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Danse Macabre Part 3

Revision as of 12:21, 4 August 2018 by Taiko (talk | contribs)

Intro

  • Initial situation :

County (Compté) : "Champagne" Viscounty (Vicomté) : "Valfranc" Castellany (Châtellenie) : "Vilmaison" local Castelain (Chêtellein) : "Chevalier de Vilmaison" Town : "Souspenelles"

The Corpses from Valfranc were to be shipped to a little town called "Souspenelles". When the players arrive there, they quickly find a warehouse, quite isolated from the rest of the town. The warehouse used to store about a hundred dead bodies. But now it's empty. Except for a dozen villages hanged. The trail ends there. When the players arrive, the peasants are revolting because they refuse to pay the "Champart" (tax of 1/6 of the harvest)

  • Explanations :


  • Unsolved mysteries :

Part 1 Peasant revolt

The population is starving and refuses to pay the tax. They beat the taxman "champarter" ("champarteur" in French) nearly to death and kick him out. They cry "Champarteur, chapardeur, champarteur chapardeur" Obviously, there'll be a fight the next day.

The soldiers come to the players first and ask them for help. The head of the guards : Captain Beaudry

If they refuse. The peasants do the same. The head of the peasants, the Bourgmestre : Guillaume Toffea

The peasants want to defend the local grain storage unit. The soldiers will attack the next day.

The players can pick a side, if they win the fight, they gain a different gain. If they pick the losing side, no advantages. If they refuse to pick a side, they gain nothing.

If one of the players is Rich or has a Great Network, he can pay the taxes and it counts like a peasant win.

At each step, they need to find a good idea to win. If they win more than 3 phases, one side wins. If one of the players have the Combat (Battle) ability, give him the answers to each phase.

70 soldiers, 30 Bows, 1 Cavaliers (the captain) plus 1 Knight in armor (the Castellan) vs 350 peasants, 50 bows

  • Step 1 : Preparations, Timer : 15 min

Peasant side : The peasants have no weapons, only clubs, pitforks and flails. or Turn their scythe into Guisarme or make shield Soldier side : Poison the well or burn some houses.

Ambiance : Some peasants leave with their goods. They take refuge in nearby villages. Some peasants mock them and stone them when they leave.


  • Step 2 : The two armies are facing each others, constant flux or arrows Timer : 15 min

Peasant side : Make sure to organise them in lines. Propose a smart plan of attack. Soldiers side : Make a sound battle plan

Ambiance : One soldier/peasant seems terrified, you can hear him pee on himself. There's dreadful silence but you can hear some people praying. The Castellan has a dark armour with a salamander on the helmet.


  • Step 3 : Charge of the soldiers, Timer : 15 min

The cavaliers disperce the archers. The line of soldiers well organised lance/shied+mace charge the peasants. A separate contingent of soldiers prevent a move from the back.

Peasant side : Check where breaches happen, collect troops at the right spots, then redirect them in the holes.

Soldiers side : Either concentrate the troops in one spot to pierce or collect a distribute the troops and reinforce the holes.

Ambiance : From time to time, the cavaliers charge in the melee and destroys enemy lines. There a guy who fell ont he floor, he's stamped by the troops and cries.

  • Step 4 : The peasants start to drive the soldiers back. The regroup next to the Siege weapon that was concealed in a nearby forest. So the soldiers decide to destroy the store hours to punish them or lead them to yield.

A small trebuchet (Couillard) starts shooting around the grain house. Trying to aim at it. It break a house in one shot.

Peasant side : Shoot burning arrows at the Couillard. Or any other smart way to destroy it.

Soldiers side : Help the Couillard aim right, if one of the players has a related capacity. Prepare a burning projectile instead of a rock one, the fire spreads to the storehouse.

Ambiance : Some people are trying to hold their house together.


Result. If the players have 3 win out of 4. Their side wins. If not, the other side wins.

Soldiers win : The Bourgmestre is taken captive and he yields or the storehouse is destroyed. The peasants fight in a non-cohesive way and loose.

If the players where on this side, the Captain Beaudry owe them a favor. And grants them one soldier per person.

Peasants win : The Captain fall off his horse. He's quickly surronded and yields.

If the players where on this side, the Bourgmestre owe them a favor. They can collect anytime.

Ambiance : Some people from the losers are moaning on the ground and some peasants come to collect their weapons and clothes. Stabbing some of them. Very few dead in the end.


Part 2 Midnight Dance

The population is starving.


A yong lady, called Evelyne Toffea, the Bougmestre's Guillaume Toffea young bride wakes up every nights to go dance in the woods.

She dances every night in the woods. They hear a very faint music. But too distant to trace.

Just before goign home, in the morning. She stop dancing and then murmurs Oldaric is that you ?

Then she goes back home.


Action : Ask if she dances always on the same spot. Yes.

Actually she dances where Oldaric Lefol was burried just after his murder.

She have a strange reaction if the players mention him.

If the players dig enough, they learn that Oldaric Lefol was a ministrel in love with Evelyne.

But he was found dead with his instrument broken in the woods near the cemetry. (Evelyne's father killed him, because the local Bourgmestre was also in love with Evelyne and he wanted her to marry the Bourgmestre) And they broke his Psaltery (Psaltérion en français)

Actually Evelyne's father did this. And then burried him right here and then, with his instrument.

Action : If the players dig the grave of the lover, they only find the broken instrument inside. -> He was burried with his instrument.


He was ministrel for the local lord of another city not too far, he used to play Psaltery (Psaltérion en français)

Once the father learns that the grave is empty. He is angry and start an angry mob of peasants the next night. They see a ministrel in the woods and chase him.

During the Mob, Evelyne dies ? Run away ?

That's the last time Evelyne wakes up at night. She suicides ? Now Oldaric is angry at the whole village.

Some event during the mob where the players have to do something. Like parhaps a villager who lives remote and who is accused of helping Oldaric, they have the choice to kill him or protect him ?

Oldaric Albéric les noms sont trop proches ? En trouver un autre ?


Ils mangent à l'oberge et quelqu'un devient fou, il les menance de danser. Intoxication à l'ergot dfe seigle. Quelqu'un est venu lui offrir du pain du diable

Straving village something to illustrate that.

Manie dansante https://fr.wikipedia.org/wiki/Manie_dansante

The Mad wanderers Wanderers are looking for seasonal jobs Saisons des vandanges.

Some wandereres become crazy Actually Oldaric Lefol gives them some bread. Since everyone is starving, they always accept. Actully it's poisoned with ergot de seigle. So they get crazy.