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Scoundrel

20 bytes added, 18:35, 26 February 2022
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{{Feats
| Synonyms = Assassin, Rogue, Thief, NinjaBandit, Cut-throat
| Prowess? = No
| Archetype? = Yes
| Official? = Yes
| Special = Leave blank if none.
| Description =
The character is both Agile, Stealthy and knows how was recruited by the Inquisition as a way to fightavoid a stronger sentence.
In most situations, this Feat brings no advantages, but if the character is attempting an action in relation with those qualitiesHe lived his life as a Thief, he must roll a die six. With no possibility to roll again for this whole situationBandit or any other kind of illegal activities.
On a 1,2,3,4 this He gains the Feat has no effect.On a 5 or 6 the character is considered to have one of the following feats of his choice : [[Agile]], [[Stealth]] or [[Combat (duel)]].
This Feat is not a drawbackIf his background justifies it, it does not imply that he also gains the character is cruel and cold blooded[[⭐ Faith]] Feat.
While choosing this Feat and with game master's approvalAdditionally, a character may chose to swap he gains one Feat of the aforementioned qualities with the following ones his choice in this list : *[[Survival]]*[[Manipulative]]*[[TricksterAgile]]*[[Combat| Combat (duel or skirmish) ]], *[[TrackerTrickster]], *[[Lock Picking]] or *[[Instinct]]*[[Reflexes]]*[[Outlaw Wisdom]]*[[Tracker]] (even if the character doesn't meet the prerequisites)*[[Guards !]] (thugs from your gang) (even if the character doesn't meet the prerequisites)*[[Handicap (lost faith)]]
Unless his background justifies it, the character cannot take any [[Knowledge]] Feats.
}}