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Danse Macabre Scenario 1-Part A

2,087 bytes added, 18:21, 6 October 2019
Created page with "{{Scenario Navigation | ScenarioName = Danse Macabre Scenario 1 | Prev = Intro | Curr = Week 1 | Next = Week 2 }} =Intro= =Chapter 1 - 60 min= {{Ambiance Track | 5min = 5Se..."
{{Scenario Navigation
| ScenarioName = Danse Macabre Scenario 1
| Prev = Intro
| Curr = Week 1
| Next = Week 2
}}

=Intro=

=Chapter 1 - 60 min=

{{Ambiance Track
| 5min = 5Sext bell. A player receives poison in one glass. He has one action. He need to decide to vomit. Otherwise stay feverish in bed.
| 10min = 10Sext bell. A player receives poison in one glass. He has one action. He need to decide to vomit. Otherwise stay feverish in bed.
| 15min = 15Sext bell. A player receives poison in one glass. He has one action. He need to decide to vomit. Otherwise stay feverish in bed.
| 20min = 20Someone locks players in a room by knocking down a piece of furniture, broken piece of furniture. When they go out, the bridges are sabotaged
| 30min = 30Sext bell. A player receives poison in one glass. He has one action. He need to decide to vomit. Otherwise stay feverish in bed.
| 40min = 40Sext bell. A player receives poison in one glass. He has one action. He need to decide to vomit. Otherwise stay feverish in bed.
| 45min = 45Sext bell. A player receives poison in one glass. He has one action. He need to decide to vomit. Otherwise stay feverish in bed.
| 50min = 50Sext bell. A player receives poison in one glass. He has one action. He need to decide to vomit. Otherwise stay feverish in bed.
| 60min = 60Sext bell. A player receives poison in one glass. He has one action. He need to decide to vomit. Otherwise stay feverish in bed.
| 70min = 70Sext bell. A player receives poison in one glass. He has one action. He need to decide to vomit. Otherwise stay feverish in bed.
| 75min = 75Sext bell. A player receives poison in one glass. He has one action. He need to decide to vomit. Otherwise stay feverish in bed.
| 80min = 80Sext bell. A player receives poison in one glass. He has one action. He need to decide to vomit. Otherwise stay feverish in bed.
| 90min = 90Sext bell. A player receives poison in one glass. He has one action. He need to decide to vomit. Otherwise stay feverish in bed.
}}

=[[Danse Macabre Scenario 1-Chapter 2|Next Chapter]]=

[[Category:Scenario]]

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