Editing True Strike

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| Synonyms = Marksman, Lethal Poison, Swashbuckler, Botte Secrète
 
| Synonyms = Marksman, Lethal Poison, Swashbuckler, Botte Secrète
 
| Prowess? = Yes
 
| Prowess? = Yes
| Prowess Prerequisites = [[Marksmanship]] (for throwing or ranged), [[Combat]] (for melee or unarmed), [[Strong]] (for melee or unarmed), [[Knowledge (apothecary)]] (for throwing or ranged) or [[Poison]] (for throwing or ranged)
 
 
| Archetype? = No
 
| Archetype? = No
 
| Official? = Yes
 
| Official? = Yes
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When taking this Prowess, you have to choose a specialisation.
 
When taking this Prowess, you have to choose a specialisation.
It can be [[True Strike (unarmed)]], [[True Strike (melee)]], [[True Strike (throwing)]] or [[True Strike (ranged)]]
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It can be [[Truestrike (unarmed)]], [[Truestrike (melee)]], [[Truestrike (throwing)]] or [[Truestrike (ranged)]]
  
 
When using this Prowess and to the extend of the humanely possible you will kill a normal person of your choice with your bare hands, with a melee weapon, using a throwing weapon or with a ranged weapon (bow, crossbow and the like) depending on your specialisation.
 
When using this Prowess and to the extend of the humanely possible you will kill a normal person of your choice with your bare hands, with a melee weapon, using a throwing weapon or with a ranged weapon (bow, crossbow and the like) depending on your specialisation.
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The Game Master may rule that an enemy is special and can't be killed by this Prowess, he has to warn you before using the Feat.
 
The Game Master may rule that an enemy is special and can't be killed by this Prowess, he has to warn you before using the Feat.
 
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In particular, this Feat can't defeat an opponent that would require the Feat [[Combat (duel)]]
On a 5 or a 6 on a die 6, this Feat can defeat an opponent that would require the [[Combat (monster)]] Feat.
 
  
 
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