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== How to create your own pages ? ==
==AAA==
*Intro to Prima RPG
What's an RPG ?
What's Prima RPG ?
*Projects
*Powers and Attributes
-Create a new
-Subtypes
*Miracles, Artifacts and Others
-Create a new
-Subtypes
*Unofficial content
{{Template:Powers/Create}}
{{Template:Attributes/Create}}
*1-Immortal
*2-miracles - artifacts (charge + consume)
*3-element/immunite/element interdit + heros
*4-cité ,cvillage, taille + cité qualité
*5-dimension + Revivre
*6-suivant
*materia prima ??
*helion?selene?
*fin du perso
*carac eppiques, divines
*interaction jeu/reel
*ersume en deux pages
*titre
Creer un nouveau perso
Combat scene : Nom du boss
Description : Description de l'attaque
A chaque tour, un joueur choisi d'etre la cible principale
il doit faire X ou plus sur un dé 6 + bonus de combats
En cas de réussit, phase suivante
En cas d'échec, Z1 degats
Les autres joueurs doivent faire Y ou plus sur un dé 6 + bonus de combat
En cas d'échec Z2 degats
Boss attributes (the bonuses given by those attributes are already factred in the boss's stats):
Liste des attributs
Pages :
Main page
Guide
Catgories :
Core rules
Official
Unofficial
Powers
Attributes
Artifacts
Miracles
Scenarios
Monster ?
Help (wiki related)
Attribute -> Miracles
You can now use any power in the game by paying 10 times it's essence cost (with a minimum of 0,1 cL).
With the GM's approval, you can produce any effect you want by spending essence. Feel free to browse the Miracle category to have a clearer idea of what you can do.
Miracles :
You can spend 2X cL of essence to gain a +X on any roll. (E.g. 4cL -> +2)
You can cancel the effects of any powers used by an enemy by paying twice it's essence cost.
Heal any wound, even a lost limb in one week. X cL
Loose an attribute : cost 3cL + twice the essence given by this attribute (if any)
{{:About:Powers and Attributes}}