Changes

Jump to: navigation, search

Knowledge (medicine)

18 bytes added, 07:52, 5 April 2019
no edit summary
| Prowess? = No
| Official? = Yes
| Special = Leave blank if none.
| Description =
The few masters or universities that agreed to teach him have a sulphurous reputation.
The character has managed to obtain knowledge in the medical field. He is able to treat injuries, detect and treat certain poisons and diseases. He can amputate a limb in a very short time.
Medicine in the Middle Ages is based on the theory of the Four Temperaments, the character knows very badly the human body and is able to treat much less diseases than nowadays. But he may prevent up to ten persons from being infected from any particularly chosen disease.
In particular, there is absolutely no anaesthesia and so surgery is non-existent, opening bodies during autopsies is strictly forbidden.
Chemistry is also almost non-existent, so it is almost not possible to analyse All characters with a substance or poison from a sample, but it is possible to detect a particular substance if he knows which one to look forspecialised « Knowledge (something) » Feat are very literate.At the game master's discretionThey are fluent in latin, this Feat does allow to greek and have at least some amount bases of informations on a substanceforeign language of their choice. They can read and write any languages they know.
The If the character is also able attempting an action related to prepare poisons or counter-poisonsthe general [[Knowledge]] Feat, he must roll a die six. With no possibility to roll again for this whole situation.
He can read and write several languagesOn a 1,2,3,4 this Feat has no effect.
On a 5 or 6 the character is considered to have the [[Knowledge]] Feat momentarily.
If Both disciplines being related, the character is attempting an action may also try to roll in related similar conditions to reproduce the [[Knowledge]] Feat, he must roll a die six. With no possibility to roll again for this whole situation. On a 1,2,3,4 this Feat has no effect.On a 5 or 6 the character is considered to have of the [[Knowledge(apothecary)]] Feat momentarily.
}}

Navigation menu