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Danse Macabre Part 5

8,053 bytes added, 21:05, 18 November 2019
Created page with "=Intro= * Initial situation : * Explanations : * Unsolved mysteries : * Historical themes : =Part 1 XXXXXX= * '''Normal : XXXX''' {{Ambiance Track | 5min = 5Sext..."
=Intro=

* Initial situation :



* Explanations :



* Unsolved mysteries :


* Historical themes :


=Part 1 XXXXXX=
* '''Normal : XXXX'''

{{Ambiance Track
| 5min = 5Sext bell. A player receives poison in one glass. He has one action. He need to decide to vomit. Otherwise stay feverish in bed.
| 10min = 10Sext bell. A player receives poison in one glass. He has one action. He need to decide to vomit. Otherwise stay feverish in bed.
| 15min = 15Sext bell. A player receives poison in one glass. He has one action. He need to decide to vomit. Otherwise stay feverish in bed.
| 20min = 20Someone locks players in a room by knocking down a piece of furniture, broken piece of furniture. When they go out, the bridges are sabotaged
| 30min = 30Sext bell. A player receives poison in one glass. He has one action. He need to decide to vomit. Otherwise stay feverish in bed.
| 40min = 40Sext bell. A player receives poison in one glass. He has one action. He need to decide to vomit. Otherwise stay feverish in bed.
| 45min = 45Sext bell. A player receives poison in one glass. He has one action. He need to decide to vomit. Otherwise stay feverish in bed.
| 50min = 50Sext bell. A player receives poison in one glass. He has one action. He need to decide to vomit. Otherwise stay feverish in bed.
| 60min = 60Sext bell. A player receives poison in one glass. He has one action. He need to decide to vomit. Otherwise stay feverish in bed.
| 70min = 70Sext bell. A player receives poison in one glass. He has one action. He need to decide to vomit. Otherwise stay feverish in bed.
| 75min = 75Sext bell. A player receives poison in one glass. He has one action. He need to decide to vomit. Otherwise stay feverish in bed.
| 80min = 80Sext bell. A player receives poison in one glass. He has one action. He need to decide to vomit. Otherwise stay feverish in bed.
| 90min = 90Sext bell. A player receives poison in one glass. He has one action. He need to decide to vomit. Otherwise stay feverish in bed.
}}

SCENARIO HERE


=Part 2 XXXXXX=
* '''Normal : XXXX'''

{{Ambiance Track
| 5min = 5Sext bell. A player receives poison in one glass. He has one action. He need to decide to vomit. Otherwise stay feverish in bed.
| 10min = 10Sext bell. A player receives poison in one glass. He has one action. He need to decide to vomit. Otherwise stay feverish in bed.
| 15min = 15Sext bell. A player receives poison in one glass. He has one action. He need to decide to vomit. Otherwise stay feverish in bed.
| 20min = 20Someone locks players in a room by knocking down a piece of furniture, broken piece of furniture. When they go out, the bridges are sabotaged
| 30min = 30Sext bell. A player receives poison in one glass. He has one action. He need to decide to vomit. Otherwise stay feverish in bed.
| 40min = 40Sext bell. A player receives poison in one glass. He has one action. He need to decide to vomit. Otherwise stay feverish in bed.
| 45min = 45Sext bell. A player receives poison in one glass. He has one action. He need to decide to vomit. Otherwise stay feverish in bed.
| 50min = 50Sext bell. A player receives poison in one glass. He has one action. He need to decide to vomit. Otherwise stay feverish in bed.
| 60min = 60Sext bell. A player receives poison in one glass. He has one action. He need to decide to vomit. Otherwise stay feverish in bed.
| 70min = 70Sext bell. A player receives poison in one glass. He has one action. He need to decide to vomit. Otherwise stay feverish in bed.
| 75min = 75Sext bell. A player receives poison in one glass. He has one action. He need to decide to vomit. Otherwise stay feverish in bed.
| 80min = 80Sext bell. A player receives poison in one glass. He has one action. He need to decide to vomit. Otherwise stay feverish in bed.
| 90min = 90Sext bell. A player receives poison in one glass. He has one action. He need to decide to vomit. Otherwise stay feverish in bed.
}}

SCENARIO HERE

=Part 3 XXXXXX=
* '''Normal : XXXX'''

{{Ambiance Track
| 5min = 5Sext bell. A player receives poison in one glass. He has one action. He need to decide to vomit. Otherwise stay feverish in bed.
| 10min = 10Sext bell. A player receives poison in one glass. He has one action. He need to decide to vomit. Otherwise stay feverish in bed.
| 15min = 15Sext bell. A player receives poison in one glass. He has one action. He need to decide to vomit. Otherwise stay feverish in bed.
| 20min = 20Someone locks players in a room by knocking down a piece of furniture, broken piece of furniture. When they go out, the bridges are sabotaged
| 30min = 30Sext bell. A player receives poison in one glass. He has one action. He need to decide to vomit. Otherwise stay feverish in bed.
| 40min = 40Sext bell. A player receives poison in one glass. He has one action. He need to decide to vomit. Otherwise stay feverish in bed.
| 45min = 45Sext bell. A player receives poison in one glass. He has one action. He need to decide to vomit. Otherwise stay feverish in bed.
| 50min = 50Sext bell. A player receives poison in one glass. He has one action. He need to decide to vomit. Otherwise stay feverish in bed.
| 60min = 60Sext bell. A player receives poison in one glass. He has one action. He need to decide to vomit. Otherwise stay feverish in bed.
| 70min = 70Sext bell. A player receives poison in one glass. He has one action. He need to decide to vomit. Otherwise stay feverish in bed.
| 75min = 75Sext bell. A player receives poison in one glass. He has one action. He need to decide to vomit. Otherwise stay feverish in bed.
| 80min = 80Sext bell. A player receives poison in one glass. He has one action. He need to decide to vomit. Otherwise stay feverish in bed.
| 90min = 90Sext bell. A player receives poison in one glass. He has one action. He need to decide to vomit. Otherwise stay feverish in bed.
}}

SCENARIO HERE

=Part 4 XXXXXX=
* '''Normal : XXXX'''

{{Ambiance Track
| 5min = 5Sext bell. A player receives poison in one glass. He has one action. He need to decide to vomit. Otherwise stay feverish in bed.
| 10min = 10Sext bell. A player receives poison in one glass. He has one action. He need to decide to vomit. Otherwise stay feverish in bed.
| 15min = 15Sext bell. A player receives poison in one glass. He has one action. He need to decide to vomit. Otherwise stay feverish in bed.
| 20min = 20Someone locks players in a room by knocking down a piece of furniture, broken piece of furniture. When they go out, the bridges are sabotaged
| 30min = 30Sext bell. A player receives poison in one glass. He has one action. He need to decide to vomit. Otherwise stay feverish in bed.
| 40min = 40Sext bell. A player receives poison in one glass. He has one action. He need to decide to vomit. Otherwise stay feverish in bed.
| 45min = 45Sext bell. A player receives poison in one glass. He has one action. He need to decide to vomit. Otherwise stay feverish in bed.
| 50min = 50Sext bell. A player receives poison in one glass. He has one action. He need to decide to vomit. Otherwise stay feverish in bed.
| 60min = 60Sext bell. A player receives poison in one glass. He has one action. He need to decide to vomit. Otherwise stay feverish in bed.
| 70min = 70Sext bell. A player receives poison in one glass. He has one action. He need to decide to vomit. Otherwise stay feverish in bed.
| 75min = 75Sext bell. A player receives poison in one glass. He has one action. He need to decide to vomit. Otherwise stay feverish in bed.
| 80min = 80Sext bell. A player receives poison in one glass. He has one action. He need to decide to vomit. Otherwise stay feverish in bed.
| 90min = 90Sext bell. A player receives poison in one glass. He has one action. He need to decide to vomit. Otherwise stay feverish in bed.
}}

SCENARIO HERE

==Epilogue==
Epilogue musics :
*'''Epique entre-scenart gagant 12-Pista de audio 12.mp3'''
*'''Epique entre-scenart gagant 12-Pista de audio 12.mp3''' (put it twice)
*'''Fin epique glorieuse 06-Final'''
*Then loop this Playlist '''Normal-Prima'''



[[Category:Scenario]]