Difference between pages "True Strike" and "Strong"

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{{Feats
 
{{Feats
| Synonyms = Marksman, Lethal Poison, Swashbuckler, Botte Secrète
+
| Synonyms = Warrior, Barbarian, Brute, Soldier
| Prowess? = Yes
+
| Prowess? = No
| Archetype? = No
 
 
| Official? = Yes
 
| Official? = Yes
 +
| Special = Leave blank if none.
 
| Description =  
 
| Description =  
 +
The character is both strong, resistant and knows how to fight.
  
Using finesse, training, brute strength or potent poisons, you're capable of delivery deadly blows.
+
In most situations, this Feat brings no advantages, but if the character is attempting an action in relation with those qualities, he must roll a die six. With no possibility to roll again for this whole situation.
  
When taking this Prowess, you have to choose a specialisation.
+
On a 1,2,3,4 this Feat has no effect.
It can be [[Truestrike (unarmed)]], [[Truestrike (melee)]], [[Truestrike (throwing)]] or [[Truestrike (ranged)]]
+
On a 5 or 6 the character is considered to have one of the following feats of his choice : [[Tough]], [[Combat (duel)]] or [[Combat (skirmish)]]
  
When using this Prowess and to the extend of the humanely possible you will kill a normal person of your choice with your bare hands, with a melee weapon, using a throwing weapon or with a ranged weapon (bow, crossbow and the like) depending on your specialisation.
+
This Feat is not a drawback, it does not imply that the character is stupid or bullish.
 
 
Each types of weapons have a range limitation, for example it is not humanely possible to kill someone with a throwing dagger at more than 30 meters.
 
 
 
You have to convince the Game Master that your weapon can be appropriately used with this Feat, for example a bread loaf cannot be considered an appropriate melee weapon, but a quarterstaff can.
 
 
 
The Game Master may rule that an enemy is special and can't be killed by this Prowess, he has to warn you before using the Feat.
 
In particular, this Feat can't defeat an opponent that would require the Feat [[Combat (duel)]]
 
  
 
}}
 
}}

Revision as of 10:51, 18 August 2018

Synonyms: Warrior, Barbarian, Brute, Soldier


Description

The character is both strong, resistant and knows how to fight.

In most situations, this Feat brings no advantages, but if the character is attempting an action in relation with those qualities, he must roll a die six. With no possibility to roll again for this whole situation.

On a 1,2,3,4 this Feat has no effect. On a 5 or 6 the character is considered to have one of the following feats of his choice : Tough, Combat (duel) or Combat (skirmish)

This Feat is not a drawback, it does not imply that the character is stupid or bullish.