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{{Ambiance Track| 5min = 5Sext bell. A player receives poison in one glass. He has one action. He need to decide to vomit. Otherwise stay feverish in bed.| 10min = 10Sext bell. A player receives poison in one glass. He has one action. He need to decide to vomit. Otherwise stay feverish in bed.| 15min = 15Sext bell. A player receives poison in one glass. He has one action. He need to decide to vomit. Otherwise stay feverish in bed.| 20min = 20Someone locks players in a room by knocking down a piece of furniture, broken piece of furniture. When they go out, the bridges are sabotaged| 30min = 30Sext bell. A player receives poison in one glass. He has one action. He need to decide to vomit. Otherwise stay feverish in bed.| 40min = 40Sext bell. A player receives poison in one glass. He has one action. He need to decide to vomit. Otherwise stay feverish in bed.| 45min = 45Sext bell. A player receives poison in one glass. He has one action. He need to decide to vomit. Otherwise stay feverish in bed.| 50min = 50Sext bell. A player receives poison in one glass. He has one action. He need to decide to vomit. Otherwise stay feverish in bed.| 60min = 60Sext bell. A player receives poison in one glass. He has one action. He need to decide to vomit. Otherwise stay feverish in bed.| 70min = 70Sext bell. A player receives poison in one glass. He has one action. He need to decide to vomit. Otherwise stay feverish in bed.| 75min = 75Sext bell. A player receives poison in one glass. He has one action. He need to decide to vomit. Otherwise stay feverish in bed.| 80min = 80Sext bell. A player receives poison in one glass. He has one action. He need to decide to vomit. Otherwise stay feverish in bed.| 90min = 90Sext bell. A player receives poison in one glass. He has one action. He need to decide to vomit. Otherwise stay feverish in bed.}}
===Visit the Courtyard===
Description Chapel. TODO
===Visit the Apothecary (meet the Abbot)===