br /&gt;
What was Agout's &amp;quot;legacy&amp;quot; ?&lt;br /&gt;
Where did the philospoher stone go, how did it attract so much money ?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Historical themes :&lt;br /&gt;
-Plague in Marseille&lt;br /&gt;
-Apocalypse&lt;br /&gt;
&lt;br /&gt;
=Part 1 The Rumours 10 Nov - 24 Nov=&lt;br /&gt;
* '''Normal : Z_Normal-Département Nécrologique'''&lt;br /&gt;
&lt;br /&gt;
{{Ambiance Track&lt;br /&gt;
| 5min = The Bishop wakes up. Two doctors argue doctor says he has &amp;quot;'''ague'''&amp;quot;, or &amp;quot;smallpox&amp;quot; or perhaps he was poisonedn ('''fièvre de ventre''', fièvre charbonneuse ou trousse-galant, bosas, carboncles en français). His simptoms : Fever, bubon rouge et chaud sous l’aine les aisselles ou les genoux, le cou Tres soif.. Lots of sweat. Delirium and dellusions. He shit himself, smells bad. He say repeatedly : &amp;quot;Behold, I have sinned, and I have done perversely; but these sheep, what have they done? Please let your hand be against me, and against my father's house.&amp;quot; &amp;quot;Regarde! C'est moi qui ai péché, c'est moi qui suis coupable. Mais ces brebis, qu'ont-elles fait? Porte donc la main contre moi et contre ma famille!&amp;quot; People know the bible and they make immediate paralelw tih the King davivd plague.&lt;br /&gt;
| 15min = The ashes in the cathedral have been cleaned. And the molten metal have left the marks in the ground of a dragon with seven heads. When a priest see this, he make a sign of cross and say : &amp;quot;And another sign appeared in heaven: behold, a great, fiery red dragon having seven heads and ten horns, and seven diadems on his heads.&amp;quot; &amp;quot;Un autre signe parut encore dans le ciel; et voici, c'était un grand dragon rouge, ayant sept têtes et dix cornes, et sur ses têtes sept diadèmes.&amp;quot; '''Music : Lacrimosa''' As they say this a crow flies away screaming.&lt;br /&gt;
| 30min = A person in the hospital or in the streets took his weapon and start fighting back the angel. He starts attacking foreign merchants. His Symtoms : Pink Cough, black spots on fingers and neck. &lt;br /&gt;
| 45min = The players notice everyone is wearing a chapel with a black angel with a sword and a black feather. Some random commoner offers one to the players for protection. We have to repent and pray god's mercy.&lt;br /&gt;
| 60min = Riche fuyant marseille déguisé en paysant en enfouissant des richesses dans des jarres d’huile d’olive&lt;br /&gt;
| 75min = A Crazy priest is yelling that people should repent, the angel with the black wings will come. He is followed by one or two flagellans. &lt;br /&gt;
| 90min = Final scene with the riot of diseased people. Players roll 5-6 or are ill. THey lose all 50 Soliders.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The lord says that similar cases have appeared few days back. So he will be in charge of stopping the disease. But he asks the church to help him fight rumours.&lt;br /&gt;
If the players start to try to fight the disease, he will tell them to stop and focus on the panic.&lt;br /&gt;
&lt;br /&gt;
The players start with 50 soldiers working for them.&lt;br /&gt;
&lt;br /&gt;
PEOPLE BLAMED : les juifs, les bergers, les sorciers, les marchands, en particulier ambulants&lt;br /&gt;
&lt;br /&gt;
Knowledge apothecary, they can make perfume if they want, enough to protect them.&lt;br /&gt;
&lt;br /&gt;
==Rumour 1 : The de Baux family is cursed - 10 Nov==&lt;br /&gt;
That's why the cathedral burned, and god sent a message. All victims where linked to the family one way or another.&lt;br /&gt;
Which explains the black angel.&lt;br /&gt;
&lt;br /&gt;
Action : Organise a big mass to sanctify the lord or organise a fake miracle.&lt;br /&gt;
Action : Blame someone lese (like the Bishop)&lt;br /&gt;
&lt;br /&gt;
==Rumour 2 : The Ville Haute is poisoning people from Ville Basse covering it up like a disease - 14 Nov==&lt;br /&gt;
A Civil war is starting where the Ville Basse (the port) wants to attack the Ville Haute (under Bishop authority) because most cases where in Ville basse, so they think it's the Bishop who is trying to spread fear.&lt;br /&gt;
&lt;br /&gt;
Useless Action : Make a Speech. People don't believe.&lt;br /&gt;
&lt;br /&gt;
Action : Raid the rioter's HQ Combat (squirmish)&lt;br /&gt;
&lt;br /&gt;
Action : Ville Haute make some kind of Donation or strong monetzary gesture.&lt;br /&gt;
&lt;br /&gt;
Action : Pay the merchant leaders / promise them to have better access to the ville haute market&lt;br /&gt;
&lt;br /&gt;
==Rumour 3 : Jews are poisoning the wells - 18 Nov==&lt;br /&gt;
It start with some Jews being hanged.&lt;br /&gt;
Because at least two or three christians died near the Jewish quartier and no jews died. &lt;br /&gt;
&lt;br /&gt;
Action : Drink publicly from the well. Or show some Jews are actually ill (make some fake Jew if need be)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Riot against the Jews - 22 Nov===&lt;br /&gt;
'''Music : Baston Brigands'''&lt;br /&gt;
A riot is happening against the Jews of one quartier, they are all getting killed. Other jews are scared.&lt;br /&gt;
&lt;br /&gt;
Action : Sneak the jews out.&lt;br /&gt;
Action : Barricade them&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rumour 4 : Soldiers are slaughtering people in the port - 24 Nov==&lt;br /&gt;
'''Music : Lacrimosa'''&lt;br /&gt;
The players check, it's true.&lt;br /&gt;
&lt;br /&gt;
Final scene :&lt;br /&gt;
They are walling an entire part of the city.&lt;br /&gt;
Ils embarrciadent et condamnent les maisons en secret juste quelques patés de maisons. Ils transpercent les gens qui essaient de d'enfuir. Il ne les nourrissent pas pour qu'ils meurent plus vite.&lt;br /&gt;
Des gardes tuent un malade qui a réussi a sortir.&lt;br /&gt;
Puis c'est une émeute de gens qui s'enfuient.&lt;br /&gt;
&lt;br /&gt;
=Part 2 The Plague 24 Nov (10 death) - 15 Dec (150 death)=&lt;br /&gt;
* '''Normal : Z_Normal-Cathédrale Silencieuse'''&lt;br /&gt;
&lt;br /&gt;
{{Ambiance Track&lt;br /&gt;
| 5min = All markets closed people angry about it. Small Riot. People go drink at the river because they don't trust the wells.&lt;br /&gt;
| 15min = Apoticaires vendant des faux remèdes pour se protéger la fièvre de ventre, he also sell fake relics and phylacteries. &amp;quot;Carbuncle gems&amp;quot;/&amp;quot;Escarboucles&amp;quot; à porter sur soi. Albert le Grand says i protects against poisons. Lots of boats leaving, lots of people leaving. One rich priest was found dead. All of his money gone. His Eyes are terrified on his face. The population is terrified to see that priests are not immune. &lt;br /&gt;
| 30min =Most Rich Houses are Empty - Lots of Thiefs. Port closed. All &amp;quot;Gouvernails&amp;quot; on all boats are removed. Someone runs in the streets yelling &amp;quot;The angel with the black wings is coming&amp;quot;&lt;br /&gt;
| 45min =Poeple Forbidden to leave the City. Riot at the gates, people killed. Minus 40 soldiers. One quartier wall themselves in and organise a clandesitne theater.&lt;br /&gt;
| 60min =Forbidden to bury people. Corpses burried in Charnier with chaux vive. Thief loot houses and corpses. Minus 40 soldiers. Another noble found dead, all of his money gone. Black feathers everywhere in his home.&lt;br /&gt;
| 75min =Everyone who has the disease, alive or not is thrown to fosse commune. Minus 40 soldiers. Drawings on the walls of an angel with black wings and a sword. Another Quarier wall themselved in.&lt;br /&gt;
| 90min = Church Close. No more Thieves dare to loot anything. No more beggars also. Streets empty. All players see the shadow of the winged angel. Roll of catch the disease. They loose all soldiers and doctors.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The lord begs the players to help him in his fight against the disease, because his attempts have been unsuccessful.&lt;br /&gt;
&lt;br /&gt;
It's been a bit less than a month, they had one or two death per day. But yesterday they had 10 in one street and tried to quaranteen the part, but couldn't.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Problem 1 : Different people trying to help are disorganised 24 Nov - 10 Death / day ==&lt;br /&gt;
&lt;br /&gt;
Action : Rule that they have to obey to the players. Or create a daily meeting with them.&lt;br /&gt;
&lt;br /&gt;
The players have the previous soldiers plus 200 and 10 doctors They have the help of doctors with museau de cuir (pas un bec à cette époque)&lt;br /&gt;
&lt;br /&gt;
==Problem 2 : Basic rules 29 Nov - 15 Death / day ==&lt;br /&gt;
&lt;br /&gt;
Actions : Some quartiers quaranteened. Walled ?&lt;br /&gt;
&lt;br /&gt;
Actions : Forbid people to leave their home.&lt;br /&gt;
&lt;br /&gt;
Action : Clean the streets&lt;br /&gt;
&lt;br /&gt;
Action : Close restaurants and all public places&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Problem 3 : No place for hospitals 2 Dec - 24 Death / day ==&lt;br /&gt;
&lt;br /&gt;
Action : requistion businesses&lt;br /&gt;
Action : Requisition market places&lt;br /&gt;
Action : use churches&lt;br /&gt;
&lt;br /&gt;
==Problem 4 : Lots of Thieves spreading the disease. 6 Dec - 37 Death /day ==&lt;br /&gt;
&lt;br /&gt;
Action : Pay the thief guild.&lt;br /&gt;
&lt;br /&gt;
Action : Death penalty for thieves.&lt;br /&gt;
&lt;br /&gt;
Action : Mettre Des croix blanches/noire/rouges sur les portes ? pour éviter que les voleurs attrapent la maldie&lt;br /&gt;
&lt;br /&gt;
Useless Action : Publicly explain that the disease is contagious.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Problem 5 : Too many corpses to burry individually. 10 Dec - 57 Death / day ==&lt;br /&gt;
&lt;br /&gt;
Action : Fosse commune.&lt;br /&gt;
&lt;br /&gt;
Action : Burn corpses on the streets not accepted at this point.&lt;br /&gt;
&lt;br /&gt;
==Problem 6 : Lots of people hungry, total shortage of food. Merchants refuse to go into the city. 13 Dec - 89 Death / day ==&lt;br /&gt;
&lt;br /&gt;
Action : Commerce without contact. The merchant arrives, drop the goods and a bag of coins is thrown at him. COins are perfumed to purify it.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Problem 7 : A random noble require the right to leave 15 Dec - 138 Death / day ==&lt;br /&gt;
&lt;br /&gt;
Action : Kill him discretely &lt;br /&gt;
Action : Give him a letter of health&lt;br /&gt;
Action : Any other ways to make him shut up&lt;br /&gt;
&lt;br /&gt;
==Problem 8 : Lack of money.==&lt;br /&gt;
Action : take money from the deceased&lt;br /&gt;
Action : Borrow money from rich people in the city&lt;br /&gt;
&lt;br /&gt;
=Part 3 The Horror 15 Dec (150 death per day) - 25 Dec (1000 death per day) =&lt;br /&gt;
* '''Normal : Z_Flippant - Quake'''&lt;br /&gt;
&lt;br /&gt;
{{Ambiance Track&lt;br /&gt;
| 5min =Permanent stench of death. Church full of bodies Are scealed. Complete silence all stray dogs died.&lt;br /&gt;
| 15min = '''Music : Procession Of The Flagellants from The Seventh Seal'''A massive protest of Flaggelands yelling and chanting everyone kneel in their wake.&lt;br /&gt;
| 30min = Baby crying in a house. His mother just died, he is alone in the world. Minus 50 conscripts. Archers at the city gates. Anyone leaving the city killed on sight. Minus 50 conscripts. Very rich man in Marseille found dead. All of his money Gone, a tall man hiding wings below his cape was seen leaving the scene, a burned contract signed by L can be found in the chimney.&lt;br /&gt;
| 45min =Orgies of Horse Meat killed all the horses. Minus 50 conscripts. Crow feathers in all the streets.&lt;br /&gt;
| 60min =Canibalism. Minus 50 conscripts. The Richest man in Marseille found dead. All of his money gone. His last words. I expected you. The destroyer angel. A tall man hiding wings below his cape was seen leaving the scene, there was an L etched on his cape.&lt;br /&gt;
| 75min =Streets are Empty All houses are nailed. Corpses pile up in the streets, no more burning.  Minus 50 conscripts.&lt;br /&gt;
| 90min =Guards stop obeying. Doctors also. Stop counting. Total Chaos. All consripts and guard and doctors are dead or left.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
 15 Dec 138 Death / day &lt;br /&gt;
 17 Dec 189 Death / day &lt;br /&gt;
 19 Dec 259 Death / day &lt;br /&gt;
 21 Dec 354 Death / day &lt;br /&gt;
 22 Dec 486 Death / day &lt;br /&gt;
 23 Dec 666 Death / day &lt;br /&gt;
 24 Dec 912 Death / day &lt;br /&gt;
&lt;br /&gt;
The players have all previous soldiers and doctors plus 400 unarmed conscripts.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Problem 1 : 100 dead. Too many corpses to carry by hand.  15 Dec 138 Death / day ==&lt;br /&gt;
&lt;br /&gt;
Action: Use carts. (unless done laready)&lt;br /&gt;
&lt;br /&gt;
'''Nobody wants to pull the corpse carts. Because they die too fast.'''&lt;br /&gt;
&lt;br /&gt;
Action : Use the prisoners.&lt;br /&gt;
&lt;br /&gt;
Action : Motivational speech or Charmisa or Deus veult.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Problem 2 : A Crazy monk nails black feathers on a lot of doors. 19 Dec 259 Death / day ==&lt;br /&gt;
It terrifies the local population.&lt;br /&gt;
&lt;br /&gt;
Action : Offer food reward to anyone who saw him. Then burn him at the stake.&lt;br /&gt;
&lt;br /&gt;
==Problem 3 : People sneaking int he royal palace to sneak out food and water. One deseased died in the food storage. 22 Dec 486 Death / day ==&lt;br /&gt;
&lt;br /&gt;
Action : Put the food in the dungeon.&lt;br /&gt;
&lt;br /&gt;
Action : Purify it with smoke.&lt;br /&gt;
&lt;br /&gt;
Most people in the council left.&lt;br /&gt;
&lt;br /&gt;
==Problem 4 : Too many corpses to put on carts. 23 Dec 666 Death / day ==&lt;br /&gt;
&lt;br /&gt;
Action : Burn corpses directly in the streets.&lt;br /&gt;
Stench in the streets of bruning corpses.&lt;br /&gt;
Almost nobody in the council. Hugues is ill.&lt;br /&gt;
&lt;br /&gt;
==Problem 5 : Quartier de la Tourette too hard to remove corpses. 100% of people died theree.  24 Dec 912 Death / day ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Action : Burn the whole Quartier. Or anything else that makes sense.&lt;br /&gt;
&lt;br /&gt;
Just two people in the council.&lt;br /&gt;
&lt;br /&gt;
=Part 4 Hell - 25 Dec=&lt;br /&gt;
* '''Normal : Z_Flippant - Dark World'''&lt;br /&gt;
&lt;br /&gt;
{{Ambiance Track&lt;br /&gt;
| 5min = They realise that it's quite cold in the palace (servants stopped heating) and the streets are perfectly quiet. They are in a dead city. The head of guards decides to wall the entrance of the palace. Outside the only noise is a person lying in front of the palace coughing. &lt;br /&gt;
| 15min = They hear footsteps and grinding stone noise in the Castle. One of the feverish servants of the lords tries to asassinate him he wield a human bone. Roll or get disease. The Bone is old. It's unclear where it come from. &lt;br /&gt;
| 20min = They hear footsteps and grinding stone noise in the Castle.&lt;br /&gt;
| 30min = At some point the light is off, then the angel arrive, one player need to roll. From this point on, they have to keep light on. They see fire burning in the distance with a clear stench of burned bodies.&lt;br /&gt;
| 40min = They hear footsteps and grinding stone noise in the Castle. &lt;br /&gt;
| 45min = At some point the diseased in the street stop coughing. There's absolute silence. They hear a silent sound. That's when the Angel visit the players until the player make some noise, one player need to roll if he doesn't make noise fast enough. From this point on, they have to keep noise and light on. In the distant they hear a Kyrie Eleison.&lt;br /&gt;
| 60min = One of the soldiers fall asleep, the angel visit him in his sleep, from this point on they have to stay wake, light on and noise.  In the distant they see an ocean of people fleeing in the streets, they don't know what or why. If they haven't found it yet, a door stay open.&lt;br /&gt;
| 75min = Crowd of people try to bash the wall down, they are starving and crazed. Time is running out.&lt;br /&gt;
| 90min = The disease flock in he castle, the player have to fight and all roll for disease. They run to a random door and land in the final church.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The Lord of marseille's staff has fever. The lords, the players and his personal guards are the only ones in the palace who are healthy.&lt;br /&gt;
&lt;br /&gt;
He begs the players to ensure his safety. After that event, he has fever too and can't leave bed.&lt;br /&gt;
&lt;br /&gt;
The player's role is to protect him.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Survive the plague themselves and save the lord of marseille who can't move&lt;br /&gt;
&lt;br /&gt;
He is worried because his uncle Agout disappeared of his room.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Make Noise, then keep light, then stay awake==&lt;br /&gt;
Step by step they will have to keep noise, light and stay awake to keep the angel at bay.&lt;br /&gt;
As soon as there's a long enough moment of silence, the angel comes. So they have to make noise.&lt;br /&gt;
The players need to find a solution to keep the noise.&lt;br /&gt;
Same for light and sleep depending on the timing.&lt;br /&gt;
&lt;br /&gt;
==Secret passages==&lt;br /&gt;
The Lord doesn't know of secret passages, that he is aware of.&lt;br /&gt;
Studying the map of the castle is useless, because it doesn't tell where is the entrance.&lt;br /&gt;
Solution : Put some dust/flour on the ground until they find where the footsteps come from.&lt;br /&gt;
Solution : Check for cold wind below furnitures.&lt;br /&gt;
&lt;br /&gt;
==The Templar Cupboard==&lt;br /&gt;
The steps come from a cupboard.&lt;br /&gt;
The players could easily destroy it, but it would sound the alarm.&lt;br /&gt;
That's one way of doing it though.&lt;br /&gt;
&lt;br /&gt;
On the cupboard there are pedestals for swords. One is missing. The name Barral 1er des Baux is written on this pedestal.&lt;br /&gt;
If they ask tthe lord, he will reluctantly say that he has a dark reputation because he was pasionnate about alchimie and the occult and he was close to the templars. I'ts possible to find a templaer sword sowhere else in the castle, on a mannequin.&lt;br /&gt;
Puttting there a templar sword unlocks the door.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Templar Hideout==&lt;br /&gt;
If the players are all immmune, the lord come with them.&lt;br /&gt;
&lt;br /&gt;
Lost of books about templars, lots encyphered letters.&lt;br /&gt;
Some gold lots of armors.&lt;br /&gt;
Spiderwebs everywhere.&lt;br /&gt;
They learn about the past of this family.&lt;br /&gt;
&lt;br /&gt;
Where did he go ?&lt;br /&gt;
Spiderwebs everywhere, except one place.&lt;br /&gt;
&lt;br /&gt;
Also, there's only one place with bones.&lt;br /&gt;
&lt;br /&gt;
They learn that Barral 1er des Baux was excommunicated five times. Excommunié à cinq reprises, n'hésitera pas à s'exclamer: &amp;quot; Tous les absous sont mes ennemis et tous les excommuniés mes amis.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Hell==&lt;br /&gt;
'''Music : Gyorgy Ligeti - Lux aeterna (2001- A Space Odyssey)'''&lt;br /&gt;
They have until the end of two times the music to figure it out.&lt;br /&gt;
&lt;br /&gt;
A place full of skeletons. Tomb of Barral 1er des Baux.&lt;br /&gt;
Lots of Crows in the room looking at them.&lt;br /&gt;
That's where the bone sword was kept. (perhaps other artifacts as well ?)&lt;br /&gt;
&lt;br /&gt;
In the middle of the room, there is a pedetals that used to have a black oily stone on it.&lt;br /&gt;
Around it is an unbelievable fortune.&lt;br /&gt;
&lt;br /&gt;
One of the players is attacked by the Destroyer Angel. If the players are all immmune, the lord come with them.&lt;br /&gt;
The angel has black wings.&lt;br /&gt;
&lt;br /&gt;
Barral 1er des Baux has a tomb, only his tomb is not opened.&lt;br /&gt;
&lt;br /&gt;
Action : The player should open his tomb. They see his corpse, but his sword is missing.&lt;br /&gt;
Once the angel of death is gone, they can keep following the destroyed spiderwebs.&lt;br /&gt;
&lt;br /&gt;
The Lord remember a story. That he was afraid of crows and he died when a crow landed in his window.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Killing L==&lt;br /&gt;
'''Music : Z_Baston-Skeleton Dance'''&lt;br /&gt;
They arrive to a nearby church full of bodies. Danse macabre fresqueses in the church. Statue of an angel with a sword.&lt;br /&gt;
He is in tthe church top floor.&lt;br /&gt;
He is tall, has a big cape and a templar shield in his back, so it looks like he has wings.&lt;br /&gt;
&lt;br /&gt;
He acuses the players of having stolen his philosopher's stone.&lt;br /&gt;
With a wave of his sword peiple who are still alive in the piles of bodies will get up and attack the payers. Roll for disease.&lt;br /&gt;
Up to the players to kill him remotely.  They have to kill him TWICE. The first time is not enough, it makes him use his rage.&lt;br /&gt;
There's a statue above him of an angel with a sword. It's unstable, possible to make it fall. Lots of crows on the wings of the statue commenting on the fight. His platform is unstable as well.&lt;br /&gt;
players might have a remote atack, all is ok.&lt;br /&gt;
&lt;br /&gt;
=Epilogue=&lt;br /&gt;
Epilogue musics : &lt;br /&gt;
*'''Epique entre-scenart gagant 12-Pista de audio 12.mp3'''&lt;br /&gt;
*'''Epique entre-scenart gagant 12-Pista de audio 12.mp3''' (put it twice)&lt;br /&gt;
*'''Fin epique glorieuse 06-Final'''&lt;br /&gt;
*Then loop this Playlist '''Normal-Prima'''&lt;br /&gt;
&lt;br /&gt;
While searching the cache, they find a letter signed between L and &amp;quot;the Pope&amp;quot; who explains they will use L's legacy to make the philisopher's stone. This letter is sealed by L's seal.&lt;br /&gt;
&lt;br /&gt;
On his corpse they find a signet ring. The letter L with on the background an Abraxas with ten crowns. http://prima.wiki/images/c/ce/Abraxas.jpg&lt;br /&gt;
&amp;quot;rise up out of the sea, having seven heads and ten horns, and upon his horns ten crowns, and upon his heads the name of blasphemy. The whole earth was amazed and followed the beast. And they worshiped the beast, saying, Who is like the beast? Who is able to wage war against it? &amp;quot; &amp;quot;je vis monter de la mer une bête qui avait dix cornes et sept têtes, et sur ses cornes dix diadèmes, et sur ses têtes des noms de blasphème. Et toute la terre était dans l'admiration derrière la bête. ils adorèrent la bête, en disant: Qui est semblable à la bête, et qui peut combattre contre elle ? &amp;quot;&lt;br /&gt;
&lt;br /&gt;
It's Christmas 1347, the Beast is released on europe.&lt;br /&gt;
'''Danse Macabre'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
100 000 inhabnitants in marseille, half are dead.&lt;br /&gt;
&lt;br /&gt;
Decisions :&lt;br /&gt;
&lt;br /&gt;
What to do about Hugues IV ?&lt;br /&gt;
&lt;br /&gt;
What do they recommend about ville haute vs ville basse ?&lt;br /&gt;
&lt;br /&gt;
What do they recommend the Sword ?&lt;br /&gt;
&lt;br /&gt;
What do they do about the gold ?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Historic context :&lt;br /&gt;
After the plague all the population leave on the hills near Marseilles for a while before returning to the city.&lt;br /&gt;
Few days later, the Queen Jeanne will unite the ville haute and ville basse.&lt;br /&gt;
&lt;br /&gt;
==Post Game Bonus==&lt;br /&gt;
&lt;br /&gt;
Send those to the players as a post game bonus :&lt;br /&gt;
&lt;br /&gt;
As a bonus, here is the Emblem of Agout des Baux : http://jean.gallian.free.fr/comm2/Images/sceaux-dauph/Baux1.jpg&lt;br /&gt;
&lt;br /&gt;
The Emblem of Barral 1er des Baux : http://thierryhelene.bianco.free.fr/drupal/sites/default/files/barral2.jpg&lt;br /&gt;
&lt;br /&gt;
An article about Barral 1er des Baux (automatic translation) All is historical, he was indeed excommunicated 5 times, and died when a crow landed on his window : https://fr.wikipedia.org/wiki/Barral_Ier_des_Baux &lt;br /&gt;
&lt;br /&gt;
http://translate.google.com/translate?sl=fr&amp;amp;tl=en&amp;amp;u=https%3A%2F%2Ffr.wikipedia.org%2Fwiki%2FBarral_Ier_des_Baux&lt;br /&gt;
&lt;br /&gt;
http://prima.wiki/images/b/b1/Agout_des_baux_biography.png&lt;br /&gt;
&lt;br /&gt;
An article in French about Barral 1er that explain his link to the templars : http://www.lesfilsdelavallee.fr/index.php/fr/les-statuts-secrets-de-lordre-des-templiers&lt;br /&gt;
&lt;br /&gt;
Here is the scene from the movie &amp;quot;the Seventh Seal&amp;quot; with the Flagellants during the black plague : https://www.youtube.com/watch?v=y_bhj-_LRY8&lt;br /&gt;
&lt;br /&gt;
The &amp;quot;Beast from the Sea&amp;quot; of the Tapestry of the Apocalypse : https://upload.wikimedia.org/wikipedia/commons/f/f0/PMa_ANG036_F_Angers.jpg&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Scenario]]&lt;/div&gt;</summary>
		<author><name>176.170.250.104</name></author>	</entry>

	<entry>
		<id>http://prima.wiki/index.php?title=Sheethal&amp;diff=5116</id>
		<title>Sheethal</title>
		<link rel="alternate" type="text/html" href="http://prima.wiki/index.php?title=Sheethal&amp;diff=5116"/>
				<updated>2025-03-16T18:05:08Z</updated>
		
		<summary type="html">&lt;p&gt;176.170.250.104: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| CharacterName = Optional, leave blank if not decided yet.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| Description =&lt;br /&gt;
&lt;br /&gt;
Optional, leave blank if none.&lt;br /&gt;
&lt;br /&gt;
| Feats = &lt;br /&gt;
&lt;br /&gt;
{{Feat| Repented Heretic }} &amp;lt;!-- Replace with your first feat. New Characters start with only one feat, we recommend (but it is not mandatory) that you chose an &amp;quot;Archetype&amp;quot; as you first Feat. For example : Knight is an archetype. --&amp;gt;&lt;br /&gt;
{{Free Feat| ⛧ Dark Faith (exhausted)}}&lt;br /&gt;
{{Free Feat| Knowledge (heresy) }}   &amp;lt;!-- Archetypes give you couple of free feats, write them here --&amp;gt;&lt;br /&gt;
{{Free Feat| ⛧ Whispers of Madness }}  &amp;lt;!-- Archetypes give you couple of free feats, write them here --&amp;gt;&lt;br /&gt;
{{Artifact| Bone Triptych }}&lt;br /&gt;
{{Free Feat| Witchcraft }}&lt;br /&gt;
{{Feat| Outlaw Wisdom }}&lt;br /&gt;
{{Feat| +1 Feat }} &lt;br /&gt;
&amp;lt;!-- On each level up, add one more {{Feat| +1 Feat }} then you can decide later which Feat to take --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| Inventory = &lt;br /&gt;
&amp;lt;!-- Unless your character have some very special items, no need to fill this --&amp;gt;&lt;br /&gt;
*Dagger&lt;br /&gt;
*Backpack&lt;br /&gt;
Etc...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!--  No need to fill the &amp;quot;Summary:&amp;quot; Field below. It's basically useless in a character sheet, but there's no way to hide it... --&amp;gt;&lt;/div&gt;</summary>
		<author><name>176.170.250.104</name></author>	</entry>

	<entry>
		<id>http://prima.wiki/index.php?title=King_Wattus&amp;diff=5115</id>
		<title>King Wattus</title>
		<link rel="alternate" type="text/html" href="http://prima.wiki/index.php?title=King_Wattus&amp;diff=5115"/>
				<updated>2025-03-16T18:04:54Z</updated>
		
		<summary type="html">&lt;p&gt;176.170.250.104: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| CharacterName = Frère Wattus&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| Description =&lt;br /&gt;
&lt;br /&gt;
Optional, leave blank if none.&lt;br /&gt;
&lt;br /&gt;
| Feats = &lt;br /&gt;
&lt;br /&gt;
{{Feat| Inquisitor }} (level 1)&lt;br /&gt;
{{Free Feat| ⭐ Faith }} (level 1) (exhausted at level 1)&lt;br /&gt;
{{Free Feat| Reputation }} (level 1)&lt;br /&gt;
{{Free Feat| Abuse of Power }} (level 1)&lt;br /&gt;
{{Feat| Stealth }} (level 2)&lt;br /&gt;
{{Artifact| Bone Coin }} (level 3)&lt;br /&gt;
{{Free Feat| +1 Feat }} (level 3)&lt;br /&gt;
{{Feat| +1 Feat }} (level 3)&lt;br /&gt;
&lt;br /&gt;
{{Feat| Trickster }} &lt;br /&gt;
{{Feat| Disguise }} &lt;br /&gt;
{{Feat| Charismatic }} &lt;br /&gt;
{{Feat| Manipulative}}&lt;br /&gt;
{{Feat| Read Thoughts}}&lt;br /&gt;
&lt;br /&gt;
| Inventory = &lt;br /&gt;
&amp;lt;!-- Unless your character have some very special items, no need to fill this --&amp;gt;&lt;br /&gt;
*Dagger&lt;br /&gt;
*Backpack&lt;br /&gt;
Etc...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!--  No need to fill the &amp;quot;Summary:&amp;quot; Field below. It's basically useless in a character sheet, but there's no way to hide it... --&amp;gt;&lt;/div&gt;</summary>
		<author><name>176.170.250.104</name></author>	</entry>

	<entry>
		<id>http://prima.wiki/index.php?title=King_Wattus&amp;diff=5114</id>
		<title>King Wattus</title>
		<link rel="alternate" type="text/html" href="http://prima.wiki/index.php?title=King_Wattus&amp;diff=5114"/>
				<updated>2025-03-16T17:47:32Z</updated>
		
		<summary type="html">&lt;p&gt;176.170.250.104: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| CharacterName = Frère Wattus&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| Description =&lt;br /&gt;
&lt;br /&gt;
Optional, leave blank if none.&lt;br /&gt;
&lt;br /&gt;
| Feats = &lt;br /&gt;
&lt;br /&gt;
{{Feat| Inquisitor }} (level 1)&lt;br /&gt;
{{Free Feat| ⭐ Faith }} (level 1) (exhausted at level 1)&lt;br /&gt;
{{Free Feat| Reputation }} (level 1)&lt;br /&gt;
{{Free Feat| Abuse of Power }} (level 1)&lt;br /&gt;
{{Feat| Stealth }} (level 2)&lt;br /&gt;
{{Feat| Trickster }} &lt;br /&gt;
{{Feat| Disguise }} &lt;br /&gt;
{{Feat| Charismatic }} &lt;br /&gt;
{{Feat| Manipulative}}&lt;br /&gt;
{{Feat| Read Thoughts}}&lt;br /&gt;
{{Artifact| Bone Rondel }}&lt;br /&gt;
{{Free Feat| +1 Feat }} &lt;br /&gt;
{{Feat| +1 Feat }}&lt;br /&gt;
&lt;br /&gt;
| Inventory = &lt;br /&gt;
&amp;lt;!-- Unless your character have some very special items, no need to fill this --&amp;gt;&lt;br /&gt;
*Dagger&lt;br /&gt;
*Backpack&lt;br /&gt;
Etc...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!--  No need to fill the &amp;quot;Summary:&amp;quot; Field below. It's basically useless in a character sheet, but there's no way to hide it... --&amp;gt;&lt;/div&gt;</summary>
		<author><name>176.170.250.104</name></author>	</entry>

	<entry>
		<id>http://prima.wiki/index.php?title=Sheethal&amp;diff=5113</id>
		<title>Sheethal</title>
		<link rel="alternate" type="text/html" href="http://prima.wiki/index.php?title=Sheethal&amp;diff=5113"/>
				<updated>2025-03-16T17:43:38Z</updated>
		
		<summary type="html">&lt;p&gt;176.170.250.104: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| CharacterName = Optional, leave blank if not decided yet.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| Description =&lt;br /&gt;
&lt;br /&gt;
Optional, leave blank if none.&lt;br /&gt;
&lt;br /&gt;
| Feats = &lt;br /&gt;
&lt;br /&gt;
{{Feat| Repented Heretic }} &amp;lt;!-- Replace with your first feat. New Characters start with only one feat, we recommend (but it is not mandatory) that you chose an &amp;quot;Archetype&amp;quot; as you first Feat. For example : Knight is an archetype. --&amp;gt;&lt;br /&gt;
{{Free Feat| ⛧ Dark Faith (exhausted)}}&lt;br /&gt;
{{Free Feat| Knowledge (heresy) }}   &amp;lt;!-- Archetypes give you couple of free feats, write them here --&amp;gt;&lt;br /&gt;
{{Free Feat| ⛧ Whispers of Madness }}  &amp;lt;!-- Archetypes give you couple of free feats, write them here --&amp;gt;&lt;br /&gt;
{{Artifact| Bone Triptych }}&lt;br /&gt;
{{Free Feat| Witchcraft }}&lt;br /&gt;
{{Feat| Outlaw Wisdom }}&lt;br /&gt;
&amp;lt;!-- On each level up, add one more {{Feat| +1 Feat }} then you can decide later which Feat to take --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| Inventory = &lt;br /&gt;
&amp;lt;!-- Unless your character have some very special items, no need to fill this --&amp;gt;&lt;br /&gt;
*Dagger&lt;br /&gt;
*Backpack&lt;br /&gt;
Etc...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!--  No need to fill the &amp;quot;Summary:&amp;quot; Field below. It's basically useless in a character sheet, but there's no way to hide it... --&amp;gt;&lt;/div&gt;</summary>
		<author><name>176.170.250.104</name></author>	</entry>

	<entry>
		<id>http://prima.wiki/index.php?title=Sheethal&amp;diff=5112</id>
		<title>Sheethal</title>
		<link rel="alternate" type="text/html" href="http://prima.wiki/index.php?title=Sheethal&amp;diff=5112"/>
				<updated>2025-03-16T13:20:34Z</updated>
		
		<summary type="html">&lt;p&gt;176.170.250.104: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| CharacterName = Optional, leave blank if not decided yet.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| Description =&lt;br /&gt;
&lt;br /&gt;
Optional, leave blank if none.&lt;br /&gt;
&lt;br /&gt;
| Feats = &lt;br /&gt;
&lt;br /&gt;
{{Feat| Repented Heretic }} &amp;lt;!-- Replace with your first feat. New Characters start with only one feat, we recommend (but it is not mandatory) that you chose an &amp;quot;Archetype&amp;quot; as you first Feat. For example : Knight is an archetype. --&amp;gt;&lt;br /&gt;
{{Free Feat| ⛧ Dark Faith }}&lt;br /&gt;
{{Free Feat| Knowledge (heresy) }}   &amp;lt;!-- Archetypes give you couple of free feats, write them here --&amp;gt;&lt;br /&gt;
{{Free Feat| ⛧ Whispers of Madness }}  &amp;lt;!-- Archetypes give you couple of free feats, write them here --&amp;gt;&lt;br /&gt;
{{Artifact| Bone Triptych }}&lt;br /&gt;
{{Free Feat| Witchcraft }}&lt;br /&gt;
{{Feat| Outlaw Wisdom }}&lt;br /&gt;
&amp;lt;!-- On each level up, add one more {{Feat| +1 Feat }} then you can decide later which Feat to take --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| Inventory = &lt;br /&gt;
&amp;lt;!-- Unless your character have some very special items, no need to fill this --&amp;gt;&lt;br /&gt;
*Dagger&lt;br /&gt;
*Backpack&lt;br /&gt;
Etc...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!--  No need to fill the &amp;quot;Summary:&amp;quot; Field below. It's basically useless in a character sheet, but there's no way to hide it... --&amp;gt;&lt;/div&gt;</summary>
		<author><name>176.170.250.104</name></author>	</entry>

	<entry>
		<id>http://prima.wiki/index.php?title=King_Wattus&amp;diff=5111</id>
		<title>King Wattus</title>
		<link rel="alternate" type="text/html" href="http://prima.wiki/index.php?title=King_Wattus&amp;diff=5111"/>
				<updated>2025-03-16T13:18:59Z</updated>
		
		<summary type="html">&lt;p&gt;176.170.250.104: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| CharacterName = Frère Wattus&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| Description =&lt;br /&gt;
&lt;br /&gt;
Optional, leave blank if none.&lt;br /&gt;
&lt;br /&gt;
| Feats = &lt;br /&gt;
&lt;br /&gt;
{{Feat| Inquisitor }} (level 1)&lt;br /&gt;
{{Free Feat| ⭐ Faith }} (level 1) (exhausted)&lt;br /&gt;
{{Free Feat| Reputation }} (level 1)&lt;br /&gt;
{{Free Feat| Abuse of Power }} (level 1)&lt;br /&gt;
{{Feat| Stealth }} (level 2)&lt;br /&gt;
{{Feat| Trickster }} &lt;br /&gt;
{{Feat| Disguise }} &lt;br /&gt;
{{Feat| Charismatic }} &lt;br /&gt;
{{Feat| Manipulative}}&lt;br /&gt;
{{Feat| Read Thoughts}}&lt;br /&gt;
{{Artifact| Bone Rondel }}&lt;br /&gt;
{{Free Feat| +1 Feat }} &lt;br /&gt;
{{Feat| +1 Feat }}&lt;br /&gt;
&lt;br /&gt;
| Inventory = &lt;br /&gt;
&amp;lt;!-- Unless your character have some very special items, no need to fill this --&amp;gt;&lt;br /&gt;
*Dagger&lt;br /&gt;
*Backpack&lt;br /&gt;
Etc...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!--  No need to fill the &amp;quot;Summary:&amp;quot; Field below. It's basically useless in a character sheet, but there's no way to hide it... --&amp;gt;&lt;/div&gt;</summary>
		<author><name>176.170.250.104</name></author>	</entry>

	<entry>
		<id>http://prima.wiki/index.php?title=Sheethal&amp;diff=5110</id>
		<title>Sheethal</title>
		<link rel="alternate" type="text/html" href="http://prima.wiki/index.php?title=Sheethal&amp;diff=5110"/>
				<updated>2025-03-16T13:18:43Z</updated>
		
		<summary type="html">&lt;p&gt;176.170.250.104: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| CharacterName = Optional, leave blank if not decided yet.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| Description =&lt;br /&gt;
&lt;br /&gt;
Optional, leave blank if none.&lt;br /&gt;
&lt;br /&gt;
| Feats = &lt;br /&gt;
&lt;br /&gt;
{{Feat| Repented Heretic }} &amp;lt;!-- Replace with your first feat. New Characters start with only one feat, we recommend (but it is not mandatory) that you chose an &amp;quot;Archetype&amp;quot; as you first Feat. For example : Knight is an archetype. --&amp;gt;&lt;br /&gt;
{{Free Feat| ⛧ Dark Faith }}&lt;br /&gt;
{{Free Feat| Knowledge (heresy) }}   &amp;lt;!-- Archetypes give you couple of free feats, write them here --&amp;gt;&lt;br /&gt;
{{Free Feat| ⛧ Whispers of Madness }}  &amp;lt;!-- Archetypes give you couple of free feats, write them here --&amp;gt;&lt;br /&gt;
{{Artifact| Bone Triptych }}&lt;br /&gt;
{{Free Feat| Witchcraft }}&lt;br /&gt;
{{Feat| +1 Feat }}&lt;br /&gt;
&amp;lt;!-- On each level up, add one more {{Feat| +1 Feat }} then you can decide later which Feat to take --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| Inventory = &lt;br /&gt;
&amp;lt;!-- Unless your character have some very special items, no need to fill this --&amp;gt;&lt;br /&gt;
*Dagger&lt;br /&gt;
*Backpack&lt;br /&gt;
Etc...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!--  No need to fill the &amp;quot;Summary:&amp;quot; Field below. It's basically useless in a character sheet, but there's no way to hide it... --&amp;gt;&lt;/div&gt;</summary>
		<author><name>176.170.250.104</name></author>	</entry>

	<entry>
		<id>http://prima.wiki/index.php?title=Sheethal&amp;diff=5109</id>
		<title>Sheethal</title>
		<link rel="alternate" type="text/html" href="http://prima.wiki/index.php?title=Sheethal&amp;diff=5109"/>
				<updated>2025-03-16T13:15:24Z</updated>
		
		<summary type="html">&lt;p&gt;176.170.250.104: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| CharacterName = Optional, leave blank if not decided yet.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| Description =&lt;br /&gt;
&lt;br /&gt;
Optional, leave blank if none.&lt;br /&gt;
&lt;br /&gt;
| Feats = &lt;br /&gt;
&lt;br /&gt;
{{Feat| Repented Heretic }} &amp;lt;!-- Replace with your first feat. New Characters start with only one feat, we recommend (but it is not mandatory) that you chose an &amp;quot;Archetype&amp;quot; as you first Feat. For example : Knight is an archetype. --&amp;gt;&lt;br /&gt;
{{Free Feat| ⛧ Dark Faith }}&lt;br /&gt;
{{Free Feat| Knowledge (heresy) }}   &amp;lt;!-- Archetypes give you couple of free feats, write them here --&amp;gt;&lt;br /&gt;
{{Free Feat| ⛧ Whispers of Madness }}  &amp;lt;!-- Archetypes give you couple of free feats, write them here --&amp;gt;&lt;br /&gt;
{{Artifact| Bone Triptych }}&lt;br /&gt;
{{Free Feat| Witchcraft }}&lt;br /&gt;
{{Feat| Luck }}&lt;br /&gt;
&amp;lt;!-- On each level up, add one more {{Feat| +1 Feat }} then you can decide later which Feat to take --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| Inventory = &lt;br /&gt;
&amp;lt;!-- Unless your character have some very special items, no need to fill this --&amp;gt;&lt;br /&gt;
*Dagger&lt;br /&gt;
*Backpack&lt;br /&gt;
Etc...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!--  No need to fill the &amp;quot;Summary:&amp;quot; Field below. It's basically useless in a character sheet, but there's no way to hide it... --&amp;gt;&lt;/div&gt;</summary>
		<author><name>176.170.250.104</name></author>	</entry>

	<entry>
		<id>http://prima.wiki/index.php?title=Sheethal&amp;diff=5108</id>
		<title>Sheethal</title>
		<link rel="alternate" type="text/html" href="http://prima.wiki/index.php?title=Sheethal&amp;diff=5108"/>
				<updated>2025-03-16T13:11:17Z</updated>
		
		<summary type="html">&lt;p&gt;176.170.250.104: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| CharacterName = Optional, leave blank if not decided yet.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| Description =&lt;br /&gt;
&lt;br /&gt;
Optional, leave blank if none.&lt;br /&gt;
&lt;br /&gt;
| Feats = &lt;br /&gt;
&lt;br /&gt;
{{Feat| Repented Heretic }} &amp;lt;!-- Replace with your first feat. New Characters start with only one feat, we recommend (but it is not mandatory) that you chose an &amp;quot;Archetype&amp;quot; as you first Feat. For example : Knight is an archetype. --&amp;gt;&lt;br /&gt;
{{Free Feat| ⛧ Dark Faith }}&lt;br /&gt;
{{Free Feat| Knowledge (heresy) }}   &amp;lt;!-- Archetypes give you couple of free feats, write them here --&amp;gt;&lt;br /&gt;
{{Free Feat| ⛧ Whispers of Madness }}  &amp;lt;!-- Archetypes give you couple of free feats, write them here --&amp;gt;&lt;br /&gt;
{{Artifact| Bone Triptych }}&lt;br /&gt;
{{Free Feat| +1 Feat }}&lt;br /&gt;
{{Feat| +1 Feat }}&lt;br /&gt;
&amp;lt;!-- On each level up, add one more {{Feat| +1 Feat }} then you can decide later which Feat to take --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| Inventory = &lt;br /&gt;
&amp;lt;!-- Unless your character have some very special items, no need to fill this --&amp;gt;&lt;br /&gt;
*Dagger&lt;br /&gt;
*Backpack&lt;br /&gt;
Etc...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!--  No need to fill the &amp;quot;Summary:&amp;quot; Field below. It's basically useless in a character sheet, but there's no way to hide it... --&amp;gt;&lt;/div&gt;</summary>
		<author><name>176.170.250.104</name></author>	</entry>

	<entry>
		<id>http://prima.wiki/index.php?title=Huda&amp;diff=5082</id>
		<title>Huda</title>
		<link rel="alternate" type="text/html" href="http://prima.wiki/index.php?title=Huda&amp;diff=5082"/>
				<updated>2025-02-23T13:40:19Z</updated>
		
		<summary type="html">&lt;p&gt;176.170.250.104: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| CharacterName = Optional, leave blank if not decided yet.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| Description =&lt;br /&gt;
&lt;br /&gt;
Optional, leave blank if none.&lt;br /&gt;
&lt;br /&gt;
| Feats = &lt;br /&gt;
&lt;br /&gt;
{{Feat| Alchemist }} &amp;lt;!-- Replace with your first feat. New Characters start with only one feat, we recommend (but it is not mandatory) that you chose an &amp;quot;Archetype&amp;quot; as you first Feat. For example : Knight is an archetype. --&amp;gt;&lt;br /&gt;
{{Free Feat| ⭐ Faith }} (exhausted) &amp;lt;!-- Faith is a &amp;quot;free&amp;quot; feat, we encourage that you take it if your background justifies it. Read the description of this Feat, it is VERY important. --&amp;gt;&lt;br /&gt;
{{Free Feat| Knowledge }} &amp;lt;!-- Archetypes give you couple of free feats, write them here --&amp;gt;&lt;br /&gt;
{{Free Feat| Eye for Detail}} &amp;lt;!-- Archetypes give you couple of free feats, write them here --&amp;gt;&lt;br /&gt;
{{Feat| Physiognomist }} &lt;br /&gt;
{{Feat| +1 Feat}}&lt;br /&gt;
&amp;lt;!-- On each level up, add one more {{Feat| +1 Feat }} then you can decide later which Feat to take --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| Inventory = &lt;br /&gt;
&amp;lt;!-- Unless your character have some very special items, no need to fill this --&amp;gt;&lt;br /&gt;
*Dagger&lt;br /&gt;
*Backpack&lt;br /&gt;
*Alchemie Book&lt;br /&gt;
Etc...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!--  No need to fill the &amp;quot;Summary:&amp;quot; Field below. It's basically useless in a character sheet, but there's no way to hide it... --&amp;gt;&lt;/div&gt;</summary>
		<author><name>176.170.250.104</name></author>	</entry>

	<entry>
		<id>http://prima.wiki/index.php?title=Huda&amp;diff=5081</id>
		<title>Huda</title>
		<link rel="alternate" type="text/html" href="http://prima.wiki/index.php?title=Huda&amp;diff=5081"/>
				<updated>2025-02-22T20:29:29Z</updated>
		
		<summary type="html">&lt;p&gt;176.170.250.104: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| CharacterName = Optional, leave blank if not decided yet.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| Description =&lt;br /&gt;
&lt;br /&gt;
Optional, leave blank if none.&lt;br /&gt;
&lt;br /&gt;
| Feats = &lt;br /&gt;
&lt;br /&gt;
{{Feat| Alchemist }} &amp;lt;!-- Replace with your first feat. New Characters start with only one feat, we recommend (but it is not mandatory) that you chose an &amp;quot;Archetype&amp;quot; as you first Feat. For example : Knight is an archetype. --&amp;gt;&lt;br /&gt;
{{Free Feat| ⭐ Faith }} &amp;lt;!-- Faith is a &amp;quot;free&amp;quot; feat, we encourage that you take it if your background justifies it. Read the description of this Feat, it is VERY important. --&amp;gt;&lt;br /&gt;
{{Free Feat| Knowledge }} &amp;lt;!-- Archetypes give you couple of free feats, write them here --&amp;gt;&lt;br /&gt;
{{Free Feat| Eye for Detail}} &amp;lt;!-- Archetypes give you couple of free feats, write them here --&amp;gt;&lt;br /&gt;
{{Feat| Physiognomist }} &lt;br /&gt;
{{Feat| +1 Feat}}&lt;br /&gt;
&amp;lt;!-- On each level up, add one more {{Feat| +1 Feat }} then you can decide later which Feat to take --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| Inventory = &lt;br /&gt;
&amp;lt;!-- Unless your character have some very special items, no need to fill this --&amp;gt;&lt;br /&gt;
*Dagger&lt;br /&gt;
*Backpack&lt;br /&gt;
*Alchemie Book&lt;br /&gt;
Etc...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!--  No need to fill the &amp;quot;Summary:&amp;quot; Field below. It's basically useless in a character sheet, but there's no way to hide it... --&amp;gt;&lt;/div&gt;</summary>
		<author><name>176.170.250.104</name></author>	</entry>

	<entry>
		<id>http://prima.wiki/index.php?title=Huda&amp;diff=5080</id>
		<title>Huda</title>
		<link rel="alternate" type="text/html" href="http://prima.wiki/index.php?title=Huda&amp;diff=5080"/>
				<updated>2025-02-22T20:25:15Z</updated>
		
		<summary type="html">&lt;p&gt;176.170.250.104: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| CharacterName = Optional, leave blank if not decided yet.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| Description =&lt;br /&gt;
&lt;br /&gt;
Optional, leave blank if none.&lt;br /&gt;
&lt;br /&gt;
| Feats = &lt;br /&gt;
&lt;br /&gt;
{{Feat| Alchemist }} &amp;lt;!-- Replace with your first feat. New Characters start with only one feat, we recommend (but it is not mandatory) that you chose an &amp;quot;Archetype&amp;quot; as you first Feat. For example : Knight is an archetype. --&amp;gt;&lt;br /&gt;
{{Free Feat| ⭐ Faith }} &amp;lt;!-- Faith is a &amp;quot;free&amp;quot; feat, we encourage that you take it if your background justifies it. Read the description of this Feat, it is VERY important. --&amp;gt;&lt;br /&gt;
{{Free Feat| Knowledge }} &amp;lt;!-- Archetypes give you couple of free feats, write them here --&amp;gt;&lt;br /&gt;
{{Free Feat| Eye for Detail}} &amp;lt;!-- Archetypes give you couple of free feats, write them here --&amp;gt;&lt;br /&gt;
{{Feat| Physiognomist }} &lt;br /&gt;
{{Feat| +1 Feat}}&lt;br /&gt;
&amp;lt;!-- On each level up, add one more {{Feat| +1 Feat }} then you can decide later which Feat to take --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| Inventory = &lt;br /&gt;
&amp;lt;!-- Unless your character have some very special items, no need to fill this --&amp;gt;&lt;br /&gt;
*Dagger&lt;br /&gt;
*Backpack&lt;br /&gt;
Etc...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!--  No need to fill the &amp;quot;Summary:&amp;quot; Field below. It's basically useless in a character sheet, but there's no way to hide it... --&amp;gt;&lt;/div&gt;</summary>
		<author><name>176.170.250.104</name></author>	</entry>

	<entry>
		<id>http://prima.wiki/index.php?title=Ron&amp;diff=5079</id>
		<title>Ron</title>
		<link rel="alternate" type="text/html" href="http://prima.wiki/index.php?title=Ron&amp;diff=5079"/>
				<updated>2025-02-22T20:25:00Z</updated>
		
		<summary type="html">&lt;p&gt;176.170.250.104: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| CharacterName = Optional, leave blank if not decided yet.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| Description =&lt;br /&gt;
&lt;br /&gt;
Optional, leave blank if none.&lt;br /&gt;
&lt;br /&gt;
| Feats = &lt;br /&gt;
&lt;br /&gt;
{{Feat| Repented Heretic }} &amp;lt;!-- Replace with your first feat. New Characters start with only one feat, we recommend (but it is not mandatory) that you chose an &amp;quot;Archetype&amp;quot; as you first Feat. For example : Knight is an archetype. --&amp;gt;&lt;br /&gt;
{{Free Feat| ⛧ Dark Faith }} &amp;lt;!-- Faith is a &amp;quot;free&amp;quot; feat, we encourage that you take it if your background justifies it. Read the description of this Feat, it is VERY important. --&amp;gt;&lt;br /&gt;
{{Free Feat| Knowledge (heresy) }} &amp;lt;!-- Archetypes give you couple of free feats, write them here --&amp;gt;&lt;br /&gt;
{{Free Feat| Handicap (lost faith) }}&lt;br /&gt;
{{Free Feat| Knowledge }}&lt;br /&gt;
{{Free Feat| Foreigner}} (from asia) &amp;lt;!-- Archetypes give you couple of free feats, write them here --&amp;gt;&lt;br /&gt;
{{Free Feat| Grand Scheme }}&lt;br /&gt;
{{Feat| Marksmanship (ranged)}}&lt;br /&gt;
{{Feat| +1 Feat}}&lt;br /&gt;
&amp;lt;!-- On each level up, add one more {{Feat| +1 Feat }} then you can decide later which Feat to take --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| Inventory = &lt;br /&gt;
&amp;lt;!-- Unless your character have some very special items, no need to fill this --&amp;gt;&lt;br /&gt;
*Dagger&lt;br /&gt;
*Backpack&lt;br /&gt;
Etc...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!--  No need to fill the &amp;quot;Summary:&amp;quot; Field below. It's basically useless in a character sheet, but there's no way to hide it... --&amp;gt;&lt;/div&gt;</summary>
		<author><name>176.170.250.104</name></author>	</entry>

	<entry>
		<id>http://prima.wiki/index.php?title=Schpog&amp;diff=5078</id>
		<title>Schpog</title>
		<link rel="alternate" type="text/html" href="http://prima.wiki/index.php?title=Schpog&amp;diff=5078"/>
				<updated>2025-02-22T20:24:40Z</updated>
		
		<summary type="html">&lt;p&gt;176.170.250.104: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| CharacterName = Optional, leave blank if not decided yet.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| Description =&lt;br /&gt;
&lt;br /&gt;
Optional, leave blank if none.&lt;br /&gt;
&lt;br /&gt;
| Feats = &lt;br /&gt;
&lt;br /&gt;
{{Feat| Aristocrat }} &amp;lt;!-- Replace with your first feat. New Characters start with only one feat, we recommend (but it is not mandatory) that you chose an &amp;quot;Archetype&amp;quot; as you first Feat. For example : Knight is an archetype. --&amp;gt;&lt;br /&gt;
{{Free Feat| Noble}} &amp;lt;!-- Archetypes give you couple of free feats, write them here --&amp;gt;&lt;br /&gt;
{{Free Feat| Reputation}} &amp;lt;!-- Archetypes give you couple of free feats, write them here --&amp;gt;&lt;br /&gt;
{{Feat| Relic}} (a bone of Brunhilde inside a rapier)&lt;br /&gt;
{{Free Feat| Combat (skirmish)}}&lt;br /&gt;
{{Feat| +1 Feat}}&lt;br /&gt;
{{Artifact| Bone Coin }}&lt;br /&gt;
{{Free Feat| +1 Feat }}&lt;br /&gt;
&amp;lt;!-- On each level up, add one more {{Feat| +1 Feat }} then you can decide later which Feat to take --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| Inventory = &lt;br /&gt;
&amp;lt;!-- Unless your character have some very special items, no need to fill this --&amp;gt;&lt;br /&gt;
*Dagger&lt;br /&gt;
*Backpack&lt;br /&gt;
Etc...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!--  No need to fill the &amp;quot;Summary:&amp;quot; Field below. It's basically useless in a character sheet, but there's no way to hide it... --&amp;gt;&lt;/div&gt;</summary>
		<author><name>176.170.250.104</name></author>	</entry>

	<entry>
		<id>http://prima.wiki/index.php?title=Ron&amp;diff=5077</id>
		<title>Ron</title>
		<link rel="alternate" type="text/html" href="http://prima.wiki/index.php?title=Ron&amp;diff=5077"/>
				<updated>2025-02-22T20:08:34Z</updated>
		
		<summary type="html">&lt;p&gt;176.170.250.104: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| CharacterName = Optional, leave blank if not decided yet.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| Description =&lt;br /&gt;
&lt;br /&gt;
Optional, leave blank if none.&lt;br /&gt;
&lt;br /&gt;
| Feats = &lt;br /&gt;
&lt;br /&gt;
{{Feat| Repented Heretic }} &amp;lt;!-- Replace with your first feat. New Characters start with only one feat, we recommend (but it is not mandatory) that you chose an &amp;quot;Archetype&amp;quot; as you first Feat. For example : Knight is an archetype. --&amp;gt;&lt;br /&gt;
{{Free Feat| ⛧ Dark Faith }} &amp;lt;!-- Faith is a &amp;quot;free&amp;quot; feat, we encourage that you take it if your background justifies it. Read the description of this Feat, it is VERY important. --&amp;gt;&lt;br /&gt;
{{Free Feat| Knowledge (heresy) }} &amp;lt;!-- Archetypes give you couple of free feats, write them here --&amp;gt;&lt;br /&gt;
{{Free Feat| Handicap (lost faith) }}&lt;br /&gt;
{{Free Feat| Knowledge }}&lt;br /&gt;
{{Free Feat| Foreigner}} (from asia) &amp;lt;!-- Archetypes give you couple of free feats, write them here --&amp;gt;&lt;br /&gt;
{{Free Feat| Grand Scheme }}&lt;br /&gt;
{{Feat| Marksmanship (ranged)}}&lt;br /&gt;
&amp;lt;!-- On each level up, add one more {{Feat| +1 Feat }} then you can decide later which Feat to take --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| Inventory = &lt;br /&gt;
&amp;lt;!-- Unless your character have some very special items, no need to fill this --&amp;gt;&lt;br /&gt;
*Dagger&lt;br /&gt;
*Backpack&lt;br /&gt;
Etc...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!--  No need to fill the &amp;quot;Summary:&amp;quot; Field below. It's basically useless in a character sheet, but there's no way to hide it... --&amp;gt;&lt;/div&gt;</summary>
		<author><name>176.170.250.104</name></author>	</entry>

	<entry>
		<id>http://prima.wiki/index.php?title=Schpog&amp;diff=5076</id>
		<title>Schpog</title>
		<link rel="alternate" type="text/html" href="http://prima.wiki/index.php?title=Schpog&amp;diff=5076"/>
				<updated>2025-02-22T19:42:04Z</updated>
		
		<summary type="html">&lt;p&gt;176.170.250.104: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| CharacterName = Optional, leave blank if not decided yet.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| Description =&lt;br /&gt;
&lt;br /&gt;
Optional, leave blank if none.&lt;br /&gt;
&lt;br /&gt;
| Feats = &lt;br /&gt;
&lt;br /&gt;
{{Feat| Aristocrat }} &amp;lt;!-- Replace with your first feat. New Characters start with only one feat, we recommend (but it is not mandatory) that you chose an &amp;quot;Archetype&amp;quot; as you first Feat. For example : Knight is an archetype. --&amp;gt;&lt;br /&gt;
{{Free Feat| Noble}} &amp;lt;!-- Archetypes give you couple of free feats, write them here --&amp;gt;&lt;br /&gt;
{{Free Feat| Reputation}} &amp;lt;!-- Archetypes give you couple of free feats, write them here --&amp;gt;&lt;br /&gt;
{{Feat| Relic}} (a bone of Brunhilde inside a rapier)&lt;br /&gt;
{{Free Feat| Combat (skirmish)}}&lt;br /&gt;
&amp;lt;!-- On each level up, add one more {{Feat| +1 Feat }} then you can decide later which Feat to take --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| Inventory = &lt;br /&gt;
&amp;lt;!-- Unless your character have some very special items, no need to fill this --&amp;gt;&lt;br /&gt;
*Dagger&lt;br /&gt;
*Backpack&lt;br /&gt;
Etc...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!--  No need to fill the &amp;quot;Summary:&amp;quot; Field below. It's basically useless in a character sheet, but there's no way to hide it... --&amp;gt;&lt;/div&gt;</summary>
		<author><name>176.170.250.104</name></author>	</entry>

	<entry>
		<id>http://prima.wiki/index.php?title=Ron&amp;diff=5064</id>
		<title>Ron</title>
		<link rel="alternate" type="text/html" href="http://prima.wiki/index.php?title=Ron&amp;diff=5064"/>
				<updated>2025-02-22T13:11:04Z</updated>
		
		<summary type="html">&lt;p&gt;176.170.250.104: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| CharacterName = Optional, leave blank if not decided yet.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| Description =&lt;br /&gt;
&lt;br /&gt;
Optional, leave blank if none.&lt;br /&gt;
&lt;br /&gt;
| Feats = &lt;br /&gt;
&lt;br /&gt;
{{Feat| Repented Heretic }} &amp;lt;!-- Replace with your first feat. New Characters start with only one feat, we recommend (but it is not mandatory) that you chose an &amp;quot;Archetype&amp;quot; as you first Feat. For example : Knight is an archetype. --&amp;gt;&lt;br /&gt;
{{Free Feat| ⛧ Dark Faith }} &amp;lt;!-- Faith is a &amp;quot;free&amp;quot; feat, we encourage that you take it if your background justifies it. Read the description of this Feat, it is VERY important. --&amp;gt;&lt;br /&gt;
{{Free Feat| Knowledge (heresy) }} &amp;lt;!-- Archetypes give you couple of free feats, write them here --&amp;gt;&lt;br /&gt;
{{Free Feat| +1 Feat }} &amp;lt;!-- Archetypes give you couple of free feats, write them here --&amp;gt;&lt;br /&gt;
{{Free Feat| +1 Feat }}&lt;br /&gt;
&amp;lt;!-- On each level up, add one more {{Feat| +1 Feat }} then you can decide later which Feat to take --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| Inventory = &lt;br /&gt;
&amp;lt;!-- Unless your character have some very special items, no need to fill this --&amp;gt;&lt;br /&gt;
*Dagger&lt;br /&gt;
*Backpack&lt;br /&gt;
Etc...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!--  No need to fill the &amp;quot;Summary:&amp;quot; Field below. It's basically useless in a character sheet, but there's no way to hide it... --&amp;gt;&lt;/div&gt;</summary>
		<author><name>176.170.250.104</name></author>	</entry>

	<entry>
		<id>http://prima.wiki/index.php?title=Schpog&amp;diff=5063</id>
		<title>Schpog</title>
		<link rel="alternate" type="text/html" href="http://prima.wiki/index.php?title=Schpog&amp;diff=5063"/>
				<updated>2025-02-22T13:08:42Z</updated>
		
		<summary type="html">&lt;p&gt;176.170.250.104: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| CharacterName = Optional, leave blank if not decided yet.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| Description =&lt;br /&gt;
&lt;br /&gt;
Optional, leave blank if none.&lt;br /&gt;
&lt;br /&gt;
| Feats = &lt;br /&gt;
&lt;br /&gt;
{{Feat| Aristocrat }} &amp;lt;!-- Replace with your first feat. New Characters start with only one feat, we recommend (but it is not mandatory) that you chose an &amp;quot;Archetype&amp;quot; as you first Feat. For example : Knight is an archetype. --&amp;gt;&lt;br /&gt;
{{Free Feat| Noble}} &amp;lt;!-- Archetypes give you couple of free feats, write them here --&amp;gt;&lt;br /&gt;
{{Free Feat| +1 Feat}} &amp;lt;!-- Archetypes give you couple of free feats, write them here --&amp;gt;&lt;br /&gt;
&amp;lt;!-- On each level up, add one more {{Feat| +1 Feat }} then you can decide later which Feat to take --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| Inventory = &lt;br /&gt;
&amp;lt;!-- Unless your character have some very special items, no need to fill this --&amp;gt;&lt;br /&gt;
*Dagger&lt;br /&gt;
*Backpack&lt;br /&gt;
Etc...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!--  No need to fill the &amp;quot;Summary:&amp;quot; Field below. It's basically useless in a character sheet, but there's no way to hide it... --&amp;gt;&lt;/div&gt;</summary>
		<author><name>176.170.250.104</name></author>	</entry>

	<entry>
		<id>http://prima.wiki/index.php?title=Schpog&amp;diff=5062</id>
		<title>Schpog</title>
		<link rel="alternate" type="text/html" href="http://prima.wiki/index.php?title=Schpog&amp;diff=5062"/>
				<updated>2025-02-22T13:06:17Z</updated>
		
		<summary type="html">&lt;p&gt;176.170.250.104: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| CharacterName = Optional, leave blank if not decided yet.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| Description =&lt;br /&gt;
&lt;br /&gt;
Optional, leave blank if none.&lt;br /&gt;
&lt;br /&gt;
| Feats = &lt;br /&gt;
&lt;br /&gt;
{{Feat| Aristocrat }} &amp;lt;!-- Replace with your first feat. New Characters start with only one feat, we recommend (but it is not mandatory) that you chose an &amp;quot;Archetype&amp;quot; as you first Feat. For example : Knight is an archetype. --&amp;gt;&lt;br /&gt;
{{Free Feat| ⭐ Faith }} &amp;lt;!-- Faith is a &amp;quot;free&amp;quot; feat, we encourage that you take it if your background justifies it. Read the description of this Feat, it is VERY important. --&amp;gt;&lt;br /&gt;
{{Free Feat| Noble}} &amp;lt;!-- Archetypes give you couple of free feats, write them here --&amp;gt;&lt;br /&gt;
{{Free Feat| +1 Feat}} &amp;lt;!-- Archetypes give you couple of free feats, write them here --&amp;gt;&lt;br /&gt;
&amp;lt;!-- On each level up, add one more {{Feat| +1 Feat }} then you can decide later which Feat to take --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| Inventory = &lt;br /&gt;
&amp;lt;!-- Unless your character have some very special items, no need to fill this --&amp;gt;&lt;br /&gt;
*Dagger&lt;br /&gt;
*Backpack&lt;br /&gt;
Etc...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!--  No need to fill the &amp;quot;Summary:&amp;quot; Field below. It's basically useless in a character sheet, but there's no way to hide it... --&amp;gt;&lt;/div&gt;</summary>
		<author><name>176.170.250.104</name></author>	</entry>

	<entry>
		<id>http://prima.wiki/index.php?title=Ron&amp;diff=5061</id>
		<title>Ron</title>
		<link rel="alternate" type="text/html" href="http://prima.wiki/index.php?title=Ron&amp;diff=5061"/>
				<updated>2025-02-22T13:05:46Z</updated>
		
		<summary type="html">&lt;p&gt;176.170.250.104: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| CharacterName = Optional, leave blank if not decided yet.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| Description =&lt;br /&gt;
&lt;br /&gt;
Optional, leave blank if none.&lt;br /&gt;
&lt;br /&gt;
| Feats = &lt;br /&gt;
&lt;br /&gt;
{{Feat| Repented Heretic }} &amp;lt;!-- Replace with your first feat. New Characters start with only one feat, we recommend (but it is not mandatory) that you chose an &amp;quot;Archetype&amp;quot; as you first Feat. For example : Knight is an archetype. --&amp;gt;&lt;br /&gt;
{{Free Feat| ⭐ Faith }} &amp;lt;!-- Faith is a &amp;quot;free&amp;quot; feat, we encourage that you take it if your background justifies it. Read the description of this Feat, it is VERY important. --&amp;gt;&lt;br /&gt;
{{Free Feat| Knowledge (heresy) }} &amp;lt;!-- Archetypes give you couple of free feats, write them here --&amp;gt;&lt;br /&gt;
{{Free Feat| +1 Feat }} &amp;lt;!-- Archetypes give you couple of free feats, write them here --&amp;gt;&lt;br /&gt;
&amp;lt;!-- On each level up, add one more {{Feat| +1 Feat }} then you can decide later which Feat to take --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| Inventory = &lt;br /&gt;
&amp;lt;!-- Unless your character have some very special items, no need to fill this --&amp;gt;&lt;br /&gt;
*Dagger&lt;br /&gt;
*Backpack&lt;br /&gt;
Etc...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!--  No need to fill the &amp;quot;Summary:&amp;quot; Field below. It's basically useless in a character sheet, but there's no way to hide it... --&amp;gt;&lt;/div&gt;</summary>
		<author><name>176.170.250.104</name></author>	</entry>

	<entry>
		<id>http://prima.wiki/index.php?title=Ron&amp;diff=5060</id>
		<title>Ron</title>
		<link rel="alternate" type="text/html" href="http://prima.wiki/index.php?title=Ron&amp;diff=5060"/>
				<updated>2025-02-22T13:05:29Z</updated>
		
		<summary type="html">&lt;p&gt;176.170.250.104: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| CharacterName = Optional, leave blank if not decided yet.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| Description =&lt;br /&gt;
&lt;br /&gt;
Optional, leave blank if none.&lt;br /&gt;
&lt;br /&gt;
| Feats = &lt;br /&gt;
&lt;br /&gt;
{{Feat| Rependted Heretic }} &amp;lt;!-- Replace with your first feat. New Characters start with only one feat, we recommend (but it is not mandatory) that you chose an &amp;quot;Archetype&amp;quot; as you first Feat. For example : Knight is an archetype. --&amp;gt;&lt;br /&gt;
{{Free Feat| ⭐ Faith }} &amp;lt;!-- Faith is a &amp;quot;free&amp;quot; feat, we encourage that you take it if your background justifies it. Read the description of this Feat, it is VERY important. --&amp;gt;&lt;br /&gt;
{{Free Feat| Knowledge (heresy) }} &amp;lt;!-- Archetypes give you couple of free feats, write them here --&amp;gt;&lt;br /&gt;
{{Free Feat| +1 Feat }} &amp;lt;!-- Archetypes give you couple of free feats, write them here --&amp;gt;&lt;br /&gt;
&amp;lt;!-- On each level up, add one more {{Feat| +1 Feat }} then you can decide later which Feat to take --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| Inventory = &lt;br /&gt;
&amp;lt;!-- Unless your character have some very special items, no need to fill this --&amp;gt;&lt;br /&gt;
*Dagger&lt;br /&gt;
*Backpack&lt;br /&gt;
Etc...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!--  No need to fill the &amp;quot;Summary:&amp;quot; Field below. It's basically useless in a character sheet, but there's no way to hide it... --&amp;gt;&lt;/div&gt;</summary>
		<author><name>176.170.250.104</name></author>	</entry>

	<entry>
		<id>http://prima.wiki/index.php?title=Huda&amp;diff=5059</id>
		<title>Huda</title>
		<link rel="alternate" type="text/html" href="http://prima.wiki/index.php?title=Huda&amp;diff=5059"/>
				<updated>2025-02-22T13:04:13Z</updated>
		
		<summary type="html">&lt;p&gt;176.170.250.104: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| CharacterName = Optional, leave blank if not decided yet.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| Description =&lt;br /&gt;
&lt;br /&gt;
Optional, leave blank if none.&lt;br /&gt;
&lt;br /&gt;
| Feats = &lt;br /&gt;
&lt;br /&gt;
{{Feat| Alchemist }} &amp;lt;!-- Replace with your first feat. New Characters start with only one feat, we recommend (but it is not mandatory) that you chose an &amp;quot;Archetype&amp;quot; as you first Feat. For example : Knight is an archetype. --&amp;gt;&lt;br /&gt;
{{Free Feat| ⭐ Faith }} &amp;lt;!-- Faith is a &amp;quot;free&amp;quot; feat, we encourage that you take it if your background justifies it. Read the description of this Feat, it is VERY important. --&amp;gt;&lt;br /&gt;
{{Free Feat| Knowledge }} &amp;lt;!-- Archetypes give you couple of free feats, write them here --&amp;gt;&lt;br /&gt;
{{Free Feat| +1 Feat}} &amp;lt;!-- Archetypes give you couple of free feats, write them here --&amp;gt;&lt;br /&gt;
&amp;lt;!-- On each level up, add one more {{Feat| +1 Feat }} then you can decide later which Feat to take --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| Inventory = &lt;br /&gt;
&amp;lt;!-- Unless your character have some very special items, no need to fill this --&amp;gt;&lt;br /&gt;
*Dagger&lt;br /&gt;
*Backpack&lt;br /&gt;
Etc...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!--  No need to fill the &amp;quot;Summary:&amp;quot; Field below. It's basically useless in a character sheet, but there's no way to hide it... --&amp;gt;&lt;/div&gt;</summary>
		<author><name>176.170.250.104</name></author>	</entry>

	<entry>
		<id>http://prima.wiki/index.php?title=Huda&amp;diff=5058</id>
		<title>Huda</title>
		<link rel="alternate" type="text/html" href="http://prima.wiki/index.php?title=Huda&amp;diff=5058"/>
				<updated>2025-02-22T12:29:55Z</updated>
		
		<summary type="html">&lt;p&gt;176.170.250.104: Created page with &amp;quot;{{Character   | CharacterName = Optional, leave blank if not decided yet.   | Description =  Optional, leave blank if none.  | Feats =   {{Feat| Knight }} &amp;lt;!-- Replace with yo...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| CharacterName = Optional, leave blank if not decided yet.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| Description =&lt;br /&gt;
&lt;br /&gt;
Optional, leave blank if none.&lt;br /&gt;
&lt;br /&gt;
| Feats = &lt;br /&gt;
&lt;br /&gt;
{{Feat| Knight }} &amp;lt;!-- Replace with your first feat. New Characters start with only one feat, we recommend (but it is not mandatory) that you chose an &amp;quot;Archetype&amp;quot; as you first Feat. For example : Knight is an archetype. --&amp;gt;&lt;br /&gt;
{{Free Feat| ⭐ Faith }} &amp;lt;!-- Faith is a &amp;quot;free&amp;quot; feat, we encourage that you take it if your background justifies it. Read the description of this Feat, it is VERY important. --&amp;gt;&lt;br /&gt;
{{Free Feat| Combat (battle) }} &amp;lt;!-- Archetypes give you couple of free feats, write them here --&amp;gt;&lt;br /&gt;
{{Free Feat| Courage }} &amp;lt;!-- Archetypes give you couple of free feats, write them here --&amp;gt;&lt;br /&gt;
{{Feat| Talented }} &amp;lt;!-- As you level up, you gain additional feats, write them here. Remove this line if you are level 1. --&amp;gt;&lt;br /&gt;
{{Feat| Charismatic }} &amp;lt;!-- Remove this line if you are level 1. --&amp;gt;&lt;br /&gt;
&amp;lt;!-- On each level up, add one more {{Feat| +1 Feat }} then you can decide later which Feat to take --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| Inventory = &lt;br /&gt;
&amp;lt;!-- Unless your character have some very special items, no need to fill this --&amp;gt;&lt;br /&gt;
*Dagger&lt;br /&gt;
*Backpack&lt;br /&gt;
Etc...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!--  No need to fill the &amp;quot;Summary:&amp;quot; Field below. It's basically useless in a character sheet, but there's no way to hide it... --&amp;gt;&lt;/div&gt;</summary>
		<author><name>176.170.250.104</name></author>	</entry>

	<entry>
		<id>http://prima.wiki/index.php?title=Schpog&amp;diff=5057</id>
		<title>Schpog</title>
		<link rel="alternate" type="text/html" href="http://prima.wiki/index.php?title=Schpog&amp;diff=5057"/>
				<updated>2025-02-22T12:28:11Z</updated>
		
		<summary type="html">&lt;p&gt;176.170.250.104: Created page with &amp;quot;{{Character   | CharacterName = Optional, leave blank if not decided yet.   | Description =  Optional, leave blank if none.  | Feats =   {{Feat| Knight }} &amp;lt;!-- Replace with yo...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| CharacterName = Optional, leave blank if not decided yet.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| Description =&lt;br /&gt;
&lt;br /&gt;
Optional, leave blank if none.&lt;br /&gt;
&lt;br /&gt;
| Feats = &lt;br /&gt;
&lt;br /&gt;
{{Feat| Knight }} &amp;lt;!-- Replace with your first feat. New Characters start with only one feat, we recommend (but it is not mandatory) that you chose an &amp;quot;Archetype&amp;quot; as you first Feat. For example : Knight is an archetype. --&amp;gt;&lt;br /&gt;
{{Free Feat| ⭐ Faith }} &amp;lt;!-- Faith is a &amp;quot;free&amp;quot; feat, we encourage that you take it if your background justifies it. Read the description of this Feat, it is VERY important. --&amp;gt;&lt;br /&gt;
{{Free Feat| Combat (battle) }} &amp;lt;!-- Archetypes give you couple of free feats, write them here --&amp;gt;&lt;br /&gt;
{{Free Feat| Courage }} &amp;lt;!-- Archetypes give you couple of free feats, write them here --&amp;gt;&lt;br /&gt;
{{Feat| Talented }} &amp;lt;!-- As you level up, you gain additional feats, write them here. Remove this line if you are level 1. --&amp;gt;&lt;br /&gt;
{{Feat| Charismatic }} &amp;lt;!-- Remove this line if you are level 1. --&amp;gt;&lt;br /&gt;
&amp;lt;!-- On each level up, add one more {{Feat| +1 Feat }} then you can decide later which Feat to take --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| Inventory = &lt;br /&gt;
&amp;lt;!-- Unless your character have some very special items, no need to fill this --&amp;gt;&lt;br /&gt;
*Dagger&lt;br /&gt;
*Backpack&lt;br /&gt;
Etc...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!--  No need to fill the &amp;quot;Summary:&amp;quot; Field below. It's basically useless in a character sheet, but there's no way to hide it... --&amp;gt;&lt;/div&gt;</summary>
		<author><name>176.170.250.104</name></author>	</entry>

	<entry>
		<id>http://prima.wiki/index.php?title=Ron&amp;diff=5056</id>
		<title>Ron</title>
		<link rel="alternate" type="text/html" href="http://prima.wiki/index.php?title=Ron&amp;diff=5056"/>
				<updated>2025-02-22T12:27:27Z</updated>
		
		<summary type="html">&lt;p&gt;176.170.250.104: Created page with &amp;quot;{{Character   | CharacterName = Optional, leave blank if not decided yet.   | Description =  Optional, leave blank if none.  | Feats =   {{Feat| Knight }} &amp;lt;!-- Replace with yo...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| CharacterName = Optional, leave blank if not decided yet.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| Description =&lt;br /&gt;
&lt;br /&gt;
Optional, leave blank if none.&lt;br /&gt;
&lt;br /&gt;
| Feats = &lt;br /&gt;
&lt;br /&gt;
{{Feat| Knight }} &amp;lt;!-- Replace with your first feat. New Characters start with only one feat, we recommend (but it is not mandatory) that you chose an &amp;quot;Archetype&amp;quot; as you first Feat. For example : Knight is an archetype. --&amp;gt;&lt;br /&gt;
{{Free Feat| ⭐ Faith }} &amp;lt;!-- Faith is a &amp;quot;free&amp;quot; feat, we encourage that you take it if your background justifies it. Read the description of this Feat, it is VERY important. --&amp;gt;&lt;br /&gt;
{{Free Feat| Combat (battle) }} &amp;lt;!-- Archetypes give you couple of free feats, write them here --&amp;gt;&lt;br /&gt;
{{Free Feat| Courage }} &amp;lt;!-- Archetypes give you couple of free feats, write them here --&amp;gt;&lt;br /&gt;
{{Feat| Talented }} &amp;lt;!-- As you level up, you gain additional feats, write them here. Remove this line if you are level 1. --&amp;gt;&lt;br /&gt;
{{Feat| Charismatic }} &amp;lt;!-- Remove this line if you are level 1. --&amp;gt;&lt;br /&gt;
&amp;lt;!-- On each level up, add one more {{Feat| +1 Feat }} then you can decide later which Feat to take --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| Inventory = &lt;br /&gt;
&amp;lt;!-- Unless your character have some very special items, no need to fill this --&amp;gt;&lt;br /&gt;
*Dagger&lt;br /&gt;
*Backpack&lt;br /&gt;
Etc...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!--  No need to fill the &amp;quot;Summary:&amp;quot; Field below. It's basically useless in a character sheet, but there's no way to hide it... --&amp;gt;&lt;/div&gt;</summary>
		<author><name>176.170.250.104</name></author>	</entry>

	<entry>
		<id>http://prima.wiki/index.php?title=Kuda&amp;diff=5005</id>
		<title>Kuda</title>
		<link rel="alternate" type="text/html" href="http://prima.wiki/index.php?title=Kuda&amp;diff=5005"/>
				<updated>2025-01-12T17:58:06Z</updated>
		
		<summary type="html">&lt;p&gt;176.170.250.104: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| CharacterName = Optional, leave blank if not decided yet.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| Description =&lt;br /&gt;
&lt;br /&gt;
Optional, leave blank if none.&lt;br /&gt;
&lt;br /&gt;
| Feats = &lt;br /&gt;
&lt;br /&gt;
{{Feat| Former Templar }} (level 1) &amp;lt;!-- Replace with your first feat. New Characters start with only one feat, we recommend (but it is not mandatory) that you chose an &amp;quot;Archetype&amp;quot; as you first Feat. For example : Knight is an archetype. --&amp;gt;&lt;br /&gt;
{{Free Feat| ⭐ Faith }}(level 1) &amp;lt;!-- Faith is a &amp;quot;free&amp;quot; feat, we encourage that you take it if your background justifies it. Read the description of this Feat, it is VERY important. --&amp;gt;&lt;br /&gt;
{{Free Feat| Courage }}(level 1) &amp;lt;!-- Archetypes give you couple of free feats, write them here --&amp;gt;&lt;br /&gt;
{{Free Feat| Tough}}(level 1) &amp;lt;!-- Archetypes give you couple of free feats, write them here --&amp;gt;&lt;br /&gt;
{{Feat| Combat (battle) }} (level 2)&amp;lt;!-- As you level up, you gain additional feats, write them here. Remove this line if you are level 1. --&amp;gt;&lt;br /&gt;
{{Feat| Strong}} &amp;lt;!-- Remove this line if you are level 1. --&amp;gt;&lt;br /&gt;
{{Feat| Surprise Attack !}}&lt;br /&gt;
{{Feat| Stealth}}&lt;br /&gt;
{{Feat| Outlaw Wisdom}}&lt;br /&gt;
&amp;lt;!-- On each level up, add one more {{Feat| +1 Feat }} then you can decide later which Feat to take --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| Inventory = &lt;br /&gt;
&amp;lt;!-- Unless your character have some very special items, no need to fill this --&amp;gt;&lt;br /&gt;
*Dagger&lt;br /&gt;
*Backpack&lt;br /&gt;
Etc...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!--  No need to fill the &amp;quot;Summary:&amp;quot; Field below. It's basically useless in a character sheet, but there's no way to hide it... --&amp;gt;&lt;/div&gt;</summary>
		<author><name>176.170.250.104</name></author>	</entry>

	<entry>
		<id>http://prima.wiki/index.php?title=Mohit&amp;diff=5004</id>
		<title>Mohit</title>
		<link rel="alternate" type="text/html" href="http://prima.wiki/index.php?title=Mohit&amp;diff=5004"/>
				<updated>2025-01-12T17:57:37Z</updated>
		
		<summary type="html">&lt;p&gt;176.170.250.104: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| CharacterName = Optional, leave blank if not decided yet.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| Description =&lt;br /&gt;
&lt;br /&gt;
Optional, leave blank if none.&lt;br /&gt;
&lt;br /&gt;
| Feats = &lt;br /&gt;
&lt;br /&gt;
{{Feat| Scoundrel }} &amp;lt;!-- Replace with your first feat. New Characters start with only one feat, we recommend (but it is not mandatory) that you chose an &amp;quot;Archetype&amp;quot; as you first Feat. For example : Knight is an archetype. --&amp;gt;&lt;br /&gt;
{{Free Feat| ⛧ Dark Faith }} &amp;lt;!-- Faith is a &amp;quot;free&amp;quot; feat, we encourage that you take it if your background justifies it. Read the description of this Feat, it is VERY important. --&amp;gt;&lt;br /&gt;
{{Free Feat| Stealth }} &amp;lt;!-- Archetypes give you couple of free feats, write them here --&amp;gt;&lt;br /&gt;
{{Free Feat| Eye for Detail }} &amp;lt;!-- Archetypes give you couple of free feats, write them here --&amp;gt;&lt;br /&gt;
{{Feat| +1 Feat }}&lt;br /&gt;
&amp;lt;!-- On each level up, add one more {{Feat| +1 Feat }} then you can decide later which Feat to take --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| Inventory = &lt;br /&gt;
&amp;lt;!-- Unless your character have some very special items, no need to fill this --&amp;gt;&lt;br /&gt;
*Dagger&lt;br /&gt;
*Backpack&lt;br /&gt;
Etc...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!--  No need to fill the &amp;quot;Summary:&amp;quot; Field below. It's basically useless in a character sheet, but there's no way to hide it... --&amp;gt;&lt;/div&gt;</summary>
		<author><name>176.170.250.104</name></author>	</entry>

	</feed>