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Danse Macabre Part 4

1,658 bytes added, 22:43, 25 March 2019
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*75min
*100min '''Music : '''
At the end of the ambiance track, the templare leaves (or dies or soemthing)
==Scenario Track==
Next time it rains, they can see a valet there. When they catch him, he instantly begs for mercy and gives them the key.
The key have blood on it.(like barbe bleue)
He propose to guide them.
==Scenario Track==
They arrive in an annex of the castle. The will fight room by room.
See a kitchen, where the orphans are fed.
See a jail, where they are kept.
See the place where they are killed.
See the altar of madness, where their corpse is kept.
On the altar, there are sketches of the tower of bones.
 
 
On each rooms, they can use the help of the ex templar. (if they kept it since last time.)
 
At each step, if they fail, they get battles from that point on, the alarm leevl goes up each time they fail.
 
===Entrance===
At the entrance of the castle, there are two guard, the players need to take them down silently.
Disguise can work. Stealth can work. Poison etc... up to the players
 
They hear people crying from inside the door.
 
===Jail===
Orphans are kept in Jails.
They need to find a way to free them without making noise.
Lock picking works, great strength work (they are shitty jails)
Shims work as well.
 
Hitting on the locks work, but sounds the alarm.
 
They hear some scratches coming from next door, like claws on the gournd (they are cleaning)
 
The orphans say there are more orphans inside.
 
===Slaughterhouse===
XXXX something more interesting in this room ??
Lots of valets cleaning some blood.
The room is a circle of sacrifice. drenched in blood.
 
The room is clearly soundproof but there a kind of ritual bell. They want to ring it.
 
How to prevent them from ringing it ?
Truestrike to kill the guy before he has time ?
Bluff to make them believe it's normal that they are here ?
Any other smart ideas ?
 
Strong blood stench.
 
 
===Altar of Madness===
Lots of child heads looking at the book with bones. They are on pikes moving, liek they are chatning or something. The room is red.
They have the feeling than more and more heads are looking at them.
 
Unbreathable blood stench, horrible sight, players can go crazy.
 
The book is held by chains, no way to take it.
XXXX WHAT NEXT ?