Changes

Jump to: navigation, search

Guards !

6 bytes removed, 11:15, 2 October 2020
no edit summary
{{Feats
| Synonyms = SynonymA, SynonymB, SynonymCBodyguards, Mercenaries, Bodyguards, SellswordsSell-swords, Guardians, Sentries
| Prowess? = Yes
<!-- Only for Prowesses, remove this line if the prowess has no prerequisites -->| Prowess Prerequisites = [[Charismatic]], [[Manipulative]] or [[Interrogate]]
| Archetype? = No
| Official? = Yes
| Description =
Basically like surprise attachThe character is constantly followed by a group of bodyguards. They could be soldiers from the local garrison, but no prerequisties and less powerfulhis personal guards or sell-swords.
Description When this prowess is used, the guards will fight for him and emulate the effect of the Feat goes here. One sentence de explain detailed effect in gamefeat [[Combat (skirmish)]] this can only work if the player can justify that his guard are with him at the moment.
Ideally followed by some historical notes and roleplaying elements. If a long description of effects Once the combat is requiredover, his guards are still following him, best keep it but they won't fight as efficiently for the end rest of the articlescenario.
}}

Navigation menu