Difference between revisions of "Template:Feats/Preload"

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A typical archetype is either :
 
A typical archetype is either :
One Feat imposed and two to be chosen in a list
+
One Feat imposed and one to be chosen in a list
 
or
 
or
A disadvantage that grants two feats freely chosen.
+
A disadvantage that grants two feats freely chosen plus one Miracle.
  
 
The goal of an Archetype is to guide a new player on how to create a very cool and coherent character.
 
The goal of an Archetype is to guide a new player on how to create a very cool and coherent character.

Latest revision as of 07:43, 20 September 2020

Synonyms: SynonymA, SynonymB, SynonymC


Description

Description of the Feat goes here. One sentence de explain detailed effect in game.

Ideally followed by some historical notes and roleplaying elements.

If a long description of effects is required, best keep it for the end of the article.