Editing Danse Macabre Part 4
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− | == | + | =Intro= |
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− | + | * Initial situation : | |
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+ | Every year, a Masquerade (Bal Masqué) is organised in Marseille by the church. It happens in the cathedral : https://fr.wikipedia.org/wiki/Abbaye_Saint-Victor_de_Marseille | ||
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+ | Bal des Ardents : https://fr.wikipedia.org/wiki/Bal_des_ardents tragic even where a charivari ended in a fire | ||
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+ | The point of this masquerade is to gather all the representatives of the different objects. | ||
− | + | During the ball, he will give them instructions on how to meet them for the final ritual. The burning of the tower. | |
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− | Previously, the players have found an invitation for a Masquerade (Bal Masqué | + | Previously, the players have found an invitation for a Masquerade (Bal Masqué). |
There was a date, but no address on it. | There was a date, but no address on it. | ||
On the invitation, there is a drawing of the Saint Victor Abbaye in the background. https://fr.wikipedia.org/wiki/Abbaye_Saint-Victor_de_Marseille | On the invitation, there is a drawing of the Saint Victor Abbaye in the background. https://fr.wikipedia.org/wiki/Abbaye_Saint-Victor_de_Marseille | ||
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And indeed, a ball is organised there, near the docks. | And indeed, a ball is organised there, near the docks. | ||
− | + | * Explanations : | |
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+ | * Unsolved mysteries : | ||
+ | Why triggering the Black Plague ? | ||
+ | Who organises and controls all of this ? ("book" ? someone else ?) | ||
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− | + | * Historical themes : | |
+ | Cour des miracles | ||
+ | Orphans | ||
+ | Beggars | ||
+ | Whores | ||
+ | Aumone | ||
+ | Hospital | ||
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+ | The players find where the maskerade was supposed to happen. It was supposed to happen in Marseille. In the cathedral. | ||
+ | They arrive few weeks before to try to investigate. | ||
Cathedral is a living place, lots of beggars and orphans. People sick and poor. But balls are organised there too. | Cathedral is a living place, lots of beggars and orphans. People sick and poor. But balls are organised there too. | ||
The players go to the cathedral early. To prepare. | The players go to the cathedral early. To prepare. | ||
− | The maskerade is organised every year it's not connected to | + | The maskerade is organised every year it's not connected to the lord. |
− | + | The lord uses this venue as a way to secretly give instructions on the actual meeting place and time. The meeting will happen in the cathedral where he will do the final ritual of the bones. | |
− | The deacon of the cathedral | + | The deacon of the cathedral is corrupted as well. |
The danse macabre masquerade | The danse macabre masquerade | ||
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They build a spire of bones, to be sure the workers aren't aware that those are bones, they are hidden in word and straws | They build a spire of bones, to be sure the workers aren't aware that those are bones, they are hidden in word and straws | ||
+ | =Part 1 Cour des Miracles= | ||
+ | * '''Normal : Z_Normal-Cathédrale Silencieuse''' | ||
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− | + | ==Ambiance track== | |
+ | Cour des Miracles, Bandits, Beggars etc... Interaction with all the kind of people you cna find in an hospice. | ||
+ | XLeppers, Xold people, Xbeggars, Xorphans, diseased, Xwounded soldiers, madman, crippled, Xprostitutes. | ||
− | + | Plotical tension in Marseille, some rebellions. https://journals.openedition.org/rives/4155 | |
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+ | *0min Meeting with the deacon, description of the hospice | ||
+ | *15min There's an old man in his bed, with a lady sobbing at his side. She's a whore (she wears very bright colours) and he is her dying father. Her son was taken as well. Her left shoulder is bleeding a strange wound with a strange shape. | ||
+ | Une fois interrogée, elle explique que on l’as forceee a assister a une cérémonie satanique. Elle se souvient particulièrement de l odeur et de la chaleur. | ||
+ | *30min A Leper come to them asking for Alms. He said he was refused in the Leprosy. He is an actual lepper. He tell the players that orphans are disappearing, he also tell them about people meeting at night in the crypt below the cathedral. When he goes there, he cannot find the door, he points to a wall (an actual wall). He just rememebr wrong. '''When he sees the wall Music : Alone in the Dark Mysteries''' | ||
+ | *45min They see a man counting coins. When approached he pretends to be blind. He is a thief. After they finished takling to him, their purse is gone. And so is he. '''When he sees the wall Music : Alone in the Dark Mysteries''' His left shoulder is bleeding a strange wound with a strange shape. | ||
+ | *60min They go to their room. The hostel owner have been killed. Stabbed at the left shoulder. '''When they see he is dead : Alone in the Dark Mysteries''' Their stuff have been stolen. When they leave the hostel, it burns. When it burns. '''When they see it burn : Berserk Behelith''' | ||
+ | *75min A riot between sailors (ville basse) and soldiers (ville haute) they fight against a new tax instored in the ville haute that tax goods coming from the sea and sold at ville haute. The Lepper is found dead in the riot. '''When they see the dead lepper : Berserk Behelith''' His left shoulder is bleeding a strange wound with a strange shape. | ||
+ | *100min They see a vallet feeding an orphan. He runs away and bring them to the trap. ''When they are attacked : Baston Bridgands !'' | ||
− | + | ==Scenario Track== | |
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The players arrive at the cathedral of Marseille. They are Greeted by the ex deacon (évèque) of Marseille : https://fr.wikipedia.org/wiki/Gasbert_de_Valle | The players arrive at the cathedral of Marseille. They are Greeted by the ex deacon (évèque) of Marseille : https://fr.wikipedia.org/wiki/Gasbert_de_Valle | ||
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THe current Deacon (évèque) stays in Avignon while the cathedral is being renovated. | THe current Deacon (évèque) stays in Avignon while the cathedral is being renovated. | ||
− | The evil cult will pay some poor to take part of their rituals, part of the ritual is to wound them in the shoulder | + | The evil cult will pay some poor to take part of their rituals, part of the ritual is to wound them in the shoulder. |
− | + | He has a crosier (crosse épiscopale) made of bones. | |
He greets the players and they talk about the Masquerade that will happen. | He greets the players and they talk about the Masquerade that will happen. | ||
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He is very cooperative (he's a Trickster). | He is very cooperative (he's a Trickster). | ||
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Action : Ask the orphans where they go beg. See that there is just one street with zero orphan beggars (because that's where they disappear) | Action : Ask the orphans where they go beg. See that there is just one street with zero orphan beggars (because that's where they disappear) | ||
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Action : There is a vallet looking through his window all the time. For no reason. | Action : There is a vallet looking through his window all the time. For no reason. | ||
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* '''Normal : Psychlopean King in Yellow (put in the background with very very low volume : Vampire Dark Waltz)''' | * '''Normal : Psychlopean King in Yellow (put in the background with very very low volume : Vampire Dark Waltz)''' | ||
− | + | ==Ambience Track== | |
− | + | *0min The ball starts with a feast in the cathedral. That draws all the poors. The meat tastes weird. Everyone wears a mask, even the poor. Lots of tables, from rich to poor. Different food on each tables. A very strong feeling of evil. Almost everyone have a wound at the shoulder. | |
− | + | *15min A strange noble come to them and ask for a Dance. He insist. If a player dance with him or refuse, he take off his mask and salute. He has the same face of a baron that died a long time ago. A splendid lady that radiates evil takes his hand to ask him to dance (she is the "Lover" of the danse macabre). Later on, the players cannot see him anymore. | |
− | + | *30min Their drink have been exchanged with blood. They spit. In their food. They find a card with a skeleton. | |
"Vous qui vivez: il est certain," | "Vous qui vivez: il est certain," | ||
"Quoique cela tarde, que vous danserez." | "Quoique cela tarde, que vous danserez." | ||
"Mais quand, Dieu seul le sait!" | "Mais quand, Dieu seul le sait!" | ||
"Réfléchissez à ce que vous ferez alors. " | "Réfléchissez à ce que vous ferez alors. " | ||
− | + | *45min Someone shouts start attacking someone else with his knife. He is a madman : "Is saw them ! Human bodies in the cathedral ! Hundreds of them ! ! I hear their screams ! Don't get any closer !" He is not wounded at the shoulder. He is quickly surrounded by guests with skeleton masks, in particular a monk face hooded with a rosary (chapelet in english) made of bones that radiate evil take his hand and take him away (it's the Priest (curé), also an artifact) and he is taken out of the ball. Never to be seen again. | |
− | + | *60min A man with a skeleton mask come to one of the players that have an artifact. He ask him to dance and the player cannot resist. This player is gone until the next phase. He is found unconscious on the way to the cemetry. With a wound on his shoulder. | |
− | + | *75min '''Music : Behelit Berserk''' Characters chained together and covered in feathers and oil arrive and scream like monsters. | |
− | + | *100min '''Music : Danse Macabre''' The fire starts and the maskerade stops, players are caught in the fire. | |
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+ | ==Scenario Track== | ||
The players attend the Masquerade / Charivari / Carnaval. All the Danse Macabre characters will attend. | The players attend the Masquerade / Charivari / Carnaval. All the Danse Macabre characters will attend. | ||
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Action : Either they steal the guy's bag discreetely or take the letter from an artifact bearer who is drunk. | Action : Either they steal the guy's bag discreetely or take the letter from an artifact bearer who is drunk. | ||
− | The letter is a name and date in the past and a time. It's the name of a person who died | + | The letter is a name and date in the past and a time. It's the name of a person who died. |
Action : Tonight they should go to the grave of the person with the given name. It's a small crypt. | Action : Tonight they should go to the grave of the person with the given name. It's a small crypt. | ||
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*'''Normal : Z_Flippant-Gyorgy Ligeti''' without '''01-GyrgyLigetiRequiem''' | *'''Normal : Z_Flippant-Gyorgy Ligeti''' without '''01-GyrgyLigetiRequiem''' | ||
− | + | ==Ambience Track== | |
− | + | *15min They hear a long scream echoing and then it's gone. | |
− | + | *30min Scratching noise coming from a tomb. It's a rat inside. | |
− | + | *45min Blood dripping from the ceiling. No idea where it come from. They hear chanting. Something evil is happening upstairs. | |
− | + | *60min They see a man crawling in their direction. He was the victim of sacrificial rites, his skin is covered in cuts, his muscles are paper thin. Shortly after the players find him, he dies. | |
− | + | *75min Lots of Owl (Hiboux) arrive and look at the players. After a while. They all leave at the same time. | |
− | + | *100min The cultists found them and try to smoke them out. They are Wounded. '''Music : (fast start) Light of the Seven (EP 10 Trial scene)''' at 00:40 the gallery is full of smoke and they start to choke. | |
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− | They enter the | + | ==Scenario Track== |
+ | They enter the crypt, there is a secret passage that lead to the cathedral. There hear people talking and it resonates a lot. | ||
The secret passage arrives in a strange building. (it's a forgotten part of the crypt of the cathedral) | The secret passage arrives in a strange building. (it's a forgotten part of the crypt of the cathedral) | ||
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It is locked. | It is locked. | ||
− | Action : | + | Action : Put the dagger in the heart of the deacon with the Crosier. It hides a keyhole. |
===Undercrypt=== | ===Undercrypt=== | ||
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THe room is an ancient crypt with statues, all of which where mutilated. INstead of their heads there is an awful clay figure sqhowing horrible scenes (rodin gates of hell style) | THe room is an ancient crypt with statues, all of which where mutilated. INstead of their heads there is an awful clay figure sqhowing horrible scenes (rodin gates of hell style) | ||
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There are lots or alchemical equipments and a very strong stench of chemicals mixed with blood. | There are lots or alchemical equipments and a very strong stench of chemicals mixed with blood. | ||
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They find the tower of bones. Then a fire starts. | They find the tower of bones. Then a fire starts. | ||
− | + | ==Ambiance Track== | |
− | + | *0min The fire starts. The cathedral is on fire. There's a spark of fire on their clothes which start burning. | |
− | + | *15min The fire is unnaturally strong. They smell strong incense. They see some ritualists falling with candels they recognise some poor they saw before, for example the prostiture. Tha'ts how the fire started. | |
− | + | *15min The tower burns, revealing skeletal hands in the fire. An artifact bearer drops and starts drooling. The other players can wake him up. | |
− | + | *30min Incense smell intensifies. They hear souls screaming. they now see clearly that the tower is hiding a spire of entwined skeletons. | |
− | + | *45min The sound of souls screaming is strong and unbearable. Some heads open and scream fire then the skeleton falls. All the players who have artifact start walking toward the tower, the other players stop them, but they all temporarily insane. | |
− | + | *60min More and more skeletons start falling from the tower. THe ground is glowing red with skeletons crawling. | |
− | + | *75min Parts of the roof caves in. They have to avoid it. | |
− | + | *100min The tower collapses. Same for the roof of the Cathedral. They are hurt. | |
+ | ==Scenario Track== | ||
The ritual is accomplished, they start to burn the tower. | The ritual is accomplished, they start to burn the tower. | ||
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All the artifacts holders keep chanting, they are at the top of the cathedral.From times to time some people doing the ritual fall. | All the artifacts holders keep chanting, they are at the top of the cathedral.From times to time some people doing the ritual fall. | ||
− | The players try to stop the ritual but to do so they have to climb the cathedral and " | + | The players try to stop the ritual but to do so they have to climb the cathedral and "Crosier" is there to attack them. |
As the tower burns, it reveals all the corpses bound in a spiral. | As the tower burns, it reveals all the corpses bound in a spiral. | ||
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Phase after phase the fire become more unnatural and stronger. Start to burn more and more of the cathedral. | Phase after phase the fire become more unnatural and stronger. Start to burn more and more of the cathedral. | ||
− | BOSS fight against the deacon " | + | BOSS fight against the deacon "Crosier". |
− | When they enter the cathedral, " | + | When they enter the cathedral, "Crosier" happens to be there. |
If they have any remo way to attacking him, they skip one step. | If they have any remo way to attacking him, they skip one step. | ||
− | There's a very narrow stair. " | + | There's a very narrow stair. "Crosier" ask a cultist to hold it with a spear. The "cultist" is a poor from before with a mark on his shoulder. He is clearly not himself. |
Combat skills can work or any other way to kill him. Otherwise they are wounded. | Combat skills can work or any other way to kill him. Otherwise they are wounded. | ||
− | They climb the stairs, " | + | They climb the stairs, "Crosier" raises a dead cultist poor man corpse. His eyes burns. One of the players clearly see that it is only a big cultist with a skeleton mask. He has a Shield and a mace. |
Action : Combat duel can work. Attacking the roof can work. Otherwise one player has to stay and let the others pass. He is wounded or killed. | Action : Combat duel can work. Attacking the roof can work. Otherwise one player has to stay and let the others pass. He is wounded or killed. | ||
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If they reach this point fast enough, they can leave indemn. Or they are hurt. | If they reach this point fast enough, they can leave indemn. Or they are hurt. | ||
− | if they manage to kill him they can keep the | + | if they manage to kill him they can keep the "Crosier". |
Either way, they are separated from the rest of the cultists who run away. | Either way, they are separated from the rest of the cultists who run away. | ||
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All the city is helping to clear the fire. In the remnants of the cathedral, they find an ocean of burned bones. | All the city is helping to clear the fire. In the remnants of the cathedral, they find an ocean of burned bones. | ||
− | In the ocean of corpses, they see | + | In the ocean of corpses, they see there is one alive. It is an italian sailor. His body is almost entirely burned. He has a big commplicated pattern completely black on his left shoulder. His body is covered in black spots. He explains in latin that their ship was attacked and they where caught in this weird ritual. |
He caughts a lot. He dies in the same day. | He caughts a lot. He dies in the same day. | ||
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The pope is very embarrased that a person very close to him was a heretic, so he decided to change the date of his death, to make sure he couldn't be linked to this incident and made sure nobody could talk about this event. Since only the tower burned, he decides to rebuild it. | The pope is very embarrased that a person very close to him was a heretic, so he decided to change the date of his death, to make sure he couldn't be linked to this incident and made sure nobody could talk about this event. Since only the tower burned, he decides to rebuild it. | ||
− | + | Next scenario : Black Plague in marseille, and killing "doctor" ? plague doctors are much later !! "Sword" is buying real estate of the deseased, all the poeple he loan from die from the plague. Making him very rich. | |
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[[Category:Scenario]] | [[Category:Scenario]] |