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{{Feats
 
{{Feats
| Synonyms = Athletic, Fighter, Muscular, Warrior, Barbarian, Brute, Soldier
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| Synonyms = Warrior, Barbarian, Brute, Soldier
 
| Prowess? = No
 
| Prowess? = No
 
| Official? = Yes
 
| Official? = Yes
 
| Special = Leave blank if none.
 
| Special = Leave blank if none.
 
| Description =  
 
| Description =  
The character is inhumanely strong and vigorous.
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The character is both strong, resistant and knows how to fight.
  
He can carry much heavier weights and bash most normal doors and chests. He is able to break any normal restraints.
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In most situations, this Feat brings no advantage, but if the character is attempting an action in relation with those qualities, he must roll a die 6. With no possibility to roll again for this whole situation.
He cannot bash iron gates or heavy doors.
 
 
 
You can swim.
 
 
 
If the character is attempting an action in relation with those qualities, he must roll a die 6. With no possibility to roll again for this whole situation.
 
  
 
On a 1, 2, 3, 4 this Feat has no effect.
 
On a 1, 2, 3, 4 this Feat has no effect.
On a 5 or 6 the character is considered to have one of the following feats of his choice : [[Tough]], [[Combat (duel)]], [[Combat (skirmish)]] or [[Combat (monster)]]
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On a 5 or 6 the character is considered to have one of the following feats of his choice : [[Tough]], [[Combat (duel)]] or [[Combat (skirmish)]]
  
 
This Feat is not a drawback, it does not imply that the character is stupid or bullish.
 
This Feat is not a drawback, it does not imply that the character is stupid or bullish.
  
 
}}
 
}}

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