Open main menu

Prima RPG β

Changes

Danse Macabre Part 9

745 bytes added, 25 August
The Dark Templar
His hidden room is full of Alchemical instruments, his roof is full of a Danse Macabre.
 
The most comprehensive collection of Alchemical books they have ever seen.
 
Alchemical diagrams everywhere.
They also find a lot of maps that seem to indicate the location of a mythical city very deep into Ayyubid territorry.
 
In a vial there's a disgusting black goo. The players take it.
 
Action : If anyone touches it, roll a die 6 on a one they get they fall under the influence of [[Voice of the Abyss]] and their order is they have to agressively scratch their left hand. At any point in the scenario they will try to strangle another player of their choice and ultimately they will regain control of their mind. The player actually has to mimick in real life that he is scratching his own hand. This player pockets the black goo and doesn't want to let go of it. He can use [[Voice of the Abyss]] once during this scenario on any character of his choice.
Action : Knowledge (heresy) : They understand that it is the lost city of Pillars.