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True Strike

244 bytes added, 09:40, 8 November 2020
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| Synonyms = Marksman, Lethal Poison, Swashbuckler, Botte Secrète
| Prowess? = Yes
| Prowess Prerequisites = [[Marksmanship]] (for throwing or ranged), [[Combat]] (for melee or unarmed), [[Strong]] (for melee or unarmed), [[Knowledge (apothecary)]] (for throwing or ranged) or [[Poison]] (for throwing or ranged)
| Archetype? = No
| Official? = Yes
The Game Master may rule that an enemy is special and can't be killed by this Prowess, he has to warn you before using the Feat.
In particularOn a 5 or a 6 on a die 6, this Feat can't defeat an opponent that would require the Feat [[Combat (duelmonster)]]Feat.
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