Difference between revisions of "Template:Feats/Preload"

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| Synonyms = SynonymA, SynonymB, SynonymC
 
| Synonyms = SynonymA, SynonymB, SynonymC
 
| Prowess? = No
 
| Prowess? = No
 +
<!-- Only for Prowesses, remove this line if the prowess has no prerequisites -->| Prowess Prerequisites = [[Charismatic]], [[Manipulative]] or [[Interrogate]]
 
| Archetype? = No
 
| Archetype? = No
 
| Description =  
 
| Description =  
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A typical archetype is either :
 
A typical archetype is either :
A disadvantage that grants two feats freely chosen.
+
One Feat imposed and one to be chosen in a list
 
or
 
or
Two Feats imposed by the Archetype and one Feat to be chosen in a list.
+
A disadvantage that grants two feats freely chosen plus one Miracle.
Or (more rarely)
+
 
One Feat imposed and two to be chosen in a list
+
The goal of an Archetype is to guide a new player on how to create a very cool and coherent character.
  
  

Latest revision as of 07:43, 20 September 2020

Synonyms: SynonymA, SynonymB, SynonymC


Description

Description of the Feat goes here. One sentence de explain detailed effect in game.

Ideally followed by some historical notes and roleplaying elements.

If a long description of effects is required, best keep it for the end of the article.