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Ecclesiastic

127 bytes added, 17:36, 26 May 2020
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{{Feats
| Synonyms = SynonymABishop, SynonymBDeacon, SynonymCPriest, Cleric, Abbot, Canon
| Prowess? = No
| Archetype? = NoYes
| Description =
High ranking church officials are powerful political figures in the middle age.
XXXMonasteries in the middle age, are a very rare opportunity for those seeking to change their social status.
Description of XXXTo some minor exceptions, people live and die in the Feat goes heresame craft as their parents. One sentence de explain detailed effect in gameMonasteries where a rare occasion for people to chose their destiny.
Ideally followed by some historical notes XXXMost monastic orders are derived from the Order of Saint Benedict and roleplaying elementsfollow a core set of rules.
If a long description XXXAll monks have to make the vows of effects is requiredobedience, best keep it for poverty and chastity, pray at regular intervals within the end day and spend most of the articletheir life in dedication to god and their order.
}}XXXEach orders are known for different reasons. Bishops are famous and respected public figures in the middle age, with a reputation and power equalling that of noble houses. They will influence local politics and will manoeuvre to ascend the upper spheres of the church.  In the eye of commoners, Priests are the voice of god. Every week they cheer or frighten their flock during mass, and attendance is mandatory.
<!-- Fill the fields above to create your Feat, Archetype or Prowess. Once created, it will be Unofficial at first.But don't worry :-)After a quick review by Canons are wealthy officials of the Prima Team and few modificationschurch, it can be made Official.Make sure to monitor the "Discussion" part of this Article to see eventual comments made sometimes they are unordained civilians hired by the review team.To do that, please create an account and select "Watch this page" while editing this Featchurch.
Advices on creating Feats :Abbots are leaders of a monastery.
A Feat is a massive advantage granted to the finest of the finest after a life of training. Most normal people don't have Feats at all.A person with the Agile Feat, is qualified to be in the Olympics [[Ecclesiastic (not win, but at least participatebishop)A person with ]] gains both the Feat [[Reputation]] and [[Rich Feat is the richest man in his city.Etc.]].
While creating a Feat, make sure with your Game Master that there is no other Feat that would be Synonym A [[Ecclesiastic (e.g. would have priest)]] gains the same final game effect). If yes, add it as a Synonym rather than create a new Feat[[Charismatic]].
For example, Courage is a synonym of Fanatism, not because they are A [[Ecclesiastic (canon)]] gains the same concept, but because they have a similar in game effectFeat [[Rich]].
And finally, make sure that A [[Ecclesiastic (abbot)]] gains [[Rich]] or a Feat of his choice in the Feat is useful but not too useful, this depends on list of Feats granted by the scenarios and campaign you're playing[[Monk]] archetype.
Advices on creating Archetypes :A [[Ecclesiastic (other)]] gains the Feat [[Rich]].
A typical archetype is either :
One Feat imposed and two to be chosen in a list
or
A disadvantage that grants two feats freely chosen.
The goal If his background justifies it, he also gains the [[⭐ Faith]] Feat (regardless of an Archetype is to guide a new player on how to create a very cool and coherent characterhis rank).
Additionally (except if he is an [[Ecclesiastic (bishop)]]) he gains one Feat of his choice in this list :
*[[Knowledge]]
*[[Fanatic]]
*[[Sleepless]]
*[[Knowledge (apothecary)]]
*[[Knowledge (medicine)]]
*[[Knowledge (cryptography)]]
*[[Noble]]
*[[Photographic Memory]]
*[[Reputation]]
*[[Well Connected]]
*[[Miracle]] (even if the character isn't third level)
*[[Revelation]] (even if the character isn't third level)
*[[Talented]]
*[[Foreigner]]
*[[Venerable Age]]
Advices on creating Prowesses :If the character chooses the Feat [[Venerable Age]], he only gains one additional Feat of his choice outside this list or two Feats of his choice inside this list.This is an exception to the rule, normally a character is not able to have two archetypes.
A Prowess can only be used once per scenario and allows the character to do a special action.
A Prowess is a type of non-visual spell. It is possible only if there is an explanation to the limit of the scientifically plausible and it is up to the player to justify it with the game master before using his prowess.
For example, it is humanly impossible to heal someone who has been decapitated, but it is Note that not impossible to treat someone who's throat all monks have been slit. It is very difficult, very rare, but scientifically plausiblethis feat and the character may de facto be a monk from any of those orders without having it.
Unlike normal Feats, a character can acquire the same Prowess several times.
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