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Danse Macabre Part 3

872 bytes added, 12:00, 25 August 2018
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=Part 2 Peasant revolt=
*'''Normal (before the start of step 1 of the battle) : Commanderie Templière '''
The population is starving and refuses to pay the tax, the "Champart" (tax of 1/6 of the harvest)
*Step 1 : Preparations, Timer : 15 min
'''Music : Latharne la Silencieuse'''
Peasant side :
The peasants have no weapons, only clubs, pitforks and flails.
*Step 2 : The two armies are facing each others, constant flux or arrows Timer : 15 min
'''Music : Z_Baston-Le diable est dans la boite'''
Peasant side :
Make sure to organise them in lines. Propose a smart plan of attack.
*Step 3 : Charge of the soldiers, Timer : 15 min
'''Music : Z_Baston-Tourmaline Brule'''
The cavaliers disperce the archers. The line of soldiers well organised lance/shied+mace charge the peasants.
A separate contingent of soldiers prevent a move from the back.
There a guy who fell on the floor, he's stamped by the troops and cries.
*Step 4 : Siege weapon attack, Timer : 15 min'''Music : Z_Epique-Babel''' The peasants start to drive the soldiers back. They regroup next to the Siege weapon that was concealed in a nearby forest. So the soldiers decide to destroy the store hours to punish them or lead them to yield.
A small trebuchet (Couillard) starts shooting around the grain house. Trying to aim at it.
It break a house in one shot.
Soldiers win :
The Bourgmestre is taken captive and he yields or . Alternatively, the storehouse is destroyed.
The peasants fight in a non-cohesive way and loose.
=Part 3 Dancing Plague=
*'''Normal : Z_Normal-Bruit-Noir'''
'''Oldaric''' will trigger a dancing mania in the city : https://en.wikipedia.org/wiki/Dancing_mania
Your goal is to find Oldaric
*'''The First dancer : Prince of Darkness - Fire Emblem'''
==Ambience Track==
15min They see one person leave her home and dance at the center of the city '''Music : Prince of Darkness - Fire Emblem'''
This time, he won't wake up.
30min There's about five people dancing. People are closing their doors and isolating themselves. '''Music : Prince of Darkness - Fire Emblem'''
45min There's 30 people dancing, they mean, some scream like zombies, one of them is wonded, and he damagnes his wound as he dances. '''Music : Eros'''
60min They are about a hundred one quarter of the village is dancing One person falls to the ground '''Music : Eros''' he keeps crawling. And says "Help me. We will dance. We will all dance."
75min The remaining villageers are angry and hang '''Evelyne''' for revenge. Trigger the flower in the lake event.
100min '''Music : Eros'''
The next day, the village is empty, everyone dances. All playres roll, the one with the lowest result dances also (that's the punishment for not ending the track). In the meantime he can play the Bourgmestre, who helps the players.
 
==Scenario Track==
One by one, people will start to go on the village center and dance.
This is a revenge from Oldaric, he wants to kill everyone in the village then raise them.
The players have to drink it. They then fall asleep.
 
Ambiance :
More or more people go dance, then the entire village.
Some scream and moan like zombies.
they fall when they are tired but keep dancing on the ground.
One of them is wonded, he dances and damage his wound.
Babies cries as their mother went dacing and left them alone.
The remaining villageers are angry and hang '''Evelyne''' for revenge.
The next day, the village is empty, everyone dances. All playres roll, the one with the lowest result dances also (that's the punishment for not ending the track). In the meantime he can play the Bourgmestre, who helps the players.