Open main menu

Prima RPG β

Editing Alchemist

Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision Your text
Line 1: Line 1:
 
{{Feats
 
{{Feats
| Synonyms = Erudite, Philosopher, Scholar, Doctor
+
| Synonyms = SynonymA, SynonymB, SynonymC
 
| Prowess? = No
 
| Prowess? = No
| Archetype? = Yes
+
| Archetype? = No
| Official? = Yes
 
 
| Description =  
 
| Description =  
  
"This true without lying, certain and most true.
+
Identify any substances. Make fire. Other stuff.
That which is below is like that which is above and that which is above is like that which is below to do the miracles of one only thing
+
Synergy with knowledge heresy ?
(...)
 
The Sun is its father, the moon its mother, the wind hath carried it in its belly, the earth is its nurse.
 
The father of all perfection in the whole world is here. "
 
''Hermes Trismegistus, father of alchemy''
 
  
You have spent your life trying to achieve the Magnum opus, the creation of the philosopher's stone that brings wealth and the elixir of long life that bring immortality.
+
Description of the Feat goes here. One sentence de explain detailed effect in game.
  
The work of famous alchemists have been fuelling your art for years, Aristotle, Plato, Albertus Magnus, Thomas Aquinas, Roger Bacon as well as Abu Musa al-Sufi
+
Ideally followed by some historical notes and roleplaying elements.
  
On the shoulder of those giants you stand and have uncovered countless secrets.
+
If a long description of effects is required, best keep it for the end of the article.
 
 
Either a rich benefactor is spending a fortune on furbishing your laboratory and finance your countless expeditions in search for rare tomes and ingredients or you are engulfing your own fortune.
 
You made some great discoveries in chemistry and medicine but that's not your goal.
 
 
 
Your thirst for knowledge cannot be quenched. It makes no doubt, you are very close to the truth !
 
 
 
The Inquisition will grant you access to the knowledge you seek in exchange of your help. You agreed.
 
 
 
 
 
As an Alchemist, the character gains the Feat [[Knowledge]].
 
 
 
If his background justifies it, he also gains the [[⭐ Faith]] Feat.
 
 
 
Additionally, he gains one Feat of his choice in this list :
 
*[[Knowledge (apothecary)]]
 
*[[Knowledge (pyrotechnics)]] (even if the character doesn't meet the prerequisites)
 
*[[Knowledge (medicine)]]
 
*[[Knowledge (cryptography)]]
 
*[[Knowledge (heresy)]] (Knowledge ! At all cost !)
 
*[[Rich]] (your research is more advanced than you dare to admit)
 
*[[Immune (diseases)]] (your research is more advanced than you dare to admit)
 
*[[Immune (poisons)]]
 
*[[Sleepless]]
 
*[[Reputation]]
 
*[[Foreigner]]
 
*[[Noble]]
 
*[[Photographic Memory]]
 
*[[Eye for Detail]]
 
*[[Handicap (venerable age)]]
 
*[[Handicap (weak)]]
 
*[[Handicap (insane)]]
 
*[[Handicap (lost faith)]]
 
 
 
Unless his background justifies it, the character cannot take the [[Combat]], [[Strong]] or [[True Strike]] Feats.
 
 
 
Note that not all alchemists have this feat and the character may de facto be of this profession without having it.
 
  
 
}}
 
}}

Please note that all contributions to Prima RPG may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see Prima RPG:Copyrights for details). Do not submit copyrighted work without permission!

Cancel | Editing help (opens in new window)

Template used on this page: